Results 1 to 10 of 10
-
2017-09-09, 07:44 AM (ISO 8601)
- Join Date
- May 2009
- Location
- In a castle under the sea
- Gender
Cosmic Alignments (not the planetary kind)
Over in the Level Adjustment Reassignment thread, a discussion grew, starting from a discussion relating to how nonhumanoid creatures often have to burn a feat just to cast spells and leading to...
Clearly, I agree.
I'm interested to know which mythologies White Blade is referring to, and how they relate to the proposed cosmology he mentions; I don't think most imperial powers encountered monsters, or regarded foreign gods as comparable to their own (generally either considering them inferior to or the same as their own). Or are you simply referring to the divide between "our" gods and "their" gods? ...And is there a way to keep this discussion focused on real-world mythologies (e.g, Roman), or will it inevitably drift into a discussion of real-world religion?
As for Nifft, I'm curious as to what you mean by Cycles vs. Progress. I'd also like to suggest that having divine beings who care more about realizing their vision for the world than how mortals would perceive the morality of their actions makes them feel more...different than mortals, which is good if you're not going for the moderate, down-to-earth kind of deity.
I'm also interested to hear others' thoughts, if they'd like to share.
-
2017-09-09, 09:04 AM (ISO 8601)
- Join Date
- Jul 2004
- Location
- Abilene, TX
- Gender
Re: Cosmic Alignments (not the planetary kind)
Marduk conquers Tiamat, justifying the Mesopotamian conquerors was what was on my mind. Zeus against the Titans. The Aesir against the Jotun and Vanir. All of these legends of divine war underwrote military style conquest of other nations, representing divine power imposing order on the world.
Vincent Omnia Veritas
Bandwagon Leader of the Hinjo Fanclub
-
2017-09-09, 10:03 AM (ISO 8601)
- Join Date
- May 2016
- Location
- The Lakes
Re: Cosmic Alignments (not the planetary kind)
"Cycles vs Progress" sounds like the tradition vs modernity breakdown that was brought up in several of my anth and poli-sci classes in college.
It is one thing to suspend your disbelief. It is another thing entirely to hang it by the neck until dead.
Verisimilitude -- n, the appearance or semblance of truth, likelihood, or probability.
The concern is not realism in speculative fiction, but rather the sense that a setting or story could be real, fostered by internal consistency and coherence.
The Worldbuilding Forum -- where realities are born.
-
2017-09-09, 11:34 AM (ISO 8601)
- Join Date
- Dec 2014
Re: Cosmic Alignments (not the planetary kind)
For completeness' sake, this is what I was referring to in my second footnote:
Outer planes might be wholly artificial; the hallmark of divine power is the creation of such a plane (or the inheritance/stealing of divine power later on, naturally). The original outer plane encompassed all inner planes. The second broke into the first and formed the first division of the elemental planes. Later deities had to amass ever greater power to ascend, squeezing more outer planes into the ring. With the current number of outer planes, ascension from scratch is practically impossible.
Note that due to its central location, only the Material Plane has enough power to ascend in the first place. All deities started from the Material, or in some cases the Ethereal, Plane of Shadow, or Astral.Last edited by ExLibrisMortis; 2017-09-09 at 11:39 AM.
Spoiler: Collectible nice thingsMy incarnate/crusader. A self-healing crowd-control melee build (ECL 8).
My Ruby Knight Vindicator barsader. A party-buffing melee build (ECL 14).
Doctor Despair's and my all-natural approach to necromancy.
-
2017-09-09, 12:15 PM (ISO 8601)
- Join Date
- Oct 2015
- Location
- Berlin
- Gender
Re: Cosmic Alignments (not the planetary kind)
Hm... I think this is something D&D completely failed at by having the divide between classes and (R)HD. It always wanted to incorporate some aspects of Lovecraft and Morcook, but couldn't pull it off.
If we take the core concept serious, then reality is mutable and itīs a battle royale for which concept will be dominant.
Ars Magicka players will know that thereīre four "realms of power" besides the "mundane" world and that those will have a huge influence on how realty (as represented by the rule) works.
Important to talk about because a "Titan reality" will differ from a "Zeus reality" in fundamental ways.
-
2017-09-09, 12:44 PM (ISO 8601)
- Join Date
- May 2016
- Location
- The Lakes
Re: Cosmic Alignments (not the planetary kind)
Not familiar with the term (R)HD.
Last edited by Max_Killjoy; 2017-09-09 at 12:44 PM.
It is one thing to suspend your disbelief. It is another thing entirely to hang it by the neck until dead.
Verisimilitude -- n, the appearance or semblance of truth, likelihood, or probability.
The concern is not realism in speculative fiction, but rather the sense that a setting or story could be real, fostered by internal consistency and coherence.
The Worldbuilding Forum -- where realities are born.
-
2017-09-09, 01:51 PM (ISO 8601)
- Join Date
- Oct 2015
- Location
- Berlin
- Gender
-
2017-09-09, 05:44 PM (ISO 8601)
- Join Date
- Jan 2015
Re: Cosmic Alignments (not the planetary kind)
You'd have some vague groups of gods:
1.Nature First: Ones that want to keep things ''Wild''.
2.Progress with Nature: Basically, the (pure) environmentalist stand.
3.Progress First: Progress is all that matters.
And
1.Everyone should help everyone.
2.those with more should help those with less, within reason and with limits.
3.Everyone should take care of themselves.
And
1.Things must be done in a orderly fashion all ways and is more important then the individual.
2.Things should be done in an orderly fashion most ways and some free will is important.
3. This have no order, do whatever you want.
-
2017-09-10, 07:25 AM (ISO 8601)
- Join Date
- May 2009
- Location
- In a castle under the sea
- Gender
Re: Cosmic Alignments (not the planetary kind)
-
2017-09-10, 03:51 PM (ISO 8601)
- Join Date
- Dec 2014
Re: Cosmic Alignments (not the planetary kind)
Spoiler: Collectible nice thingsMy incarnate/crusader. A self-healing crowd-control melee build (ECL 8).
My Ruby Knight Vindicator barsader. A party-buffing melee build (ECL 14).
Doctor Despair's and my all-natural approach to necromancy.