A Monster for Every Season: Summer 2
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  1. - Top - End - #1
    Ogre in the Playground
     
    NecromancerGirl

    Join Date
    Dec 2016
    Location
    Hunting "Yonder."
    Gender
    Female

    Default Skill Tricks for Everyone! (Variant Rule)

    This enables everyone to get at least one skill trick per level. Note: I houseruled so that classes get 2 more skill points per level then normal. If you do not this the variant hurts doesn't benefit casters.

    The rule itself is pretty simple, everyone gets a number of bonus skill tricks every level equal to their base skill ranks per level/4. These do not count towards the limit of how many skill tricks you can have.

    Note: Due to the lack of a large list I would suggest using homebrew with this so you can get more skill tricks then what was in complete scoundrel (then locked in a chest, sunk, eaten by a whale... which was then detonated... Seems somebody didn't like the skill tricks...)
    Some homebrew you could use:
    RoC's 40+ Skill tricks
    Last edited by Westhart; 2017-10-16 at 01:14 PM.
    Homebrew: If it is mine feel free to PEACH and/or use it.

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    Well, it seems that life has deposited me here, yet again. Hopefully this time I get to stay a while, as I intend on revising some old homebrew.

  2. - Top - End - #2
    Colossus in the Playground
     
    JNAProductions's Avatar

    Join Date
    Jul 2014
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    Default Re: Skill Tricks for Everyone! (Variant Rule)

    Quote Originally Posted by NothingAbnormal View Post
    This enables everyone to get at least one skill trick per level. Note: I houseruled so that classes get 2 more skill points per level then normal. If you do not this the variant hurts casters.

    The rule itself is pretty simple, everyone gets a number of bonus skill tricks every level equal to their base skill ranks per level/4. These do not count towards the limit of how many skill tricks you can have.

    Note: Due to the lack of a large list I would suggest using homebrew with this so you can get more skill tricks then what was in complete scoundrel (then locked in a chest, sunk, eaten by a whale... which was then detonated... Seems somebody didn't like the skill tricks...)
    It also hurts Fighters, and Paladins. They get 2 skill points too.

    Edit: More accurately, it doesn't benefit them. It doesn't actually HURT anyone.
    Last edited by JNAProductions; 2017-10-16 at 12:53 PM.
    I have a LOT of Homebrew!

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  3. - Top - End - #3
    Ogre in the Playground
     
    NecromancerGirl

    Join Date
    Dec 2016
    Location
    Hunting "Yonder."
    Gender
    Female

    Default Re: Skill Tricks for Everyone! (Variant Rule)

    Quote Originally Posted by JNAProductions View Post
    It also hurts Fighters, and Paladins. They get 2 skill points too.

    Edit: More accurately, it doesn't benefit them. It doesn't actually HURT anyone.
    Well, yeah that's what I meant... Forgot to look at fighters & paladins (use homebrew for those in my games most the time). I would suggest increasing all skill points for classes by 2 anyhow, or you could consolidate them... hmm... Can't think of a way besides the mentioned skill point bonus for paladins/fighters to get the benefits as well...
    Homebrew: If it is mine feel free to PEACH and/or use it.

    Extended Signature

    Well, it seems that life has deposited me here, yet again. Hopefully this time I get to stay a while, as I intend on revising some old homebrew.

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