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Thread: DR feats

  1. - Top - End - #1
    Orc in the Playground
    Join Date
    Jan 2016

    Default DR feats

    I have always been disappointed by the nit-picky details of Damage Reduction. It doesn't seem worthwhile to me, since generally the only thing that fails to bypass it (if I read correctly) are mundane and natural physical weapons. Here are some feat ideas to spice it up:

    Unbreakable [General]

    Prerequisites

    Con 17, Toughness
    Benefit

    Your personal Damage Reduction applies to all damage that does not specifically bypass it. This applies only to DR that is an aspect of the creature who has it; I.E., it comes from a class, racial ability, or template but not from a magic item, spell, or enhanced armor. EXAMPLE: A Lycanthrope has DR 3/Silver. His DR would apply to an adamantine weapon, a +1 weapon, or a fireball spell, but not to a silver weapon.

    Normal

    Normally DR is bypassed by magic and energy effects.

    Special

    A fighter may select Unbreakable as one of his fighter bonus feats.


    ------------

    Untouchable [General]

    Prerequisites

    Con 19, Toughness, Unbreakable

    Benefit

    Damage Reduction specific to the creature that has this feat is doubled. Your personal Damage Reduction applies to all damage that does not specifically bypass it. This applies only to DR that is an aspect of the creature who has it; I.E., it comes from a class, racial ability, or template but not from a magic item, spell, or enhanced armor. However, your Damage Reduction also reduces any magic that restores your HP by the same amount it would reduce damage from an attack.

    Normal

    Damage Reduction with the Unbreakable feat does not interfere with healing damage,

    Special

    A fighter may select Untouchable as one of his fighter bonus feats.


    ------------------------

    Layered Defense [General]

    Prerequisites

    Int 13, Combat Expertise.

    Benefit

    You may stack DR from different sources. All instances of DR from different on your person combine to reduce damage from a source that does not bypass them. Example: A Lyncanthrope Barbarian has DR 3/Silver and DR 4/-. An adamantine weapon dealing 10 damage would have its damage reduced by 7 points. A silver weapon dealing 10 damage would have its damage reduced only by 4 points.

    DR that comes from the same kind of source does not stack with this feat. Sources of DR include; Racial Ability, Class Feature, Template Quality, Item, Adamantine, Armor Enhancement, Spell, Specific Spell. A suit of Adamantine on a Barbarian would stack the armor's DR on the Barbarian class DR, but a person wearing a ring that grants them DR 2/- and an amulet that grants them DR 1/- would only have an effective DR 2/- because these are the same sort of item.

    A character wearing Armor of Invulnerability that has Stoneskin cast upon them would only benefit from the greater of the two effects because these are the same spell.

    Normal

    DR doesn't stack; it overlaps.

    Special

    A fighter may select Layered Defense as one of his fighter bonus feats.

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  2. - Top - End - #2
    Barbarian in the Playground
     
    Griffon

    Join Date
    Jan 2012

    Default Re: DR feats

    I think you're mistaken in your reading of how DR works.

    If I attack a barbarian with DR 2/-, any attack I make against him is reduced by two, regardless or the type of weapon. If I attack a skeleton with DR 5/bludgeoning, all attacks are reduced by 5 unless they're bludgeoning damage. Doesn't matter if they're magic, adamantium, whatever. Unless they deal bludgeoning damage, it's reduced by 5.

  3. - Top - End - #3
    Orc in the Playground
    Join Date
    Jan 2016

    Default Re: DR feats

    Quote Originally Posted by XionUnborn01 View Post
    I think you're mistaken in your reading of how DR works.

    If I attack a barbarian with DR 2/-, any attack I make against him is reduced by two, regardless or the type of weapon. If I attack a skeleton with DR 5/bludgeoning, all attacks are reduced by 5 unless they're bludgeoning damage. Doesn't matter if they're magic, adamantium, whatever. Unless they deal bludgeoning damage, it's reduced by 5.
    Yes, but not if you hit him with a spell or breath weapon

  4. - Top - End - #4
    Ogre in the Playground
     
    NecromancerGirl

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    Dec 2016
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    Hunting "Yonder."
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    Default Re: DR feats

    Quote Originally Posted by Malapterus View Post
    Yes, but not if you hit him with a spell or breath weapon
    Which is what spell resistance and energy resistance are supposed to be for...
    Homebrew: If it is mine feel free to PEACH and/or use it.

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  5. - Top - End - #5
    Ogre in the Playground
     
    OldWizardGuy

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    Default Re: DR feats

    I'm a big fan of hardness - it applies to all forms of damage.

  6. - Top - End - #6
    Ogre in the Playground
     
    NecromancerGirl

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    Default Re: DR feats

    Quote Originally Posted by rferries View Post
    I'm a big fan of hardness - it applies to all forms of damage.
    Hmm, that is something you could do with these feats... make it require... something (con/bab/fort?) to rperesent the years in battle etc.
    Homebrew: If it is mine feel free to PEACH and/or use it.

    Extended Signature

    Well, it seems that life has deposited me here, yet again. Hopefully this time I get to stay a while, as I intend on revising some old homebrew.

  7. - Top - End - #7
    Troll in the Playground
     
    PirateGirl

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    Default Re: DR feats

    Hardness should only apply to objects not creatures. However DR/— applies to everything. Hardness really isn’t needed.
    P.E.A.C.H. Please Evaluate And Critique Honestly. Being nicer and kinder doesn't hurt either. Note I generally only critique 3.5 and Pathfinder material.
    Please, please, please when using non-core material, cite to the books. There are too many books to wade through to find the one with the feat, special ability or spell you use.
    my creations in homebrew signature thread

  8. - Top - End - #8
    Ogre in the Playground
     
    NecromancerGirl

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    Default Re: DR feats

    Quote Originally Posted by Debihuman View Post
    Hardness should only apply to objects not creatures. However DR/— applies to everything. Hardness really isn’t needed.
    Meh, it is something you could do if you wanted to work energy resistance and DR into one thing, although I am in the DR/ER crowd
    Homebrew: If it is mine feel free to PEACH and/or use it.

    Extended Signature

    Well, it seems that life has deposited me here, yet again. Hopefully this time I get to stay a while, as I intend on revising some old homebrew.

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