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2017-10-22, 03:37 PM (ISO 8601)
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Re: Villainous Competition XXIII: Two Heads Are Better Than One
MOAR disputes!
Originally Posted by UnkindnessOriginally Posted by MasamuneCreator of the LA-assignment thread.
Come join the new Junkyard Wars and build with SLAs and a breath weapon!
Interested in judging a build competition on the 3.5 forums but not sure where to begin? Check out the judging handbook!
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2017-10-22, 05:12 PM (ISO 8601)
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Re: Villainous Competition XXIII: Two Heads Are Better Than One
Unkind:
While it's obvious that I don't agree w/ your position, I do recognize SOME merit within it. I will lessen the penalty by .25, however I still maintain my position that there are just some things you can't carry around at will, or that during a prolonged fight you would likewise be unable to access.
Final Score: 15.25
M&M:
On symbiosis: I feel the nature of the outward appearance is dependent upon each pairing. In the picture you mention, the reason the stirge is visible is that it has an attack that could be beneficial to the host being. An extra human head poking out of an otherwise normal looking human does nothing beneficial for the host short of maybe denying flanking. The guest head has no natural attacks like a breath weapon or gaze to deliver. Further you'd definately stand out and become a much more visible target then otherwise.
Secondly: A CR 19, and a CR 17 are still higher then a CR20 when joined, especially considering that you have dumped 3 stats on each one to only take advantage of the 3 you need from each when they are joined together. You don't have a weak stat at all. Sure you don't have 18's in anything, but you don't have 10's or less in anything either. You also don't have a bad save due to this. You're not taking 2 things and mashing them together, you have tailor made each so that when they're joined you have all positives and no negatives between them.
Thirdly: I still feel the symbiotic creature should be a mesh of the two of them from the start as it clearly states for every other line item in the description of the template. Not adding the feats from 1 until the end of the "build" goes against this line of reasoning. You've cherry picked the things you'll keep from each to conform Masamune to be a CR20 opponent, however I feel it's much higher due to the things I've stated. If you were to add all of the feats from both, all of the class skills from both, etc, you'd have more then is listed now.
As it sits, you have 30 feats listed on Masamune. a straight lvl 20 human fighter (fighter's suck, but get the most feats) only gets 19 feats. Clearly there is some serious cheese going on in your build. Even more so when you factor in a +20 untyped bonus to skills from one of the pair to the other..
And, not factored in, but you represent TEN classes in Masamune, which would've been an elegance penalty on its own for excessive sources, not counting who knows how many total sources have been used due to several items in the build table being listed as independent sources.
On Originality: I will lessen the penalty to .5 I feel that I can understand your view on it, despite my not agreeing with it.
On Power: I would've increased the score due to the points above, but then applied a cheese rating taking it away, score remains unchanged.
On Elegance: I will reduce the penalty by .5 However I feel strongly that this entry has abused the system at every step to create an extremely Overpowered "monster".
Total Score 11
(I can't access wizards content at work where I am currently, if that link changes any of the above further, I will update your score in another post to reflect this later tonight, or tomorrow after I've had a chance to review it.)
Originally Posted by Peelee
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2017-10-23, 12:40 AM (ISO 8601)
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Re: Villainous Competition XXIII: Two Heads Are Better Than One
Another dispute.
Originally Posted by Chuck and RufusCreator of the LA-assignment thread.
Come join the new Junkyard Wars and build with SLAs and a breath weapon!
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2017-10-23, 05:52 AM (ISO 8601)
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Re: Villainous Competition XXIII: Two Heads Are Better Than One
Yet another dispute:
Originally Posted by Boney BonnieCreator of the LA-assignment thread.
Come join the new Junkyard Wars and build with SLAs and a breath weapon!
Interested in judging a build competition on the 3.5 forums but not sure where to begin? Check out the judging handbook!
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2017-10-23, 09:18 AM (ISO 8601)
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Re: Villainous Competition XXIII: Two Heads Are Better Than One
Chuck:
I feel like i'm taking crazy pills.
The breath weapon and which head does what HAD ZERO IMPACT ON YOUR SCORE THEY WERE JUST CONJECTURE ON MY PART.
You willingly gave yourself the "option" of a penalty in your build. I'm not going to story play the myriad ways that it could come up, few though they may be. Penalty stands.
On detach: A paw on the ground could still move, a tentacle on the ground could still whip around, a arm or leg on the ground could still kick, or punch, or swing a weapon. A head on the ground isn't mobile. I interpret the Detach feat to be this: You can throw a piece of your body somewhere, once there, it can act as a melee extension of yourself (it can deliver a strike!). Once a head is on the ground, it can't act, it has no mobility. If you had tentacles growing out of your head, and the head on the ground could then move, we wouldn't be having this conversation. While it's attached to your body, you can bend your waist, thrust forward with your body, and deliver a ram strike using the head. Once you take away all that structure, how do you propose to deal a strike? I already said that I appreciated the way you tried to take something that wasn't intended for what you wanted it to do, and put some thought into trying to get it to do what you wanted. I'm merely disagreeing with you.
Final Score: 14.25
Boney:
Regrowing: I agree that a hydra has the innate ability to regrow heads. I don't agree that a skeleton has the innate ability to regrow anything. You have a skeletal hydra that is the juxtaposition of these beliefs. I know what the template says, I'm simply not agreeing with it or you. Penalty stands.
Awaken/Skeleton: I'll remove half the penalty, and leave the rest as a further cheese rating for removing the penalties of being a skeleton at no effective cost.
Total Score: 16.5
Originally Posted by Peelee
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2017-10-25, 07:10 AM (ISO 8601)
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Re: Villainous Competition XXIII: Two Heads Are Better Than One
I am ack at home.
Should be able to start in depth judging tomorrow.
Sorry for theong wait (and wasn't there a third member who wanted to judge?).A neutron walks into a bar and says, “How much for a beer?” The bartender says, “For you? No charge.”
01010100011011110010000001100010011001010010000001 10111101110010001000000110111001101111011101000010 00000111010001101111001000000110001001100101001011 100010111000101110
Later: An atom walks into a bar an asks the bartender “Have you seen an electron? I left it in here last night.” The bartender says, “Are you sure?” The atom says, “I’m positive.”
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2017-10-30, 03:15 PM (ISO 8601)
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Re: Villainous Competition XXIII: Two Heads Are Better Than One
GrayDeath, are you still judging? Otherwise I'll end this round.
Creator of the LA-assignment thread.
Come join the new Junkyard Wars and build with SLAs and a breath weapon!
Interested in judging a build competition on the 3.5 forums but not sure where to begin? Check out the judging handbook!
Extended signature!
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2017-10-30, 05:03 PM (ISO 8601)
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Re: Villainous Competition XXIII: Two Heads Are Better Than One
My winning competition entries: Kinvig Arrumskor | The Great Pumpkinhead | Wynfrith d'Acker
Torn-City - Massively multiplayer online browser based crime RPG
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2017-10-31, 02:46 AM (ISO 8601)
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Re: Villainous Competition XXIII: Two Heads Are Better Than One
Any theme suggestions?
Creator of the LA-assignment thread.
Come join the new Junkyard Wars and build with SLAs and a breath weapon!
Interested in judging a build competition on the 3.5 forums but not sure where to begin? Check out the judging handbook!
Extended signature!
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2017-10-31, 03:00 AM (ISO 8601)
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- Paris
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Re: Villainous Competition XXIII: Two Heads Are Better Than One
Duo of villains? Soul reaper? Social villain?
How about a "Bureaucrat" villain in Red Fel's sense of the term? (Been rereading the guide that popped back^^). The villain that is somehow so intrinsically connected to the kingdom, that if he disappears, the kingdom might fall with him. Everyone despise and fears him, but is loathe to attack him because of how useful and essential he has come to grow within the society, the arcane network that keeps the world afloat, or what have you. And everyone hates having to resort to him, but still does, because he accomplishes his task better than anyone else.VC XV, The horsemen are drawing nearer: The Alien and the Omen (part 1 and part 2).
VC XVI, Burn baby burn:Nero
VC XVIII, This is Heresy! Torquemada
VC XX, Elder Evil: Henry Bowyer
And a repository of deliciously absurd sentences produced by maddened optimisers in my extended signature
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2017-10-31, 03:07 AM (ISO 8601)
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Re: Villainous Competition XXIII: Two Heads Are Better Than One
Soul Reaper or Headless might be good for a Halloween round.
I also like the Politician, Cold Blooded and Yin/Yang themes.My winning competition entries: Kinvig Arrumskor | The Great Pumpkinhead | Wynfrith d'Acker
Torn-City - Massively multiplayer online browser based crime RPG
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2017-10-31, 07:53 AM (ISO 8601)
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Re: Villainous Competition XXIII: Two Heads Are Better Than One
Handbooks:
Shax's Indispensable Haversack, TWF OffHandbook
Builds:
Archon of Nine, Jellobomber, King of Pong, Lightning Thief
Spells:
Druidzilla, Healbot, Gish
Iron Chef:
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2017-10-31, 10:33 AM (ISO 8601)
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- Aug 2014
Re: Villainous Competition XXIII: Two Heads Are Better Than One
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2017-10-31, 10:42 AM (ISO 8601)
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Re: Villainous Competition XXIII: Two Heads Are Better Than One
As I promised, here it is. Had to jugde in many small amounts, due to massive time constraints.
Also, the headless and political seem most interesting to me atm.
Entry 1:
Spoiler: Taman and Thoron
Originality:
While Dvate were very much exoected (although I myself dont count them as more than one head, as they have more than one BODY^^), the mix of classes and Monster of Legend very much were not (in part due to it not being legal, see later).
Overall almost the definition of Average. 3.00
Elegance: With the mix of no single class finished, a few Prestige classes and the small amount of cheese there is this would be the definition of a 3.00 … if there wasnt the glaring problem of Monster of legend. Dvati ar Humanoids.
So the build would need to be mssively remodeled to work, which subtracts another 1.5.
Sadly this leaves yo7u at 1.5
Power:
Ah, here we go. This assumes the build is made to work, otherwise I?d be punishing you in two seperate categories.
It does what its supposed to do very well and has some flexibility left to hlp out. Very good 4.5
Memorability:
Good, but not overwhelming. Depending on when the players meet the Twins they might not even realize their specialness, but if they do, the brothers are a foe to be remembered.
3.75
That gives you a Total of: 12.75pts
Entry 2:
Spoiler: Boney Bonny
Originality: The heck? I expected at least one Hydra, but a Bone Hydra Warlock/Warhulk? Not in the slightest. V ery good 4.25 pts.
Elegance: Interesting, simple progression. I didn`t find obvious cheese or illegalities, which is good for you. Take 4.5pts
Power: Horrible BAB, but ways around that At will AOO provoking with huge range and number of attacks at late levels makes you icnredible at what you do.
But even with that your glaring weaknesses are range and not being able to fly. A few more Warlock levels might have solved that.
Still very good at core Area. 3,75
Memorability:
This thing is going to be remembered, yeah. Nothing more to add. 4.5
Total: Very good 17.00 pts
Entry 3:
Spoiler: Masa & Mune
Originality: I did not expect a Symbiotic Creature at all, probably since it does not per se offer a second head. Good find! 4.5pts
Elegance: I do not think this works quite the way you think. You dont just build 3 characters, dump the unnecessary stats and fuse them when using symbiotic creature. Some of your tricks work the way you state, but the combined stats and hence some feats/tricks do not.
Overall a bit cheesy, slightly illegal, and many classes leave you at 2.00
Power:
If everything worked the way you intend, which I am assuming for not penalizing the same flaw twice, the power level is quite high. Even if he does not really have ways to deal with ranged enemies/most casters, he does fill his niche well.
3.75
Memorability:
Nice story, if the players get it (and get behind it) a memorable character through most of a campaign, or even longer. If they do not, its a weird single enemy psycho (intentional pun) combo.
3.25
Total Points 13.5pts
Entry 4:
Spoiler: Aperantos
Originality:
A big multiheaded snake, expected. Binder and Elder Evil Devotion? Not so much. Still the overall build is simple, so a slightly below average 2.75
Elegance: Which gives you a big boost on Elegance. Aside from Extra Vile Feats, it cant get any more elgant than Racial HD+single class. Excellent 5.00
Power: I admit, this one was hard. At my first jugding I had it much lower, but your info posts did in the end convince me that it had enough versatility and raw power to get it up to a full 4.00
Memorability: If the Player Characters realize who it serves (and since its only real existence is at CL 20 they will), good. Not great, as it lacks the „Meets them a few times“ of more … developing characters, but good. 3.5
Total: 15.25pts
Entry 5:
Spoiler: Chuck and Rufus
Originality: A twoheaded Troll with Shadow Template? Didn`t see that coming. The Class Combo is also not really expected, and a semistealth focus on a Giant type is really ...different.
4.00
Elegance: Race, Template, unfinished classes. Simple, cheesefree enough, but nothing is „finished“. Still, nothing illegal either, so a good 4.00
Power: Another not easy one. On the surface its a mediocre bruiser Gish, but the stealth abilities and some minor tricks make it more adaptable than expected. Overall I give it a good to very good 3.5
Memorability: If you use the pic from your post: immense. ;=)
Jokes aside, another hit or miss. If your Players have some humor, and the presentation works, great. Otherwise good but nothing special (unusual Giant Warrior is unusual).
3.5
Total: 15.00
Entry 6:
Spoiler: The Fleshriver Horror
Originality: Nothing innovative there, except for the (cheesy, see below) combination of the whole. Fun though, so I`ll give it a fair 2.5
Elegance: 2 Cheesy abuses means - pts. A Dip that is always used this way another -. No real illegalities I can spot, so you can rest easy on 3.00pts
Power: Yikes, semiepic to epic in the whole CR area. Rule abuse is scary, even if it lacks real ranged options/flight, that gives you 4.75pts.
Memorability: for sheer „we actually survived that nightmare? Effect, if not for fluff or style, I give you 4.00
Total: 14.25pts
Entry 7:
Spoiler: The Unkindness of Hextor
Memorability: Well well well, that is really unexpected, and in a cool way too. Take 4.5!
Elegance: A weer bit cheesy, but nothing even remotely illegal. A few more classes than is strictly elegant, but all fit the theme well/are necessary (you could argue against contemplative at most).
Good 3.5pts
Power: If everything works the way you spell it (and most DM`s would probably ignore the problem of handling material components for the sorcerer casting, I know I would), this rocks. If the casting is advanced with the racial HD, it rocks even more. Flexibility, Power, all check.
4.75
Memorability: Are you fricking kidding me? A dual Caster swarm of Ravens? Unlikely to ever be forgotten if you ask me! Nice story and mood as well, take almost perfec 4.75
Total: 17.5pts
Honorable mention goes to Chuck and Rufus. Just for the sheer lolz. :PA neutron walks into a bar and says, “How much for a beer?” The bartender says, “For you? No charge.”
01010100011011110010000001100010011001010010000001 10111101110010001000000110111001101111011101000010 00000111010001101111001000000110001001100101001011 100010111000101110
Later: An atom walks into a bar an asks the bartender “Have you seen an electron? I left it in here last night.” The bartender says, “Are you sure?” The atom says, “I’m positive.”
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2017-10-31, 10:42 AM (ISO 8601)
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Re: Villainous Competition XXIII: Two Heads Are Better Than One
Hahaha crazy funny idea ^^ if a bit too gimmicky, maybe...
VC XV, The horsemen are drawing nearer: The Alien and the Omen (part 1 and part 2).
VC XVI, Burn baby burn:Nero
VC XVIII, This is Heresy! Torquemada
VC XX, Elder Evil: Henry Bowyer
And a repository of deliciously absurd sentences produced by maddened optimisers in my extended signature
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2017-10-31, 02:32 PM (ISO 8601)
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Re: Villainous Competition XXIII: Two Heads Are Better Than One
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2017-10-31, 03:51 PM (ISO 8601)
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Re: Villainous Competition XXIII: Two Heads Are Better Than One
A Hunger/Feasting/Swallow Whole riound would be interesting.
If we go with Halloween themed, someone suggested a Creepy Clown round a while back, as well.My winning competition entries: Kinvig Arrumskor | The Great Pumpkinhead | Wynfrith d'Acker
Torn-City - Massively multiplayer online browser based crime RPG
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2017-10-31, 03:56 PM (ISO 8601)
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Re: Villainous Competition XXIII: Two Heads Are Better Than One
Many thanks GrayDeath!
Any of these themes sounds good to me.Last edited by The Viscount; 2017-11-02 at 07:19 PM.
Kolyarut Avatar by Potatocubed.
Awards
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2017-10-31, 06:50 PM (ISO 8601)
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- Oct 2006
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- Cleveland, OH
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Re: Villainous Competition XXIII: Two Heads Are Better Than One
Handbooks:
Shax's Indispensable Haversack, TWF OffHandbook
Builds:
Archon of Nine, Jellobomber, King of Pong, Lightning Thief
Spells:
Druidzilla, Healbot, Gish
Iron Chef:
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2017-10-31, 07:53 PM (ISO 8601)
- Join Date
- Aug 2017
Re: Villainous Competition XXIII: Two Heads Are Better Than One
I also like swallow whole and would like to try a round with more restrictions. A duo would also be kinda cool. If we're going to do headless I would like a clarification on what counts as a head given the long discussion earlier in this thread on the subject.
Also thanks for getting the judging done GrayDeath!
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2017-10-31, 10:51 PM (ISO 8601)
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Re: Villainous Competition XXIII: Two Heads Are Better Than One
Muad'drin tia dar allende caba'drin rhiadem! Los Valdar Cuebiyari! Los! Carai an Caldazar! Al Caldazar!
Amazing avatar by Linklele
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2017-10-31, 11:01 PM (ISO 8601)
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Re: Villainous Competition XXIII: Two Heads Are Better Than One
I would also love a jester/clown themed round. Very thematic.
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2017-10-31, 11:27 PM (ISO 8601)
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Re: Villainous Competition XXIII: Two Heads Are Better Than One
My HM goes to Aperantos: it was very close between him and The Unkindness of Hextor; I really like ravens, and I really like Yuan-ti/snakes.
My winning competition entries: Kinvig Arrumskor | The Great Pumpkinhead | Wynfrith d'Acker
Torn-City - Massively multiplayer online browser based crime RPG
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2017-11-01, 10:37 AM (ISO 8601)
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Re: Villainous Competition XXIII: Two Heads Are Better Than One
Originally Posted by Peelee
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2017-11-01, 04:02 PM (ISO 8601)
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Re: Villainous Competition XXIII: Two Heads Are Better Than One
Two more 'disputes', of a kind.
Originally Posted by Fleichriver HorrorOriginally Posted by Fleichsriver HorrorCreator of the LA-assignment thread.
Come join the new Junkyard Wars and build with SLAs and a breath weapon!
Interested in judging a build competition on the 3.5 forums but not sure where to begin? Check out the judging handbook!
Extended signature!
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2017-11-01, 05:25 PM (ISO 8601)
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Re: Villainous Competition XXIII: Two Heads Are Better Than One
i didn't go back and edit the scores in my original post as i was buried under an avalanche of disputes. I probably had 3 separate windows of this thread open everytime i was answering one so i I didn't have to scroll all over the place.
Work has been **** the past two weeks ( I primarily get time on this board, or these comps at work :) ) So i've been mentally drained, which is why i quoted that table and suggested someone go thru and tally the changes up :)
still have 2.5 hours to go on this shift before the weekend, and just want a beer lol.
stupid adulting.
Originally Posted by Peelee
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2017-11-01, 05:42 PM (ISO 8601)
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Re: Villainous Competition XXIII: Two Heads Are Better Than One
Here, Jdizzlean, I got your back. I think this represents the current state of affairs:
Entry Creator Judge 1 Judge 2 Judge 3 Total Ranking Taman and Thoron ??? 9.25 12.75 - 22 (disqualified) Boney Bonnie ??? 16.5 17 - 33.5 1st Masa and Mune ??? 11 13.5 - 24.5 6th Aperantos ??? 12 15.25 - 27.25 5th Chuck and Rufus ??? 14.25 15 - 29.25 4th The Fleichshriver Horror ??? 18 14.25 - 32.25 3rd The Unkindness of Hextor ??? 15.25 17.5 - 32.75 2nd Last edited by Blue Jay; 2017-11-01 at 05:43 PM.
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2017-11-01, 05:58 PM (ISO 8601)
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2017-11-01, 07:11 PM (ISO 8601)
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Re: Villainous Competition XXIII: Two Heads Are Better Than One
Originally Posted by Peelee
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2017-11-02, 08:25 AM (ISO 8601)
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Re: Villainous Competition XXIII: Two Heads Are Better Than One
Same for me :)
VC XV, The horsemen are drawing nearer: The Alien and the Omen (part 1 and part 2).
VC XVI, Burn baby burn:Nero
VC XVIII, This is Heresy! Torquemada
VC XX, Elder Evil: Henry Bowyer
And a repository of deliciously absurd sentences produced by maddened optimisers in my extended signature