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2020-07-03, 09:41 AM (ISO 8601)
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Re: Darths & Droids IV: Not in Numerical Order
Spoiler: Random GibberishLet's see what I come up with in 5 seconds: "Hyperspace generators give off a small amount of [type] radiation that travels through space. Normally, this doesn't do anything, but because the [thing you need to destroy] power source is sensitive to it, we can get a ring of fighters and have them fly by repeatedly in quick succession with their drives running but not activated. It's exceptionally risky due to the dangers of running a hyperdrive right next to a large mass, but if we can keep the ring going long enough, it'll cause the power source to wear out, letting us take down the superweapon with conventional weaponry."
That's still along the lines of "shoot a weak point", but that's somewhat different. The better answer, of course, is to have a movie that is not reliant on a superweapon that needs to be destroyed.Last edited by Squire Doodad; 2020-07-03 at 09:43 AM.
An explanation of why MitD being any larger than Huge is implausible.
See my extended signature here! May contain wit, candor, and somewhere from 52 to 8127 walruses.
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2020-07-03, 02:55 PM (ISO 8601)
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Re: Darths & Droids IV: Not in Numerical Order
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2020-07-03, 03:59 PM (ISO 8601)
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Re: Darths & Droids IV: Not in Numerical Order
Spoiler: I don't really think this needs a spoiler but it's replying to one so...Empire Strikes Back is a lot of people's favorite Star Wars movie for a reason. It's not mine, but it does contain the best line in all of Star Wars.
"War does not make one great."Spoiler: Check Out my Writing!
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2020-07-03, 04:09 PM (ISO 8601)
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Re: Darths & Droids IV: Not in Numerical Order
Spoiler: Sequels
I reiterate my comment from the Media Discussions threads of yore.
Holdo's Law: As the length of any Star Wars discussion increases, the probability of someone bringing up the hyperspace ramming scene approaches unity and ends productive discourse.
NOW COMPLETE: Let's Play Starcraft II Trilogy:
Hell, It's About Time: Wings of Liberty
Does This Mutation Make Me Look Fat: Heart of the Swarm
My Life For Aiur? I Barely Know 'Er: Legacy of the Void
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2020-07-04, 12:37 AM (ISO 8601)
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Re: Darths & Droids IV: Not in Numerical Order
Can I request a separate spoiler thread, so that I can easily read everything after the end of the 9th movie? :-)
Not "fire at". I never used the word "at"
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2020-07-04, 02:30 AM (ISO 8601)
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- Dec 2007
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- In the mind.
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2020-07-04, 05:39 AM (ISO 8601)
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- Nov 2005
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Re: Darths & Droids IV: Not in Numerical Order
I'm normally of the "don't split the threads" mentality, but this part of the discussion is really more "Star Wars sequel trilogy plot" than actual Darths and Droids. Is there still a SW thread?
I'm pretty much the opposite of concise. If I fail to get to the point, please ask me and I'm happy to (attempt to) clarify.
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2020-07-04, 08:28 AM (ISO 8601)
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Re: Darths & Droids IV: Not in Numerical Order
More than that, a lot of it (at least the recent discussion) is pretty much a retread of a discussion (or a couple related points) that repeatedly pops up whenever people discuss the sequel trilogy, so... just look anywhere that's discussed and you'll see it, I guess
Edit: to illustrate, here's a spoiler-free redaction of The Glyphstone's last post here:
I reiterate my comment from the Media Discussions threads of yore.
(REDACTED)'s Law: As the length of any Star Wars discussion increases, the probability of someone bringing up (REDACTED) approaches unity and ends productive discourse.Last edited by SirKazum; 2020-07-04 at 08:30 AM.
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2020-07-04, 04:06 PM (ISO 8601)
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2020-07-04, 05:28 PM (ISO 8601)
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Re: Darths & Droids IV: Not in Numerical Order
"If it lives it can be killed.
If it is dead it can be eaten."
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(Walter Moers "Die Stadt der träumenden Bücher")
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2020-07-04, 09:27 PM (ISO 8601)
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Re: Darths & Droids IV: Not in Numerical Order
SpoilerA lot of this doesn't actually address the issue, because it's not about why no one light-speed rammed a ship into the enemy before. The real issue is why big rocks with hyperdrives mounted on them and droid or remote control pilots aren't standard missile weapons in every military that ever fights capital ships. Sure, hyperdrives are expensive, but trading one hyperdrive for an enemy Star Destroyer is an extremely good military bargain, and that's the level of effectiveness Holdo's ramming demonstrated.Like 4X (aka Civilization-like) gaming? Know programming? Interested in game development? Take a look.
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Arcane Swordsage: Making it actually work (homebrew)
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2020-07-04, 09:33 PM (ISO 8601)
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Re: Darths & Droids IV: Not in Numerical Order
SpoilerI mean, we see an A-wing smash into a big honking ship in RotJ, and while the ship does explode, thats because it crashes into the Death Star II, not because the damage from the A-win caused any particular cataclysmic structural failure. Given that a hyperdrive missile would have a fairly narrow range of approach anyway, there just isnt that much of an advantage over using regular explosives, or just mass drivers.“Evil is evil. Lesser, greater, middling, it's all the same. Proportions are negotiated, boundaries blurred. I'm not a pious hermit, I haven't done only good in my life. But if I'm to choose between one evil and another, then I prefer not to choose at all.”
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2020-07-04, 09:58 PM (ISO 8601)
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Re: Darths & Droids IV: Not in Numerical Order
Like 4X (aka Civilization-like) gaming? Know programming? Interested in game development? Take a look.
Avatar by Ceika.
Archives:
SpoilerSaberhagen's Twelve Swords, some homebrew artifacts for 3.5 (please comment)
Isstinen Tonche for ECL 74 playtesting.
Team Solars: Powergaming beyond your wildest imagining, without infinite loops or epic. Yes, the DM asked for it.
Arcane Swordsage: Making it actually work (homebrew)
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2020-07-04, 10:07 PM (ISO 8601)
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Re: Darths & Droids IV: Not in Numerical Order
SpoilerIts also using a missile the size of the biggest capital ship ever used by the protagonists in a movie (i think. Home One may have been bigger) Building missiles that size to act as capital ship killers is such an ungodly waste of resources it hurts just to think about.“Evil is evil. Lesser, greater, middling, it's all the same. Proportions are negotiated, boundaries blurred. I'm not a pious hermit, I haven't done only good in my life. But if I'm to choose between one evil and another, then I prefer not to choose at all.”
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2020-07-04, 10:58 PM (ISO 8601)
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Re: Darths & Droids IV: Not in Numerical Order
I won't encourage this.
I won't encourage this.
I won't encourage this.
Spoiler: Darnit
What really makes or breaks the whole thing is if conventional physics apply to hyperspace transitions - specifically E=MC^2. If the projectile is physically propelled to the edge of lightspeed before entering hyperspace, then small hypermissiles would function.
Looking at Wookiieepeediiaa, the Canon, non-Legends article for Hyperspace says:
Hyperdrives manipulated hypermatter particles in order to thrust a starship into hyperspace[3] whilst preserving the ship's mass/energy profile.[3-TFA: Incredible Cross-Sections]
This will do nothing to actually end the debate, but it's my take on it from 5 minutes of research.
NOW COMPLETE: Let's Play Starcraft II Trilogy:
Hell, It's About Time: Wings of Liberty
Does This Mutation Make Me Look Fat: Heart of the Swarm
My Life For Aiur? I Barely Know 'Er: Legacy of the Void
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2020-07-04, 11:06 PM (ISO 8601)
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Re: Darths & Droids IV: Not in Numerical Order
“Evil is evil. Lesser, greater, middling, it's all the same. Proportions are negotiated, boundaries blurred. I'm not a pious hermit, I haven't done only good in my life. But if I'm to choose between one evil and another, then I prefer not to choose at all.”
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2020-07-05, 05:17 AM (ISO 8601)
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- Oct 2009
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- In my library
Re: Darths & Droids IV: Not in Numerical Order
Spoiler: Maybe I'll copy and paste this when it's relevant to the comicHonestly, considering that ships in Start Wars either use reactionless drives or have massive reserves of energy and literally synthesise reaction mead as required, hyperspace missiles aren't shown to be any more destructive than the weapons they could be making.
As drives don't take in remass and propel ships quickly (we're down takeoffs they would likely require multiple Gs for their shown time scales), then you could just strap a droid brain, a thruster, and a battery/generator to an asteroid and ram them into planets at 0.9c+. A ship is almost certainly harder to hit, although you could possibly get a SSD or the like with a smaller asteroid at 0.5c+. But using this logic makes the Death Star both more and less impressive (it's faster than a relativistic asteroid at destroying the planet, but definitely costs much more just to build, and probably to maintain*, which makes building something so pointless am even bigger symbol of the Empire's power), so we tend not to bring it up
A hyperspace missile could probably destroyba planet, a relativistic asteroid definitely could. Both, with a smart enough guidance system, could take out a capital ship. The problem with both isn't the potential, because as long as it's not done on screen we can assume there's some unstated reason. The problem comes from when it is shown on screen and we can then use in-setting technology to come up with a better version (such as sticking a droid brain to a hyperdrive and adding a bit of dead weight).
It's relatively easy to come up with a reason why they don't do it. 'Hyperdrives don't work in a gravity field of significant strength, therefore capital ships can generate a gravity field of 0.2G half a light-second in diameter, pulling such missiles out of hyperspace to be destroyed by point defence weapons.' There, apart from the new canon removing the key element (although you just change from 'gravity field' to whatever they do use these days) it's a perfectly reasonable explanation for why you don't stick a hyperdrive to a protocol droid and hit 'go'.
* And really, are you blowing up enough planets to justify the cost of having a planet killer floating around all the time? Odds are you aren't.
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2020-07-05, 06:09 AM (ISO 8601)
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Re: Darths & Droids IV: Not in Numerical Order
Spoiler: Sure, let's add to the trash heap
I'll remind everyone that the Republic had no military until the third act of Attack of the Clones. The galaxy has only had a military for about 60 years. I totally believe that a lot of military tactics just aren't known to them because this is a galaxy that is new to war. Napoleon and Alexander the Pretty Alright had access to the same materials and weapons as everyone else they were conquering. The way that they won was in thinking of things that no one else had thought of, some of it very basic.
Spoiler: French Uniform at the Beginning of World War One
Historically speaking, our technology improves a lot faster than our tactics do. It's why a whole new kind of warfare was created during both World Wars. From the beginning, there were machine guns, mortars and submarines. But army vs army tactics in Europe hadn't changed from the days of armies in bright colors lining up and shooting at each other in an empty field. Until they were forced to. This seems unrealistic to us from the outside, but this is how warfare works. We don't understand the way that a new piece of technology changes warfare until it does.
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I post short stories in the middle of every month, and if you want to follow my novels as they’re edited and written, you can join as a patron!
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2020-07-05, 06:49 AM (ISO 8601)
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Re: Darths & Droids IV: Not in Numerical Order
Spoiler: The one line RoS needed to sort this all out'It's been years, [they've probably/they have] learnt to counter it by now.'
For all we know the Resistance did make some raids after TLJ that involved strapping a droid brain to a hyperdrive and using an X-Wing to launch it at a First Order shipyard or the like. Which would have resulted in the First Order developing a countermeasure (which, in a galaxy with anti-FTL technology, isn't exactly difficult) and the Resistance stopped using it. Even if you can't equip everything important with the countermeasure you can probably deploy it widely enough to stop the Resistance from using it.
The problem stands from the fact that we can easily come up with ways to mitigate the problem we're actually given, not that is hard to justify not using it. Here's another one:
'A hyperdrive is half the cost of an X-Wing, which is only reusable if it comes back from a mission.'
Like, my problem isn't the scene, it's a cool scene, my problem is I think the explanation for why it's not used more later is half-hearted when it's not exactly hard to say 'there's a countermeasure now' or 'so you tell us where we can get 20,000 AI willing to commit suicide.'
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2020-07-05, 08:43 AM (ISO 8601)
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Re: Darths & Droids IV: Not in Numerical Order
Last edited by SirKazum; 2020-07-05 at 08:45 AM.
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2020-07-05, 10:03 AM (ISO 8601)
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Re: Darths & Droids IV: Not in Numerical Order
On memnarch's commentary: I had never noticed before that there's a reason the GM is doing an NPC conversation sequence with no PC present. It's because there WAS a PC present, in the form of Annie secretly playing Vader.
On keybounce's commentary: I knew I had heard of Ultraviolet security clearance before, so I Googled it. "Ultraviolet security" got me pens that write in invisible ink that can only be seen with UV light. That is far more ridiculous than the fictional thing I was searching for, which turned out to be Paranoia.
I have a mental tic that auto-completes a repeated "What is it?" with "I've never seen one before, no one has..."
Also applies to the spoilered discussion.Last edited by Rodin; 2020-07-05 at 10:06 AM.
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2020-07-05, 10:39 AM (ISO 8601)
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2020-07-05, 04:27 PM (ISO 8601)
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Re: Darths & Droids IV: Not in Numerical Order
The Heplion Contingency - Low-tech Cyberpunk with Psychic Powers!
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The Haliburn Galaxy: D&D Reinvented as Science-Fiction
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2020-07-05, 05:39 PM (ISO 8601)
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Re: Darths & Droids IV: Not in Numerical Order
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2020-07-06, 12:46 AM (ISO 8601)
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Re: Darths & Droids IV: Not in Numerical Order
Infrared is unimportant NPC. Red is beginning players. Violet is the highest possible player rank, and Ultra violet is the GM's rank.
Not "fire at". I never used the word "at"
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2020-07-06, 01:02 PM (ISO 8601)
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Re: Darths & Droids IV: Not in Numerical Order
Oh okay, I got that backward. I was thinking that the lowest rank was not in the visible spectrum so the clothes were black, but was at the wrong end of the non-visible spectrum.
The Heplion Contingency - Low-tech Cyberpunk with Psychic Powers!
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2020-07-06, 03:37 PM (ISO 8601)
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Re: Darths & Droids IV: Not in Numerical Order
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2020-07-07, 09:35 AM (ISO 8601)
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Re: Darths & Droids IV: Not in Numerical Order
Heh. Sometimes I forget that Pete started out as Jim's friend.
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2020-07-07, 11:01 AM (ISO 8601)
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Re: Darths & Droids IV: Not in Numerical Order
Wow, Jira is not someone I expected to see again.
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2020-07-07, 11:02 AM (ISO 8601)
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Re: Darths & Droids IV: Not in Numerical Order
Not "fire at". I never used the word "at"