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  1. - Top - End - #1
    Dwarf in the Playground
     
    NecromancerGuy

    Join Date
    Aug 2016

    Default Paladin Oath of Conquest

    https://docs.google.com/document/d/1...R_thVlUc1reHmg

    I wanted to play a character inspired by Xerxes the First, but I couldn’t settle on anything in the book to make it work well. So I wrote an archetype to make it work well. This archetype draws inspiration from the Oath of the Crown, the Oath of Vengeance, and a little bit of One Piece. If there are any criticisms or suggestions, feel free to respond.
    Feel free to google me.

    Link to Aster's Arcane Atlas: http://www.giantitp.com/forums/showt...7#post23507367

  2. - Top - End - #2
    Colossus in the Playground
     
    JNAProductions's Avatar

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    Default Re: Paladin Oath of Conquest

    Why Charm Person? Why Healing Word?

    Why Mass Healing Word?

    Why Divination?

    Why Mass Cure Wounds?

    Conquering King is too powerful. Make it knocked prone, and have to succeed on your save DC to stand up, and no effects on a success.

    Commander's Will is good.

    Abjuring Aura... It feels a touch too strong. I'm not sure it is-it's, at best, -5 per attack. It obviously helps against hordes, but not as hot against singular or smaller numbers of big foes. Playtest this.

    Fearsome Willpower isn't bad, it just feels too limited. Make it more universally applicable.

    Supreme Commander is far too good. Most Paladin capstones last one minute, not an hour, and this is as good as any of them.
    I have a LOT of Homebrew!

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  3. - Top - End - #3
    Dwarf in the Playground
     
    NecromancerGuy

    Join Date
    Aug 2016

    Default Re: Paladin Oath of Conquest

    Quote Originally Posted by JNAProductions View Post
    Why Charm Person? Why Healing Word?

    Why Mass Healing Word?

    Why Divination?

    Why Mass Cure Wounds?

    Conquering King is too powerful. Make it knocked prone, and have to succeed on your save DC to stand up, and no effects on a success.

    Commander's Will is good.

    Abjuring Aura... It feels a touch too strong. I'm not sure it is-it's, at best, -5 per attack. It obviously helps against hordes, but not as hot against singular or smaller numbers of big foes. Playtest this.

    Fearsome Willpower isn't bad, it just feels too limited. Make it more universally applicable.

    Supreme Commander is far too good. Most Paladin capstones last one minute, not an hour, and this is as good as any of them.
    The oath spells are all dedicated to control and boosting allies. Conquering King I admit I wasn't sure how to balance. I'll playtest abjuring aura. I think Fearsome Willpower is okay, just thinking about how much damage that could do as an AoE that travels for a minute. And I'll change it to a minute.
    Last edited by AgentMaineSIGMA; 2017-09-05 at 12:29 PM.
    Feel free to google me.

    Link to Aster's Arcane Atlas: http://www.giantitp.com/forums/showt...7#post23507367

  4. - Top - End - #4
    Bugbear in the Playground
     
    NecromancerGuy

    Join Date
    Jun 2016
    Gender
    Male

    Default Re: Paladin Oath of Conquest

    Have you looked at the UA oath of conquest ?

    https://media.wizards.com/2017/dnd/d...Subclasses.pdf

    See if you like this first, I know I do.

  5. - Top - End - #5
    Dwarf in the Playground
     
    NecromancerGuy

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    Aug 2016

    Default Re: Paladin Oath of Conquest

    Quote Originally Posted by Mortis_Elrod View Post
    Have you looked at the UA oath of conquest ?

    https://media.wizards.com/2017/dnd/d...Subclasses.pdf

    See if you like this first, I know I do.
    Is it in there? Because I saw Ancestral Guardian, College of Swords, Arcane Archer, Kensei, and Favored Soul, but no Oaths.
    Feel free to google me.

    Link to Aster's Arcane Atlas: http://www.giantitp.com/forums/showt...7#post23507367

  6. - Top - End - #6
    Bugbear in the Playground
     
    NecromancerGuy

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    Jun 2016
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    Male

    Default Re: Paladin Oath of Conquest

    Whoops sorry wrong one here is the one with oath of conquest


    https://media.wizards.com/2017/dnd/d...ClassOptv1.pdf

  7. - Top - End - #7
    Dwarf in the Playground
     
    NecromancerGuy

    Join Date
    Aug 2016

    Default Re: Paladin Oath of Conquest

    Quote Originally Posted by Mortis_Elrod View Post
    Whoops sorry wrong one here is the one with oath of conquest


    https://media.wizards.com/2017/dnd/d...ClassOptv1.pdf
    Ahhhh there it is. I'll admit, it's pretty good. I just don't like it, given your level 7 aura is based around fear, which you can't cause until level 9 outside of your channel divinity. Plus, the one I built is more of a buffer than a debuffer, which I personally prefer.
    Last edited by AgentMaineSIGMA; 2017-09-05 at 05:40 PM.
    Feel free to google me.

    Link to Aster's Arcane Atlas: http://www.giantitp.com/forums/showt...7#post23507367

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