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  1. - Top - End - #871
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    Farmerbink's Avatar

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    Default Re: Bink's WotR part 2: The Gray Garrison and beyond!

    Filbert assertively pushes through the doorway, and perhaps quickly finds himself wishing he hadn't. After cursory inspection, the room beyond was once clearly a kitchen. The shattered fragments of cabinet doors and sturdy tables line the southern wall, flanking a wide fireplace that might hold a pair of large cauldrons, or a good-sized livestock specimen.

    Instead of fresh-roasted meat and bread, however, the place stinks of death, decay, and offal. Two deceased soldiers, bearing the easily-recognized insignia of your army hang from the rafters, gutted like a salted pig hung up to dry. The floor is stained an ugly brown-red, suggesting this is hardly the first time it's been used for this.

    Otherwise, the room is empty. Two narrow doors lead elsewhere: one northward, presumably into the unexplored courtyard; and one to the east, likely pressing deeper into the compound.

    Deduct 3 rounds from buffs for quick inspection (they are actually dead, not ghouls), and presumably move on?

    Map updated

  2. - Top - End - #872
    Firbolg in the Playground
     
    NecromancerGuy

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    Default Re: Bink's WotR part 2: The Gray Garrison and beyond!

    Spoiler: Filburn's Status, Exploring round-by-round
    Show
    Filburn Crow
    Enlarged Male Neutral Good Half-Elf Bladed Arcanist, Level 6, Mythic 1, Init 10, HP 59/59, Speed 30 ft.
    AC 22, Touch 14, Flat-footed 19, CMD 30, Fort 7, Ref 7, Will 8, CMB +10, Base Attack Bonus 3
    Black Blade +2 Falcata "Baerlyon, Demon-Foe" +10 (2d6+10, 19-20/x3)
    +1 Chain Shirt, +1 Blinding Light Steel Shield (+5 Armor, +2 Shield, +3 Dex, +3 Deflection, +1 Natural AC)
    Abilities Str 26, Dex 14, Con 14, Int 15, Wis 10, Cha 9
    Condition Arcane Reservoir 5/9 Uses Available
    Black Blade Arcane Pool 0/2 Available
    Mythic Powers 2/5 Available
    Bull's Strength, Round 16/60
    Protection from Evil Round 15/60 (bonuses superseded by Grace's Angelic Halo)
    Grace's Angelic Halo (bonuses included above, as I suspect all enemies are [Evil])
    Black Blade Strike Round 5/10
    Paragon Surge (Extra Arcanist Exploit, Energy Shield), Round 11/60
    Energy Shield - 15 Resist Negative Energy, Round 10/60
    Arcane Strike

    "By the good gods...these were men from the army...how did they get here?" asks Filburn before the twitch that accompanies the telepathic words of his blade can be seen wrenching his head, apparently painfully. "Ow...fine, then. Baerlyon is right, now may not be the time to properly bury them. Let's check a bit further in before we come back to handle the rites they deserve. At least they won't be some unholy meal, now..."

    He moves purposefully to listen at the eastern door for a moment. Then, if he hears nothing he will go to the northern door and push through quickly, once again intent on getting out of the way of his allies if anything threatening is on the other side...

    Spoiler: Mechanics
    Show
    Take one round to use Perception at the east door: (1d20+10)[12]. If nothing can be heard on the other side, he will move to the north door and move through with violence intended towards any enemies on the other side.

    Initiative: (1d20+10)[23].

    Attack, presuming a surprised enemy: Baerlyon (1d20+10)[24] to hit, (1d20+10)[27] (19-20/x3), (2d6+10)[19] magical slashing damage, (4d6+20)[38] critical strike damage.

  3. - Top - End - #873
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    Farmerbink's Avatar

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    Default Re: Bink's WotR part 2: The Gray Garrison and beyond!

    Considering other matters more urgent than caution, Filburn pauses briefly at the eastern door. He hears nothing beyond, and quickly nods his intent at the other portal.

    He throws open the northern door and steps into an empty courtyard- empty of life, anyway. Stunted, dead branches that might once politely have been called trees fight with thorny grass to dominate the scant topsoil protected from the winds by the chapel/keeps' stone walls. In the middle of the open space, half of a statue stands. Perhaps once, it peered upwards, but now the face and one shoulder lie shattered on the stony soil, while its right hand is raised in a gesture suggesting supplication. From here, you can see a few places where the wall has fared worse than others, and another pair of doors leading into the eastern wall.

    Spoiler: OOC
    Show
    One extra round for movement into the courtyard

    Map updated

  4. - Top - End - #874
    Firbolg in the Playground
     
    NecromancerGuy

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    Default Re: Bink's WotR part 2: The Gray Garrison and beyond!

    Spoiler: Filburn's Status, Exploring round-by-round
    Show
    Filburn Crow
    Enlarged Male Neutral Good Half-Elf Bladed Arcanist, Level 6, Mythic 1, Init 10, HP 59/59, Speed 30 ft.
    AC 22, Touch 14, Flat-footed 19, CMD 30, Fort 7, Ref 7, Will 8, CMB +10, Base Attack Bonus 3
    Black Blade +2 Falcata "Baerlyon, Demon-Foe" +10 (2d6+10, 19-20/x3)
    +1 Chain Shirt, +1 Blinding Light Steel Shield (+5 Armor, +2 Shield, +3 Dex, +3 Deflection, +1 Natural AC)
    Abilities Str 26, Dex 14, Con 14, Int 15, Wis 10, Cha 9
    Condition Arcane Reservoir 5/9 Uses Available
    Black Blade Arcane Pool 0/2 Available
    Mythic Powers 2/5 Available
    Bull's Strength, Round 17/60
    Protection from Evil Round 16/60 (bonuses superseded by Grace's Angelic Halo)
    Grace's Angelic Halo (bonuses included above, as I suspect all enemies are [Evil])
    Black Blade Strike Round 6/10
    Paragon Surge (Extra Arcanist Exploit, Energy Shield), Round 12/60
    Energy Shield - 15 Resist Negative Energy, Round 11/60
    Arcane Strike

    "Keep up, everyone - don't get split up," directs the party as he keeps moving, again checking one door before going to the other (if the first shows no signs of threats on the other side).

    Spoiler: Mechanics
    Show
    Take one round to use Perception at the southernmost door: (1d20+10)[30]. If nothing can be heard on the other side, he will move to the north door and move through with violence intended towards any enemies on the other side.

    Initiative: (1d20+10)[18].

    Attack, presuming a surprised enemy: Baerlyon (1d20+10)[12] to hit, [roll]+10[/roll] (19-20/x3), (2d6+10)[19] magical slashing damage, (4d6+20)[31] critical strike damage.

  5. - Top - End - #875
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    ElfRangerGuy

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    Default Re: Bink's WotR part 2: The Gray Garrison and beyond!

    Quote Originally Posted by DarkOne7141981 View Post
    "Keep up, everyone - don't get split up," directs the party as he keeps moving, again checking one door before going to the other (if the first shows no signs of threats on the other side).
    "Aye!" reponds Waylan, tearing his attention away from the spectacle of the dangling corpses. "Inheritor shield your souls" he whispers in supplication - brief, but it will have to do for now. He follows at the rear of the group, senses straining to pick up any hint of ambush from ahead... or behind.

    Spoiler: Perception
    Show
    (1d20+15)[28] although maybe with some penalty for being all the way at the back.

    Waylan's pretty spent, spell-wise, so he'll just keep up and follow Filburn's lead until the situation changes. Current map placement looks reasonable.
    Last edited by MuffinMan; 2022-07-07 at 07:28 PM.
    Spoiler: Active characters
    Show
    Waylan, Kestros and Auspice (Wrath of the Righteous)


    Lydia (Age of Worms - loot tracking)

  6. - Top - End - #876
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    PaladinGuy

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    Default Re: Bink's WotR part 2: The Gray Garrison and beyond!

    Morevek keeps pace with Filburn, ranging in arcs that mirror his enlarged fellow swordsman, but allowing the tiefling's gaze to linger on different walls. When nothing of interest makes itself immediately apparent, he moves to the door alongside Filburn, coiled like a spring to follow...

    Spoiler: Actions
    Show
    Perception check, should it be relevant: (1d20+9)[21] with add'l +3 vs traps.
    Lehasti Gesmeha and Azkin for Mummy's Mask
    Morevek for Wrath of the Righteous
    Janstina Silentall for Age of Worms

  7. - Top - End - #877
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    Default Re: Bink's WotR part 2: The Gray Garrison and beyond!

    Waylan and Morevek's efforts prove invaluable as Filburn leads the exploration.

    Utterly unexpected, a sudden presence draws the cleric and bladesman's eyes to the center of the courtyard. Where you are quite certain there was previously nothing, a lanky demon with wide bat-like wings now stands. Blinking in the relative brightness, perhaps against the odds, you have the initiative.

    Spoiler: Image
    Show


    Map updated

  8. - Top - End - #878
    Firbolg in the Playground
     
    NecromancerGuy

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    Default Re: Bink's WotR part 2: The Gray Garrison and beyond!

    Spoiler: Filburn's Status, Round 1
    Show
    Filburn Crow
    Enlarged Male Neutral Good Half-Elf Bladed Arcanist, Level 6, Mythic 1, Init 10, HP 59/59, Speed 30 ft.
    AC 20, Touch 12, Flat-footed 17, CMD 28, Fort 7, Ref 7, Will 8, CMB +10, Base Attack Bonus 3
    Black Blade +2 Falcata "Baerlyon, Demon-Foe" +10 (2d6+10, 19-20/x3)
    +1 Chain Shirt, +1 Blinding Light Steel Shield (+5 Armor, +2 Shield, +3 Dex, +3 Deflection, +1 Natural AC)
    Abilities Str 26, Dex 14, Con 14, Int 15, Wis 10, Cha 9
    Condition Arcane Reservoir 5/9 Uses Available
    Black Blade Arcane Pool 0/2 Available
    Mythic Powers 2/5 Available
    Bull's Strength, Round 18/60
    Protection from Evil Round 17/60 (bonuses superseded by Grace's Angelic Halo)
    Grace's Angelic Halo (bonuses included above, as I suspect all enemies are [Evil])
    Black Blade Strike Round 7/10
    Paragon Surge (Extra Arcanist Exploit, Energy Shield), Round 13/60
    Energy Shield - 15 Resist Negative Energy, Round 12/60
    Arcane Strike
    Charge

    Suddenly in combat Filburn's speech shifts to the strange tongue of the wicked fey as he calls out in alarm and strikes at the demon!

    Spoiler: Aklo
    Show
    "To arms! Strike it down, friends!"

    Spoiler: Mechanics
    Show
    Activate Arcane Strike and charge the demon, moving to AG13-AH14 (enlarged Filburn has reach): Baerlyon (1d20+12)[25] to hit, (1d20+12)[16] (19-20/x3), (2d6+10)[14] magical slashing damage, (4d6+20)[32] critical strike damage.

    AoO, if incurred: Baerlyon (1d20+10)[27] to hit, (1d20+10)[11] (19-20/x3), (2d6+10)[15] magical slashing damage, (4d6+20)[35] critical strike damage.

  9. - Top - End - #879
    Ogre in the Playground
     
    ElfRangerGuy

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    Default Re: Bink's WotR part 2: The Gray Garrison and beyond!

    Round 1

    "Look out!" Waylan cries in alarm. With no time for further explanation he rushes forward and releases an arrow at the foe, letting the soft *thwip* of his bowstring say whatever else needs to be said.

    Spoiler: Actions
    Show
    Move to AH/15 and shoot at "N". This time let's use one of the (4) +1 holy arrows:

    atk (1d20+11)[12] (Point-Blank, Deadly Aim, +1 arrow)
    dmg (1d8+5)[9] piercing + (2d6)[5] holy
    cc atk (1d20+11)[19] (20/x3)
    cdmg (2d8+10)[21] piercing + (4d6)[11] holy

    Spoiler: Status
    Show
    Waylan Henrickson Human Cleric 6 LG HP 56 / 65 Speed ft Init 4 AC 21 Fort 6 Ref 6 Will 9 CMB +5 BAB 4 +1 Composite Longbow +10 (1d8 + 2, x3)
    MW cold iron heavy mace +6 (1d8 + 1, x2)
    Cold Iron Arrows (, )
    Blunted Arrows (, )
    Dagger +5 (1d4 + 1, 19-20/x2)
    +1 Arrows +9 (+11) (1d8+3 (1d8+2d6+5) , ) Str 12 (1) Dex 18 (2) Con 12 (1) Wis 18 (4) Int 12 (1) Cha 10 (0)
    Spoiler: Active characters
    Show
    Waylan, Kestros and Auspice (Wrath of the Righteous)


    Lydia (Age of Worms - loot tracking)

  10. - Top - End - #880
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    Default Re: Bink's WotR part 2: The Gray Garrison and beyond!

    Grace follows silently, mostly numb from the events that have taken place, she mouths words to a prayer, but nothing comes out. The discovery of the dead soldiers was worrisome, and she prayed for their souls as they moved on. She followed with a furrowed brow, and then her consciousness was drawn to the center of the courtyard, which was empty just a moment ago. She see s a demon standing there, and almost smiles, finally, something to take her anger out on. She gripped her sword, Radiance and charged the foul thing before her.

    Spoiler
    Show

    Charge from AG18 to AF14 (if allowed)

    (charge +2, +1 crusader trait vs chaotic-evil, auto confirms, and counts as good for DR)
    Attack - (1d20+15)[32]
    Damage - (1d8+5)[8]

    Grace
    HP's: 83/88
    AC: 26
    FF: 25 T: 13
    Effects: Angelic Halo (6 minutes), Bless Weapon (7/30)
    Powers/day: Terendelev's Scale of Grace 1/3 day, MP's 1/5 day, LoH 1/9 day, Smite Evil 1/2 day, Divine Bond 0/1 day
    Spoiler
    Show

    Bel's Compendium
    Homebrew sig
    Epic items of interest
    Sir cowabunga of clubs
    ENTJ-A

    “Take but degree away, untune that string, And, hark, what discord follows!” -Shakespeare
    “Gnyðja mundu nú grísir, ef þeir vissi, hvat inn gamli þyldi” -Ragnar Lodbrok

    "I have a high art; I hurt with cruelty those who would damage me." -Archilochus

    Discord -Now with a recruitment bot!

  11. - Top - End - #881
    Firbolg in the Playground
     
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    Default Re: Bink's WotR part 2: The Gray Garrison and beyond!

    Worried about the possibility that this sudden apparition might be deceptive, Elrembriel doesn't attack, instead looking around for other threats. Flying alongslide her, the owl seems to be equally watchful.

    Spoiler
    Show
    Elrembriel's Perception (1d20+13)[25] with Heightened Awareness
    Sruech'ul's Perception (1d20+16)[24]


    Spoiler: Elrembriel
    Show
    Elrembriel Elf Wizard 6 / Archmage Mythic Tier 1 N HP 71 / 71
    Speed 30 ft, fly 60 ft
    Init +3
    Senses: Darkvision, sensitivity to light (dazzled in bright light, -1 to attacks and Perception); Perception +11
    AC 20 (Mage Armor +4, Dex +3, Angelic Halo +3)
    Fort +8 Ref +8 Will +9 (Angelic Halo is 1 better than her Cloak of Resistance)
    CMB +3 BAB +3
    Acid splash +7 (1d3+1 acid, 20/x2)
    Dagger, cold iron +2 (1d4-1, 19-20/x2)
    Str 8 (-1) Dex 16 (+3) Con 13 (+1) Wis 12 (+1) Int 21 (+5) Cha 10 (0)
    Effects: Resist Cold and Electricity 30 (190 minutes), Detect Magic, Heightened Awareness, Angelic Halo, Fly (8 minutes)
    Powers/day: Mythic Power 1/5, Prescience 3/8, Pearl of Power 1/1, Exposed to Awfulness 1/1, Terendelev's Scale of Protection 2/3


    Spoiler: Sruech'ul
    Show
    Familiar, male Owl
    Tiny animal
    Init +3; Senses low-light vision; Perception +16
    AC 21, touch 15, flat-footed 15 (+3 Dex, +2 size, +3 natural, +3 Angelic Halo)
    hp 35
    Fort +5, Ref +10, Will +10 with Angelic Halo - Improved Evasion
    Speed 30 ft., fly 110 ft. (average)
    Melee 2 talons +8 (1d4–2)
    Space 2-1/2 ft.; Reach 0 ft.
    Str 6, Dex 17, Con 11, Int 8, Wis 15, Cha 6
    Base Atk +3; CMB +5; CMD 11
    Feats Weapon Finesse, Alertness, Lightning Reflexes
    Skills Fly +7, Stealth +23
    Skill from master: Craft(Alchemy) +0, Knowledge(Arcana) +5, Knowledge(Planes) +5, Perception +17, Sense Motive +10, Spellcraft +5, Use Magic Device +4
    Familiar features: Alertness, Share Spells, Empathic Link, Improved Evasion, Deliver Touch Spells, Speak with Master
    Effects:
    Last edited by Gwynfrid; 2022-07-14 at 02:53 AM.

  12. - Top - End - #882
    Troll in the Playground
     
    PaladinGuy

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    Default Re: Bink's WotR part 2: The Gray Garrison and beyond!

    Morevek's gaze snaps toward the unexpected presence. As Grace and Filburn close, the slender swordsman circles to place the demon between himself and the other swordsmen...

    Spoiler: Actions
    Show
    Double move to AD12.

    I'm not sure about the rounds involved, but if necessary to keep the buff up, Morevek will use a Swift action to spend an arcane point to give his Katana +1 and Keen.

    Spoiler: Stats
    Show
    Morevek Balthissar
    M CG Tiefling Magus (Fiend Flayer, Kensai), VMC Rogue, Level 6, Init 7, HP 65/65, Speed 30
    AC 34, Touch 25, Flat-footed 22, CMD 28, Fort 9, Ref 13, Will 9, CMB +3, Base Attack Bonus 4
    Deadly, Masterwork, Cold Iron Katana Ranged+2 (1d8+Dex+1, 18-20/x2)
    (+4 Armor, +4 Shield, +6 Dex, +3 Natural, +1 Deflect)
    Abilities Str 8, Dex 22, Con 12, Int 22, Wis 12, Cha 8
    Condition Canny Defense: + 6 Dodge AC while armed with Katana and unarmored
    Medal of Valor: +2 CMD
    Medal of Agility: +1 Init
    Mage Armor: some hours, +4 AC
    Cat's Grace: +4 Dex. 48 (??) rds remaining
    Angelic Halo (PfE): +2 (net) Deflection, Saves vs evil. 45 (??) rds remaining
    Mirror Image: 6 images, 46 (??) rds remaining
    Shield: +4 Shield AC. 43 (??) rds remaining
    Arcane pt: +1 and Keen to Katana, 4 (??) rds remaining
    Chill Touch: Up to 2 charges remaining

    Todo: scribe Vanish with spell-scars
    Lehasti Gesmeha and Azkin for Mummy's Mask
    Morevek for Wrath of the Righteous
    Janstina Silentall for Age of Worms

  13. - Top - End - #883
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    Default Re: Bink's WotR part 2: The Gray Garrison and beyond!

    The heroes rapidly converge on the demon, Filburn and Grace blade first. Waylan's arrow goes wide, as he starts a bit when Grace charges past. As Elrembriel and Morevek make their own preparations, nothing else becomes visible.

    The demon, though it doesn't seem especially resistant to their blades, doesn't seem to care much either. With a snarl, it steps away, and you can feel some kind of unseen magic attempting to take hold of you. Even in the frenetic throes of combat, you find your limbs suddenly becoming less responsive. Within a few heartbeats, they stop responding altogether. Only Grace still seems able to control herself.

    Spoiler: Image
    Show
    Spoiler: OOC
    Show
    Only Grace saved against the demon's mass hold person If you would like, you can roll a new will save, DC 21, as a full-round action (which doesn't provoke an AoO). If not, once I get a post from Bel, I can move on to the next round, rolling it for you


    Map updated

  14. - Top - End - #884
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    Default Re: Bink's WotR part 2: The Gray Garrison and beyond!

    Grace felt her sword hit, felt the ichor and the foul skin give way to the power, the mere presence of Radiance, but the demon seemed to ignore it, she gritted her teeth, steeling herself for the onslaught that would come, but it was something much worse than abyssal claws, or teeth that came at them.

    Her mind raced, recoiled in abject horror as the demon pried itself into her psyche, images rushed back from before, from before.....the endless hordes, the hammer, her white knuckle grip, the queen......and then it was gone, as if the demon had saw something it didn't want to.

    She stole a glance around, and saw her allies all frozen, panic began to creep up her spine, No! she screamed silently, "NO!!!!" she screamed out loud,

    "THIS!"

    she swung Radiance at the demon

    "WILL!"

    She swung Radiance again

    "NOT HAPPEN!"

    She screamed at the demon, at the place, at the queen, and at the abyss itself, she forced her allies to move, she would not let them down, not again.

    Spoiler
    Show

    Swift: use a Mythic point to use Rally ability, all allies within 30ft can re-roll. (remember +3 from my halo, and +2 from medal of command)

    (assuming I cannot smite, due to the ability using a swift, but if the Rally ability can be used as a free, then smitey smite)
    Full Attack

    (+1 crusader trait vs chaotic-evil, auto confirms, and counts as good for DR)
    Attack 1 - (1d20+13)[22] (if smite +6)
    Damage - (1d8+5)[13] (if smite and first hit +12)

    Attack 2 - (1d20+8)[19] (if smite +6)
    Damage - (1d8+5)[13] (if smite and first hit +12, else if smite +6)

    Grace
    HP's: 83/88
    AC: 28
    FF: 25 T: 15
    Effects: Angelic Halo (6 minutes), Bless Weapon (8/30)
    Powers/day: Terendelev's Scale of Grace 1/3 day, MP's 0/5 day, LoH 1/9 day, Smite Evil 1?/2 day, Divine Bond 0/1 day
    Spoiler
    Show

    Bel's Compendium
    Homebrew sig
    Epic items of interest
    Sir cowabunga of clubs
    ENTJ-A

    “Take but degree away, untune that string, And, hark, what discord follows!” -Shakespeare
    “Gnyðja mundu nú grísir, ef þeir vissi, hvat inn gamli þyldi” -Ragnar Lodbrok

    "I have a high art; I hurt with cruelty those who would damage me." -Archilochus

    Discord -Now with a recruitment bot!

  15. - Top - End - #885
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    Default Re: Bink's WotR part 2: The Gray Garrison and beyond!

    The loss of all feeling in her limbs revives Elrembriel's worst memories. The eight-armed demon... Tanieal, her own mother... The scar on her cheek burns fiercely, and she clings to that horrible feeling, tries so hard to use it to shake herself free of the magic... To no avail. She closes her eyes, wondering if this might be the end. Unless... Seek my blessing against the demons, girl... and you shall have it. Please, Lady of the radiant sword...

    And then, once again, the Inheritor's promise comes true, in the form of Grace's thundering, raging cry. She's free! Her prayer of thankfulness will have to wait. She points her wand at the nabasu, watching for signs of more spellcasting.

    Spoiler
    Show
    Free action, use Prescience (1d20)[19] - if 16 or better, use this result instead of the first CL roll below; if lower than 16 but higher than 13, use this result instead of rolling a saving throw this round.

    Ready action to use the wand if the demon uses a spell-like ability or spell (a SLA can be interrupted just like a spell).
    Damage (2d4+3)[8]
    CL check vs SR - unfortunately, this uses the wand's CL of just 3. I'm not sure if the Eldritch Breach mythic path ability is applicable, but I'm going to roll twice: Use only the first roll if it's not.
    (1d20+3)[8]
    (1d20+3)[11]

    Spoiler: Elrembriel
    Show
    Elrembriel Elf Wizard 6 / Archmage Mythic Tier 1 N HP 71 / 71
    Speed 30 ft, fly 60 ft
    Init +3
    Senses: Darkvision, sensitivity to light (dazzled in bright light, -1 to attacks and Perception); Perception +11
    AC 20 (Mage Armor +4, Dex +3, Angelic Halo +3)
    Fort +8 Ref +8 Will +9 (Angelic Halo is 1 better than her Cloak of Resistance)
    CMB +3 BAB +3
    Acid splash +7 (1d3+1 acid, 20/x2)
    Dagger, cold iron +2 (1d4-1, 19-20/x2)
    Str 8 (-1) Dex 16 (+3) Con 13 (+1) Wis 12 (+1) Int 21 (+5) Cha 10 (0)
    Effects: Resist Cold and Electricity 30 (190 minutes), Detect Magic, Heightened Awareness, Angelic Halo, Fly (8 minutes)
    Powers/day: Mythic Power 1/5, Prescience 2/8, Pearl of Power 1/1, Exposed to Awfulness 1/1, Terendelev's Scale of Protection 2/3


    Spoiler: Sruech'ul
    Show
    Familiar, male Owl
    Tiny animal
    Init +3; Senses low-light vision; Perception +16
    AC 21, touch 15, flat-footed 15 (+3 Dex, +2 size, +3 natural, +3 Angelic Halo)
    hp 35
    Fort +5, Ref +10, Will +10 with Angelic Halo - Improved Evasion
    Speed 30 ft., fly 110 ft. (average)
    Melee 2 talons +8 (1d4–2)
    Space 2-1/2 ft.; Reach 0 ft.
    Str 6, Dex 17, Con 11, Int 8, Wis 15, Cha 6
    Base Atk +3; CMB +5; CMD 11
    Feats Weapon Finesse, Alertness, Lightning Reflexes
    Skills Fly +7, Stealth +23
    Skill from master: Craft(Alchemy) +0, Knowledge(Arcana) +5, Knowledge(Planes) +5, Perception +17, Sense Motive +10, Spellcraft +5, Use Magic Device +4
    Familiar features: Alertness, Share Spells, Empathic Link, Improved Evasion, Deliver Touch Spells, Speak with Master
    Effects:
    Last edited by Gwynfrid; 2022-07-20 at 09:04 AM.

  16. - Top - End - #886
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    NecromancerGuy

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    Default Re: Bink's WotR part 2: The Gray Garrison and beyond!

    Spoiler: Filburn's Status, Round 2
    Show
    Filburn Crow
    Enlarged Male Neutral Good Half-Elf Bladed Arcanist, Level 6, Mythic 1, Init 10, HP 59/59, Speed 30 ft.
    AC 22, Touch 14, Flat-footed 19, CMD 30, Fort 7, Ref 7, Will 8, CMB +10, Base Attack Bonus 3
    Black Blade +2 Falcata "Baerlyon, Demon-Foe" +10 (2d6+10, 19-20/x3)
    +1 Chain Shirt, +1 Blinding Light Steel Shield (+5 Armor, +2 Shield, +3 Dex, +3 Deflection, +1 Natural AC)
    Abilities Str 26, Dex 14, Con 14, Int 15, Wis 10, Cha 9
    Condition Arcane Reservoir 5/9 Uses Available
    Black Blade Arcane Pool 0/2 Available
    Mythic Powers 2/5 Available
    Bull's Strength, Round 19/60
    Protection from Evil Round 18/60 (bonuses superseded by Grace's Angelic Halo)
    Grace's Angelic Halo (bonuses included above, as I suspect all enemies are [Evil])
    Black Blade Strike Round 8/10
    Paragon Surge (Extra Arcanist Exploit, Energy Shield), Round 14/60
    Energy Shield - 15 Resist Negative Energy, Round 13/60
    Arcane Strike

    Filburn seems about to give up, as the demon's magic washes over him and weighs down his very soul. Then Aurora - No, she wants to be called Grace now! - twitch! - resists and he finds himself clearheaded (at least partially due to the violent tic delivered by Baerlyon's telepathic correction). Out of the corner of his eye he notes that Waylan seems unable to fight off the foul enchantment, so Filburn remains between him and the demon as he slashes at the monster with a wordless grunt!

    Spoiler: Mechanics
    Show
    As noted, Filburn is half-elf with "Elven Immunities," so he has +2 vs Enchantment spells. That's enough to pass the re-roll.

    Activate Arcane Strike and attack the demon, 5-ft stepping to keep between the enemy and Waylan if it becomes necessary: Baerlyon (1d20+10)[16] to hit, (1d20+10)[12] (19-20/x3), (2d6+10)[19] magical slashing damage, (4d6+20)[36] critical strike damage.

    AoO, if incurred: Baerlyon (1d20+10)[27] to hit, (1d20+10)[24] (19-20/x3), (2d6+10)[19] magical slashing damage, (4d6+20)[33] critical strike damage.

  17. - Top - End - #887
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    PaladinGuy

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    Default Re: Bink's WotR part 2: The Gray Garrison and beyond!

    Morevek's eyes narrow, and subtle shiftings of his head give away his watchful gaze as a wave of foul magic washes over them. Seeming himself to be unperturbed by such arcane energies, the magus glowers at the demon's assault upon the persons of his closest friends and allies. Without warning, he flings himself bodily into a whirling attack!

    Spoiler: Actions
    Show
    Edit: My read on the map is that Morevek is already in a flanking position. If my read is incorrect, but he can 5ft step to be in flanking position, then he will do that.
    If my read is incorrect, and he's *not* obviously threatened by taking a move action to *get* into flanking position, do that and attack only once, with an actual +2 to the first attacks below.

    Begin Spell Combat by making a plain ol' attack. Rolls do not include flanking, but do include Piranha Strike's penalty.

    Caster level checks for the spells used below: (1d20+6)[15] and (1d20+6)[21]

    Attack: (1d20+8)[25]; CC for x2 on 23+: (1d20+8)[24]
    Damage: (1d8+11)[15] slashing plus (1d6)[3] negative energy (Chill Touch) and Fort save vs DC 17 else 1 Str Damage
    Crit damage: (1d8+11)[19] slashing plus (1d6)[5] negative energy (Chill Touch) and 1 Str Damage
    Free Intimidate check: (1d20+15)[26]

    Assuming that the foe is not yet dead, cast Touch of Fatigue defensively (can't fail) and attack again:

    Attack: (1d20+8)[19]; CC for x2 on 23+: (1d20+8)[25]
    Damage: (1d8+11)[12] slashing plus Touch of Fatigue: Fort save vs DC 16 else fatigued, 6 rds
    Crit damage: (1d8+11)[17] slashing
    Free Intimidate check: (1d20+15)[26]

    Spoiler: AoO
    Show
    Attack: (1d20+10)[27]; CC for x2 on 25+: (1d20+10)[19]
    Damage: (1d8+11)[12] slashing plus maybe Touch of Fatigue: Fort save vs DC 16 else fatigued, 6 rds
    Crit damage: (1d8+11)[13] slashing
    Free Intimidate check: (1d20+15)[29]



    Spoiler: Stats
    Show
    Morevek Balthissar
    M CG Tiefling Magus (Fiend Flayer, Kensai), VMC Rogue, Level 6, Init 7, HP 65/65, Speed 30
    AC 34, Touch 25, Flat-footed 22, CMD 28, Fort 9, Ref 13, Will 9, CMB +1, Base Attack Bonus 4
    Deadly, Masterwork, Cold Iron Katana Ranged+2 (1d8+Dex+5, 18-20/x2)
    (+4 Armor, +4 Shield, +6 Dex, +3 Natural, +1 Deflect)
    Abilities Str 8, Dex 22, Con 12, Int 22, Wis 12, Cha 8
    Condition Canny Defense: + 6 Dodge AC while armed with Katana and unarmored
    Medal of Valor: +2 CMD
    Medal of Agility: +1 Init
    Mage Armor: some hours, +4 AC
    Cat's Grace: +4 Dex. 42 (??) rds remaining
    Angelic Halo (PfE): +2 (net) Deflection, Saves vs evil. 40 (??) rds remaining
    Mirror Image: 6 images, 41 (??) rds remaining
    Shield: +4 Shield AC. 38 (??) rds remaining
    Arcane pt: +1 and Keen to Katana, 9 rds remaining
    Chill Touch: Up to 1 charges remaining
    Piranha Strike: -2 attack, +4 damage

    Todo: scribe Vanish with spell-scars
    Last edited by JWallyR; 2022-07-25 at 07:02 PM.
    Lehasti Gesmeha and Azkin for Mummy's Mask
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  18. - Top - End - #888
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    ElfRangerGuy

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    Default Re: Bink's WotR part 2: The Gray Garrison and beyond!

    Waylan strains in sudden panic at the demon's spell, trying desperately to lift arms that just... won't... move!!!
    Spoiler: Active characters
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    Waylan, Kestros and Auspice (Wrath of the Righteous)


    Lydia (Age of Worms - loot tracking)

  19. - Top - End - #889
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    Default Re: Bink's WotR part 2: The Gray Garrison and beyond!

    Suddenly bleeding profusely (almost entirely from Morevek's savage slice), the demon snarls ferociously.
    Spoiler: Abyssal
    Show
    "If he won't feed me, you will!"
    A sudden blast of nearly imperceptible energy erupts from the fiend's eyes. As it washes over you, Grace and Morevek feel phantom tendrils grasping at their minds and hearts, but little else. Waylan and Filburn, however, experience the terrifying sensation of near-death as they find they can't breathe, can't think. For just a moment, it seems their very hearts come to a screeching halt as their bodies desperately scream for life.

    Elrembriel braces herself for the same onslaught as she watches her allies struggle, but it never comes. As the demon steps away from his assailants, he raises his hand and Elrembriel sees her chance. She fires the wand of magic missiles and is rewarded by a savage hiss as the demon's focus fails.

    Spoiler: Image
    Show
    Spoiler: OOC
    Show
    Good news, everybody! Waylan and Filburn get a negative level each (DC 18 fortitude to remove it, daily)


    Map updated

  20. - Top - End - #890
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    Default Re: Bink's WotR part 2: The Gray Garrison and beyond!

    Grace was still screaming, at least she thought she was as the foul thing in front of her moved, it had cast something, but she wasn't sure. Her focus, her anger, her goal was the demon, she was going to cut it to pieces, cut it apart, and watch the ichor splatter on the ground. Screaming with each swing of Radiance, she sliced into the foul thing, trying to hew it down like a mighty oak.

    Spoiler
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    Free: 5ft to AD15
    Swift: SMITE

    Full Attack
    (+1 crusader trait vs chaotic-evil, auto confirms, and counts as good\cold iron for DR, +6 smite, full power attack -2)
    Attack 1 - (1d20+16)[36]
    Damage - (1d8+17)[25] (if first hit +6) (25+6)x2 = 62 damage

    Attack 2 - (1d20+11)[25]
    Damage - (1d8+17)[20]

    Grace
    HP's: 83/88
    AC: 34
    FF: 33 T: 21
    Effects: Angelic Halo (6 minutes), Bless Weapon (9/30)
    Powers/day: Terendelev's Scale of Grace 1/3 day, MP's 0/5 day, LoH 1/9 day, Smite Evil 0/2 day, Divine Bond 0/1 day
    Last edited by BelGareth; 2022-07-26 at 03:17 PM.
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    ENTJ-A

    “Take but degree away, untune that string, And, hark, what discord follows!” -Shakespeare
    “Gnyðja mundu nú grísir, ef þeir vissi, hvat inn gamli þyldi” -Ragnar Lodbrok

    "I have a high art; I hurt with cruelty those who would damage me." -Archilochus

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  21. - Top - End - #891
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    Default Re: Bink's WotR part 2: The Gray Garrison and beyond!

    Filling the air with righteous fury, Grace and Radiance sing in tandem. Before the wretched demon can even recover its surprise at Elrembriel's interruption, the holy blade bites, and bites deep. No doubt the first blow was a death stroke, as the paladin ducked under a claw to plunge the glowing sword into the hilt. She spins as she pulls it out, however, and neatly severs its spine- nearly bisecting the demon entirely as the blade draws ichor and alien organs into the ruddy air.

    As fast as it started, the danger appears gone. Once more, suddenly, silence reigns in the open courtyard.

  22. - Top - End - #892
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    Default Re: Bink's WotR part 2: The Gray Garrison and beyond!

    Grace breathes heavy as the demon slides down to the floor, it's insides outside, she wipes Radiance off with her clothes, ignoring the fact she was staining her garments. Looking around quickly, a thought came to her mind, one that she should have been doing.

    She holds up Radiance like a holy symbol, and scans the room for anything by with an evil aura, rotating slowly to make sure she covers everything, to include the floor and the roof.

    "How is everyone?" she quietly asks, her voice came out in a dry, raspy cough, she suddenly felt the need to quench her thirst, squinting at the sudden reminder of mortality, she focused, and pushed on, "Who needs healing?"
    Last edited by BelGareth; 2022-07-26 at 08:04 PM.
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    Bel's Compendium
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    Sir cowabunga of clubs
    ENTJ-A

    “Take but degree away, untune that string, And, hark, what discord follows!” -Shakespeare
    “Gnyðja mundu nú grísir, ef þeir vissi, hvat inn gamli þyldi” -Ragnar Lodbrok

    "I have a high art; I hurt with cruelty those who would damage me." -Archilochus

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  23. - Top - End - #893
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    NecromancerGuy

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    Default Re: Bink's WotR part 2: The Gray Garrison and beyond!

    Filburn starts as the demon speaks, leaning his head in as he tries to understand the speech that should be familiar but somehow isn't... His focus is shattered by the [evil] power exerted by the abyssal monster as he feels dramatically less of everything after the magical assault. Struggling to breath unhindered, the half-elf watches with healthy admiration as Grace - That's right, that's her name now... - effectively kills their foe with a truly brutal strike.

    "Well done, m'Lady," he says quietly. Kneeling for a moment to recover, the enlarged swordsman shakes his head at her question. "I don't think you can heal...whatever it just did. It's like it took a bite out of who I am...how awful...

    I seem to remember it saying something though - 'If he won't feed me, you will' - any idea who or what 'he' might be? I hope it's nothing worse than this demon further inside the chapel, but what else feeds a demon besides a captive or a demon lord?
    "

    Filburn takes a moment longer to shake himself out of the sudden weighty lethargy he feels and turn towards the next door. "As soon as everyone says they're ready I'm pushing through. There's no point to waiting and letting our magic enhancements fade!" he says with as much motivation as he can muster before standing at the doorway with the knob in hand, ready to throw it open and dive into yet another dangerous battle.

    Spoiler: Mechanics and OoC
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    Filburn is at full HPs, excepting the Negative Level. Unless we've a way to remove those right now, there's not much point in slowing down. I'd like to spend no more than 30 seconds (5 rounds) waiting to continue, less if possible.

    I'd like Filburn ready to open the door at AK9 next.

  24. - Top - End - #894
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    ElfRangerGuy

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    Default Re: Bink's WotR part 2: The Gray Garrison and beyond!

    Waylan gasps as the magic of the spell is released and falls to his knees. He rises slowly, checking himself over for injuries. "I am... uninjured, I think...." he says haltingly, but then he suddenly begins shivering in spite of the heat of the day. "An affliction of the spirit-" his voice is hoarse "- but I'll live. Come on, Sir Filburn has the right of it. Let's finish our business quickly and leave this terrible place!
    Spoiler: Active characters
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    Waylan, Kestros and Auspice (Wrath of the Righteous)


    Lydia (Age of Worms - loot tracking)

  25. - Top - End - #895
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    PaladinGuy

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    Default Re: Bink's WotR part 2: The Gray Garrison and beyond!

    Morevek's sweeping spin suddenly ceases, and the swordsman looks down at the fallen pieces of the demon with grim satisfaction. He looks up in search of Grace's gaze, but finds her attention to be diverted to their companions. The tiefling's brows furrow in evident concern, and his clawed tail lashes near the dusty earth of the disused courtyard.

    Quote Originally Posted by DarkOne7141981 View Post
    "As soon as everyone says they're ready I'm pushing through. There's no point to waiting and letting our magic enhancements fade!"
    Quote Originally Posted by MuffinMan View Post
    "An affliction of the spirit-" his voice is hoarse "- but I'll live. Come on, Sir Filburn has the right of it. Let's finish our business quickly and leave this terrible place!
    With a visible straightening of his spine, Morevek returns his attention to the tasks at hand. "Indeed," he murmurs softly, and with a flourishing spin of his blade, the tiefling stalks silently alongside Filburn as the latter moves toward the next doorway.

    Spoiler: Actions
    Show
    It doesn't sound like we're doing a lot to wrap up the fight... or are there unresolved Hold Persons to deal with? How many rounds need to be deducted from buffs?

    In any event, inspecting the door for traps and/or listening through it: (1d20+9)[19] with an additional +3 vs traps.
    Lehasti Gesmeha and Azkin for Mummy's Mask
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  26. - Top - End - #896
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    Default Re: Bink's WotR part 2: The Gray Garrison and beyond!

    "I am well, my lady. Thank you..." The fear hasn't completely left Elrembriel's pale face. She clutches her wand reflexively, ready to use it on any new appearing enemy.

  27. - Top - End - #897
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    Default Re: Bink's WotR part 2: The Gray Garrison and beyond!

    Spoiler: OOC
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    2 rounds of "catch up," plus a 3rd round to take the new positions (as reflected on the map), and discover the door is locked.


    Filburn waits just long enough to lock eyes with each of his companions before throwing open the next door- or trying, anyway. With a notable thud he instead slams his shoulder into the locked door, and remains in the courtyard, a bit jarred.

  28. - Top - End - #898
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    NecromancerGuy

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    Default Re: Bink's WotR part 2: The Gray Garrison and beyond!

    After only a moment to shake his head clear Filburn looks meaningfully at Morevek before moving to the next closest door and trying that one instead...

  29. - Top - End - #899
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    Default Re: Bink's WotR part 2: The Gray Garrison and beyond!

    Grace moves up ready for the door being open.

    Spoiler
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    subtracted 3 rounds from buffs

    Grace
    HP's: 83/88
    AC: 34
    FF: 33 T: 21
    Effects: Angelic Halo (6 minutes), Bless Weapon (12/30)
    Powers/day: Terendelev's Scale of Grace 1/3 day, MP's 0/5 day, LoH 1/9 day, Smite Evil 0/2 day, Divine Bond 0/1 day
    Spoiler
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    Bel's Compendium
    Homebrew sig
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    Sir cowabunga of clubs
    ENTJ-A

    “Take but degree away, untune that string, And, hark, what discord follows!” -Shakespeare
    “Gnyðja mundu nú grísir, ef þeir vissi, hvat inn gamli þyldi” -Ragnar Lodbrok

    "I have a high art; I hurt with cruelty those who would damage me." -Archilochus

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  30. - Top - End - #900
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    PaladinGuy

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    Default Re: Bink's WotR part 2: The Gray Garrison and beyond!

    Morevek inspects the locked door with narrowed eyes, already reaching into his sash for a small set of thieves' tools...

    Spoiler: Actions
    Show
    Perception to look for traps: (1d20+12)[25]
    Disable Device to unlock the door: (1d20+17)[33]
    Lehasti Gesmeha and Azkin for Mummy's Mask
    Morevek for Wrath of the Righteous
    Janstina Silentall for Age of Worms

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