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Thread: Ways to boost Ray attack rolls?
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2007-08-19, 10:10 AM (ISO 8601)
- Join Date
- Dec 2006
- Location
- London, England.
Ways to boost Ray attack rolls?
I've got a Wizard/Loremaster in a long-running Forgotten Realms campaign who's 9th-level, going on 10th. I'm just getting to the levels where there are a bunch of nice Ray and Orb spells. I'm thinking of getting a bunch of them, with maybe the Split Ray feat as well, but the problem is my attack bonus.
At the moment my ranged touch attacks have an attack bonus of +6 (+4 BAB, +2 Dex, including gloves of dexterity). I can boost this up to +8 with Heroism, but at the moment that's it. When firing into melee, that's only a total bonus of +4, which doesn't hit very reliably. So I'm looking for some ways to boost it.
I can't spare any feats for a while, so PBS/Precise Shot isn't an option. What I'd really like is a magic item that gives a bonus to Ray attack rolls, but I'm not sure if one exists. Any ideas?
- SaphI'm the author of the Alex Verus series of urban fantasy novels. Fated is the first, and the final book in the series, Risen, is out as of December 2021. For updates, check my blog!
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2007-08-19, 10:17 AM (ISO 8601)
- Join Date
- Jun 2007
- Location
- Norway
- Gender
Spells to improve ray attacks
Cat's grace (lv2) is an obvious one. Heroism (lv3) gets you a +2 morale bonus on attacks, saves and skill checks. Haste (lv3) grants +1 on attacks.
Heroics (lv2, SpellComp) lets you give yourself fighter feats like Weapon Focus: Ray, Point Blank Shot and Precise Shot. Seeking Ray (lv2, PHBII) deals 4d6 damage and grants a +4 bonus on future ray attacks if you hit. Create magic tattoo (lv2, SpellComp) can provide a +1 luck bonus and/or +2 competence bonus on attacks (depending on level), but you need skill ranks and a 100 gp spell component. Ray of clumsiness (lv2lv1, SpellComp) lowers your opponents Dex, which means a lower touch AC. On higher levels polymorph (lv4) could give you higher Dex and smaller size.
Another trick is to use a spell like blink or greater invisibility to remove your opponents Dex bonus to AC.Last edited by Iku Rex; 2007-08-19 at 10:52 AM. Reason: fixed error pointed out by Saph
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2007-08-19, 10:24 AM (ISO 8601)
- Join Date
- Dec 2006
- Location
- London, England.
Re: Spells to improve ray attacks
I'm the author of the Alex Verus series of urban fantasy novels. Fated is the first, and the final book in the series, Risen, is out as of December 2021. For updates, check my blog!
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2007-08-19, 11:51 AM (ISO 8601)
- Join Date
- Jul 2005
- Location
- Davis, California
- Gender
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2007-08-19, 11:58 AM (ISO 8601)
- Join Date
- Dec 2006
- Location
- London, England.
Re: Ways to boost Ray attack rolls?
Takes an action, one round time limit, and only works on one ray. I was looking for ways to consistently boost up multiple ray attacks.
The custom item idea's always possible, but I've no idea what the price would be and DMs tend to be leery of completely custom magic items (for good reason).
- SaphI'm the author of the Alex Verus series of urban fantasy novels. Fated is the first, and the final book in the series, Risen, is out as of December 2021. For updates, check my blog!
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2007-08-19, 12:09 PM (ISO 8601)
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- Jul 2005
- Location
- Davis, California
- Gender
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2007-08-19, 04:41 PM (ISO 8601)
- Join Date
- Aug 2007
- Location
- Somewhere. Close.
- Gender
Re: Ways to boost Ray attack rolls?
Greater Invisibilty, so that your attacks are against flat-footed touch AC. That almost always ends up being 10, or just above. With that, a +8 is considerably consistent in hitting.
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2007-08-19, 04:45 PM (ISO 8601)
- Join Date
- May 2005
- Location
- Houston, TX, USA
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Re: Ways to boost Ray attack rolls?
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2007-08-19, 09:48 PM (ISO 8601)
- Join Date
- Mar 2007
- Location
- Midwest U.S.
Re: Ways to boost Ray attack rolls?
As an added bonus, invisible characters get +2 to their attack rolls against opponents affected by said invisibility (DMG, p. 301). Just posting to add that, and thus emphasize Greater Invisibility's utility for your situation.
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