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2019-09-24, 02:36 PM (ISO 8601)
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Re: afroakuma's Planar And Other Oddities Questions Thread VII
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2019-09-24, 02:42 PM (ISO 8601)
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Re: afroakuma's Planar And Other Oddities Questions Thread VII
Last edited by enderlord99; 2019-09-24 at 03:03 PM.
I use braces (also known as "curly brackets") to indicate sarcasm. If there are none present, I probably believe what I am saying; should it turn out to be inaccurate trivia, please tell me rather than trying to play along with an apparent joke I don't know I'm making.
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2019-09-24, 05:33 PM (ISO 8601)
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Re: afroakuma's Planar And Other Oddities Questions Thread VII
Is it plausible for a cease-fire to be signed amongst the fiends? I know that they almost had one when the Mind Flayer Empire was at its height, but is that the only way for it to work? Would the Yugoloths want to help someone who seeks to accomplish this goal? Finally: Do you think it’s possible to be apart of Baatorian and Abyssal ‘royalty’ at the same time?
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2019-09-25, 01:44 AM (ISO 8601)
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Re: afroakuma's Planar And Other Oddities Questions Thread VII
Thrice the Blood War was put on hold: The first time when celestials decided "Hey, all our enemies are in the same place; we could eradicate Evil in one swoop!", which resulted in both sides allying until the Hosts of Heaven were routed; the second time when both sides pulled back in preparation for a Mind Flayer invasion that never came; and the third time when the mysterious glyphs at the ground of Goresh Chasm were discovered and both sides tried to cooporate in deciffering them. It ended after roughly five minutes after a pit fiend and a balor had a disagreement over seating arrangements.
Would the Yugoloths want to help someone who seeks to accomplish this goal?
Finally: Do you think it’s possible to be apart of Baatorian and Abyssal ‘royalty’ at the same time?
The answer is no. You would have to be both a being of Chaos and of Law at the same time. The Abyss itself would rebell against you having any kind of power there otherwise, and though Baator would be a bit more willing to (grudgingly) suffer you if Asmodeus were to appoint you (like it did with the Witch Countess), there is no reason at all for Asmodeus to do that.
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2019-09-26, 12:01 AM (ISO 8601)
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Re: afroakuma's Planar And Other Oddities Questions Thread VII
Gates of Firestorm Peak tell us it reopens periodically. Even if that adventure has been resolved, it definitely wasn't long enough ago to be related to Otiax.
The Far Realm is unrelated to primal chaos. The Far Realm has no place in the multiverse. It is both before and after time, as it is apart from time.
Also what is the origin of the obyriths? I know the term protodemons but that seems like a misnomer considering they do not seem to be native of the primal chaos which spawned the abyss.
A functional cease-fire between the fiendish races is a near-total impossibility. Which is fortunate for everyone else. As noted above, they only did it three times in history, and it never lasted very long.
Would the Yugoloths want to help someone who seeks to accomplish this goal?
Finally: Do you think it’s possible to be apart of Baatorian and Abyssal ‘royalty’ at the same time?Need a place to hang? Like Discord? Don't mind dealing with a capricious demon lord? Then you're welcome to join our LGBTQ+ friendly, often silly, very geeky server to discuss food, music, video games, tabletop, and much more.
Manual of the Planes 5th Edition: for all the things the official 5E Planescape didn't cover. Check it out.
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2019-09-26, 02:10 AM (ISO 8601)
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Re: afroakuma's Planar And Other Oddities Questions Thread VII
I'm currently rereading the fourth thread and stumbled over this table you made for us back then. Is it still correct or did you change your opinion? Did I make a mistake when I added in the Aphanacts and the Slaadish (back then there were only question marks in those fields)? Are you finally ready to tell us what's supposed to be behind the black bar? Is there anything to know about the Aeons? What can you tell us about the Priminals besides "They brought the bounty of Good to the Baernoloth and the Baernoloth reacted by bringing them the bounty of Evil"?
Ancient Lawful Neutral Chaotic Ancient Ancient Aeon Priminal? ██████ Good Archon Guardinal Eladrin Neutral (Aphanact) Modron Rilmani Slaad (Slaadish) Evil Baatezu Yugoloth Tana'ri Ancient Baatorian Baernoloth Obyrith Last edited by Tzardok; 2020-03-01 at 03:49 PM.
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2019-09-26, 02:34 AM (ISO 8601)
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Re: afroakuma's Planar And Other Oddities Questions Thread VII
Much like the Ancient Baatorians, they likely had DR/Chaotic.
EDIT: Slaadish is correct, but Aphanacts are (IIRC) not; AFAIK, that space is actually taken up by the "Primarch(s)" of which there only ever was one (the original Primus) and of which there are now zero because (post Orcus/Tenebrous debacle) the new Primus is a(/the) unique Modron.
I could be wildly off-base here, but the stuff before the edit is definitely accurate.Last edited by enderlord99; 2019-09-26 at 02:39 AM.
I use braces (also known as "curly brackets") to indicate sarcasm. If there are none present, I probably believe what I am saying; should it turn out to be inaccurate trivia, please tell me rather than trying to play along with an apparent joke I don't know I'm making.
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2019-09-26, 02:52 AM (ISO 8601)
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Re: afroakuma's Planar And Other Oddities Questions Thread VII
I on the other hand am quite sure that the Primus that was killed by Orcus wasn't the first one. Instead I believe that Primus dies and is replaced... not exactly like clockwork, but it happened often enough over the vast history of planes to make Orcus' little stunt not be considerably noteworthy.
Last edited by Tzardok; 2019-09-26 at 02:53 AM.
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2019-09-26, 05:33 AM (ISO 8601)
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Re: afroakuma's Planar And Other Oddities Questions Thread VII
Are there any other fiction books, by Planescape setting, except "Fire and dust"?
Fiction books for Pathfinder multiverse setting will also do.
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2019-09-26, 07:04 AM (ISO 8601)
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Re: afroakuma's Planar And Other Oddities Questions Thread VII
According to this list https://en.wikipedia.org/wiki/List_o...ragons_fiction
- Fire and Dust
- Blood Hostages
- Abyssal Warriors
- Pages of Pain
- Planar Powers
- Torment
My winning competition entries: Kinvig Arrumskor | The Great Pumpkinhead | Wynfrith d'Acker
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2019-09-26, 07:29 AM (ISO 8601)
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Re: afroakuma's Planar And Other Oddities Questions Thread VII
Many thanks, I'll have a look.
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2019-09-26, 08:42 AM (ISO 8601)
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Re: afroakuma's Planar And Other Oddities Questions Thread VII
Pages of Pain is not recommended, I hear. It apparently tries to give the Lady of Pain a backstory, by making her part of the Greek Pantheon as a daughter of Poseidon, which is... utterly silly.
Resident Vancian Apologist
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2019-09-26, 09:21 AM (ISO 8601)
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Re: afroakuma's Planar And Other Oddities Questions Thread VII
Another question: The Transitive Plane of Radiance. Do you think it has any kind of merit in the Planescape setting? If yes, where would it fit into the cosmology? It's supposed to be an equal and opposite to the Shadow; would that mean that it also connects to alternate multiverses?
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2019-09-26, 10:21 AM (ISO 8601)
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Re: afroakuma's Planar And Other Oddities Questions Thread VII
I use braces (also known as "curly brackets") to indicate sarcasm. If there are none present, I probably believe what I am saying; should it turn out to be inaccurate trivia, please tell me rather than trying to play along with an apparent joke I don't know I'm making.
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2019-09-26, 05:49 PM (ISO 8601)
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Re: afroakuma's Planar And Other Oddities Questions Thread VII
I'm trying to think of a language to use for Far Realm denizens. Should I just use Undercommon? Or is Word Souper Salad the regional dialect?
If it is the latter, could you give me some example statements and their meaning/translations?
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2019-09-26, 06:08 PM (ISO 8601)
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Re: afroakuma's Planar And Other Oddities Questions Thread VII
There's no particular reason they would use that, and a good reason they would not: it's an intelligible Great Wheel language. Far Realm denizens won't communicate in any intelligible way, not even with word salads. If they are sufficiently infected with Great Wheel structure to start making sense, they might communicate in any number of ways. Kaorti, for example, "speak their own guttural language and have picked up smatterings of many other languages".
Spoiler: Collectible nice thingsMy incarnate/crusader. A self-healing crowd-control melee build (ECL 8).
My Ruby Knight Vindicator barsader. A party-buffing melee build (ECL 14).
Doctor Despair's and my all-natural approach to necromancy.
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2019-09-26, 07:11 PM (ISO 8601)
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Re: afroakuma's Planar And Other Oddities Questions Thread VII
I use braces (also known as "curly brackets") to indicate sarcasm. If there are none present, I probably believe what I am saying; should it turn out to be inaccurate trivia, please tell me rather than trying to play along with an apparent joke I don't know I'm making.
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2019-09-26, 08:15 PM (ISO 8601)
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Re: afroakuma's Planar And Other Oddities Questions Thread VII
Is Vaprak The Troll Deity a popular deity?
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2019-09-26, 09:41 PM (ISO 8601)
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Re: afroakuma's Planar And Other Oddities Questions Thread VII
So I've got some questions relating to Vestiges
1. What even are Vestiges? Best I can tell they're an extra-planar source of power that are outwith the influence of the Divine.
2. How much information would a vestige actually give about topics they had interest in during their life? Specifically Karsus. I'm playing a campaign right now and this may end up being incredibly important for my character.
3. Is there any way to revive vestiges? And I know that reviving Karsus is suicide given how much he pissed off the Gods. This one is unrelated to the campaign.
4. Would a vestige even *want* to stop being a Vestige? I assume that's a requirement for revival. It seems to be an incredibly nice position to hold.
And two questions unrelated to Vestiges:
1. What are the three times there was a truce between the Evil races? I know of one when they found a seal on one of the lower planes, but I don't know a great deal about what happened with that.
(I swear Google won't help me with this which is why I need to ask)
2. Given that Outsiders die when they're killed on the Prime, why do devils and demons return to their own plane? I feel like I'm getting something incredibly confused. (I'm really new to this stuff if you couldn't tell :) )
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2019-09-26, 10:44 PM (ISO 8601)
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Re: afroakuma's Planar And Other Oddities Questions Thread VII
Do Ygorl and Ssendam have cults on the Prime, and if so in what ways would such practice be noticably different from worshipping a Demon Lord? What sorts of goals would such cults pursue?
Are Ygorl and Ssendam themselves mostly Limbo focussed, or do they interact with the Prime and the Great Wheel in noticable or significant ways?
How do the Githzerai in general feel about these Powers?
Entropic Reapers, Death Slaadi and Black Slaadi seem somewhat aligned with Ygorl's portfolio. Are there Limbo natives that are especially aligned towards Ssendam's portfolio/will?
Are there any general statements that can be made about how Slaadi perceive these beings beyond "are powerful"? Do many slaadi actually revere or worship them?
What are the most complex social groupings Slaadi form? Do Slaadi make things, or just destroy them? What would be some examples of complex works of chaotic creation attributable to slaadi?Last edited by Dalmosh; 2019-09-26 at 11:11 PM.
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2019-09-27, 02:01 AM (ISO 8601)
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Re: afroakuma's Planar And Other Oddities Questions Thread VII
Vestiges are not-beings that still manage to exist (or the other way round ). They are the... vestiges of things that aren't supposed to be around anymore: Mortals that were exiled from the afterlife in general, dead gods that refuse to die, primordial things that died and whose souls don't have a place in the Great Wheel anymore and so on. The not-reality where they "reside" is known as the Near Realm in this thread, the closest of the various kinds of not-reality to the Great Wheel.
2. How much information would a vestige actually give about topics they had interest in during their life? Specifically Karsus. I'm playing a campaign right now and this may end up being incredibly important for my character.
3. Is there any way to revive vestiges? And I know that reviving Karsus is suicide given how much he pissed off the Gods. This one is unrelated to the campaign.
4. Would a vestige even *want* to stop being a Vestige? I assume that's a requirement for revival. It seems to be an incredibly nice position to hold.
And two questions unrelated to Vestiges:
1. What are the three times there was a truce between the Evil races? I know of one when they found a seal on one of the lower planes, but I don't know a great deal about what happened with that.
(I swear Google won't help me with this which is why I need to ask)
There aren't documented cultists of the Slaad Lords. It's easy enough to guess what their domains would be, though - Chaos, obviously, Madness for Ssendam, Destruction for Ygorl, possibly Trickery for either or both.
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2019-09-27, 02:44 AM (ISO 8601)
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Re: afroakuma's Planar And Other Oddities Questions Thread VII
I like to think of vestiges as echoes. It's not entirely canon, but my idea of them is that they are basically stories or characters that are powerful enough that even when they are utterly obliterated from the multiverse, they just sort of live on as an archetype. Not exactly sentient, just an impression that acts in a certain way and has some power.
I also like to put them in the astral plane, not the far realm, but that's just me. Actually, I put a lot of far realm stuff in the astral plane, I prefer my astral plane to be Lovecraftian and weird.Resident Vancian Apologist
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2019-09-27, 05:21 AM (ISO 8601)
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Re: afroakuma's Planar And Other Oddities Questions Thread VII
No one said Vestiges were in the Far Realm.
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2019-09-27, 07:15 AM (ISO 8601)
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Re: afroakuma's Planar And Other Oddities Questions Thread VII
Thanks a lot. This was all really interesting.
So, what are the other kinds of "not reality" that are at least known about even if by only a few?
Also how to Gods see vestiges and binders? It's something that doesn't seem so clear cut given that Gods don't appear to have any influence over vestiges at all.
And is there a power threshold that needs to be crossed to become a vestige or are there others that are much weaker than those listed in ToM who just not-exist in their non-reality without any contact?
Ah, and speaking of Illithid: Why do Illithid believe that their souls merge with the Elder Brain upon death and do they?
Edit: Meant to ask why vestiges are so unreliable in the information they give and if there's any way to circumvent this? I had assumed that they'd be willing to discuss things with mortals who were willing to pay a price and your answer to whether or not they'd want to be revived seems to reinforce this heavily, so why would they deliberately **** with people who try to converse with them on topics they cared so much for in life? Such as Magic with Karsus.
Also how did Vecna manage to exist inside Sigil with enough power to stop the Lady tearing him from existence like a certain God of Portals whose name we don't want to mention? I don't really understand what happened there at all. Maybe I'm just not reading something that explains it wellLast edited by Sepultra; 2019-09-27 at 07:26 AM.
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2019-09-27, 09:23 AM (ISO 8601)
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Re: afroakuma's Planar And Other Oddities Questions Thread VII
Besides the Near Realm we aknowledge two others in this thread: the Vast Medium, which is Afro's term for the "void" between cosmologies, and the Far Realms, the only canonical (or at least canonically named) one of the three, an inconceivable anti-reality whose pure touch is toxic to our reality (and the other way round, too).
Also how to Gods see vestiges and binders? It's something that doesn't seem so clear cut given that Gods don't appear to have any influence over vestiges at all.
And is there a power threshold that needs to be crossed to become a vestige or are there others that are much weaker than those listed in ToM who just not-exist in their non-reality without any contact?
Ah, and speaking of Illithid: Why do Illithid believe that their souls merge with the Elder Brain upon death and do they?
Edit: Meant to ask why vestiges are so unreliable in the information they give and if there's any way to circumvent this? I had assumed that they'd be willing to discuss things with mortals who were willing to pay a price and your answer to whether or not they'd want to be revived seems to reinforce this heavily, so why would they deliberately **** with people who try to converse with them on topics they cared so much for in life? Such as Magic with Karsus.
Also how did Vecna manage to exist inside Sigil with enough power to stop the Lady tearing him from existence like a certain God of Portals whose name we don't want to mention? I don't really understand what happened there at all. Maybe I'm just not reading something that explains it wellLast edited by Tzardok; 2019-09-30 at 01:22 AM.
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2019-09-27, 10:38 AM (ISO 8601)
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Re: afroakuma's Planar And Other Oddities Questions Thread VII
Aoskars portfolio was portals of which there are tons in sigil. My guess is there is some feedback from having one of the things you directly reside over surroinding you that creates a feedback loop, like how most divine realms reflect the characteristics of their gods. Aoskars belonged in sigil because it was similar to what his divine realm would have been. Power flowed between them and he was integrated.
The amount of death and such Vecna needed was not a part of the landscape so he tried to make it so and it did not go well.
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2019-09-27, 11:36 AM (ISO 8601)
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Re: afroakuma's Planar And Other Oddities Questions Thread VII
Evidently he cheated...
http://www.giantitp.com/forums/shows...&postcount=260
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2019-09-27, 01:04 PM (ISO 8601)
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Re: afroakuma's Planar And Other Oddities Questions Thread VII
The Xill have been kicking around the Ethereal Plane since 1st Edition but do they do anything significant other than be enslaving pirates looking for hosts for new Xill? They have enmity with phase spiders and night hags, from what I understand, but that's like all I can dig up on them.
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2019-09-27, 01:40 PM (ISO 8601)
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Re: afroakuma's Planar And Other Oddities Questions Thread VII
It most certainly is NOT recommended, and I'll say that by first hand account. I believe when I mentioned reading it to Afro, his response was something to the effect of "sucker". It's terrible, don't bother.
Vecna used a loophole to ascend to godhood inside Sigil, thereby bypassing the prohibition against deities entering the city. Don't be fooled into believing he had the power to stop the Lady from tearing him from existence (well, killing him at least). As established in the relevant module, she absolutely had the power; the issue was that in exercising it she would have had to power up to a degree which would have caused damage to the the cosmos, a result she decided to avoid.
...i.e., Vecna got lucky because the Lady didn't want to deal with the collateral damage taking him out would have resulted in.
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2019-09-27, 09:28 PM (ISO 8601)
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Re: afroakuma's Planar And Other Oddities Questions Thread VII
Unfortunately, you are entirely correct. My only exposure to the Far Realms was the Manual of the Planes, and the idea of "That's where aberrations come from". My conceptualisation was therefore that while it was hostile to Prime life, it wasn't immediately brain-rendingly so, and that one could at least exist there even if only briefly. Between the answers I have received here, and having read through all references to the Far Realms in thread three (off of the mention of Otiax there), it's become clear that my previous conception does not fit with what it is actually supposed to be. Which leaves me in a tight spot, as I have already written myself into a corner and established a tear to the Far Realms in my home game and established plot points pointing directly to it.
Thank you, and everyone else who has responded to my questions! I've gained a little more insight, picked up a couple of ideas I can use, and now need to decide whether to lean into things and play it off as a "weirder than normal astral/ethereal", or find a way to cut and run. I get the clear impression this thread is not the place to begin speculating on what is likely to become wildly-divergent ideas for my game, so I'll simply step back and be glad I never asked about the interactions of deific figures and the far realms together.
I suppose one further question - in looking back, I found your "Expedition to the Far Realms" writing. The last I could find was in thread five, and involved the group entering what sounded awfully like a tear in existence. Is there more that I've missed, or did you stop there because of the inherent inability to describe the Far Realms?Pokemon friend code : 3067-5701-8746
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