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  1. - Top - End - #1
    Pixie in the Playground
     
    RogueGuy

    Join Date
    May 2017
    Location
    US GA

    Post Fighter Martial master advice

    I'm playing a human fighter (martial master archetype) in a sword and board. With martial flexibility at level 5 leaves me with imagination is the limit. So after level six I'm drawing a blank to fill feats in. Most say must get combat expertise, power attack, and weapon focus for having enormous feat to flex . what other feats help branch out. Here be two questions

    1. If continue to sword and board. What are the beast feats

    2. If leave sword and board / what make a great build for martial master with these stats below.


    (got really lucky on the score rolls.)


    SAM
    Human Fighter 6;
    Neutral Good Medium
    Init: 3
    Senses: perception 13

    Defense AC: 21
    Touch: 13
    Flat-Footed: 18

    HP: 90

    Saves
    Fort: 9
    Ref: 5
    Will:5

    OFFENSE
    Speed: 30
    Melee: 12
    Ranged: 9

    STATISTICS
    Str 18
    Dex 17
    Con 18
    Int 14
    Wis 16
    Cha 12

    Base Atk: 6
    CMB 10
    CMD 23

    ABILITIES

    Feats:
    Lvl 1 feats
    Improved shield bash
    Fast learner
    Weapon focused (bastard sword)

    Level 2 feat
    Power attack

    Level 3 feat
    Combat Expertise

    Level 4 feat
    Weapon speciation (consider retraining for something else)

    Level 5 feat
    Two weapon fighting

    Level 6 feat
    Shield slam

    Level 11
    Shield master if continuing sword and board.

  2. - Top - End - #2
    Barbarian in the Playground
     
    OrcBarbarianGuy

    Join Date
    Jan 2017

    Default Re: Fighter Martial master advice

    Wrong forum. You want over in Roleplaying Games, 3.5e subforum. Report your own post to get a mod to move it.
    My one piece of homebrew: The Shaman. A Druid replacement with more powerlevel control.
    The bargain bin- malfunctioning, missing, and broken magic items.
    Spirit Barbarian: The Barbarian, with heavy elements from the Shaman. Complete up to level 17.
    The Priest: A cleric reword which ran out of steam. Still a fun prestige class suitable for E6.
    The Coward: Not every hero can fight.

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