Results 1 to 30 of 55
Thread: Druid Weapon Proficiencies
-
2007-08-15, 09:49 AM (ISO 8601)
- Join Date
- May 2007
- Location
- South Africa, WesternCape
- Gender
Druid Weapon Proficiencies
Can someone explain to me why Druids are proficient with scimitars and not bows? My girlfriend loves playing druids, but also loves using bows, so I usually house-rule that she can use a bow... but still... bows are made of wood and fibers, while a scimitar is made of steel... I dont get it?
-
2007-08-15, 09:53 AM (ISO 8601)
- Join Date
- Nov 2005
- Location
- IPR Violation
- Gender
Re: Druid Weapon Proficiencies
Scimitars are curved blades and sickles are curved too, so naturally the Druid is proficient with both.
QED.
-
2007-08-15, 09:56 AM (ISO 8601)
- Join Date
- Apr 2005
- Location
- Belgium
- Gender
Re: Druid Weapon Proficiencies
Has something to do with the traditional "profession" the class is based on, drop it if you want to.
Next: Giving bow proficiency is no big deal. On the other hand the druid already is a powerhouse.
More: i find the Crossbow a better choice in most cases. When you focus on ranged weapons the Longbow owns, but the humble crossbow allows a dumped str and has a good threat range.
-
2007-08-15, 09:59 AM (ISO 8601)
- Join Date
- Jun 2004
- Location
- UK
-
2007-08-15, 11:56 AM (ISO 8601)
- Join Date
- Oct 2006
- Location
- Cleveland, OH
- Gender
Re: Druid Weapon Proficiencies
The druid's weapon selection is a mishmash of holdovers from previous editions, fluff justification, and extremely poor research on the historical background of what little we know about real-world druids (with a few dashes of new-age/neopagan revisionism for extra flavor).
On one hand, druidic culture was either stone or bronze age, so iron or steel-based weapons wouldn't necessarily be forbidden so much as they *didn't exist yet*. So they'd be familiar with simple weapons such as clubs, staves, and spears. Assuming you don't have access to stronger metals, these weapons can be easily made out of wood, stone, bone, or soft metals like copper, bronze, and crude iron.
Also, weapons developed from agricultural implements or strongly associated with a religious signifigance makes sense for druids. This is where we get the sickle and dagger... unfortunately, the absence other weapons with agricultural origins, such as the scythe, kukri, kama, and nunchaku is particularly troubling.
The absence of bows is also puzzling, and is maybe best explained as it "doesn't fit the traditional image of druids", which we think as being associated with agriculture and the harvest. Bows are representative of hunter-gatherer cultures rather than agriculture-based cultures (but then again, so are spears, which apparently are "druidic"). As far as we know, druidic cultures hunted game just as much as the visigoths down the road, but that sort of activity wouldn't be associated with the "priest caste" (if there was such a thing). Although why a druid would pick up a sling over a bow for hunting is beyond me... I would guess because it's a simpler weapon, whereas being trained to use a bow requires way more time than a priest might have.
The scimitar was added most likely with the reasoning that "we have to give them at least one hand weapon that doesn't completely suck", and "well, it kinda resembles a sickle". It also gives the druid a bit of an exotic flavor (even though the middle east, where the weapon originates, isn't all that well known for it's "druidic culture"). They became particularly prevalent during 2nd edition, where you just weren't considered much of a druid without a scimitar. Explaining why a celtic-based nature priest would favor a middle-eastern weapon that relies on more advanced iron-age metalsmithing techniques... uh... cuz it has a curved blade... like the moon, so nature gawds think it's groovy.Handbooks:
Shax's Indispensable Haversack, TWF OffHandbook
Builds:
Archon of Nine, Jellobomber, King of Pong, Lightning Thief
Spells:
Druidzilla, Healbot, Gish
Iron Chef:
-
2007-08-15, 11:57 AM (ISO 8601)
- Join Date
- Jun 2007
Re: Druid Weapon Proficiencies
Druid weapon proficiencies are based on the (in-game) Druidic traditions--they have nothing to do with what the weapons are made of. Those are the weapons available because those are the weapons Druids would be taught how to use, due to their ceremonial or traditional value.
Metagaming a moment, it's a weapon selection based on theme (like the Rogue's) and also has some limited balancing value (also like the Rogue). Giving the Druid free access to bows does make them a bit more powerful, but if that isn't a concern in your game, go for it.
-
2007-08-15, 12:17 PM (ISO 8601)
- Join Date
- May 2005
- Location
- Houston, TX, USA
- Gender
Re: Druid Weapon Proficiencies
You are, quite simply, wrong. The Celtic culture (both continental and in the British Isles) at the time of the Roman invasions was quite solidly an Iron Age culture. They used bronze, but not for their weapons; it was a pretty metal.
Also, weapons developed from agricultural implements or strongly associated with a religious signifigance makes sense for druids. This is where we get the sickle and dagger... unfortunately, the absence other weapons with agricultural origins, such as the scythe, kukri, kama, and nunchaku is particularly troubling.
As far as we know, druidic cultures hunted game just as much as the visigoths down the road, but that sort of activity wouldn't be associated with the "priest caste" (if there was such a thing).
The weapon selection for druids doesn't make a lot of sense. If we were to base it on traditional Celtic weapons, it would include the short sword, long sword, spear, dagger, and short bow, probably with clubs and staves thrown in, as well. They had axes, but didn't use them for combat.The Cranky Gamer
Nexx's Hello
*It isn't realism, it's verisimilitude; the appearance of truth within the framework of the game.
*"I" is an English pronoun in the nominative case of first person singular. It does not indicate the actions or writings of anyone but the first person, singular.
*Tataurus, you have three halves as well as a race that doesn't breed. -UglyPanda
*LVDO ERGO SVM
-
2007-08-15, 12:26 PM (ISO 8601)
- Join Date
- Mar 2006
- Location
- Stormwracked verdant hive
- Gender
-
2007-08-15, 12:32 PM (ISO 8601)
- Join Date
- May 2007
- Location
- Knoxville, TN
- Gender
Re: Druid Weapon Proficiencies
Because scimitars are nature swords? They just seem like the kind of sword a druid would use. They're kinda exotic and mysterious, you know? Just like druids. I've never seen a WotC built druid using a scimitar, though. That's some food for thought.
But they aren't proficient with bows because they're primary casters. Why would anyone who plans on being a spell-slinger waste time learning how to use a bow?
Also, bows are hunting implements. They make hunting a lot easier than it was before they were invented. Now, as D&D druids go, I'm sure they'll hunt for subsistence. But I also think they would shy away from learning how to use weapons that make the raping of the land by the masses even easier.I am continuing to have a social life. Sorry for the inconvenience.
Serious-Jedi-Me-Avatar by RTG0922. Thanks. Cat-assassin-avatar by onasuma, who I was too dumb to thank. Thanks for that too!
-
2007-08-15, 12:32 PM (ISO 8601)
- Join Date
- Jun 2007
Re: Druid Weapon Proficiencies
Weapon selections in general aren't made to make a lot of sense when compared to their real-world analogues. A medieval Warrior who wears full plate and carries a scimitar in a world where gunpowder isn't even imagined, well, that really isn't a lot better.
Weapon choices in D&D are based on particular elements from the fantasy genre, and simply do not relate to their real-world equivalents. The D&D Druid is only very loosely based on real-life druidic culture, it has a fantasy culture of its own. Given the somewhat unusual set of conditions that D&D gives for its version of druidic tradition, along with the fantasy-driven weapon availability, the Druid's weapon selection does make as much sense as can be reasonably expected.Last edited by tainsouvra; 2007-08-15 at 12:33 PM.
-
2007-08-15, 12:33 PM (ISO 8601)
- Join Date
- Oct 2006
- Location
- Cleveland, OH
- Gender
Re: Druid Weapon Proficiencies
Sorry, sloppy research on my part. I'm confusing "druidic culture" with the pre-bronze age people that built the stone circles such as Stonehenge. The D&D version of druid includes both the Celtic concept of druid as well as neolithic stone-age cultures and proto-agrarian groups switching from hunting-and-gathering to early forms of agriculture. A lot of what we think we know about druids has been hopelessly confused with popular myth and revisionist anthropology.
Handbooks:
Shax's Indispensable Haversack, TWF OffHandbook
Builds:
Archon of Nine, Jellobomber, King of Pong, Lightning Thief
Spells:
Druidzilla, Healbot, Gish
Iron Chef:
-
2007-08-15, 12:36 PM (ISO 8601)
- Join Date
- May 2006
- Location
- Wandering in Harrekh
- Gender
Re: Druid Weapon Proficiencies
Personally I wouldn't be so much worried that the Druid can or can't use any specific weapon, as worried that he's going to suddenly turn into a giant bear and cast a spell at me as he devours my spleen.
-
2007-08-15, 12:45 PM (ISO 8601)
- Join Date
- Sep 2006
- Location
- Portland, Oregon
- Gender
-
2007-08-15, 01:07 PM (ISO 8601)
- Join Date
- Nov 2006
Re: Druid Weapon Proficiencies
Elves still have to face the no-casting-with-metal-unless-its-a-scimitar thing.
Also, using a bow is not as hard as everyone seems to think. Its using a bow well that is difficult, and that is what BAB is for.<insert witty comment here>
-
2007-08-15, 01:09 PM (ISO 8601)
- Join Date
- Jan 2007
- Location
- Singapore
Re: Druid Weapon Proficiencies
I think the scimitar is a holdover from 2nd edition that was left in because it doesn't really matter one way or the other anymore--Druids have better things to do now than hit things with an ok-ish melee weapon.
Giving them a bow would make them a bit stronger, which they really don't need. It's not like it would make a huge difference either way, though.
-
2007-08-15, 01:13 PM (ISO 8601)
- Join Date
- May 2007
- Location
- Virginia
- Gender
Re: Druid Weapon Proficiencies
just FYI, I think it's 3.0 FR, but a druid of Milekki(sp) can use metal weapons and armor with no penalty.
-
2007-08-15, 01:15 PM (ISO 8601)
- Join Date
- Feb 2007
-
2007-08-15, 01:20 PM (ISO 8601)
- Join Date
- Sep 2006
- Location
- Portland, Oregon
- Gender
Re: Druid Weapon Proficiencies
-
2007-08-15, 04:35 PM (ISO 8601)
- Join Date
- May 2005
- Location
- Houston, TX, USA
- Gender
Re: Druid Weapon Proficiencies
The Cranky Gamer
Nexx's Hello
*It isn't realism, it's verisimilitude; the appearance of truth within the framework of the game.
*"I" is an English pronoun in the nominative case of first person singular. It does not indicate the actions or writings of anyone but the first person, singular.
*Tataurus, you have three halves as well as a race that doesn't breed. -UglyPanda
*LVDO ERGO SVM
-
2007-08-15, 04:39 PM (ISO 8601)
- Join Date
- Jun 2006
- Location
- Fairfield, CA
- Gender
Re: Druid Weapon Proficiencies
Wiki - Q&A - FB - LIn - Tw
d20r Compilation PDF - last updated 9.11.14
d20r: Spells (I-L) - d20r: Spells (H) - d20r: Spells (G) - d20r: Spells (F) - d20r: Spells (E) - d20r: Spells (D) - d20r: Wizard class
-
2007-08-15, 04:43 PM (ISO 8601)
- Join Date
- Dec 2006
- Location
- Orlando, FL
- Gender
Re: Druid Weapon Proficiencies
Last edited by Jayabalard; 2007-08-15 at 04:45 PM.
Kungaloosh!
-
2007-08-15, 04:50 PM (ISO 8601)
- Join Date
- Jun 2006
- Location
- Fairfield, CA
- Gender
Re: Druid Weapon Proficiencies
Reference image:
Spoiler
I think the khopesh/druid link was made because of their sickle-like qualities.Wiki - Q&A - FB - LIn - Tw
d20r Compilation PDF - last updated 9.11.14
d20r: Spells (I-L) - d20r: Spells (H) - d20r: Spells (G) - d20r: Spells (F) - d20r: Spells (E) - d20r: Spells (D) - d20r: Wizard class
-
2007-08-15, 05:01 PM (ISO 8601)
- Join Date
- Feb 2006
- Location
- Kanagawa, Japan
- Gender
Re: Druid Weapon Proficiencies
1e Druid
Weapons - Club, Dagger, Dart, Hammer, Scimitar, Sling, Spear and Staff
2e Druid
Weapons - Club, Sickle, Dart, Spear, Dagger, Scimitar, Sling, and Staff
3e Druid
Weapons - Club, Sickle, Dart, Spear, Short Spear, Dagger, Scimitar, Sling, and Staff
Khopesh is in the 2e PHB, Druids are not proficient its use.
[Edit]
The 2e Complete Druid's Handbook had Kits that allowed use of the Khopesh and also revised the 1e Druid so that he was also allowed.Last edited by Matthew; 2007-08-15 at 05:06 PM.
It is a joyful thing indeed to hold intimate converse with a man after one’s own heart, chatting without reserve about things of interest or the fleeting topics of the world; but such, alas, are few and far between.
– Yoshida Kenko (1283-1350), Tsurezure-Gusa (1340)
-
2007-08-15, 05:02 PM (ISO 8601)
- Join Date
- Jun 2006
- Location
- Fairfield, CA
- Gender
Re: Druid Weapon Proficiencies
My AD&D 2e book says that druids get the khopesh, Matthew.
EDIT: This book, for reference:
Last edited by Fax Celestis; 2007-08-15 at 05:05 PM.
Wiki - Q&A - FB - LIn - Tw
d20r Compilation PDF - last updated 9.11.14
d20r: Spells (I-L) - d20r: Spells (H) - d20r: Spells (G) - d20r: Spells (F) - d20r: Spells (E) - d20r: Spells (D) - d20r: Wizard class
-
2007-08-15, 05:08 PM (ISO 8601)
- Join Date
- Feb 2006
- Location
- Kanagawa, Japan
- Gender
Re: Druid Weapon Proficiencies
I'm looking at that book right now, can't see it on p. 35. Mine is First Printing 1989, by the looks of it.
It is a joyful thing indeed to hold intimate converse with a man after one’s own heart, chatting without reserve about things of interest or the fleeting topics of the world; but such, alas, are few and far between.
– Yoshida Kenko (1283-1350), Tsurezure-Gusa (1340)
-
2007-08-15, 05:09 PM (ISO 8601)
- Join Date
- Jun 2006
- Location
- Fairfield, CA
- Gender
Re: Druid Weapon Proficiencies
Maybe I'm on acid. I'll check when I get home.
Wiki - Q&A - FB - LIn - Tw
d20r Compilation PDF - last updated 9.11.14
d20r: Spells (I-L) - d20r: Spells (H) - d20r: Spells (G) - d20r: Spells (F) - d20r: Spells (E) - d20r: Spells (D) - d20r: Wizard class
-
2007-08-15, 05:10 PM (ISO 8601)
- Join Date
- Apr 2007
- Gender
-
2007-08-15, 05:15 PM (ISO 8601)
- Join Date
- Feb 2006
- Location
- Kanagawa, Japan
- Gender
Re: Druid Weapon Proficiencies
Heh. Get off the Acid Train, Fax!
Yes, odd isn't it? The revised 1e Druid that appears in the Complete Druid's Handbook has the following Weapons available:
1e Druid (Revised)
Weapons - Club, Dagger, Dart, Hammer, Khopesh, Scimitar, Scythe, Sickle, Sling, Spear and StaffLast edited by Matthew; 2007-08-15 at 05:18 PM.
It is a joyful thing indeed to hold intimate converse with a man after one’s own heart, chatting without reserve about things of interest or the fleeting topics of the world; but such, alas, are few and far between.
– Yoshida Kenko (1283-1350), Tsurezure-Gusa (1340)
-
2007-08-15, 05:16 PM (ISO 8601)
- Join Date
- Dec 2006
- Location
- Orlando, FL
- Gender
-
2007-08-15, 05:17 PM (ISO 8601)
- Join Date
- Jun 2006
- Location
- Fairfield, CA
- Gender
Wiki - Q&A - FB - LIn - Tw
d20r Compilation PDF - last updated 9.11.14
d20r: Spells (I-L) - d20r: Spells (H) - d20r: Spells (G) - d20r: Spells (F) - d20r: Spells (E) - d20r: Spells (D) - d20r: Wizard class