Results 961 to 990 of 1503
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2020-09-22, 01:42 PM (ISO 8601)
- Join Date
- Feb 2013
Re: Darths & Droids IV: Not in Numerical Order
Now that's a call back to rival the guy firing the
Death StarPeace Moon laser, just to one of their jokes.
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2020-09-26, 09:14 AM (ISO 8601)
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- Nov 2005
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- Sydney, Australia
- Gender
Re: Darths & Droids IV: Not in Numerical Order
Yanno, up until the latest episode (movie), I hadn't actually pictured any of the players as looking like their characters. I didn't know any of the Episode I-III characters, but they were pretty clearly distinct from the players. I did know the Ep IV-VI characters, and there wasn't really any confusing them with their players. But Poe in the screencaps in the latest series of strips? To me, that IS Jim. You could tell me you picked him based on the facial expressions alone and wrote the plot around that, and I'd believe you.
I'm pretty much the opposite of concise. If I fail to get to the point, please ask me and I'm happy to (attempt to) clarify.
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2020-09-26, 11:23 AM (ISO 8601)
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- Feb 2013
Re: Darths & Droids IV: Not in Numerical Order
I suspect they may have.
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2020-09-27, 02:43 PM (ISO 8601)
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- Feb 2013
Re: Darths & Droids IV: Not in Numerical Order
I doubt character death is much of a thing for Corey, memnarch. Setting aside any of their other campaigns he's been in, he's a console gamer and has watched plenty of built-up characters get ganked.
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2020-09-27, 08:18 PM (ISO 8601)
- Join Date
- Nov 2006
Re: Darths & Droids IV: Not in Numerical Order
The impression I got was that Corey was used to games where as long as one member of the party survived the fight, everyone lived, otherwise you just reloaded and continued.
There's no indication that he's used to Rogue/nethack, or any sort of perma-death game.
Ahh, yes. The games where you could send 10 characters into the dungeon before you got a level 2 character and a chance of success. ... Of course, there's the people that have "solved" the game, and can win with any random character because they've learned all the tricks.
(No, that's not me. I've never actually gotten the Amulet without cheating, and even trying to get out of the dungeon while cheating showed me just what an "11" is to the nethack dev team.)Not "fire at". I never used the word "at"
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2020-09-27, 09:27 PM (ISO 8601)
- Join Date
- Dec 2007
- Location
- In the mind.
Re: Darths & Droids IV: Not in Numerical Order
Handily, there's even a comic pointing out the respawn thing.
If you want a OotS style Touhou avatar, send me a request.
Steam name: memnarch. Same avatar.
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2020-09-28, 07:23 AM (ISO 8601)
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- Nov 2005
- Location
- Sydney, Australia
- Gender
Re: Darths & Droids IV: Not in Numerical Order
Heh. Went on an archive walk from there and found that the GM played six characters who were incapacitated in two sessions in an in-between session run by Jim (was it Casablanca?)
I'm pretty much the opposite of concise. If I fail to get to the point, please ask me and I'm happy to (attempt to) clarify.
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2020-09-28, 10:43 AM (ISO 8601)
- Join Date
- Feb 2013
Re: Darths & Droids IV: Not in Numerical Order
Nope. Airplane! When you get to the end of that campaign arc, you'll see Jim's notes for the game.
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2020-09-28, 12:16 PM (ISO 8601)
- Join Date
- Nov 2006
Re: Darths & Droids IV: Not in Numerical Order
Oh my. Reading 846 (thank you!), and I have this question: Should I bump the forum thread over there to comment, or should I add to this thread here?
Not "fire at". I never used the word "at"
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2020-09-28, 12:31 PM (ISO 8601)
- Join Date
- Feb 2013
Re: Darths & Droids IV: Not in Numerical Order
After this many years, probably better to ask here. Or whatever is the current thread there.
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2020-09-28, 12:42 PM (ISO 8601)
- Join Date
- Nov 2006
Re: Darths & Droids IV: Not in Numerical Order
So 846:
https://www.darthsanddroids.net/episodes/0846.html
Having your component atoms ripped apart and scattered far and wide enough that there's no detectable trace of you left behind has to be pretty traumatic. Your Raise Dead spell is going to have a tough time of it. Particularly in settings where there is no Raise Dead spell.
A character who dies is dead for good? Fine. But what about the 5 clones that they had in the background?Not "fire at". I never used the word "at"
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2020-09-28, 12:59 PM (ISO 8601)
- Join Date
- Feb 2013
Re: Darths & Droids IV: Not in Numerical Order
The clones fight to the death to decide which of them is the real 'me', like in Twice's backstory in MHA.
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2020-09-28, 02:33 PM (ISO 8601)
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- Jun 2009
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- Brazil
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Re: Darths & Droids IV: Not in Numerical Order
Since we're talking about 846, I like the crazed expression Luke has in the second-to-last panel there.
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2020-09-28, 02:38 PM (ISO 8601)
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- Feb 2013
Re: Darths & Droids IV: Not in Numerical Order
I prefer the joke in the transcript below the commentary: Obi Wan's Pile of Robes. As if the robes are the ones talking.
Hmm. That's an idea for a game sometime. Everyone's had experience with talking weapons, and some with an intelligent shield or helmet. But nobody expects a sentient doublet.
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2020-09-29, 09:17 AM (ISO 8601)
- Join Date
- Aug 2009
Re: Darths & Droids IV: Not in Numerical Order
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2020-09-29, 10:46 AM (ISO 8601)
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- Feb 2013
Re: Darths & Droids IV: Not in Numerical Order
There's one very good reason for getting away from the crash site y'all missed. That's where the goon squad your former bosses are sending down will land.
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2020-09-30, 08:11 AM (ISO 8601)
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- Jun 2013
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- Europe
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Re: Darths & Droids IV: Not in Numerical Order
No. The Tattooine sand blocks the signals, so the goons can't just follow them to find where their dropship landed. The goon squad will have to land wherever, and then track them the hard way, by asking in taverns and putting up wanted posters. And we the readers already know where the goon squad will land anyway.
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2020-09-30, 09:38 AM (ISO 8601)
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- May 2015
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- Germany
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Re: Darths & Droids IV: Not in Numerical Order
"If it lives it can be killed.
If it is dead it can be eaten."
Ronkong Coma "the way of the bookhunter" III Catacombium
(Walter Moers "Die Stadt der träumenden Bücher")
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2020-09-30, 10:07 AM (ISO 8601)
- Join Date
- Feb 2013
Re: Darths & Droids IV: Not in Numerical Order
An basic ballistic calculations from the navigation computer will tell you about where to look.
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2020-09-30, 08:07 PM (ISO 8601)
- Join Date
- Oct 2009
- Location
- In my library
Re: Darths & Droids IV: Not in Numerical Order
It helps a lot that I'm working in broad strokes (notably skipping over any parts of the film that don't revolve around a specific element), and drawing from lore that a) the films couldn't utilise and b) was clearly telegraphing one of the key elements I used. I suspect that whatever the WIs have worked out by now is much more detailed and even better.
Like, if I wanted I could do a full rough outline of the sequel trilogy that might improve it without making major changes to the story, but it's much easier to work with rough outlines than the details.
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2020-10-01, 07:10 AM (ISO 8601)
- Join Date
- Nov 2013
Re: Darths & Droids IV: Not in Numerical Order
Pete's going to sell BB-8 for extra rations, isn't he?
SpoilerSeeing the TIE fighter crash again really drives home that Poe wasn't supposed to survive this. I wonder what the sequels would have been like without them having to come up with stuff for him to do? He's easily my least favorite character from the trilogy because of how pointless he feels.
Prediction: Poe actually did die here as far as our players are concerned. Jim won't be able to come up with a new character and the GM will reintroduceHanGreedo for him to play. Since Ben is already out a character Chewie will be tagging along. Later on, Jim will get himself killed again and Poe will have "miraculously survived" to give Jim something to do during the climax.
The only difficulty is that Poe shows up in the movie a bit earlier to rescue them from the bar attack. That should be easy enough to write around I think? Just don't mention that Poe is leading the attack and avoid any screencaps with him in it.
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2020-10-01, 08:44 AM (ISO 8601)
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- Jun 2013
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- Europe
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Re: Darths & Droids IV: Not in Numerical Order
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2020-10-01, 09:45 AM (ISO 8601)
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- Jun 2009
- Location
- Brazil
- Gender
Re: Darths & Droids IV: Not in Numerical Order
Small thing, but re: Keybounce's comment in the latest comic, I don't think Pete was speaking against metagaming in the previous comic, just teasing Annie about it in a "welcome to the club" way. I mean, it's Pete, metagaming is in his blood.
The Heplion Contingency - Low-tech Cyberpunk with Psychic Powers!
D&D Creations / Homebrewing
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Worldline Collapse
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2020-10-01, 10:38 AM (ISO 8601)
- Join Date
- Feb 2013
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2020-10-02, 09:38 AM (ISO 8601)
- Join Date
- Nov 2013
Re: Darths & Droids IV: Not in Numerical Order
Good night, BB-8. Good work. I'll probably sell you in the morning!
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2020-10-04, 11:48 AM (ISO 8601)
- Join Date
- Feb 2013
Re: Darths & Droids IV: Not in Numerical Order
To answer one of keybounce's questions. It's easy to find the Star Destroyer, as you just have to look for the megaton hunk of metal sticking up out of the ground. Finding a specific part when you don't have access to the (classified) blueprints, well, that's a different problem.
And memnarch, you'll find Monopoly goes a lot faster if you don't use house rules and definitely do use the auction rules.
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2020-10-04, 09:31 PM (ISO 8601)
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- Nov 2005
- Location
- Sydney, Australia
- Gender
Re: Darths & Droids IV: Not in Numerical Order
Re the alternate title, I grew up in Sydney in the 80s, but we didn't get Sydney TV (our antenna was pointed the wrong way and we got Newcastle TV). I guess that's what I was missing out on.
I'm pretty much the opposite of concise. If I fail to get to the point, please ask me and I'm happy to (attempt to) clarify.
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2020-10-05, 04:24 AM (ISO 8601)
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- Jun 2013
- Location
- Europe
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Re: Darths & Droids IV: Not in Numerical Order
I'm not convinced. A desert planet is huge, and this one is apparently protected against remote scanners. Rey probably can't use satellite imaging, information might not spread quickly among all these desert colonies, and a star destroyer is so useful that the locals who found them might have kept it in secrets. Rey probably didn't grow up in this settlement near the star destroyer, he's moving between them, hoping for a big catch. And there's no rule that the metal has to be sticking up out of the ground all that much when this desert has quicksand that can swallow a dropship. On the one view that we have in Darths & Droids, this star destroyer isn't sticking up by more than 15 meters, there are sand hills around taller than the destroyer.
Even on our real world Earth, with all the scanning technology, there is at least one Egyptian pyramid that was right in the area where all the other Egyptian pyramids are, and yet its ruins weren't discovered until 2017. I suspect that there are time-traveling shenanigans involved with that one, and the pyramid actually wasn't to have been built until someone traveled back in time from recently before 2017 to cause to build a new pyramid, but if so, the same could be true about the downed star destroyer.Last edited by b_jonas; 2020-10-05 at 06:04 AM.
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2020-10-05, 11:10 AM (ISO 8601)
- Join Date
- Feb 2013
Re: Darths & Droids IV: Not in Numerical Order
Those 'sand hills' are dunes, and they tend to form wherever there's something to block the wind so the sand can drift up. Like a massive warship that got dropped out of orbit.
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2020-10-08, 10:24 AM (ISO 8601)
- Join Date
- Feb 2013
Re: Darths & Droids IV: Not in Numerical Order
For a moment there I was expecting Jim to be the one doing a vector optimization problem in his head.