Results 931 to 960 of 1116
Thread: (OOC) The Primeval Dark
-
2020-01-08, 03:01 PM (ISO 8601)
- Join Date
- Nov 2014
- Location
- Outside
Re: (OOC) The Primeval Dark
Well the grapple was an ability, which succeeded. So your subsequent actions may get interrupted, as thats going to resolve (wasting most of this round).
You can spend a move action to try to break free with escape artist. It's an opposed check, so we won't know if it was successful or not until I roll that, but you're already going to be getting clawed-up underwater.
-----
Erik doesn't currently possess any abilities which hint at any previous actions he may have taken during another event. Also, you may want to re-visit Kaslin's dialogue, as she was referring to her own experiences and doesn't know who you are.
-
2020-01-08, 03:12 PM (ISO 8601)
- Join Date
- Sep 2018
- Location
- In your base
-
2020-01-08, 03:14 PM (ISO 8601)
- Join Date
- Dec 2015
Re: (OOC) The Primeval Dark
gonna be interesting if/when stella gets more involved with G1 lol.
really still trying to figure out what questions im needing to ask the gran hexe in my next post.
-
2020-01-08, 03:26 PM (ISO 8601)
- Join Date
- Sep 2018
- Location
- In your base
Re: (OOC) The Primeval Dark
"What are you doing with these guys, and can you give them cool magic abilities so they're more likely to survive?"
Don't ask that, I feel like you'd get exploded
Edit: so this is my first time ever using this site on a computer instead of on my phone, and so I've only now discovered that Morning's IC posts use different fonts and stuff. It's weird reading them again with different fonts, even though the text is exactly the same
-
2020-01-08, 05:23 PM (ISO 8601)
- Join Date
- Dec 2015
Re: (OOC) The Primeval Dark
-
2020-01-08, 09:36 PM (ISO 8601)
- Join Date
- Sep 2018
- Location
- In your base
Re: (OOC) The Primeval Dark
So, world question:
You mentioned that in some tainted areas, even just having a magical reservoir can be enough to make Bad ThingsTM happen.
Do tainted areas make any distinction between types of magical reservoirs? Like, would a Ki pool trigger an effect that access to Sorcerer spellcasting doesn't? Or are all magical reservoirs effectively the same thing, and the difference is in how the owner channels it?
-
2020-01-08, 10:10 PM (ISO 8601)
- Join Date
- Nov 2014
- Location
- Outside
Re: (OOC) The Primeval Dark
Indeed. Most of which is done for hints or contextual clues
Good question. For tainted areas, the vast majority of the time there is a specific distinction - which could be a specific as something like; an arcane reservoir with a value below 5, is unaffected. Though this isn't the case for areas that are effected by wild magic instead, which are pretty general, but those effects don't come with the concern of getting catapulted through reality... sooo, less of a big deal.
------
This is the opposed check for Kazik to break out of the grapple as a move action, however his escape artist check takes a -2 penalty due to the effects of being grappled.
(1d20+5)[23]
Edit: holy ****, that's a high roll...Last edited by Mornings; 2020-01-08 at 10:10 PM.
-
2020-01-08, 10:20 PM (ISO 8601)
- Join Date
- Sep 2018
- Location
- In your base
Re: (OOC) The Primeval Dark
Ah, so maybe go back through and reread things, then...
That's what I figured. Thought I should ask in case I decide to expand Erik's magic abilities if we live long enough to level.
I was familiarizing myself with ffd20, saw some cool abilities and then thought to myself "is giving my character multiple kinds of magic a good idea?"
Oh, that's not good. I can't Aid Another our way out of that
-
2020-01-08, 10:27 PM (ISO 8601)
- Join Date
- Nov 2014
- Location
- Outside
Re: (OOC) The Primeval Dark
It's not a bad idea, but if tainted regions is why you're reconsidering, I'd put the thought aside. It's just as bad without magic in the real thing. With or without magic, you don't want to willingly press through those sorts of places without information and precautions in place. Such as some of the different warding equipment, or services out there (which are expendable), or the unique abilities to start resisting those things yourself.
Err... yeah. But at least it wasn't actually a physicslly damaging thing, and he can't be dragged off into some abyss like what happened to poor Balin
-
2020-01-08, 10:37 PM (ISO 8601)
- Join Date
- Sep 2018
- Location
- In your base
Re: (OOC) The Primeval Dark
Speaking of which, how expensive/hard to obtain are those? I remember you saying that they often had to be custom-made, so I assume you won't find them in a general store.
Yeah, I'm not so much worried about what the hands will do, but about the very large angry dog that the hands are stopping us from running away from.
-
2020-01-08, 11:18 PM (ISO 8601)
- Join Date
- Nov 2014
- Location
- Outside
Re: (OOC) The Primeval Dark
Yeah, there's a lot going on with that. So to answer you question:
Wildly expensive, but consumable items aren't necessarily uncommon at all. New mercenaries and harriers usually can't afford such items, and those that can keep these items hidden (least their new 'comrades' murder them and take their goods for themselves). The majority of individual sellswords don't begin assembling their first exploration kits until after they've survived at least one expedition, and presumably getting rich in the process. Mercenaries who conscript themselves to a band or company often get an initial stipend before departure, which they might spend on such items to better their chance of returning, in less than ten pieces.
Actual equipment, such as weapons or armor which are not 'one-time' expendable items are difficult to obtain due to their specialized nature. Each item is individually produced for a single individual from an audience with vast wealth, but little time; and there are very few craftsmen capable of such work. The individual properties applied to such equipment from the manufacturing process is often only applicable or useful for one single tainted region, but as bands often specialize in hunting and sourcing out wealth from a very small number of zones, this is perfectly acceptable. Very few mercenaries or Harriers venture out into a multitude of tainted regions due to the risk, and lack of efficiency in profitable returns due to the absurd expenditures involved in equipping and training personnel for such things.
Companies who perform expeditions and those individuals serving as scouts for Surveyors, who bear the brunt of the risk, often don't pay for their own equipment. Various agreements in their contracted work sponsor the purchase of their tools and instruments to perform their duties. Unfortunately, the sad reality of it is that surviving often isn't enough to pay for the equipment necessary to continue working as an independent mercenary. Making such careers typically very short-lived. Though there are some remarkable independent sellswords out there who have found their own formula to make it work.
-
2020-01-08, 11:40 PM (ISO 8601)
- Join Date
- Sep 2018
- Location
- In your base
Re: (OOC) The Primeval Dark
-
2020-01-09, 11:34 AM (ISO 8601)
- Join Date
- Jun 2015
- Location
- The Ranch
Re: (OOC) The Primeval Dark
Drawing everyone together, very cool! Any status change on Flat?
-
2020-01-09, 12:06 PM (ISO 8601)
- Join Date
- Nov 2014
- Location
- Outside
Re: (OOC) The Primeval Dark
Yeah, good stuff to know. In Erik's case, his situation from a veteran's perspective, is better than expected. After all, learning a new region is like learning a new job, and they lost their surveyor (who was their only opportunity to grasp the rules of this new region) right out the door. Then he was wounded. With his experience, that's just as good as dead. Making it out of a blind delve without any preparation is a miracle for any merc, unless you were fortunate enough to be caught in a region as it was changing, or not too many sectors away from the exit. By what's been seen thus far though, he can surmise that they were not fortunate at all, and it's going to be a difficult trek.
Nothing yet, but I'll be pressing forward with group 2 by Sunday night if nothing for Miryks goes up prior.
-
2020-01-09, 01:25 PM (ISO 8601)
- Join Date
- Jul 2012
- Location
- Across the spiraling sea.
Re: (OOC) The Primeval Dark
Sorry, haven't had a lot of time the past couple days to post. Will try and get one out tomorrow.
Hrmm... so that one clearly fails, but, idle thought, since kazik is next to a wall, would it be possible for him to make a climb check to escape the grapple the next chance he takes to to break it (taking the same penalties as normal)?
-
2020-01-09, 01:56 PM (ISO 8601)
- Join Date
- Sep 2018
- Location
- In your base
-
2020-01-09, 02:04 PM (ISO 8601)
- Join Date
- Jul 2012
- Location
- Across the spiraling sea.
Re: (OOC) The Primeval Dark
Oh! Yeah rereading the update I guess that is a dais. Can Kazik climb the dais to escape the arms? :p
-
2020-01-09, 03:58 PM (ISO 8601)
- Join Date
- Nov 2014
- Location
- Outside
Re: (OOC) The Primeval Dark
-
2020-01-10, 01:11 AM (ISO 8601)
- Join Date
- Sep 2018
- Location
- In your base
Re: (OOC) The Primeval Dark
Looking through ffd20... regretting not looking through it more way back during recruitment(almost a year ago!). There's some cool stuff in there that would've been pretty appropriate. At least I'll be able to learn it later.
But the sword-explodes-with-lightning abilities labeled (Ex) make me giggle a bit
-
2020-01-10, 01:22 PM (ISO 8601)
- Join Date
- Jul 2012
- Location
- Across the spiraling sea.
Re: (OOC) The Primeval Dark
-
2020-01-10, 01:36 PM (ISO 8601)
- Join Date
- Sep 2018
- Location
- In your base
Re: (OOC) The Primeval Dark
The Gambler's Luck Pool is actually one of the magic abilities I had my eye on. Even if the extra swift action thing doesn't work for me, those rerolls can be life saving, as well as just good general utility if I have a knowledge roll I really want to work or something.
I'm pretty keen on some of the stuff the Sword Saint has going on. The Stamina Pool and Sword Arts look pretty fun, and the Combo Finisher stuff that some of the classes have going on seems cool, if a little over the top at times.
-
2020-01-10, 01:43 PM (ISO 8601)
- Join Date
- Jul 2012
- Location
- Across the spiraling sea.
Re: (OOC) The Primeval Dark
Oof, not feeling super great about those climb checks (I say as one of them is a 20).
EDIT: Yeah, thinking about it a class that revolves around rolling even more dice to make your actions better or worse is probably not one that I should gravitate towards.Last edited by Chromascope3D; 2020-01-10 at 01:45 PM.
-
2020-01-10, 01:53 PM (ISO 8601)
- Join Date
- Sep 2018
- Location
- In your base
Re: (OOC) The Primeval Dark
Fun trumps efficiency! Let's be real here, part of the reason we play these games is because we like rolling dice. Rolling more dice just means more fun! At least, in the Dwarf Fortress sense of the term
Speaking of fun trumping efficiency, there's so much about the Sword Saint that I like that I'm actually tempted to... multiclass. Just for a level. Although, I suppose that depending on how multiclassing with Freelancer works, it might result in enough issues that it'd be better to just purchase what abilities I can as a Freelancer.
Oh, Erik will be over momentarily to try and help you out. I don't know if it'll work, but he's already decided that getting separated is a bad idea, so he isn't just gonna leave you there.
Edit: damn, those are some BAD rolls. At least I rolled well enough for the Aid Another to work
-
2020-01-11, 08:07 PM (ISO 8601)
- Join Date
- Sep 2018
- Location
- In your base
Re: (OOC) The Primeval Dark
I really hope that they figure out what's wrong with the site soon. Spending 10 minutes and taking 3 tries for every page to load is getting rather frustrating
Edit: and now things have sped back up. Clearly, complaining is how problems get fixed
-
2020-01-13, 08:14 PM (ISO 8601)
- Join Date
- Nov 2014
- Location
- Outside
Re: (OOC) The Primeval Dark
I was busy during the weekend so i couldn't finish any updates. ill be working on those throughout the week.
-
2020-01-18, 12:20 PM (ISO 8601)
- Join Date
- Nov 2014
- Location
- Outside
Re: (OOC) The Primeval Dark
I still got stuff going on with work that's bleeding into the weekend, soooo, i'll see when I can get out an update lol
-
2020-01-18, 12:57 PM (ISO 8601)
- Join Date
- Sep 2018
- Location
- In your base
-
2020-01-21, 07:59 PM (ISO 8601)
- Join Date
- Nov 2014
- Location
- Outside
Re: (OOC) The Primeval Dark
Yeaaah, so OOTS decided to take a sheit on me while i was typing my update and I lost a large part of it... sooo. I'll get back to this later.
-
2020-01-22, 06:20 PM (ISO 8601)
- Join Date
- Nov 2014
- Location
- Outside
Re: (OOC) The Primeval Dark
@Kazik, Vs DC 21
#1 (1d20+5)[12] - failed
#2 (1d20+5)[14] - failed
@Erik, Vs DC 18
#3 (1d20+5)[15] - failed
#4 (1d20+5)[7] - failed
#5 (1d20+5)[11] - failedLast edited by Mornings; 2020-01-22 at 06:22 PM.
-
2020-01-22, 06:40 PM (ISO 8601)
- Join Date
- Jul 2012
- Location
- Across the spiraling sea.
Re: (OOC) The Primeval Dark
Rest in pieces