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Thread: Sending: WHY ten minutes?
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2017-09-15, 02:34 AM (ISO 8601)
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- Nov 2011
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Sending: WHY ten minutes?
WHY does sending take ten minutes to cast? That's annoyed me since the first time my DM pointed it out in like 2005. WHY? It's already a super limited spell with a super high caster level for what it does, WHY does it also have to take an obnoxiously long time to cast?
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2017-09-15, 02:47 AM (ISO 8601)
- Join Date
- Nov 2010
- Location
- CA
- Gender
Re: Sending: WHY ten minutes?
Correspond has it as well. Super annoying. As for why? No idea, maybe they didn't want it to be used for instant scouting? It still seems pretty ridiculous though.
Houserule it if you want or carry scrolls/wands of it to bypass that cast time.Awesome Avatar by Derjuin
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2017-09-15, 01:53 PM (ISO 8601)
- Join Date
- Jun 2013
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Re: Sending: WHY ten minutes?
Sending lets you send a small message to anyone on an plane. And there's 0 failure chance for the same plane. It's only level 4 for clerics. Not really that high considering everyone else is communicating by carrier pigeon or mounted couriers.
It takes 10 minutes so you can stop the underboss from conducting a sending informing the big bad that you're breaking his stuff.
RC says that wands and scrolls use the same casting time as the stored spell. Which is why wands of nerveskitter work.Last edited by Zanos; 2017-09-15 at 01:55 PM.
If any idiot ever tells you that life would be meaningless without death, Hyperion recommends killing them!
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2017-09-15, 07:54 PM (ISO 8601)
- Join Date
- Feb 2006
- Location
- NYC
- Gender
Re: Sending: WHY ten minutes?
Sending is the telegram service of the gods.
The 10 minutes are for finding a free agent and connecting the switchboards.
In Ravenloft, the telegram service has been privatized, and sending requires an expensive material component.I want you to PEACH me as hard as you can.
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2017-09-15, 08:15 PM (ISO 8601)
- Join Date
- Jun 2007
- Location
- Lima, Peru
- Gender
Re: Sending: WHY ten minutes?
Magic Item Compendium has Sending Stones, which take a standard action to activate and work just like the spell.
The problem is that they come only in pairs, so its communication is limited to only two people, with each having one stone. The item works 1/day, but it is a faster alternative, if a lot more costly at 1400 gold for a pair according to MiC, page 184.
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2017-09-15, 10:42 PM (ISO 8601)
- Join Date
- Oct 2009
- Location
- Boston, MA
- Gender
Re: Sending: WHY ten minutes?
Any extremely fast and accurate movement or communication will drastically change the gameworld if it's easily accessible. Ten minutes is "extremely fast" compared with anything nonmagical over long distances, and most other magics and abilities are more limited.
Consider it a noncombat spell. It takes longer to compose your 25 words than it does to RP the casting time.
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2017-09-16, 12:09 AM (ISO 8601)
- Join Date
- Mar 2011
Re: Sending: WHY ten minutes?
Just use uncanny forethought to reduce it to a full round action. You also never EVER have to prepare it again.
Most people see a half orc and and think barbarian warrior. Me on the other hand? I think secondary trap handler and magic item tester. Also I'm not allowed to trick the next level one wizard into starting a fist fight with a house cat no matter how annoying he is.
Yes I know it's sarcasm. It's a joke. Pale green is for snarking
Thread wins: 2
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2017-09-16, 07:29 AM (ISO 8601)
- Join Date
- Oct 2013
Re: Sending: WHY ten minutes?
Not that high? At the same level I can summon a Lantern Archon who can teleport back and forth with written/memorized messages. Sure, it's limited to the same plane and 9,800 miles (CL7) (or 4,200 if I want a reply), but it can carry a whole box of books, not 25 words. And if my target is closer, we might even manage more than one exchange.
Last edited by Elkad; 2017-09-16 at 07:33 AM.
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2017-09-16, 09:43 AM (ISO 8601)
- Join Date
- Feb 2006
- Location
- NYC
- Gender
Re: Sending: WHY ten minutes?
I want you to PEACH me as hard as you can.
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2017-09-16, 10:26 AM (ISO 8601)
- Join Date
- Jul 2015
Re: Sending: WHY ten minutes?
No, Teleport has it's own subschool of magic under Conjuration. So anything with the ability to teleport, dimension door, blink, etc can still do so as a summoned creature. But, for example, you can't summon a succubus and have her summon more stuff off of her innate summoning ability.
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2017-09-16, 11:52 AM (ISO 8601)
- Join Date
- Mar 2016
Re: Sending: WHY ten minutes?
on a side-note:
There is an epic warlock feat, Morpheme Savant, which reduces the casting time to 1 minute and even adds a "Suggestion" for free on top.
But I guess, that won't help the thread author..^^Extended Signature with Links to all my build showcases in the forum
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2017-09-16, 11:59 AM (ISO 8601)
- Join Date
- Mar 2011
Re: Sending: WHY ten minutes?
Most people see a half orc and and think barbarian warrior. Me on the other hand? I think secondary trap handler and magic item tester. Also I'm not allowed to trick the next level one wizard into starting a fist fight with a house cat no matter how annoying he is.
Yes I know it's sarcasm. It's a joke. Pale green is for snarking
Thread wins: 2
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2017-09-16, 06:13 PM (ISO 8601)
- Join Date
- Feb 2006
- Location
- NYC
- Gender
Re: Sending: WHY ten minutes?
I want you to PEACH me as hard as you can.
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2017-09-16, 07:47 PM (ISO 8601)
- Join Date
- Jul 2015
Re: Sending: WHY ten minutes?
I didn't see them listed on this thread. I'll have to say 'no, they aren't on the summon list'. That said, there's quite a lot of options that Are on the list, but by the time you get to significant caster levels on summons (whereby they might get their own teleporting separately), you would already have access to other spells directly.
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2017-09-20, 07:12 AM (ISO 8601)
- Join Date
- Jun 2012
Re: Sending: WHY ten minutes?
All incorrect, assuming you mean summoning a Lantern Archon via Summon Monster IV.
Originally Posted by Summon Monster I
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2017-09-20, 07:55 AM (ISO 8601)
- Join Date
- Jul 2016
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2017-09-20, 09:02 AM (ISO 8601)
- Join Date
- Feb 2009
Re: Sending: WHY ten minutes?
In Champions of Valor, there's the 3rd level spell "Create Lantern Archon". It has 1d2 constitution drain and an even longer casting time (1 hour), but Uncanny Forethought should work.
It's sanctified, though - so depending on the morals of your character, it might not be feasible.