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  1. - Top - End - #1
    Barbarian in the Playground
    Join Date
    Dec 2015
    Location
    On the "Web"
    Gender
    Male

    Default "I'm Puss! ...In Boots~" Talking Cat Race

    Watched Puss in Boots and got an idea. I'm a little concerned about the LA.


    TALKING CAT CHARACTERS

    Talking cat characters possess the following racial traits.
    • Str -2, Dex +4, Con -2, Int -4, Wis +2 (+2 App)
    • Tiny Quadrapedal Magical Beast. (+4 to AC and Attack, -12 to grapple, +12 to hide
    • 2.5 foot space and 0 foot reach
    • Speed: 30 feet
    • Special Attacks: Pounce, Rake (1d2+Str)
    • Special Qualities: Low-light vision, Paw-Hands, scent, Skills
    • Automatic Languages: Common, Felis. Bonus Languages: Any
    • Favored Class: Rogue
    • Level adjustment: +0


    Paw-Hands:Talking cats can wield weapons in their forepaws(taking a -2 to each attack with a manufactured weapon), but they cannot use that claw for attacking if it is being used and must move at half (15') speed as long as at least one is full or at 1/3rd speed (10') if moving bipedal.
    Bonus Feat: Talking cats gain Weapon Finesse as a bonus feat at 1st level
    Natural Attacks: Talking cats have three natural weapons, two claw attacks that deal (1d2 plus strength) damage and a bite attack that deals (1d3 plus strength damage)
    Skills: Talking cats have a +4 racial bonus on Climb, Hide, and Move Silently checks and a +8 racial bonus on Jump checks. Cats have a +8 racial bonus on Balance checks. They use their Dexterity modifier instead of their Strength modifier for Climb and Jump checks. *In areas of tall grass or heavy undergrowth, the Hide bonus rises to +8.


    Talking Cat Random Starting Ages
    Age Modifier
    Adulthood 7 months
    Simple +3d6 months
    Moderate +5d6 months
    Complex +7d6 months

    Talking Cat Aging Effects
    Age Groups Age
    Middle Age 4 years
    Old 6 years
    Venerable 8 years
    Maximum Age +1d10 years

    Table: Talking Cat Random Height and Weight
    Gender Base Height Height Modifier Base Weight Weight Modifiers
    Male 1'2" +2d4 inches 14 lb. +(2d4) lb.
    Female 1'0" +2d4 inches 12 lb. +(2d4)
    Last edited by Aniikinis; 2017-10-13 at 09:17 AM.
    Quote Originally Posted by Quarian Rex View Post
    Sometimes you need more than well crafted crunch. Sometimes you need well crafted crunch that is playable in the game.
    Steam: Papa Palpy Palpatine
    Pesterchum: mysticUmbra
    YouTube: Noctus Does Things

    Black(Blue and Green) or Sultai is my khanate, and my colour alignment.

    The Rest of my Signature
    My Hombrew

  2. - Top - End - #2
    Troll in the Playground
    Join Date
    Dec 2013
    Location
    turkey
    Gender
    Male

    Default Re: "I'm Puss! ...In Boots~" Talking Cat Race

    Much easier method cast awaken on ms softpaws and you got your talking cat
    Quote Originally Posted by Dark Shadow View Post
    Threads are like cats. They go where they want, and never listen to what you want them to do.


  3. - Top - End - #3
    Ogre in the Playground
     
    OldWizardGuy

    Join Date
    Apr 2017
    Location
    Vancouver <-> Dublin
    Gender
    Male

    Default Re: "I'm Puss! ...In Boots~" Talking Cat Race

    Those are some painful ability score penalties! -8 Strength and -4 Con means no melee characters, and given the mental penalties they won't make it as casters (except Bard or Sorcerer). I realise you're basing it off the movie character but I'd suggest reducing the Str and Con penalties and giving them +2 Wis (like standard animals) instead of -2.

  4. - Top - End - #4
    Barbarian in the Playground
    Join Date
    Dec 2015
    Location
    On the "Web"
    Gender
    Male

    Default Re: "I'm Puss! ...In Boots~" Talking Cat Race

    Quote Originally Posted by khadgar567 View Post
    Much easier method cast awaken on ms softpaws and you got your talking cat
    Awaken gives HD to the animal, which means that it can't be played as a first level character.

    Quote Originally Posted by rferries View Post
    Those are some painful ability score penalties! -8 Strength and -4 Con means no melee characters, and given the mental penalties they won't make it as casters (except Bard or Sorcerer). I realise you're basing it off the movie character but I'd suggest reducing the Str and Con penalties and giving them +2 Wis (like standard animals) instead of -2.
    I think I was overestimating the benefit of the size bonus, bonus feat, and natural attacks.
    Quote Originally Posted by Quarian Rex View Post
    Sometimes you need more than well crafted crunch. Sometimes you need well crafted crunch that is playable in the game.
    Steam: Papa Palpy Palpatine
    Pesterchum: mysticUmbra
    YouTube: Noctus Does Things

    Black(Blue and Green) or Sultai is my khanate, and my colour alignment.

    The Rest of my Signature
    My Hombrew

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