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    Halfling in the Playground
     
    MindFlayer

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    Default A question from someone ignorant about a DM "Red Flag"

    So, over the on the DM Red Flag thread, there was a post saying that someone thought that a red flag for a DM was when they said they wanted to write a novel based on the game (paraphrasing here, bad memory+head cold does not equal good copy). I personally do not understand this, as I have had many ideas for novels where I would want to run the setting in a tabletop RPG. If anyone can help me understand the meaning behind this, I would greatly appreciate it.
    Jesus saves, everyone else takes 4d6.


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    Default Re: A question from someone ignorant about a DM "Red Flag"

    The job of an author is to tell a story.

    The job of a GM is not to tell a story. The job of the GM, to simplify it, is to give the players the tools with which to tell their own story. It's a big ol' red flag because the mentality that the GM is there to tell a story typically leads to some really poor GM practises.

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    Ogre in the Playground
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    Default Re: A question from someone ignorant about a DM "Red Flag"

    I think the implication was that the DM had a Story in mind before the game in question was over and done which leads to the expectation for the game to be rather railroad-y in the bad Kind of way.

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    Ogre in the Playground
     
    SolithKnightGuy

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    Default Re: A question from someone ignorant about a DM "Red Flag"

    Quote Originally Posted by CartmanTuttle View Post
    I personally do not understand this, as I have had many ideas for novels where I would want to run the setting in a tabletop RPG. If anyone can help me understand the meaning behind this, I would greatly appreciate it.
    That's something else - and not really an issue. The key is that you'd want to run a game in the SETTING. That can be cool.

    The issue people have is with DMs who see the player characters as little but characters in a story which they're writing, and the players as a captive audience for their story.

    This can lead to the DM getting grumpy when the players do anything which goes against their plotted out story.

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    Halfling in the Playground
     
    MindFlayer

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    Default Re: A question from someone ignorant about a DM "Red Flag"

    Okay, so this has essentially boiled down to me misinterpreting what was said, and looking at it from less of a RAI perspective and more of a RAW perspective. Now that I understand, that makes me cringe a little. Even my first time DMing the point was to put the players in a world and let them make their own adventures. Of course, I took it too far in the opposite direction.
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    Bugbear in the Playground
     
    DrowGuy

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    Default Re: A question from someone ignorant about a DM "Red Flag"

    you're not the only one who misunderstood the question, at first i thought it meant "i want to dm a campaign, and write the novel based on the campaign once it's concluded", something which i'm currently doing based on the first campaign i ran with my friends. after too many problems of perspective, i decided to start from scratch and write about the "heroes" of the pc's, their precursors and my way of helping my players get acclimatised by asking them questions.

    ... worked a bit better that way. the way the "red flag" is to be taken, however, screams "i'm so smug i can't trust you guys to create a fun story".
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