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Thread: [LFG] Off turn attacks
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2017-07-29, 03:41 AM (ISO 8601)
- Join Date
- Jul 2017
[LFG] Off turn attacks
I not sure I understand how Off turn attacks in Low Fantasy Gaming are supposed to work.
This is the section explaining Off turn attacks:
Originally Posted by Low Fantasy Gaming p. 94
Can a monster with Off Turn attack make a single attack every time the turn order change from one adventurer to the next?
Or can the monster make a single off-turn attack once during a full combat round?
Also, what if the adventurers are fighting multiple monster; a boss with off turn attacks and a bunch of mooks? Say the boss goes first, then adventurer A, then mook 1, adventurer B, mook 2, adventurer C, mook 3 and then the round is over. There's never a time when the turn order change from adventurer to adventurer - there's always a mook interrupting. Can the boss use its off turn attack?
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2017-07-30, 03:50 PM (ISO 8601)
- Join Date
- Jan 2015
Re: [LFG] Off turn attacks
The intent is that every time a PC finishes their turn, the Boss monster gets a single attack. So Bosses are very dangerous foes because they constantly threaten the party with damage. With their extra hp and other protections, they are capable of fighting the party solo.
In your example with Boss plus mooks, the order would be: boss goes, adventurer A, boss, mook 1, adventurer B, boss, mook 2, adventurer 3, boss and then the round is over.
Hope this helps!Low Fantasy Gaming RPG - Free PDF at the link: https://lowfantasygaming.com/
$1 Adventure Frameworks - RPG Mini Adventures: https://www.patreon.com/user?u=645444
Midlands Low Magic Sandbox Setting - https://lowfantasygaming.com/2017/12...x-setting-pdf/
GM Toolkits - Traps, Hirelings, Blackpowder, Mass Battle, 5e Hardmode, Olde World Loot http://www.drivethrurpg.com/browse/p...Fantasy-Gaming
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2017-07-31, 04:15 AM (ISO 8601)
- Join Date
- Jul 2017