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  1. - Top - End - #1
    Pixie in the Playground
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    Default [Star Trek Adventures] USS Von Klitzing OOC

    Welcome, all! Let's begin the voyages of the Von Klitzing.

    Two weeks into its voyage, the Von Klitzing has been assigned to take readings on a flare star. This is a normally-dim and cool red dwarf that experiences occasional bursts of luminosity. Observing the event, and scanning it with the ship's extremely powerful sensors, could shed new light on the Federation's understanding of how and why these events occur - and help to protect Federation starships and colonies from their dangers.

    Currently, the Von Klitzing is approaching the target system. In order to get the right readings, you'll have to get in relatively close during a flare event, which should occur within an hour according to preliminary calculations. However, the radiation spikes and magnetic field disruptions that occur during the mass flare could cause damage to the Von Klitzing or her crew. In order to get the best possible data safely, you'll need a good plan.


    IC Thread
    Last edited by Sir Shameful; 2017-09-29 at 05:15 PM.

  2. - Top - End - #2
    Pixie in the Playground
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    Default Re: [Star Trek Adventures] USS Von Klitzing OOC

    Let me know what color you'd like to use for your characters' speech, and I'll add it to the table.
    Please also post your sheets below.

    Player Name Character Name Speech Color
    EarthenRite Captain Tobin Etahn
    Anyr Chief Medical Officer Kaiya Randin
    Ascension Chief Engineer Regh bav Negrand
    spinningdice Executive Officer Zhalia Ravaki
    whoiam Science Officer T'Loran
    Last edited by Sir Shameful; 2017-09-29 at 05:03 PM.

  3. - Top - End - #3
    Bugbear in the Playground
     
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    Default Re: [Star Trek Adventures] USS Von Klitzing OOC

    It feels good to say once again I shall be speaking in maroon

    Spoiler: Captain Tobin Etahn
    Show

    Tobin Etahn, Captain
    Joined Trill from the Trill Homeworld

    Control 12
    Daring 8
    Fitness 9
    Insight 9
    Presence 10
    Reason 8

    Command 4 (inspiration, diplomacy)
    Conn 3
    Engineering 1
    Security 2
    Science 4 (linguistics, astronomy, cultural studies)
    Medicine 2 (emergency medicine)

    Stress - 11
    Damage Bonus - 2

    Tobin Vor'el was inducted into the program designed to join him with a symbiote nearly from birth. He grew up in a fairly normal Trill training program, learning math and science as well as the arts and leadership. As a young man, he was instilled with the belief that he owed it to his people to live life to the fullest and experience everything possible for the benefit of the symbiote. He was joined, acquiring the name Tobin Etahn.

    The Etahn symbiote had numerous incarnations but the most recent were Zala, a leader in biotechnology; Rodan, a head researcher for infectious disease on the homeworld; and most recently Barlet, an agricultural innovator. Tobin will be bringing the symbiote for the first time through Starfleet.

    At the academy, Tobin excelled in diplomatic relations, working through numerous holographic recreations of tense situations, learning the value of cool heads and nonviolence. It was this skill that saw him towards the command track and his posting on the starship USS Jonas Salk, a ship offering relief to the Katarl sector. There, he found himself approached by members of a crime syndicate looking to acquire medicines for black market sale. He immediately reported this to his superiors, even though he knew that others on the crew had accepted the syndicate's offer. There were some court martials, but the value of doing what was right was more important.

    His first command brought him to deep space aboard the USS Cassini for reconaissance and exploration. It was during a first contact situation that Tobin encountered a race of efflorescing bacteria who communicated through forming symbolic patterns on surfaces. Through intense study, he was able to determine the alien language, and discover that the just-post-warp culture also present on the planet were harming the bacteria through improper shielding techniques. The bacteria revealed themselves to have been assisting in secret the planet's other culture in their efforts towards space flight.

    Values: Live life to the fullest, Do what is right no matter the cost, Insatiable curiousity, Driven to ease suffering

    Talents: Joined Trill, Defuse the Tension, Intense Scrutiny, Supervisor
    Last edited by EarthenRite; 2017-09-30 at 02:35 PM.

  4. - Top - End - #4
    Troll in the Playground
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    Default Re: [Star Trek Adventures] USS Von Klitzing OOC

    Spoiler: Kaiya Randin
    Show

    Name: Kaiya Randin
    Species: Betazoid
    Rank: Lieutenant Commander
    Environment: Isolated Colony
    Upbringing: Science & Technology
    Assignment: Chief Medical Officer

    Background: Kaiya was born on the cutting edge. She spent her childhood on a Betazoid scientific outpost, where her parents studied rare bacteria. She was constantly surrounded by intelligent, inquisitive (and telepathic) academics. It's no surprise that she soon caught the science bug too. Enlisting in Starfleet was a natural next step for the increasingly restless girl. Her early Academy days were marred by the culture shock of being around non-telepathic people. But once Kaiya adapted to that, she had a wonderful time. She happily honed her aptitude for medicine, science and self defence. The latter was a promise to her parents. They wanted their daughter to be safe.

    That extra practice would come in very handy. During a training expedition to a supposedly safe planet, some previously unknown (and angry) natives made themselves very known indeed. Kaiya's phaser skills and medical knowledge helped to ensure that the cadets escaped without casualties. This earned her a special commendation; And the attention of a respected Betazoid officer. Commander Teyala Veck took the youngster under her wing. For a while, Kaiya served as her assistant, pilot, and general helper. Their professional relationship developed into a friendship that lasts to this day. Kaiya owes a great deal to the guidance of her family and teachers. Thanks to them (and a lot of hard work), she's risen steadily through the Starfleet ranks. Now Lieutenant Commander Kaiya Randin stands ready to become Chief Medical Officer of a brand new ship. She relishes the challenge ahead...

    Attributes:
    Control 9
    Daring 9
    Fitness 9
    Insight 10
    Presence 9
    Reason 10

    Disciplines:
    Command 2
    Conn 2
    Engineering 1
    Medicine 5
    Science 3
    Security 3

    Traits: Betazoid
    Talents: Doctor’s Orders; Quick Study; Telepath; Tough
    Values: Attentive student; Body and mind alike must be healthy; Honesty is the best policy; 'Peaceful' doesn't imply 'helpless'
    Foci: Composure; Hand Phasers; Psychiatry; Small Craft; Surgery; Survival

    Stress: 12
    Damage Bonus: 3


    Kaiya will speak in blue.

  5. - Top - End - #5
    Ogre in the Playground
     
    WhiteWizardGirl

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    Default Re: [Star Trek Adventures] USS Von Klitzing OOC

    Zhalia Ravaki Reporting in Green

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    Firbolg in the Playground
     
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    Default Re: [Star Trek Adventures] USS Von Klitzing OOC

    Spoiler: Cmdr. Regh bav Negrand, Chief Engineer
    Show
    Commander Regh bav Negrand, Chief Engineer

    Tellarite > Frontier Colony > Agricultural or Rural > Operations Track > Veteran Officer > Transporter Accident > Learns Unique Language

    Spoiler: Statistics
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    Trait: Tellarite

    Attributes:

    Control 11
    Daring 8
    Fitness 10
    Insight 10
    Presence 8
    Reason 9

    Disciplines:

    Command 3
    Conn 3
    Security 2
    Engineering 4
    Science 3
    Medicine 1

    Derived:

    Stress: 12
    Damage Bonus: 2

    Focuses: Archaic Technology, Materials Engineering, Sensor Calibration and Maintenance, Horticulture, Transporters & Replicators, Communications Technology

    Values: Nothing Wrong With The Old-Fashioned Way; Better to Be in the Thick of It; If Something's Worth Doing, It's Worth Doing Right; The Answer's Always There, If You Look Closely Enough

    Talents: Incisive Scrutiny, Personal Effects (Portable Electron Microscope, Mass Spectrometer), Intense Scrutiny, Veteran

    Spoiler: Background
    Show
    Regh was born on Klef-Kleth, a backwater colony world with a primarily Tellarite population. Sparsely inhabited and resource poor, Klef-Kleth always seemed at least a step out tune with the rest of the Federation. Regh's daily life, just in working his family farm, gave him hands-on experience with a wide variety of old-fashioned technologies, from the relatively-sophisticated realm of duotronic computers and electric tractors all the way down to a pulley-and-bucket well. He found his calling on that farm, routinely finding himself digging through the guts of some piece or other of antique farm equipment to ferret out its problems and get it back out into the fields.

    Realizing that he had the talent and disposition to go on to bigger and grander things than fixing up harvesters and irrigators, Regh's family badgered him off-planet the way that only loving Tellarite relatives can. His initial focus at Starfleet Academy was in materials engineering, with an eye toward laboratory work, but he soon tired of the theoretical and began working toward a shipboard assignment.

    Regh's been in Starfleet service for quite a while now, though much of that time has been spent in routine maintenance and operations work aboard a long series of science vessels. He has a reputation for being meticulous in his attention to detail and highly averse to rushing his work, qualities dating back to an unfortunate incident aboard the USS Mirzakhani which proved near-fatal for several senior officers. An away team consisting of most of the Mirzakhani's research leads had been sent down to an uninhabited planet to examine its unique geology more closely when an unexpected burst of radiation from the system's star, which up to that point had not been properly recognized as an irregular pulsar, threatened the away team's safety. The then-young Regh, serving as the Mirzakhani's transporter operator, hastily beamed them up, not recognizing the degree of electromagnetic interference already present between the ship and the planet. Only by painstakingly filtering noise out of the pattern buffer through comparison with previous teleport signatures were Regh and the Mirzakhani's Chief Engineer able to restore the away team to material form without any fatalities. The process wasn't entirely without flaws, however, and at least one of the officers involved, whose body had come out physically mirrored, down to her handedness being reversed, refused to ever use a transporter again. Regh swore never to let another mistake like that happen on his watch.

    A more positive encounter that helped shape Regh's career was his time on Lambda-458. It had been determined that the crystalline inhabitants of the planet might be sapient, but the research team on the planet couldn't identify any measurable form of communication between them. The team leader, an old Academy friend of Regh's, asked Regh if he could provide any advice on the situation from an engineering perspective. Regh identified that the aliens were communicating through incredibly minute variations in their vibrational frequency and electrical charge, and helped to design and build a device to mimic their "speech" patterns. The experience sparked a lasting interest in communications technology in Regh, and also helped to reinforce his belief in attention to details, no matter how small.

    Having just completed his latest tour of duty, his first at the rank of Commander, aboard the USS Mary Jackson, Regh is currently stationed at Starbase 82, awaiting reassignment.

    Regh will take Dark Gray.
    Last edited by Ascension; 2017-09-30 at 05:38 PM.
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  7. - Top - End - #7
    Ettin in the Playground
     
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    Default Re: [Star Trek Adventures] USS Von Klitzing OOC

    Uh... I should probably point out that's the same color I just used for T'Loran's first IC post...

  8. - Top - End - #8
    Pixie in the Playground
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    Default Re: [Star Trek Adventures] USS Von Klitzing OOC

    I'm not hugely worried about colors; the dark red we have is hard to tell from the brown, anyhow. If you want to work it out so that everyone has a precisely different color, great. Mostly they're present so that dialogue is easy to pick out from narration.

    whoiam, could you please post your character sheet here? Recruiting threads fade in time.

    Modulating the shields to better protect against flare events without scanning the star would force you to rely on older Starfleet data that may not precisely match this flare star's profile. It would be a Difficulty 3 Control + Security roll, assisted by the ship's Structure + Engineering. If the star is successfully scanned first, the difficulty is reduced to 2.

    Coordinating radiation inoculations for the crew in the limited time before the next projected flare event will require a Difficulty 1 Presence + Medicine Task. Kaiya's focus on working with small ships applies.

    Scanning the star at long-range is a Difficulty 1 Reason + Science task, assisted by the ship's Sensors + Science. Good information can be acquired even from this distance, but not the precise magnetic field readings that Starfleet is hoping to attain. Launching a probe will reduce the difficulty of future sensor sweeps near the star, but the probe's sensors are not as sophisticated as the Von Klitzing's shipboard array, so it cannot fully complete the objective on its own.

    I'm always open to suggestions for what your character might attempt! Put it here and I'll inform you of the difficulty.

    Spoiler: The USS Von Klitzing
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    USS Von Klitzing
    Nova-class
    NCC-72375

    Young and untested, the Von Klitzing is a member of one of the newest classes of Federation starship, packed with technological advancements.

    Traits: Federation Starship, Prototype

    Systems
    Comms: 10
    Engines: 09
    Structure: 08
    Computers: 10
    Sensors: 10
    Weapons: 08

    Departments
    Command: 2
    Security: 1
    Science: 5
    Conn: 2
    Engineering: 3
    Medicine: 2

    Weaponry
    Phaser Arrays (Medium Range, Damage 4, Versatile 2, Area or Spread)
    Photon Torpedoes (Long Range, Damage 4, High Yield; Salvo = Damage 5, Spread)
    Tractor Beam (Strength 2)

    Talents
    Advanced Research Facilities
    Advanced Sensor Suites
    High Resolution Sensors

    Derived Stats
    Scale: 3
    Resistance: 3
    Shields: 9
    Power: 9
    Crew Support: 3
    Last edited by Sir Shameful; 2017-09-30 at 02:18 PM.

  9. - Top - End - #9
    Troll in the Playground
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    Default Re: [Star Trek Adventures] USS Von Klitzing OOC

    Presence + Medicine {14}: (2d20)[19][16](35)

    Edit: No successes.
    Last edited by Anyr; 2017-09-30 at 02:27 PM.

  10. - Top - End - #10
    Ettin in the Playground
     
    Planetar

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    Default Re: [Star Trek Adventures] USS Von Klitzing OOC

    Quote Originally Posted by Lieutenant Commander T'Loran
    Spoiler: Lifepath
    Show

    Species: Vulcan (Because how could I not submit one to a ship with an Andorian captain?)
    +1 Control, Fitness and Reason
    Trait: Vulcan
    Talent: Mind-Meld

    Environment: Another Species' Homeworld (Andoria)
    +1 Presence
    +1 Command
    Value: It won't kill me to show a little emotion now and then...

    Upbringing: Diplomacy & Politics (Rebelled)
    +1 Fitness, +2 Reason
    +1 Conn
    Focus: Composure
    Talent: Vulcan Nerve Pinch

    Starfleet Academy (Science Track)
    Value: Nothing is truly inexplicable!
    +1 Control, Presence, Reason
    +2 Science, +1 Engineering, Command
    Focus: Computers
    Focus: Debate
    Focus: Astrophysics
    Talent: Intense Scrutiny

    Career: Experienced Officer
    Value: Logic is the beginning of Wisdom
    Talent: Collaboration

    Career Event 1: Learns Unique Language
    +1 Insight
    +1 Science
    Focus: Mathematics

    Career Event 2: Betrayed Ideals for a Superior
    +1 Presence
    +1 Command
    Focus: Investigation

    Finishing Touches:
    Value: We're out here to learn
    +1 Reason, Control
    +1 Science, Conn


    Spoiler: Character Sheet
    Show

    Personality: Mostly 'Vulcan', but with the default behavior changed from 'blank, logical, stoic' to 'faintly amused, logical, stoic'. It's probably quite jarring to see a Vulcan sport a faint grin... but contrary to popular belief, the act of smiling doesn't make them melt!
    Appearance: T'Loran appears to be a heavily tanned Caucasian woman. In truth, she's quite pale by her family's standards - growing up on Andoria rather than Vulcan left it's mark on her. Due to Vulcan longevity, she also looks a lot younger than she is - humans who don't check the rank pips (or first see her out of uniform) will often mistake the Lieutenant Commander (in her 40s) for an Ensign (in her 20s).

    T'Loran is 1.9m tall and very slim - between their more-powerful-for-their-size muscles and high Will Saves vs Snack Food, Vulcans tend to be slimmer on average than similarly built humans anyway. Her hair is dark, wavy, and rather abruptly cut off just above the shoulders. It's typically worn loose, leaving it free to cover her ears.

    Relationships:
    Rank and Role: Lt. Commander, Science Officer

    Control 10
    Daring 7
    Fitness 9
    Insight 8
    Presence 10
    Reason 12

    Command 4
    Conn 3
    Engineering 2
    Security 1
    Science 5
    Medicine 1

    Focuses:
    • Composure
    • Computers
    • Debate
    • Astrophysics
    • Mathematics
    • Investigation


    Talents:
    • Mind-Meld
    • Vulcan Nerve Pinch
    • Intense Scrutiny
    • Collaboration


    Values:
    • It won't kill me to show a little emotion now and then...
    • Nothing is truly inexplicable.
    • Logic is the beginning of Wisdom.
    • We're out here to learn.

    So, T'Loran's plan is to do 1 close flyby of the star (placing the probes and doing the low-detail scan they could have done from a safe distance as they pass), before retreating back to a safe distance to wait out the next flare.

    Once they've processed the scan, completed innoculations, and finished reconfiguring the shields, they can then settle into a low orbit to create the high-resolution scans of the star's magnetic field.



    And on a side note, what's the chain of command on this ship? Going by everyone's ranks, I think it's Captain Etahn, Commander Ravaki, Commander Negrand, Lt. Commander T'Loran, and then possibly Lt. Commander Randin (not sure if she's had command training or not), in that order. Not sure where the security officer would fit in, assuming Squadfather finishes them.

  11. - Top - End - #11
    Ogre in the Playground
     
    WhiteWizardGirl

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    Default Re: [Star Trek Adventures] USS Von Klitzing OOC

    I think it really just goes by rank after Commander and 1st Officer.

    Can I suggest we head our posts with Name, rank and role at least until we get used to who everyone is? Maybe with any conditions or position on the ship underneath?

    Something Like:

    Cmdr. Ravaki | Executive Officer
    Bridge: USS Von Klitzing

  12. - Top - End - #12
    Bugbear in the Playground
     
    Beholder

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    Default Re: [Star Trek Adventures] USS Von Klitzing OOC

    Quote Originally Posted by spinningdice View Post
    I think it really just goes by rank after Commander and 1st Officer.

    Can I suggest we head our posts with Name, rank and role at least until we get used to who everyone is? Maybe with any conditions or position on the ship underneath?

    Something Like:

    Cmdr. Ravaki | Executive Officer
    Bridge: USS Von Klitzing
    That seems like a good idea. I'd like to put it at the beginning, if that's ok.

  13. - Top - End - #13
    Ettin in the Playground
     
    Planetar

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    Default Re: [Star Trek Adventures] USS Von Klitzing OOC

    Quote Originally Posted by spinningdice View Post
    I think it really just goes by rank after Commander and 1st Officer.
    Most of the Star Trek ships that have had a full series have also had pre-selected 1st, 2nd and 3rd officers, and have fallen to rank/seniority only when all three + the captain are unavailable.

    Off the top of my oh-so-nerdy head, I can name Cmdr Tucker (ENT) Lt. Cmdr Scott (TOS), Lt. Cmdr Data (TNG), and Lt. Cmdr Tuvok (Voy) as 2nd officers, and Lt Reed (Ent), Lt Sulu (TOS) and Lt Worf (TNG) as 3rd officers.



    I actually wasn't sure who Voy's 3rd officer was - I knew it wasn't Harry, but couldn't remember if it was Paris or Torres. Memory Alpha says Paris. Amusingly, it also points out that he was a Lt. JG - and so outranked by some of Voyager's background/one shot characters. I'm sure they were thrilled that Janeway put the ex-con in the chain of command ahead of them...

    DS9's chain of command was, as I recall, something of a mess, because sometimes Kira and Odo counted and sometimes they didn't... but it usually went Sisko-Kira-Worf-Dax, I think.



    Anyway, nerd credentials aside, while the 1st officer is always the XO if the ship has one, 2nd/3rd officer positions are basically Captain's choice. The big reason why I'm asking is it might come up later; We're unlikely to need it while doing star scans, but once we start breaking out away teams, knowing which of us takes charge and in which order begins to be useful. When the XO's just been stunned by hostile natives is a bad time for the Security and Science officers to be arguing about which of them has seniority, after all


    Quote Originally Posted by spinningdice View Post
    Can I suggest we head our posts with Name, rank and role at least until we get used to who everyone is? Maybe with any conditions or position on the ship underneath?


    Something Like:

    Cmdr. Ravaki | Executive Officer
    Bridge: USS Von Klitzing
    Sure
    Last edited by whoiam; 2017-09-30 at 05:02 PM.

  14. - Top - End - #14
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    Default Re: [Star Trek Adventures] USS Von Klitzing OOC

    Quote Originally Posted by whoiam View Post
    Uh... I should probably point out that's the same color I just used for T'Loran's first IC post...
    I don't know how I missed that you'd made an IC post shortly before my OOC post... I apologize, I've been a little distracted the last couple of days. I'll swap off to Dark Gray.

    Quote Originally Posted by whoiam View Post
    And on a side note, what's the chain of command on this ship? Going by everyone's ranks, I think it's Captain Etahn, Commander Ravaki, Commander Negrand, Lt. Commander T'Loran, and then possibly Lt. Commander Randin (not sure if she's had command training or not), in that order. Not sure where the security officer would fit in, assuming Squadfather finishes them.
    Incidentally, I'd be willing to drop down to Lt. Commander if we wanted to reduce the number of higher-ranking officers onboard the ship, or put somebody else ahead of me in the chain of command (though I can't go lower than that with Veteran).
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    WhiteWizardGirl

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    Default Re: [Star Trek Adventures] USS Von Klitzing OOC

    Quote Originally Posted by EarthenRite View Post
    That seems like a good idea. I'd like to put it at the beginning, if that's ok.
    Sure, in fact seems like it may be especially important once supporting crew start to come into play and we may not even be playing the same person each time... (but my memory for names is terrible, so it's nice to be able to remember who everyone is without having to check back to the 1st post of ooc each time...)

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    Pixie in the Playground
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    Default Re: [Star Trek Adventures] USS Von Klitzing OOC

    Cmdr. Regh succeeds at modulating the shields even without current sensor data to compare against; impressively done!
    I like the "Failsafes Readied" idea. Difficulty 1.

    Cmdr. Randin has realized that there's not time to inoculate the entire crew with normal procedures. She may, if she chooses, succeed At Cost.
    If you do, you will gain the "Frenzied Activity" complication - the crew will be inoculated, but the chaos of hurrying things could lead to later mistakes.

    The flares are difficult to predict with total precision, but it is very likely that one will occur within the next hour.
    If you want to do your flyby before that happens, you'll need to hurry.

    The captain has ordered a scan; who is taking that on? Or will you wait for the flyby?
    At this distance, and with magnetic interference, getting a preliminary scan is a Difficulty 2 Reason + Science task, assisted by the ship's Sensors + Science.
    Last edited by Sir Shameful; 2017-09-30 at 09:18 PM.

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    Default Re: [Star Trek Adventures] USS Von Klitzing OOC

    Quote Originally Posted by Sir Shameful View Post
    Cmdr. Regh succeeds at modulating the shields even without current sensor data to compare against; impressively done!
    I like the "Failsafes Readied" idea. Difficulty 1.
    Ah! The "Failsafes Readied" idea was what I'd intended that surprisingly good roll for, but if we can go ahead and apply it to the shield modulation, so much the better. I'll give you another roll here for "Failsafes Readied"

    Regh's Control + Eng = TN 15, ship's Structure + Eng = TN 11, no Focuses apply
    Regh's dice: (2d20)[12][18](30), Ship's die: (1d20)[5]

    Also, thanks to the Tellarite "Intensive Scrutiny" Talent, Regh gets a bonus Momentum to be used on Obtain Information whenever he succeeds at a Control or Insight Task, so I've got at least one of those from my first roll, and possibly another from this second roll.

    Since he's working on the shields, why don't I just ask "Does it look like the ship's shielding will hold against the flare?"
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    Pixie in the Playground
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    Default Re: [Star Trek Adventures] USS Von Klitzing OOC

    Two successes for the failsafes, so one momentum added to the pool. Shields go down, shields come back up, you can't explain that.

    Regh hasn't actually observed a flare yet, but he is as confident as he can be that the shields will protect the ship from being in the vicinity of a flare event. Being directly struck by a flare, maybe not so much, but the ship has at least a better chance of coming through. Barring that, the ship and crew should be well-protected from both the heat and the radiation.

  19. - Top - End - #19
    Troll in the Playground
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    Default Re: [Star Trek Adventures] USS Von Klitzing OOC

    Quote Originally Posted by Sir Shameful View Post
    Cmdr. Randin has realized that there's not time to inoculate the entire crew with normal procedures. She may, if she chooses, succeed At Cost.
    If you do, you will gain the "Frenzied Activity" complication - the crew will be inoculated, but the chaos of hurrying things could lead to later mistakes.
    I'll just accept the failure. The alternative seems like more trouble than it's worth.

  20. - Top - End - #20
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    BlueKnightGuy

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    Default Re: [Star Trek Adventures] USS Von Klitzing OOC

    Lieutenant Keval Shran
    Andorian Security Officer
    USS Von Klitzing


    Spoiler: Attributes
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    Control: 11
    Daring: 9
    Fitness: 12
    Insight: 8
    Presence: 9
    Reason: 7


    Spoiler: Disciplines
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    Command: 3
    Conn: 3 (ground vehicles)
    Engineering: 2
    Security: 5 (hand phasers, hand-to-hand combat, infiltration, shipboard tactical systems)
    Science: 1
    Medicine: 2 (emergency medicine)


    Stress: 17
    Damage bonus: 5

    Spoiler: Values
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    No Stranger to Violence
    Always Prepared Always Vigilant
    The Price of Peace is Vigilance
    Ever Forward


    Spoiler: Talents
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    Proud and Honorable
    Mean Right Hook
    Close Protection
    Constantly Watching


    Spoiler: Traits
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    Last edited by Squadfather42; 2017-10-03 at 11:18 PM.

  21. - Top - End - #21
    Bugbear in the Playground
     
    BlueKnightGuy

    Join Date
    Jul 2017

    Default Re: [Star Trek Adventures] USS Von Klitzing OOC

    I apologize for the late arrival everyone. Real life got the better of me, by slamming 12 hour shifts on me at my job.

    Everything should be back to normal, I'm looking forward to the game.

  22. - Top - End - #22
    Pixie in the Playground
    Join Date
    Sep 2017

    Default Re: [Star Trek Adventures] USS Von Klitzing OOC

    No worries! Welcome aboard.

    I'm going to go ahead and move us ahead in the IC thread.

    EDIT: You're welcome to make Lt. al-Karaki a supporting character (or make another on the bridge, maybe a sensors officer) if your character has less to do in this scene. Security, I'm looking especially at you.
    Last edited by Sir Shameful; 2017-10-02 at 11:30 AM.

  23. - Top - End - #23
    Bugbear in the Playground
     
    BlueKnightGuy

    Join Date
    Jul 2017

    Default Re: [Star Trek Adventures] USS Von Klitzing OOC

    Quote Originally Posted by Sir Shameful View Post
    No worries! Welcome aboard.

    I'm going to go ahead and move us ahead in the IC thread.

    EDIT: You're welcome to make Lt. al-Karaki a supporting character (or make another on the bridge, maybe a sensors officer) if your character has less to do in this scene. Security, I'm looking especially at you.
    Sure thing, I'll gladly make a sensors officer up. Where would sensors fall under in character creation?

  24. - Top - End - #24
    Firbolg in the Playground
     
    Ascension's Avatar

    Join Date
    Jan 2008
    Location
    Georgia, USA
    Gender
    Male

    Default Re: [Star Trek Adventures] USS Von Klitzing OOC

    Quote Originally Posted by Squadfather42 View Post
    Sure thing, I'll gladly make a sensors officer up. Where would sensors fall under in character creation?
    Sensors key off Science, but on TNG+ era vessels they're often operated from the Ops station, which is crewed by an Operations-department officer. Or, to state it more succinctly, Data wore gold even though he often did science-y things.

    I don't know if Sir Shameful would prefer an Operations-department officer (who would thus need to have either Engineering or Security as their top Division score) on sensors, or if we could use a Science-department officer, who'd be better at it.

    Of course, we also have a PC science officer in T'Loran? So I'm not entirely certain why T'Loran wouldn't be on sensors?
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  25. - Top - End - #25
    Pixie in the Playground
    Join Date
    Sep 2017

    Default Re: [Star Trek Adventures] USS Von Klitzing OOC

    Fair point. I'd be open to either way of creating a character, but it's already something T'Loran could do.

    With an unknown object approaching, it might not be a bad idea to make sure security is on the bridge anyhow.

    Sorry to lead you astray, Squadfather!

  26. - Top - End - #26
    Bugbear in the Playground
     
    Beholder

    Join Date
    Sep 2016

    Default Re: [Star Trek Adventures] USS Von Klitzing OOC

    Oh yeah - the Captain is an ID or a hail away from Yellow Alert with something incoming like that. ;)

  27. - Top - End - #27
    Ogre in the Playground
     
    WhiteWizardGirl

    Join Date
    Feb 2007
    Location
    West Yorkshire

    Default Re: [Star Trek Adventures] USS Von Klitzing OOC

    Updated character sheet slightly, after spending stupid amounts of time hunting for some decent trill pictures that weren't established characters, I remembered I had Star-Trek Online installed and could make one (actual art skills are zero, I even suck at minor things in photoshop).
    Last edited by spinningdice; 2017-10-02 at 05:43 PM.

  28. - Top - End - #28
    Bugbear in the Playground
     
    BlueKnightGuy

    Join Date
    Jul 2017

    Default Re: [Star Trek Adventures] USS Von Klitzing OOC

    Quote Originally Posted by Sir Shameful View Post
    Fair point. I'd be open to either way of creating a character, but it's already something T'Loran could do.

    With an unknown object approaching, it might not be a bad idea to make sure security is on the bridge anyhow.

    Sorry to lead you astray, Squadfather!
    No worries, it's all good. When should I make my first post?

  29. - Top - End - #29
    Ettin in the Playground
     
    Planetar

    Join Date
    Sep 2008
    Location
    England

    Default Re: [Star Trek Adventures] USS Von Klitzing OOC

    *grin* Alright, my first actual rolls in the system! Let's see how badly I screw these up...

    T'Loran's Reason + Science = 17
    (1d20)[20]
    (1d20)[3]

    The Von Klitzing's Science + Sensors = 15
    (1d20)[3]

    Edit: Oh, great. When I need high rolls for Ghosts in the Black, I get a spate of 1s. When I need low rolls here, I get a natural 20. *sigh*
    Last edited by whoiam; 2017-10-02 at 06:53 PM.

  30. - Top - End - #30
    Bugbear in the Playground
     
    Beholder

    Join Date
    Sep 2016

    Default Re: [Star Trek Adventures] USS Von Klitzing OOC

    Quote Originally Posted by whoiam View Post
    *grin* Alright, my first actual rolls in the system! Let's see how badly I screw these up...

    T'Loran's Reason + Science = 17
    [roll0]
    [roll1]

    The Von Klitzing's Science + Sensors = 15
    [roll2]

    Edit: Oh, great. When I need high rolls for Ghosts in the Black, I get a spate of 1s. When I need low rolls here, I get a natural 20. *sigh*
    Get T'Loran Romulan Ale, stat!

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