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Thread: Fun-to-play Dungeon based Class
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2007-08-19, 06:04 PM (ISO 8601)
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- Dec 2006
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Fun-to-play Dungeon based Class
With some friends we`re about to begin an online campaign with a Dungeon Based module (Tomb of Horrors - No spoilers please). I find myself not deciding for which kind of PC to play, so i`d figure i could ask you what do you thinl would be a cool class to use. Give me your ideas, it has to be lvl 7-9. Classes not to be considered for different reasons: monk, scout, beguiler & ranger.
EDIT: My PC stats are 17/15/14/12/10/10.Last edited by shaka gl; 2007-08-19 at 06:07 PM.
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2007-08-19, 06:20 PM (ISO 8601)
- Join Date
- Feb 2006
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- Oak Harbor, WA
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Re: Fun-to-play Dungeon based Class
Factotum, from Dungeonscape. Be anybody, a certain number of times per day. Plus the book it's from should give you a good hint as to it's utility.
That said, it'd be really useful to know what the rest of the party intends to play. If you don't know, go for a rogue-ish character, there's always the ability to specialize into something different from another rogueish character."It does me no injury for my neighbor to say there are twenty gods or no god. It neither picks my pocket nor breaks my leg."
- Thomas Jefferson
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2007-08-19, 06:23 PM (ISO 8601)
- Join Date
- Aug 2007
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- Somewhere. Close.
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Re: Fun-to-play Dungeon based Class
Without spoiling anything... something with good saves, and something that can search for traps. WELL.
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2007-08-19, 10:04 PM (ISO 8601)
- Join Date
- Nov 2006
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- Ireland
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2007-08-19, 10:08 PM (ISO 8601)
- Join Date
- Mar 2006
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Re: Fun-to-play Dungeon based Class
Jimp, that's not a spoiler, that's a fact.
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2007-08-19, 11:13 PM (ISO 8601)
- Join Date
- Jul 2007
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2007-08-20, 12:01 AM (ISO 8601)
- Join Date
- Apr 2007
- Location
- Extradimensional pocket...with the lint.
- Gender
Re: Fun-to-play Dungeon based Class
Factotum has the skills you will need (trapfinding, trapfinding), a decent HD, and good Ref saves. A decent wis and a decent con will help your Fort and Will as well as cunning insight. With your stats, 17 int, 14 con, 12 or 14 dex, 14 or 12 wis, 10 str, 10 cha. Take font of inspiration as every feat. You might make it out alive.
Make a wizard backup character with every cheesy spell you can. Don't hesitate to powergame in this dungeon. Then make at least 6 more backup characters.
Make sure AT LEAST one character in the party has trapfinding at all times.Johannes factotum of the Bard Defense League
"A witty saying proves nothing." -Voltaire
"Jack of all trades, master of none, though ofttimes better than master of one."
The main question that any DM should ask before making a house-rule or exception is, "Is it balanced?"
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2007-08-20, 09:01 AM (ISO 8601)
- Join Date
- Nov 2006
- Location
- Oop North
- Gender
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2007-08-20, 09:12 AM (ISO 8601)
- Join Date
- Aug 2007
- Location
- Somewhere. Close.
- Gender
Re: Fun-to-play Dungeon based Class
We used unseen servants to open ALL the doors, move ALL objects that needed moving, and pretty much to ALL of the adventure... it helped, alot
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2007-08-20, 09:49 AM (ISO 8601)
- Join Date
- Mar 2007
Re: Fun-to-play Dungeon based Class
If your party doesnt have a traditional rogue (meaning one who can disable device and pick locks are max) then make a character who can.
Get a wand of summon monster 1 or 2.
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2007-08-20, 12:54 PM (ISO 8601)
- Join Date
- Mar 2006
Re: Fun-to-play Dungeon based Class
Here. .
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son of the sword and the knife
Lady I pledge you my sword and my honor,
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