A Monster for Every Season: Summer 2
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  1. - Top - End - #1
    Ogre in the Playground
     
    OldWizardGuy

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    Default Corrupted One (bodak with Lanth Sor's Second Skin Feats)

    All credit to Lanth Sor for inspiration!

    THE CORRUPTED ONE (Advanced Elite Bodak)
    LARGE UNDEAD (Extraplanar, Shapechanger)
    Hit Dice: 21d12 (136 hp)
    Initiative: +2
    Speed: 20 ft. (4 squares)
    Armor Class: 21 (+2 Dex, +10 natural, -1 size), touch 11, flat-footed 19
    Base Attack/Grapple: +10/+21
    Attack: Slam +16 melee (1d8+10)
    Full Attack: Slam +16 melee (1d8+10)
    Space/Reach: 10 ft./10 ft.
    Special Attacks: Death gaze
    Special Qualities: Damage reduction 10/cold iron, darkvision 60 ft., immunity to electricity, resistance to acid 10 and fire 10, undead traits, vulnerability to sunlight
    Saves: Fort +7, Ref +9, Will +13
    Abilities: Str 24, Dex 14, Con , Int 10, Wis 12, Cha 18
    Skills: Bluff +28, Disguise +4 (+6 acting)*, Listen +25, Move Silently +23, Spot +25
    Feats: Ability Focus (death gaze), Masters Skin Suit, Night Suit, Resilient Skin, Skin Of A Thousand Faces, Skin Shade, Skin Suit, Swift Don Skin
    Environment: Graveyard with a portal to a chaotic evil-aligned plane
    Organization: Unique plus bodak gang (2-4 bodaks)
    Challenge Rating: 13
    Treasure: Triple standard
    Alignment: Chaotic evil
    Advancement: -
    Level Adjustment: -

    The villagers all become uneasy when you question them about the gravedigger. They say he's changed, somehow... where once he was merely stoic and kept to his remote shack, now he seems to delight in dark humour and utters blasphemous tirades. And nobody has seen his wife or children in days...

    The Corrupted One is a horrific undead creature - a bodak with the power to cloak itself in macabre flesh. A recent emigrant from some Abyssal plane, the Corrupted One now plots the destruction of the mortal realm in which it has arrived. It has used its shapechanging powers to assume the form of the town gravedigger, (after promptly disposing of him) and now searches for a means to reopen the graveyard portal - it has no care if it is recaptured by demons, so long as they wreak havoc on the living as well.

    The monster has taken pains not to use its deadly gaze on the townsfolk, as it does not relish the thought of sharing kills with its "children" or losing cadavers it can use to fuel its Skin of a Thousand Faces feat. It has browbeaten the few bodaks it has already spawned into remaining hidden in the graveyard.

    The Corrupted One currently appears as a haggard man in commoner's garb. If its mortal guise is destroyed the creature bursts from the rent gore to stand as a towering grey abomination with impassive ebon eyes.

    The Corrupted One speaks Common and Abyssal.

    Combat
    The Corrupted One relies on its deadly gaze and powerful blows in combat, as they function even through its skin suit. It prefers to fight in the false skin, sacrificing the reach of its true form to negate the size penalty for being a Large creature.

    Death Gaze (Su)
    Death, range 30 feet, Fortitude DC 26 negates. Humanoids who die from this attack are transformed into bodaks 24 hours later. The save DC is Charisma-based.

    Skin Suit (Ex)
    The Corrupted One can assume the form of a humanoid creature at will as an immediate action by "clothing" itself in a supernatural skin. While "clothed", it gains the following benefits: damage reduction 7/-, fast healing 7, turn resistance +7, and Medium size (its reach becomes 5 feet, it loses the +4 size bonus to grapple checks, and it loses the -1 size penalty to attacks and AC).

    While in the suit, the creature's alignment is masked as though by a constant undetectable alignment spell, and it is treated as a living creature instead of an undead creature for the purposes of detect undead, command undead, and all similar effects specifically affecting undead. It also loses the sunlight vulnerability quality.

    Finally, the Corrupted One gains a +21 bonus on Disguise checks to impersonate another creature, provided it has access to a sample of that creature's flesh, blood, hair, or other body part. The Corrupted One's voice changes to match the subject's, and it may switch between different creatures at will provided it has samples available. (The bonus to Disguise checks is not included in the statistics block).

    Vulnerability to Sunlight (Ex)
    Bodaks loathe sunlight, for its merest touch burns their impure flesh. Each round of exposure to the direct rays of the sun deals 1 point of damage to the creature.
    Last edited by rferries; 2017-10-14 at 03:12 AM.

  2. - Top - End - #2
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    nonsi's Avatar

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    Default Re: Corrupted One (bodak with Lanth Sor's Second Skin Feats)

    .
    Putting all those feats on a large sized creature with such poor Disguise capabilities seems painfully wasteful to me.
    Make it medium sized and give it a lot more Disguise competence. That'll make it a lot more versatile and potentially deadly as an enemy.

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    Ogre in the Playground
     
    OldWizardGuy

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    Default Re: Corrupted One (bodak with Lanth Sor's Second Skin Feats)

    Quote Originally Posted by nonsi View Post
    .
    Putting all those feats on a large sized creature with such poor Disguise capabilities seems painfully wasteful to me.
    Make it medium sized and give it a lot more Disguise competence. That'll make it a lot more versatile and potentially deadly as an enemy.
    Ah I should refer you back to Lanth Sor's thread - the skin suit provides a pseudo-alter self effect, so the creature becomes Medium and gains a +21 bonus on Disguise checks to impersonate a specific individual (or a +10 bonus to be anyone else). So, in combination with Bluff, it should be able to manipulate unwary prey.
    Last edited by rferries; 2017-10-14 at 04:12 AM.

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    NecromancerGirl

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    Default Re: Corrupted One (bodak with Lanth Sor's Second Skin Feats)

    Quote Originally Posted by rferries View Post
    Ah I should refer you back to Lanth Sor's thread - the skin suit provides a pseudo-alter self effect, so the creature becomes Medium and gains a +21 bonus on Disguise checks to impersonate a specific individual (or a +10 bonus to be anyone else). So, in combination with Bluff, it should be able to manipulate unwary prey.
    So what you're saying is we need a modified (tiny bodak) with this Maybe even throw some eldritch blasts on top if you are feeling particularly cruel pleasant.

    Edit: You know, I always thought vampires in D&D should have the same daylight vulnerability as a bodak... especially with that LA
    Last edited by Westhart; 2017-10-14 at 03:05 PM.
    Homebrew: If it is mine feel free to PEACH and/or use it.

    Extended Signature

    Well, it seems that life has deposited me here, yet again. Hopefully this time I get to stay a while, as I intend on revising some old homebrew.

  5. - Top - End - #5
    Ogre in the Playground
     
    OldWizardGuy

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    Default Re: Corrupted One (bodak with Lanth Sor's Second Skin Feats)

    Quote Originally Posted by NothingAbnormal View Post
    You know, I always thought vampires in D&D should have the same daylight vulnerability as a bodak... especially with that LA
    Yeah! Or something like 10 damage per round - in fiction powerful vampires often last more than a couple rounds when exposed.

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