New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Page 9 of 40 FirstFirst 1234567891011121314151617181934 ... LastLast
Results 241 to 270 of 1178
  1. - Top - End - #241
    Firbolg in the Playground
     
    NecromancerGuy

    Join Date
    Oct 2013
    Location
    USA
    Gender
    Male

    Default Re: Bink's WotR part 2: The Gray Garrison and beyond!

    Spoiler: Round 3, Filburn's Status
    Show
    Filburn Crow
    Male Neutral Good Half-Elf Bladed Arcanist, Level 5, Init 8, HP 40/50, Speed 30 ft. base
    AC 19, Touch 12, Flat-footed 17, CMD 19, Fort 3, Ref 3, Will 4, CMB +7, Base Attack Bonus 2
    Black Blade +2 Falcata "Baerlyon, Demon-Foe" +9 (1d8+10, 19-20/x3)
    +1 Chain Shirt, +1 Blinding Light Steel Shield (+5 Armor, +2 Shield, +2 Dex)
    Abilities Str 20, Dex 14, Con 14, Int 12, Wis 10, Cha 10
    Condition Tongues Curse (Aklo)
    Arcane Strike
    Black Blade Strike (Round 3/10)
    Mythic Powers 5/5 Available
    Legendary Item Power (1/2 Available)
    Arcane Reservoir 5/8 Uses Available
    Black Blade Arcane Pool 1/2 Available

    Filburn cries out as if giving direction in the strange new language as he moves to flank and attack the nearest of the demons.

    Spoiler: Aklo
    Show
    "Careful! They are teleporting to our back line! Stop them! Protect the wizard!"

    Spoiler: Combat Mechanics
    Show
    Swift action to activate Arcane Strike.
    Move to the nearest position to attack the schist demon. If this flanks, great, if not the above description can be more or less figurative and not mechanical.
    Standard Action to attack S (rolls do not include a flanking bonus if one applies): Baerlyon, Demon-Foe (1d20+9)[11] attack, (1d20+9)[21] (19-20/x3), (1d8+10)[13] magical slashing damage, (2d8+20)[28] critical strike damage

    Legendary Power (if the attack roll fails to hit) +(1d8)[8]

  2. - Top - End - #242
    Troll in the Playground
     
    PaladinGuy

    Join Date
    Nov 2013
    Location
    Texas
    Gender
    Male

    Default Re: Bink's WotR part 2: The Gray Garrison and beyond!

    Morevek scowls at his fingers, giving them a quick shake as though to clear them of dusty and debris. With a few more sharp, precise gestures, the tiefling throws himself into a sudden, swift dive, tumbling past the feet of friends and foes alike to spring up on the side of the schir opposite Filburn. Springing to his full height, his blade darts out at the grotesque demon!

    Spoiler: Actions
    Show
    Assuming Filburn doesn't kill the Schir:
    1) Begin Spell Combat by casting Chill Touch while safely out of range of AoO.
    2) Free action: click heels using Daredevil Boots for +5 to Acrobatics
    3) Swift Action: Activate Fleet Charge; use Acrobatics: (1d20+15)[24] to move through the Schir's space.
    4) Make 3 attacks (one from Fleet Charge, another from Spellstrike, and the third is a normal attack) until/unless the Schir is dead.

    Rolls do not include +2 from Daredevil Boots or +2 from Flanking. Please apply as appropriate. In addition, if either of these bonuses is present, consider Morevek to be using Piranha Strike, and therefore gaining a -1 to attack for +2 to weapon damage.

    Fleet Charge attack: (bypasses DR)
    Attack: (1d20+11)[12] (Includes +1 tier, -2 Spell Combat)
    Attack: (1d20+11)[13] for x2 on 29+
    Damage: (1d8+5)[6] cold iron/slashing + (1d6)[3] negative energy damage and Fort save vs DC 16 else 1 Strength damage
    Crit damage: (1d8+5)[13] cold iron/slashing + (1d6)[2] negative energy damage (and 1 strength damage if save failed)

    Spellstrike attack:
    Attack: (1d20+10)[24] (Includes -2 Spell Combat)
    Attack: (1d20+10)[11] for x2 on 28+
    Damage: (1d8+5)[6] cold iron/slashing + (1d6)[4] negative energy damage and Fort save vs DC 16 else 1 Strength damage
    Crit damage: (1d8+5)[8] cold iron/slashing + (1d6)[4] negative energy damage (and 1 strength damage if save failed)

    Normal attack:
    Attack: (1d20+10)[11] (Includes -2 Spell Combat)
    Attack: (1d20+10)[29] for x2 on 28+
    Damage: (1d8+5)[7] cold iron/slashing + (1d6)[4] negative energy damage and Fort save vs DC 16 else 1 Strength damage
    Crit damage: (1d8+5)[6] cold iron/slashing + (1d6)[1] negative energy damage (and 1 strength damage if save failed)

    Spoiler: AoO, if applicable
    Show
    Daredevil bonus does not apply, as the AoO occurs after Morevek's turn ends.

    Attack: (1d20+10)[24] (Includes -2 Spell Combat)
    Attack: (1d20+10)[18] for x2 on 28+
    Damage: (1d8+5)[8] cold iron/slashing + (1d6)[1] negative energy damage and Fort save vs DC 16 else 1 Strength damage
    Crit damage: (1d8+5)[8] cold iron/slashing + (1d6)[2] negative energy damage (and 1 strength damage if save failed)


    If the Schir is dead before Morevek's turn, he will.... cast Touch of Fatigue and move at full speed toward the Babau.

    Spoiler: Stats
    Show
    Morevek Balthissar
    M CG Tiefling Magus (Fiend Flayer, Kensai), VMC Rogue, Level 5, Init 5, HP 51/51, Speed 30
    AC 28, Touch 23, Flat-footed 18, CMD 22, Fort 7, Ref 8, Will 7, CMB +1, Base Attack Bonus 3
    Deadly, Masterwork, Cold Iron Katana Ranged+2 (1d8+Dex, 18-20/x2)
    Shortbow (Arrows, 20; Cold Iron Arrows, 20) Ranged (1d6-1, x3)
    (+4 Armor, +5 Dex, +1 Size, +1 Natural, +1 Deflect, +1 Misc)
    Abilities Str 6, Dex 20, Con 12, Int 20, Wis 12, Cha 8
    Condition Canny Defense: + 5 Dodge AC while armed with Katana and unarmored
    Mage Armor: +4 Armor, ~5 hours?
    Reduce Person: +2 Dex, -2 Str, Small size (+1 atk/AC), 46 rds remaining
    Protection from Evil: +1 Deflection (net) and Saves (net), ~5 minutes?
    Bless: +1 attack, +1 saves vs fear, Duration ???
    Daredevil Boots: +5 Acrobatics
    Chill Touch: ~2 attacks remaining
    Lehasti Gesmeha and Azkin for Mummy's Mask
    Morevek for Wrath of the Righteous
    Janstina Silentall for Age of Worms

  3. - Top - End - #243
    Ogre in the Playground
     
    WalkingTheShade's Avatar

    Join Date
    Mar 2013
    Location
    Smelly cheese land

    Default Re: Bink's WotR part 2: The Gray Garrison and beyond!

    Irabeth yells as she brings Radiance down on the babau again: "Begone!"

    Yet, her unleashed anger is to strong. She's loosing her focus, putting all her will into the strength of her blows, forgetting their enemies' unnatural swiftness.

    Spoiler: Actions, Round 3
    Show
    Attack the Babau.
    • Attack - (1d20+11)[13] (threat on 30+, Confirm - (1d20+11)[15])
    • Damage - (1d8+14)[18], Critical - (1d8+14)[16].
    • If attack roll between 18 and 20 included: surge - (1d6)[1].


    If Babau goes down with that first attack, and surge was not necessary, use Mythic power to activate fleet charge, to move into P28 (potentially taking an AoO) and attack the Schir:
    • Attack - (1d20+11)[12] (threat on 30+, Confirm - (1d20+11)[29])
    • Damage - (1d8+14)[16], Critical - (1d8+14)[22].

    EDIT: There's no saving those rolls.

    Spoiler: Status, Round 3
    Show
    Irabeth
    Half-Orc Paladin 5 LG
    HP 60 / 60 Speed ft Init 1
    AC 23 Fort 8 Ref 4 Will 6
    CMB +13 BAB 5
    Radiance +13 (1d8+8, 19-20)
    Radiance (PA) +11 (1d8+14, 19-20)
    Heavy crossbow +7 (1d10, 19-20)
    Str 20 (7) Dex 12 (1) Con 14 (2) Wis 10 (0) Int 10 (0) Cha 14 (2)
    Last edited by WalkingTheShade; 2018-04-03 at 04:36 AM.
    'Jernau Gurgeh', the machine said, making a sighing noise, 'a guilty system recognises no innocents. … The very way you think places you amongst its enemies. … Prevarication will be more difficult than you might imagine; neutrality is probably impossible. You cannot choose not to have the politics you do; they are not some separate set of entities somehow detachable from the rest of your being; they are a function of your existence. I know that and they know that; you had better accept it.'

  4. - Top - End - #244
    Titan in the Playground
     
    Farmerbink's Avatar

    Join Date
    Nov 2013
    Location
    Texas, again!
    Gender
    Male

    Default Re: Bink's WotR part 2: The Gray Garrison and beyond!

    Elrembriel dashes away from the worst of the fray. Thanks in part to her elemental's devastating blow, the Babau is left off-balance. It lashes out at the arcanist as she ducks behind Irabeth, but is unable to connect. Waylan steps into the room, trying to navigate his own dangers. One arrow strikes true, despite his unease, and the Babau is too distracted to even lash out.

    Filburn and Morevek have mixed success, as only one stroke of their blades manages to penetrate the demon's defenses. It's bleeding heavily, and its blows are beginning to slow, but it remains upright. Irabeth, likewise, underestimates her foe's vigilance. Her blade swings out twice, and twice the Babau avoids the blow.

    The Schir, responding no-doubt to some silent communication, steps away from Filburn, putting itself Waylan between a halberd and a hard place. Working in tandem, the demons lash out, drawing blood from no less than three impacts. It's the Babau's vile precision that proves devastating. Taking advantage of the distraction provided by the Schir, its clawed hands tear into Waylan's shoulder, just below the neck. Waylan falls atop a pool of blood, that quickly begins to spread (Waylan takes 3 hits (two sneak attacks) for 46 damage).

    Map updated

  5. - Top - End - #245
    Firbolg in the Playground
     
    Gwynfrid's Avatar

    Join Date
    Apr 2009
    Location
    Ontario
    Gender
    Male

    Default Re: Bink's WotR part 2: The Gray Garrison and beyond!

    The high-pitched elf's cry betrays her shock and near-panic, "Waylan! Nooo!" Her face decomposed, tears rolling freely over her delicate cheeks, she falters for an instant. She barely notices the earth elemental as her ally continues its unrelenting assault on the babau.

    Seek my blessing against the demons, girl...
    The fantastic vision of the armored woman flashes in her mind. And you shall have it...

    Her roiling mind suddenly swells with overpowering arcane light, and the demon in front of her can see actual blueish light coming out of her eyes, mouth, and the tips of her hair. Leaving the protective shield of Irabeth standing in front of her, she deliberately steps to the side to face the monster, and utters an incantation in a startlingly powerful voice:

    "Qu'en toi se fiche ce clou,
    Rejeton des abysses!
    C'est le moment pour nous
    De punir ta malice!"


    Out of her extended hand, bathed in bright blue light, a long nail of shining metal emerges and flies towards the demon's chest at tremendous speed.

    Then, she pulls her wand out of her belt, and sends the familiar arrows of white light straight into the babau's hateful face.

    Spoiler
    Show
    The elemental steps to T27 and attacks (stats include earth mastery for standing on the ground, and Power Attack)
    (1d20+8)[22] damage (1d6+9)[14] cc(28) (1d20+8)[25] cd (1d6+9)[10]

    Elrembriel:

    Free action, Prescience (1d20)[20]; if result is 13 or better, use it instead of the d20 roll in the attack below. - EDIT : Just the right time for a critical threat!

    5-ft step to R28.

    Swift action, activate Wild Arcana to cast Iron Stake at caster level 7 against the babau.
    Attack roll counting -4 penalty for firing in melee and +1 for Bless. The babau has at least partial cover from Irabeth, unfortunately.
    Ranged touch attack (1d20+2)[15] damage (3d6)[13] (piercing, cold iron, magic - no SR) cc(21) (1d20+2)[12] cd (3d6)[8]
    If the babau takes damage: sickened 1 round + Fort DC18 (EDIT - in fact DC19 since Spell Focus(Conjuration) applies) or must pass concentration checks to cast spells or spell-like abilities for 7 rounds.

    Move action, retrieve wand

    Standard action, Magic Missile (3d4+3)[9] CL check vs SR (1d20+5)[23]

    Spoiler: status
    Show
    Elrembriel
    Elf Wizard 5 N
    HP 19 / 35 Speed ft Init +5
    AC 17 (armor +4, Dex +3) Fort +1 Ref +4 Will +5
    CMB +1 BAB 2
    Acid splash +5 (1d3+1 acid, 20/x2)
    Dagger, cold iron +1 (1d4-1, 19-20/x2)
    Str 8 (-1) Dex 16 (3) Con 11 (0) Wis 12 (1) Int 21 (5) Cha 10 (0)

    Spells in effect: Mage Armor, Message, Bless.
    Power left today: Mythic 3/5, Prescience 6/8.
    Wand of Magic Missile: 11 charges left.


    Spoiler: Earth Elemental
    Show

    Blue numbers include Augment Summoning

    N Small outsider (earth, elemental, extraplanar)
    Init –1; Senses darkvision 60 ft., tremorsense 60 ft.; Perception +4

    DEFENSE

    AC 17, touch 10, flat-footed 17 (–1 Dex, +7 natural, +1 size)
    hp 17 (2d10+4)
    Fort +6, Ref –1, Will +3
    Immune elemental traits

    OFFENSE

    Speed 20 ft., burrow 20 ft., earth glide
    Melee slam +8 (1d6+6)
    Special Attacks earth mastery

    STATISTICS

    Str 20, Dex 8, Con 17, Int 4, Wis 11, Cha 11
    Base Atk +2; CMB +6; CMD 15
    Feats Improved Bull Rush, Power Attack
    Skills Appraise +1, Climb +7, Knowledge (dungeoneering) +1, Knowledge (planes) +1, Perception +4, Stealth +7
    Languages Terran
    SPECIAL ABILITIES
    Earth Glide (Ex)
    A burrowing earth elemental can pass through stone, dirt, or almost any other sort of earth except metal as easily as a fish swims through water. If protected against fire damage, it can even glide through lava. Its burrowing leaves behind no tunnel or hole, nor does it create any ripple or other sign of its presence. A move earth spell cast on an area containing a burrowing earth elemental flings the elemental back 30 feet, stunning the creature for 1 round unless it succeeds on a DC 15 Fortitude save.

    Earth Mastery (Ex)
    An earth elemental gains a +1 bonus on attack and damage rolls if both it and its foe are touching the ground. If an opponent is airborne or waterborne, the elemental takes a –4 penalty on attack and damage rolls. These modifiers apply to bull rush and overrun maneuvers, whether the elemental is initiating or resisting these kinds of attacks. (These modifiers are not included in the statistics block.)

    Last edited by Gwynfrid; 2018-04-16 at 03:47 PM.

  6. - Top - End - #246
    Ogre in the Playground
     
    ElfRangerGuy

    Join Date
    Nov 2013

    Default Re: Bink's WotR part 2: The Gray Garrison and beyond!

    Unprepared for the demons' suddenly coordinated assault, Waylan topples to the ground. His bow clatters from his grasp to land a few feet away.

    Spoiler: OOC: Stabilization
    Show
    Currently at -6HP. Attempt to stabilize using
    Constitutions (1d20-5)[5] vs DC 10 or else tick to -7HP.

    Spoiler: Status
    Show
    Waylan Henrickson
    Human Cleric 5 LG
    HP -6 / 50 Speed ft Init 6
    AC 19 Fort 7 Ref 8 Will 9
    CMB +4 BAB 3
    +1 Composite Longbow +8 (1d8 + 2, x3)
    MW cold iron heavy mace +5 (1d8 + 1, x2)
    Cold Iron Arrows (, )
    Blunted Arrows (, )
    Dagger +4 (1d4 + 1, 19-20/x2)
    +1 Arrows +9 (+11) (1d8+3 (1d8+2d6+5) , )
    Str 12 (1) Dex 18 (4) Con 12 (1) Wis 16 (3) Int 12 (1) Cha 10 (0)
    Last edited by MuffinMan; 2018-04-15 at 02:56 PM.
    Spoiler: Active characters
    Show
    Waylan, Kestros and Auspice (Wrath of the Righteous)


    Lydia (Age of Worms - loot tracking)

  7. - Top - End - #247
    Firbolg in the Playground
     
    NecromancerGuy

    Join Date
    Oct 2013
    Location
    USA
    Gender
    Male

    Default Re: Bink's WotR part 2: The Gray Garrison and beyond!

    Spoiler: Round 4, Filburn's Status
    Show
    Filburn Crow
    Male Neutral Good Half-Elf Bladed Arcanist, Level 5, Init 8, HP 40/50, Speed 30 ft. base
    AC 19, Touch 12, Flat-footed 17, CMD 19, Fort 3, Ref 3, Will 4, CMB +7, Base Attack Bonus 2
    Black Blade +2 Falcata "Baerlyon, Demon-Foe" +9 (1d8+10, 19-20/x3)
    +1 Chain Shirt, +1 Blinding Light Steel Shield (+5 Armor, +2 Shield, +2 Dex)
    Abilities Str 20, Dex 14, Con 14, Int 12, Wis 10, Cha 10
    Condition Tongues Curse (Aklo)
    Arcane Strike
    Black Blade Strike (Round 4/10)
    Mythic Powers 5/5 Available
    Legendary Item Power (1/2 Available)
    Arcane Reservoir 5/8 Uses Available
    Black Blade Arcane Pool 1/2 Available

    As he sees Waylan drop Filburn cries out, the only recognizable word being the archer's name. Then he moves to attack the remaining demons and clear a way to the cleric.

    Spoiler: Aklo
    Show
    "Waylan! Someone get the demons off him!"

    Spoiler: Combat Mechanics
    Show
    Swift action to activate Arcane Strike.
    Move to P27.
    Standard Action to attack S: Baerlyon, Demon-Foe (1d20+9)[18] attack, (1d20+9)[25] (19-20/x3), (1d8+10)[17] magical slashing damage, (2d8+20)[29] critical strike damage

    Legendary Power (if the attack roll fails to hit) +(1d8)[4]

  8. - Top - End - #248
    Ogre in the Playground
     
    WalkingTheShade's Avatar

    Join Date
    Mar 2013
    Location
    Smelly cheese land

    Default Re: Bink's WotR part 2: The Gray Garrison and beyond!

    It is not the first friend Irabeth sees cut down. She stays focused on her enemy, jabbing with the tip of her blade.

    Spoiler: Status, Round 4
    Show
    5ft step into R26 to give Elrembriel a clear shot.

    Attack the Babau.
    • Attack - (1d20+11)[27] (threat on 30+, Confirm - (1d20+11)[21])
    • Damage - (1d8+14)[18], Critical - (1d8+14)[19].
    • If attack roll between 18 and 20 included: surge - (1d6)[3].

    If Babau goes down with that first attack, and surge was not necessary, use Mythic power to activate fleet charge, to move into I27 and attack the Schir:
    • Attack - (1d20+11)[14] (threat on 30+, Confirm - (1d20+11)[28])
    • Damage - (1d8+14)[20], Critical - (1d8+14)[19].

    Spoiler: Status, Round 4
    Show
    Irabeth
    Half-Orc Paladin 5 LG
    HP 60 / 60 Speed ft Init 1
    AC 23 Fort 8 Ref 4 Will 6
    CMB +13 BAB 5
    Radiance +13 (1d8+8, 19-20)
    Radiance (PA) +11 (1d8+14, 19-20)
    Heavy crossbow +7 (1d10, 19-20)
    Str 20 (7) Dex 12 (1) Con 14 (2) Wis 10 (0) Int 10 (0) Cha 14 (2)
    Last edited by WalkingTheShade; 2018-04-16 at 05:22 AM.
    'Jernau Gurgeh', the machine said, making a sighing noise, 'a guilty system recognises no innocents. … The very way you think places you amongst its enemies. … Prevarication will be more difficult than you might imagine; neutrality is probably impossible. You cannot choose not to have the politics you do; they are not some separate set of entities somehow detachable from the rest of your being; they are a function of your existence. I know that and they know that; you had better accept it.'

  9. - Top - End - #249
    Troll in the Playground
     
    PaladinGuy

    Join Date
    Nov 2013
    Location
    Texas
    Gender
    Male

    Default Re: Bink's WotR part 2: The Gray Garrison and beyond!

    For a heartbeat, Morevek's face reflects his abyssal heritage in its display of rage at the failure of his blade to find greater purchase; the next moment his icy calm returns. With a deliberate focus, the swordsman sends his blade darting toward the Schir before him once more.

    Spoiler: Actions
    Show
    Pretty sure Morevek can't get in position to do an awful lot right this second, so... plain ol' attack (plus Piranha Strike) on the Schir.

    If the Schir dies, Morevek will maneuver for position against the Babau. If he has sufficient movement to attempt Acrobatics to move through its square, he will do so (using his boots for +5) with roll: (1d20+15)[25]

    Attack: (1d20+11)[13]
    CC: (1d20+11)[17] for x2 on 29+
    Damage: (1d8+7)[8] cold iron/slashing plus (1d6)[3] negative energy damage plus Fort save vs DC 16 else 1 Str damage
    Crit damage: (1d8+7)[13] cold iron/slashing plus (1d6)[4] negative energy damage plus 1 Str damage if fort save failed above.

    AoO, if applicable:
    Attack: (1d20+11)[27]
    CC: (1d20+11)[29] for x2 on 29+
    Damage: (1d8+7)[9] cold iron/slashing plus (1d6)[6] negative energy damage plus Fort save vs DC 16 else 1 Str damage
    Crit damage: (1d8+7)[8] cold iron/slashing plus (1d6)[4] negative energy damage plus 1 Str damage if fort save failed above.

    Spoiler: Stats
    Show
    Morevek Balthissar
    M CG Tiefling Magus (Fiend Flayer, Kensai), VMC Rogue, Level 5, Init 5, HP 51/51, Speed 30
    AC 28, Touch 23, Flat-footed 18, CMD 22, Fort 7, Ref 8, Will 7, CMB +1, Base Attack Bonus 3
    Deadly, Masterwork, Cold Iron Katana Ranged+2 (1d8+Dex, 18-20/x2)
    Shortbow (Arrows, 20; Cold Iron Arrows, 20) Ranged (1d6-1, x3)
    (+4 Armor, +5 Dex, +1 Size, +1 Natural, +1 Deflect, +1 Misc)
    Abilities Str 6, Dex 20, Con 12, Int 20, Wis 12, Cha 8
    Condition Canny Defense: + 5 Dodge AC while armed with Katana and unarmored
    Mage Armor: +4 Armor, ~5 hours?
    Reduce Person: +2 Dex, -2 Str, Small size (+1 atk/AC), 45 rds remaining
    Protection from Evil: +1 Deflection (net) and Saves (net), ~5 minutes?
    Bless: +1 attack, +1 saves vs fear, Duration ???
    Daredevil Boots: +5 Acrobatics (if applicable)
    Chill Touch: ~4 attacks remaining
    Piranha Strike: -1 attack, +2 damage until next turn
    Lehasti Gesmeha and Azkin for Mummy's Mask
    Morevek for Wrath of the Righteous
    Janstina Silentall for Age of Worms

  10. - Top - End - #250
    Titan in the Playground
     
    Farmerbink's Avatar

    Join Date
    Nov 2013
    Location
    Texas, again!
    Gender
    Male

    Default Re: Bink's WotR part 2: The Gray Garrison and beyond!

    In a flurry of uncharacteristic violence, Elrembriel unleashes a pair of devastating spells, leaving visible damage on the wall behind the Babau, and not an awful lot left of the demon standing. Nonetheless, it is Irabeths's strike that finally well-and-truly does the demon in. With a final, shuddering breath, the infiltrator falls to the floor, its now mangled body lies still.

    Thanks to Filburn's matte-black blade, the Schir's blood begins to mingle with Waylan. Despite its best efforts, the demon is hopelessly outnumbered and surrounded. With a spiteful sneer, it turns to finish what it helped begin with Waylan. For a heart-stopping instant, it seems the fallen cleric is doomed, before Morevek is able to step in and intercede. His thin blade pierces through the Schir's heart, just before its halberd would likely have removed Waylan's head. The long-hafted blade clatters to the floor as the horned demon joins its companions in the void.

    Spoiler: OOC
    Show
    I'm unsure it's immediately relevant for your purposes, but these demons actually died. They were not summoned, but called, and as such have been destroyed rather than banished. Of course, the end result is messier, but it's much more final. Also, mechanically, the Schir planned to Coup-de-Grace Waylan. Morevek's AoO was the final blow that both sealed its fate and saved MuffinMan from having to roll a new character.

    The rest of the Garrison is still as you left it the day before- empty of additional threats, but full of work needing the attention of craftsmen and laborers. There remains no sign of the portal through which the first 6 Babau emerged and into which Aurora was taken. Feel free to RP as much of the cleanup as you are able. I will post the return journey to Defender's Heart once you're all ready.

  11. - Top - End - #251
    Firbolg in the Playground
     
    Gwynfrid's Avatar

    Join Date
    Apr 2009
    Location
    Ontario
    Gender
    Male

    Default Re: Bink's WotR part 2: The Gray Garrison and beyond!

    The rush of power recedes. Slowly, it leaves Elrembriel's drained body and mind. But the elf ignores it entirely, doesn't give herself time for feeling relief at this hair-thin victory. Instead, she falls to her knees next to the inert body of Waylan. "Don't die don't die don't die..." Frantically, she searches her belt pouch for a flask, opens it, and forces it between the priest's pale libs. The flow of blood on the ground near the dying man merges with that from her own wounds, but she's oblivious of her sorry state and pours the pale golden liquid until the last drop.

    Spoiler
    Show
    Potion of Cure Light Wounds (1d8+1)[5]
    If that's not enough, another one (1d8+1)[6]

  12. - Top - End - #252
    Ogre in the Playground
     
    ElfRangerGuy

    Join Date
    Nov 2013

    Default Re: Bink's WotR part 2: The Gray Garrison and beyond!

    *cough**cough* "ughn..." Waylan groans and then begins to stir weakly as the healing potion works its effects, stemming the flow of blood and returning some strength to his limbs. "We were- victorious?" he asks weakly, turning his head to survey the now-still battlefield. A wave of relief shoots through him at seeing the rest of his companions alive and well, and without even standing he fumbles for the holy symbol medallion about his neck and begins to pray.

    Once more from the hunt you bring us safe to hearth & home.
    Once more the darkness is turned away by the light of righteous communion.
    Erastil, we give you praise for the bounty of your blessings.
    Estig, we ask your favor in the hunts still yet to come.


    Spoiler: Channel Positive Energy
    Show
    whew, thanks JWallyR!

    Waylan is at 4/50 HP after the two healing potions (thanks!), so he will Channel Positive Energy twice three times for 3d6 HP each:
    (3d6)[10]
    (3d6)[8]
    15 (rolled in OOC)
    Last edited by MuffinMan; 2018-04-21 at 07:50 PM.
    Spoiler: Active characters
    Show
    Waylan, Kestros and Auspice (Wrath of the Righteous)


    Lydia (Age of Worms - loot tracking)

  13. - Top - End - #253
    Firbolg in the Playground
     
    NecromancerGuy

    Join Date
    Oct 2013
    Location
    USA
    Gender
    Male

    Default Re: Bink's WotR part 2: The Gray Garrison and beyond!

    Filburn steps back, shaking his head and looking at the carnage around him with a look of confusion and frustration. Without realizing how badly Waylan was hurt he splutters, "What in the name of all that is good was that? You all started speaking in gibberish and making no sense at all! It's bad enough for me to be hearing things, but we weren't fighting as well as we could have! Waylan could have...Waylan?" Looking at the cleric as the half-elf channels he realizes how close his ally came to death and leans down. "Here let me help...um...what?" he looks at the black blade, still in his hand, and bares his teeth at the blade. "What do you mean, I can't do that anymore? Of course I can! It's just a matter of the right rhythm and pitch...and...why can't I remember it?"

    Stepping back he flicks the demon blood off his blade and sheathes it, muttering to himself as he looks about him with a lost expression. "Friends, I don't know what is happening with me, but I am sorry...I think I need some help..." he trails off, unsure how to continue to express the inexplicable changes that seem to have happened to him overnight.

    Spoiler: Mechanics
    Show
    Filburn tried to cast a healing spell, but they are not on the Arcanist spell list, so he can't. Waylan's channels healed him to full.

    Spoiler: OoC
    Show
    Filburn is confused by the significant mechanical changes that he has undergone. I think the best explanation is a combination of his Black Blade exerting influences on him and something like PTSD. I will continue to have him sort of work through his changes as we continue to play, but I would appreciate anyone who wants to help with the roleplaying!

    When he realizes that he is standing there and mostly useless Filburn begins to search the bodies of the fallen demons. Pausing a moment he says, "These demons - their bodies are still here. Were they somehow called like those last night? Usually summoned outsiders disappear when defeated..."

    After finishing a cursory search of the foul creatures he begins looking around the rest of the garrison, hoping to find any other threats before they can hurt anyone else. Finding nothing to threaten the artisans outside he calls them in and begins showing them the work that needs to be done, though his voice lacks much of the confidence and forcefulness it used to have.

  14. - Top - End - #254
    Firbolg in the Playground
     
    Gwynfrid's Avatar

    Join Date
    Apr 2009
    Location
    Ontario
    Gender
    Male

    Default Re: Bink's WotR part 2: The Gray Garrison and beyond!

    The young elf lets the holy energy of Erastil's healing wash all over her body. Her breath slows down, as her shaking body reverts to a calmer state. "I'm so glad you're still among us, Waylan! What a scary battle! And thank you for all the healing. If something else happens, I don't want to face it as we're beaten up..."

    She turns to Filburn and responds with a bit of an academic lecture, delivered in a tone hinting at formal education on these otherworldly matters. "Indeed, these demons died for real. That's why there are bodies left behind: Had they been summoned from the Outer Planes, they would have vanished when we put them down, and simply reappeared at their place of origin. Nothing like this happened here. So, it means they came here through an opening between the Material Plan and the Abyss."

    Next, she mutters something about presenting themselves properly to the world, and begins a series of castings as she gestures to her clothes, hair, and equipment, before she turns her magic to her companions. Soon enough, the traces of the brutal fight go away, the dried blood cleaned up, the dirt and sweat washed away. "There. I knew there would be some house-cleaning today, but not that it would begin with our faces."

    Finally, she casts her magic detection cantrip and carefully looks over the demons' bodies. Then, she goes upstairs to investigate whatever it was this band was after.

    Spoiler
    Show
    (Now at full hp after Waylan's channeling.
    1) Knowledge(Planes) (1d20+13)[17] - is there anything else she knows that might be useful about these demons and how they came here?
    2) Prestidigitation used for cleanup purposes, as much as is necessary.
    3) Detect Magic over the demons, then over the room they were ransacking upstairs. If necessary, Perception (rolled 17 in OOC)
    Last edited by Gwynfrid; 2018-04-23 at 02:02 PM.

  15. - Top - End - #255
    Ogre in the Playground
     
    ElfRangerGuy

    Join Date
    Nov 2013

    Default Re: Bink's WotR part 2: The Gray Garrison and beyond!

    Waylan bows his thanks to Elrembriel for her ministrations as the the grime of battle sloughs off the party. After helping some of craftsmen find places to begin work on restoring the temple, his attention returns to something Filburn had said.

    Quote Originally Posted by DarkOne7141981 View Post
    Stepping back he flicks the demon blood off his blade and sheathes it, muttering to himself as he looks about him with a lost expression. "Friends, I don't know what is happening with me, but I am sorry...I think I need some help..." he trails off, unsure how to continue to express the inexplicable changes that seem to have happened to him overnight.
    "My friend, what is it that troubles you?" Waylan asks in a soft voice after drawing Filburn a few paces away from the others. "I have noticed you becoming more distracted of late, more worried - even conversing with voices that no one else can hear! Are you well? Is this something to do with the Wardstone, and the divine vision we received? If you will tell me your symptoms, I will not rest until I have beseeched Erastil for a cure!"
    Spoiler: Active characters
    Show
    Waylan, Kestros and Auspice (Wrath of the Righteous)


    Lydia (Age of Worms - loot tracking)

  16. - Top - End - #256
    Troll in the Playground
     
    PaladinGuy

    Join Date
    Nov 2013
    Location
    Texas
    Gender
    Male

    Default Re: Bink's WotR part 2: The Gray Garrison and beyond!

    Morevek relaxes from the sudden, desperate thrust of his blade that ended the threat against his helpless ally. Eyebrows furrowed in concern for the cleric, he glides back to give space to his companions better prepared to aid Waylan in his time of need.

    Quote Originally Posted by MuffinMan View Post
    "We were- victorious?"
    "So it seems." murmurs Morevek softly.

    Quote Originally Posted by DarkOne7141981 View Post
    "Friends, I don't know what is happening with me, but I am sorry...I think I need some help..."
    Morevek's raised eyebrow gives evidence to his concern and confusion at his fellow swordsman's plight. "I..." the trace of hesitation and uncertainty which had been absent from his speech for the greater part of the day creeps into the tiefling's voice. "...I doubt that any of us truly... grasp the entirety of what has happened in this place. I too feel... different, though less so it seems than you do." The swordsman lapses into sudden silence.

    As the conversation wanes, Morevek creeps off to examine the rest of the temple for any hint of hidden danger before lending his aid to the craftsmen who begin the work of repairing its most glaring desecrations.
    Lehasti Gesmeha and Azkin for Mummy's Mask
    Morevek for Wrath of the Righteous
    Janstina Silentall for Age of Worms

  17. - Top - End - #257
    Ogre in the Playground
     
    ElfRangerGuy

    Join Date
    Nov 2013

    Default Re: Bink's WotR part 2: The Gray Garrison and beyond!

    Quote Originally Posted by Farmerbink View Post
    The party begins to descend, past the dented helmets, the pair of deceased combatants in the erstwhile museum, and finally find themselves at the entrance to the garrison. Just as they're about to leave, passing the deceased and mangled form of the man who until recently was the prelate of Kenabres, Hulrun Shappok, Crel and the others arrive, with Waylan's mount in tow.
    One he's finished conversing with Filburn, Waylan turns his attention to the group of craftsmen and laborers who have accompanied them from defenders heart. His first instructions to the men are to dig individual graves for the bodies of all the deceased, even those men whose bodies were somehow twisted into demonic forms, like Hulrun. "Alas, the poor souls - it was not their sins that brought such fate upon them. We honor their memory by consecrating their spirits to the gods. Gather 'round and pray with me, my friends. Erastil, Iomedae - into your hands we commend the souls of these brave men..." He leads the group in a short but complete burial service for all of the human fallen.
    Spoiler: Active characters
    Show
    Waylan, Kestros and Auspice (Wrath of the Righteous)


    Lydia (Age of Worms - loot tracking)

  18. - Top - End - #258
    Firbolg in the Playground
     
    NecromancerGuy

    Join Date
    Oct 2013
    Location
    USA
    Gender
    Male

    Default Re: Bink's WotR part 2: The Gray Garrison and beyond!

    Filburn looks at Waylan and Morevek with wide eyes. "I don't know! That's part of the problem! But I do hear a voice - the sword's - and it is distracting and confusing. Nothing it says frightens me, exactly, but when I try to use the tricks I have learned over the years they come out...different...and now is not the time for me to drag our company down with problems. We have powerful enemies arrayed against us and I don't want to be the weak-link," he says, frustration coloring his voice as he drops to his knees dejectedly. "I mean, what are we supposed to do if I cannot understand you all during battle? What does that even mean? Am I going crazy?"

    As the others begin the work to clear out the building Filburn rises and does his part to help, silently carrying bodies to graves, dragging destroyed furniture and decorations outside, and making use of his strong arms to work at the various tasks at hand. "If I am going to go insane, at least I can do some small good in the meanwhile..." he mutters as he moves to join the prayers around the gravesites as Waylan performs the burial service.

  19. - Top - End - #259
    Firbolg in the Playground
     
    Gwynfrid's Avatar

    Join Date
    Apr 2009
    Location
    Ontario
    Gender
    Male

    Default Re: Bink's WotR part 2: The Gray Garrison and beyond!

    The overpowering surge of magic has now left Elrembriel's slender body, leaving her physically and mentally drained, but her spirit is one of resolve, tinged with a tiny bit of something unusual for her - pride. I called on the great warrior goddess for help, and she fulfilled her promise to me. It is with that inner strength that she steps in to help the crew with cleaning and restoration efforts throughout the day. Workers grow used to hearing her high-pitched voice going from room to room, whispering words of magic that cleanse grime off walls and repair small objects... And when her magic isn't enough, she lends her modest physical abilities to the collective effort.

    Spoiler
    Show
    She prepared Prestidigitation and Mending cantrips, and she's going to use them as many times as makes sense.


    When Waylan conducts a service to honor the dead, she stands silent at the back, listening to the prayers, and finding in Waylan's faith an echo of her own silent, personal dialog with Iomedae.

    The funeral concluded, Elrembriel comes to talk to Filburn. "My friend, I believe we have all undergone an extraordinary transformation, when we destroyed the Wardstone. I found magic I never had in me before. For you... You were bestowed this sentient sword. Likewise, I hadn't ever heard of such a weapon, until my new magic came to me, and gave me this knowledge. It is partial, however, and I think there will still be more to discover when you use it. Tell me... Did it speak to you? In this strange language we heard you utter?"

  20. - Top - End - #260
    Titan in the Playground
     
    Farmerbink's Avatar

    Join Date
    Nov 2013
    Location
    Texas, again!
    Gender
    Male

    Default Re: Bink's WotR part 2: The Gray Garrison and beyond!

    As the champions work throughout the citadel, side by side with refugees and more experienced laborers, the garrison quickly begins to take on some semblance of what might be called former glory. Though never much on the eyes, it's clear that the structure is both a serviceable staging area and bastion of the crusaders that once protected a much smaller fort where Kenabres now stands- well, mostly. Inelegant and practical- much as its benefactor would have wanted.

    The cleansed shrine and temple provide everyone gathered an opportunity to pause and reflect, in a space somehow both bold and humbling. The museum, though its contents may never be fully recovered, at least serves as a quiet reminder that there was once much to proudly display for the people of this city. Even the repaired helms, now flanking the entrance to the innermost sanctum give the place a quiet resolve. They watch with eyeless openings as anyone climbs the stairs, silently judging the worthiness of any would-be supplicant. The simple graves stand out the small, otherwise nondescript yard. Nonetheless, their presence will be a permanent reminder of some fragment of the cost to repel the invaders.

    Little by little, as a lengthy day wanes, the heroes find themselves oddly comfortable in the squat garrison. There is a strength to it, previously masked by the demonic cultist's befoulment. The place is once more a quiet beacon, now more prominent on the skyline in the wake of the cathedral's destruction. As they finish their work, the heroes take careful effort to lock the primary doors before returning with the carpenters and masons to Defender's Heart.

    The journey is uneventful, but unusually uplifting. Though none are without fatigue for the labors of the day, and several are plagued by prying thoughts and concerns, the day has been a good one. The work has been good work, if anything the more appreciated for its intensity. It is a weary but rightfully proud band that approaches the watchmen of the repurposed inn, scant minutes before twilight descends properly into night.

  21. - Top - End - #261
    Ogre in the Playground
     
    ElfRangerGuy

    Join Date
    Nov 2013

    Default Re: Bink's WotR part 2: The Gray Garrison and beyond!

    On reaching the threshold of Defender's Heart, Waylan splashes the remnants of his waterskin over his face and neck and sighs with relief at the sensation. "It was well done, my friends, and I know the goddess will look kindly on our efforts! Thank you for your help today." He bids farewell to the larger group of craftsmen and laborers before drawing the rest of the party aside, near to the chapel.

    "And now, shall we return to tell Master Orlun of our efforts? He will surely want to know that the Wardstone has been destroyed and that the gathering of crusaders is safe. And perhaps also it is time to prepare for the arrival of the demoness, Vorlesh: the missive from Minagho mentioned that she would be returning to Kenabres once she had acquired the Nahyndrian crystal. If she's unaware that the wardstone has been destroyed, it would not surprise me if the Garrison were the first place she looked."

    Spoiler: OOC: Historical context
    Show
    Did a bit of digging to refresh myself on the context around the Gray Garrison mission - found these posts to be the most relevant (from the part 1 thread):
    http://www.giantitp.com/forums/shows...postcount=1212
    http://www.giantitp.com/forums/shows...postcount=1266
    Last edited by MuffinMan; 2018-05-22 at 06:39 PM.
    Spoiler: Active characters
    Show
    Waylan, Kestros and Auspice (Wrath of the Righteous)


    Lydia (Age of Worms - loot tracking)

  22. - Top - End - #262
    Firbolg in the Playground
     
    Gwynfrid's Avatar

    Join Date
    Apr 2009
    Location
    Ontario
    Gender
    Male

    Default Re: Bink's WotR part 2: The Gray Garrison and beyond!

    "Oh, but she is aware, Waylan! She most definitely is." The elf girl looks at her friend with a puzzled expression. "Perhaps you didn't have the same vision as mine? I mean, when Filburn destroyed the Wardstone..." She grimaces at the memory of the hatred in the demon woman's face. "She said our actions only delayed our kind's extinction! And then... Aurora..." The tears come back, but Elrembriel swiftly wipes them off her delicate face. She wouldn't want me to fall apart every time I think of her.

    "So, Vorlesh saw what we did. She's the one who sent us those six babau demons in retaliation. There's no hope we can surprise her with an ambush. In fact, we'll be lucky if she doesn't seek us out, meaning revenge! Now, of course, in the end it means I agree with you: We should prepare for her to come and strike at us; or, perhaps, to send some minions after us."

    Spoiler: reference
    Show
    http://www.giantitp.com/forums/showsinglepost.php?p=22728645&postcount=155

  23. - Top - End - #263
    Ogre in the Playground
     
    ElfRangerGuy

    Join Date
    Nov 2013

    Default Re: Bink's WotR part 2: The Gray Garrison and beyond!

    A sudden burst of recognition comes over Waylan's face, following quickly by a flush of embarrassment. "Oh, yes, ah- of course! Vorlesh was the demoness who assaulted us within the Garrison itself. I had misremembered and thought it was- well, no matter. Yes, she knows of our deeds, sure enough, and rightfully so!" His left hand tightens into a fist around an imaginary bow stave, hard enough to make the knuckles stand out stark and pale against his weatherbeaten skin. "But enough of cowering and preparing - is there nothing we can do in the meantime to set back the demons' plans even further? To strike the first blow, for once?"

    Spoiler: OOC: Character development
    Show
    It just occurred to me that it might be interesting to RP Waylan's "Heathen Slayer" epic feat, personality-wise, as a gradual transition from his pacifist nature to a more martial, militant attitude. We'll see how it goes!
    Last edited by MuffinMan; 2018-05-24 at 06:12 PM.
    Spoiler: Active characters
    Show
    Waylan, Kestros and Auspice (Wrath of the Righteous)


    Lydia (Age of Worms - loot tracking)

  24. - Top - End - #264
    Ogre in the Playground
     
    WalkingTheShade's Avatar

    Join Date
    Mar 2013
    Location
    Smelly cheese land

    Default Re: Bink's WotR part 2: The Gray Garrison and beyond!

    After the fight, Irabeth kept her weapon in hand, ready for any enemy reinforcements. She then left her companions to their talk. As she went around the premises, ensuring nothing more was lurking, she felt some vague sense of unsatisfaction.

    When the graves are dug, Irabeth removes part of the armor and puts down her weapons. She grabs a shovel and starts digging with enthusiasm bordering on obsession, hoping to wash out her overflowing nervous energies. Laborers have to come stop her when they realize enough holes have been dug. She drops her shovel, covered in dirt and sweat, that sense of unsatisfaction still with her.

    As Waylan conducts his service, she stands some distance away, cleaning up and redonning her gear. "That fight is not over. It never is," she mumbles to herself.



    Back in front of Defender's Heart, Irabeth gives a long look at a statue of Iomedae nearby. Finally, she takes her eyes off it and walks up to Waylan. Irabeth catches the last of what the priest says. "I, too, am tired of acting as a sitting duck. If you have an idea, Waylan, I'm with you. Aurora... We shouldn't cling to such a slim hope, but Aurora might still be alive." Irabeth uncounsciously brings her hand to Radiance's hilt. "If so, any delay on our part puts her..." Many images come to Irabeth's mind, but she fights them back with a shake of her head. "If so, any delay is another small treason of our responsibility to her."

    "I have no idea where to start looking for her, but taking the fight to the enemy may yield intelligence." Or, and Irabeth feels guilty even thinking it, it might give them an incentive to use Aurora as a hostage, giving us an idea whether she's alive.

    Spoiler: OOC
    Show
    Ready to move on. Ready to break more demon skulls too.

    I changed Irabeth's speech color. The previous one was too clear and not as legible as I'd like.
    'Jernau Gurgeh', the machine said, making a sighing noise, 'a guilty system recognises no innocents. … The very way you think places you amongst its enemies. … Prevarication will be more difficult than you might imagine; neutrality is probably impossible. You cannot choose not to have the politics you do; they are not some separate set of entities somehow detachable from the rest of your being; they are a function of your existence. I know that and they know that; you had better accept it.'

  25. - Top - End - #265
    Firbolg in the Playground
     
    NecromancerGuy

    Join Date
    Oct 2013
    Location
    USA
    Gender
    Male

    Default Re: Bink's WotR part 2: The Gray Garrison and beyond!

    "No! What do you mean? All of you started speaking and yelling in a foreign tongue - I didn't do anything different...did I?" Filburn replies to Waylan and Elrembriel, his confusion evident as he tries to explain the strange experience. As the party works throughout the day and travels back to safety that afternoon he explains the symptoms of his strange affliction to them both in hushed tones, trying to tell them everything he has noticed. "From the moment we began the fight I couldn't understand any of you, but Baerlyon - that's what the voice calls itself - was still clear and understandable. It is very distracting, but seems to be tactically clever enough, and it has helped me to use some magic I wasn't even aware of before. I think I will need to take some notes on this, though...the magic is unfamiliar to me..."

    Spoiler: OoC
    Show
    Filburn will describe the effects of his Tongues Curse (from VMC Oracle) and the interactions he has with his black blade. So far the sword has not explicitly explained its motives - which largely involve becoming an artifact-level power on its own and to become a (friendly) competitor with Radiance in taking the battle to the demons. It retains Filburn's alignment, but is whole-heartedly opposed to Abyssal forces invading and will remain a foe of the demons even if Filburn struggles to remain Lawful Good for any reason. Also, Filburn mechanically needs to start maintaining a spellbook, so the mechanics of how his magic is working differently - still exploiting magic, as an Arcanist does, but not a truly spontaneous caster like a Bard - will be described too.

    I think it would be best if the mechanical realizations of these changes are slow - it makes sense for Waylan or Elrembriel to recognize the effects of an Oracular Curse, for example, and possibly a Black Blade (though intelligent weapons are more common than Black Blades, even as rare as they are...), but not everything immediately.

    As he reaches the end of his explanations, Filburn notes the brooding looks Irabeth wears on her face. Excusing himself from the others, the half-elf quietly approaches the paladin and says, "I always respected Aurora and the greater paladin community. Though I am not now, and likely never will be, worthy of such a mantel, you can trust me to do my best to aid you in your efforts to uphold your vows. It is good that you can wield Radiance in Aurora's stead - we will have need of it's power in the days to come..." With a scowl he glares at his scabbard, muttering at it in annoyance as his own blade seems to speak to him alone.

    Spoiler: OoC
    Show
    Filburn was the squire of a Hellknight and has intervened when Aurora's rage threatened to overwhelm her and possibly place her status as a paladin in jeopardy. Irabeth may not need such assistance, but Filburn is willing to be the one to perform evil acts - if necessary - to prevent a paladin from having to perform them. It is a complicated bit of character that I can probably explain better in the Google Hangouts if we want to discuss that.

    Of course if Irabeth doesn't need that sort of...aid...then Filburn will likely tend to try and stay on the side of good more anyway. Please do not feel any pressure to roleplay her in a particular way because I have played him in such a way, WalkingTheShade.


    At the mention of Filburn's destructive act and its calamitous results the half-elf winces visibly. Covering his ears and closing his eyes, he mutters, "Ooooh...let's not talk about that too much, please. If Irabeth did not tell him yesterday, we can do so now, but please don't remind me of all that..." As his words fall on deaf ears he shakes his head and tries to steel himself for more conversation. At the mention of ambush and surprise, he perks up. "Just because an enemy expects us to still live does not mean we cannot surprise the she-demon and her minions. It just means we have to try and get ahead of her. We know where she was headed, and she will need to learn more about what happened after the portal collapsed, so we know where she is likely to go now. The next step is to decide how we plan to set our own trap..."

  26. - Top - End - #266
    Ogre in the Playground
     
    ElfRangerGuy

    Join Date
    Nov 2013

    Default Re: Bink's WotR part 2: The Gray Garrison and beyond!

    Quote Originally Posted by DarkOne7141981 View Post
    "No! What do you mean? All of you started speaking and yelling in a foreign tongue - I didn't do anything different...did I?" Filburn replies to Waylan and Elrembriel, his confusion evident as he tries to explain the strange experience. As the party works throughout the day and travels back to safety that afternoon he explains the symptoms of his strange affliction to them both in hushed tones, trying to tell them everything he has noticed.
    "Hearing our voices in foreign tongues, and a voice that only you can hear? Curious... I wonder if-? But no, it may just be an aftereffect of the Wardstone's magic... No reason to reach for hasty conclusions..." Waylan's voice trails off as the priest becomes lost in thought, slowly pondering the significance of Filburn's symptoms.

    Quote Originally Posted by DarkOne7141981 View Post
    "Just because an enemy expects us to still live does not mean we cannot surprise the she-demon and her minions. It just means we have to try and get ahead of her. We know where she was headed, and she will need to learn more about what happened after the portal collapsed, so we know where she is likely to go now. The next step is to decide how we plan to set our own trap..."
    "I agree, my friend," Waylan nods, "but unfortunately I still possess little intuition for warfare or strategy - my only thought is to proceed to where we know Vorlesh will be and deal with whatever we find. I will yield to your more experienced opinions, however." He acknowledges the former squire, the paladin, and the arcane swordsman before an unavoidable yawn breaks his composure. "But surely such talk can wait until tomorrow morning! I will go to the mess hall to say a blessing over the evening meal, and then to bed. Join me, if you desire."
    Spoiler: Active characters
    Show
    Waylan, Kestros and Auspice (Wrath of the Righteous)


    Lydia (Age of Worms - loot tracking)

  27. - Top - End - #267
    Firbolg in the Playground
     
    Gwynfrid's Avatar

    Join Date
    Apr 2009
    Location
    Ontario
    Gender
    Male

    Default Re: Bink's WotR part 2: The Gray Garrison and beyond!

    Filburn's explanation of what went on sends Elrembriel on a complicated train of thought. "So this sword came into being because of the explosion... At the same time we all were changed in profound ways. For all of us a blessing, but also a curse... More so in your case, dear Filburn. This is scary..."

    She pauses to reflect for a good minute, head down, her long white hair hiding most of her face's soft features, deep in thought. She looks up, the crisp blue eyes sharp, the voice firm as she scans her friends' faces.

    "We have no choice. We must take the curse together with the blessing, and make the best of it. Fate has decreed it will be us against the Abyssal hordes. We were given these powers by the gods so we have a chance to win! And we must pay the price that comes with that power."

    "This doesn't mean we don't try to soften the cost. Maybe we can learn this mysterious language of your sword's, Filburn? At least so we can understand you in combat?"
    She frowns, trying to remember the strange words the half-elf had been uttering during the fight. "If I could start by guessing what language that is... Can you speak any if it now, Filburn? Or did the words escape your mind when you sheathed your blade?"

    Spoiler
    Show
    Would some Knowledge check allow her to identify that tongue? Or Linguistics? (But she's untraine din that).

  28. - Top - End - #268
    Firbolg in the Playground
     
    NecromancerGuy

    Join Date
    Oct 2013
    Location
    USA
    Gender
    Male

    Default Re: Bink's WotR part 2: The Gray Garrison and beyond!

    Filburn looks at Waylan and Elrembriel as they discuss the strange tongue he spoke with doubt on his face. "Well, I don't know about a curse or not - I have only heard dribbles about magic and powers like that - but I think I can try to remember what I said..." After a moment he speaks, the language as harsh and guttural as elvish is lyrical and flowing...

    Spoiler: Aklo
    Show
    "I said, 'Careful! They are teleporting to our back line! Stop them! Protect the wizard!' when the demons began blinking after you, Elrembriel. Then I remember saying something like, 'Waylan! Someone get the demons off him!' when they suddenly turned on Waylan. Does this help? Does any of this make any sense to anyone else?"

    As he sees the blank, uncomprehending stares of his allies, Filburn seems to listen as he speaks before jerking upright suddenly. "I was doing it again, wasn't I? Speaking entirely in that other language...Oh gods, what is happening to me? I didn't even realize!"

    Looking down at his scabbard he frowns, tilting his head as if listening. "Well great! I'm glad you can understand me, Baerlyon, but I am not even sure you really exist...Well, fine! You say you exist, but that doesn't really prove much does it..." he mutters, frustration obvious as he begins arguing with the voice only he can hear and unconsciously begins ignoring his friends as he does.


    "We can try and arrange for traps of some kind at the garrison, but that is certainly work for tomorrow at the earliest. I have to take some time and get my thoughts in order tonight, but I will be ready in the morning...Goodnight, everyone," Filburn says as he excuses himself once the party reaches safety again. He spends the night in study, collecting notes and putting them in a journal (spellbook), and finally in prayer. Without much experience to guide him and confused on even what to say, his words are spoken with fervent passion that often devolves into desperate, wordless murmurs. It is late before the half-elf makes his way to his cot, but once there he collapses in exhaustion and sleeps deeply in spite of his nightmares.

  29. - Top - End - #269
    Ogre in the Playground
     
    WalkingTheShade's Avatar

    Join Date
    Mar 2013
    Location
    Smelly cheese land

    Default Re: Bink's WotR part 2: The Gray Garrison and beyond!

    Quote Originally Posted by DarkOne7141981 View Post
    "We can try and arrange for traps of some kind at the garrison, but that is certainly work for tomorrow at the earliest. I have to take some time and get my thoughts in order tonight, but I will be ready in the morning...Goodnight, everyone,"
    "An ambush?... then an ambush it'll be." All enthusiasm has left Irabeth's voice.

    When Fillburn turns his back to them, Irabeth's face contracts in concentration.

    Spoiler: OOC
    Show
    Casting Detect evil on Filburn and the sword.

    Once Filburn is away, she turns to the others. "So this sword of his was brought in by the explosion, right? It stands to reason it was brought from somewhere, not just forged out of thin air. And the blade brings a curse? With the Worldwound so close, how can we trust it and the curse it brings don't both come from the Abyss?"

    Spoiler: OOC
    Show
    Not trying to trigger conflict. Only asking for RP purposes, since the answer to that last question is obviously: "We have no way to know". (Barring any divination spell I don't know about.)

    However, it seems normal to be at least a bit suspicious here.
    'Jernau Gurgeh', the machine said, making a sighing noise, 'a guilty system recognises no innocents. … The very way you think places you amongst its enemies. … Prevarication will be more difficult than you might imagine; neutrality is probably impossible. You cannot choose not to have the politics you do; they are not some separate set of entities somehow detachable from the rest of your being; they are a function of your existence. I know that and they know that; you had better accept it.'

  30. - Top - End - #270
    Firbolg in the Playground
     
    Gwynfrid's Avatar

    Join Date
    Apr 2009
    Location
    Ontario
    Gender
    Male

    Default Re: Bink's WotR part 2: The Gray Garrison and beyond!

    Quote Originally Posted by DarkOne7141981 View Post
    After a moment he speaks, the language as harsh and guttural as elvish is lyrical and flowing...
    Elrembriel sighs. "There's nothing for it. These words are completely alien... It seems, however, that you can speak it also in normal life, not just the midst of a fight for your life and ours. This is encouraging: With work, I may eventually be able to learn it, so we aren't cut off from you during battle."

    Spoiler: OOC
    Show
    The suggested plan is for Filburn and Elrembriel to spend a bit of time working on this every day. She'll eventually pick up the language. Mechanically, it's 1 point in Linguistics next level.


    Quote Originally Posted by WalkingTheShade View Post
    "An ambush?... then an ambush it'll be." All enthusiasm has left Irabeth's voice.
    "I can't say I relish the prospect, either. An ambush against enemies that can travel through dimensions at will..." She winces. "I wish there was a better plan, one that lets us attack rather than defend. Unfortunately, we don't have much intelligence of what they might do next - these documents we found in the Garrison indicated they knew more about our forces' positions than us about theirs."

    Quote Originally Posted by WalkingTheShade View Post
    Once Filburn is away, she turns to the others. "So this sword of his was brought in by the explosion, right? It stands to reason it was brought from somewhere, not just forged out of thin air. And the blade brings a curse? With the Worldwound so close, how can we trust it and the curse it brings don't both come from the Abyss?"
    "I think your caution is reasonable. Even though we were all transformed in strange ways... I will need time to be sure that I can remain in control of this unbelievable surging magic I can feel at times..." As if she suddenly remembered something both important and embarrassing, Elrembriel's pale cheeks turn a deep shade of red, a change that makes the ominous, charred mark on her face even more prominent. What if she checks me out for taint as well?

    Spoiler: Reminder
    Show
    From Elrembriel's physical description: "Her delicate facial features and slim elf ears would be considered very beautiful by some, but they are unfortunately marred with a frightful scar on her right cheek, looking like burned flesh, but with very sharply defined lines in the shape of a demonic claw."

    She hasn't explained this to her comrades yet, and it is obviously a painful subject. She hinted at being arrested by Kenabres' authorities when she first arrived in the city, an event which had to do with this scar.
    Last edited by Gwynfrid; 2018-06-11 at 09:02 PM.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •