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  1. - Top - End - #1
    Dwarf in the Playground
     
    Zero_Point's Avatar

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    Default Lost on Dark Waters [OOC]

    Lost on Dark Waters


    The swirling mists surround you, and suddenly you can't tell if your walking forward or backward, right or left. There is only the ashen mist, completely concealing the world around you from sight. You can't even see the ground beneath your feet because of the thick fog, but it feels spongy, almost unreal, as though you are walking on something other than dirt, grass, sand or stone. The sounds of your footfalls are swallowed up into the mist as though there is nothing around you but emptiness. You reach out your hands to try and feel your way along, to grab hold of a familiar tree or rock, but there is nothing but the chill dampness of the mysterious mist.

    You look ahead, and a spot in the mist seems to grow thin, parting slowly, as though it is a curtain. Then as suddenly as the mist swallowed you up, you are outside the wall of swirling fog, standing in a silent cavern of dark stone. The air is filled with the aroma of damp earth, and a chill breeze flows like a low, sinister breath from somewhere deep in the cave. Nearby you hear the gentle lapping of water against stone, and a distant dripping that echos like the beating of a heart. Turning, you discover the mists are gone, as though they had never existed, there is only a solid stone wall. The only illumination comes from small luminescent beetles that crawl along the walls and the ceiling far above. The only thing that is apparent is that this isn't where you were before!

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    1. What game system are you running (D&D, Call of Cthulu, Palladium, GURPS, etc.), and if applicable what edition (Original, Classic, Revised, 1st, 2nd, 3rd, 5th, 10th, etc.)?
    D&D 3.5

    2. What 'type' or variant of game will it be (i.e. "Shadow Chasers" or "Agents of Psi" for d20 Modern)? What is the setting for the game (eg. historic period, published or homebrewed campaign setting, alternate reality, modern world, etc.)?
    This game uses an original homebrew setting. It will be a game of exploration and discovery following a group of non-adventurers who will find their heroic spirits awakened in a new land.

    3. How many Players are you looking for? Will you be taking alternates, and if so, how many?
    Looking for 4-5 players

    4. What's the gaming medium (OOTS, chat, e-mail etc.)?
    Giant in the Playground Forum

    5. What is the characters' starting status (i.e. experience level)?
    Characters will begin at 3rd level

    6. How much gold or other starting funds will the characters begin with?
    To determine your starting gold roll 3d6 and add the appropriate bonus for your class
    Adept +5
    Aristocrat +20
    Commoner +0
    Expert +5
    Warrior +10

    7. Are there any particular character classes, professions, orders, etc. that you want... or do not want? What are your rules on 'prestige' and/or homebrewed classes?
    Only the NPC classes are available at character creation. (Adept, Aristocrat, Commoner, Expert and Warrior)
    Characters will gain level fairly rapidly and have the opportunity to multiclass into proper adventuring classes once the game has begun

    8. What races, subraces, species, etc. are allowed for your game? Will you allow homebrewed races or species? 'Prestige' races or species?
    Let's keep things traditional. Only Core races will be allowed.

    9. By what method should Players generate their attributes/ability scores and Hit Points?
    Determine abilities using 22 point buy. Remember that as the game begins, your characters are not adventurers.

    Maximum Hit Points

    10. Does your game use alignment? What are your restrictions, if so?
    Only good or neutral aligned characters will be permitted

    11. Do you allow multi-classing, or have any particular rules in regards to it?
    No multi-classing at creation. After the game begin multi-classing will be allowed at no penalty

    12. Will you be doing all of the die rolling during the course of the game? Will die rolls be altered, or left to the honor system? If players can make die rolls, which ones do they make, how should they make the rolls, and how should they report them?
    Players will roll their own dice and post results in the game thread

    13. Are there any homebrewed or optional/variant rules that your Players should know about? If so, list and explain them, or provide relevant links to learn about these new rules.
    This game will not use any variant or optional rules

    14. Is a character background required? If so, how big? Are you looking for anything in particular (i.e. the backgrounds all ending up with the characters in the same city)?
    The characters in this game may come from any setting, published or not. Their backgrounds should reflect their place of origin. Character flaws are a good thing. Maybe your character is an alcoholic, a womanizer, or troubled by nightmares. These can add flavor and help with character development but are not required.

    All backgrounds should end with how the character ended up in the mist. Maybe they made an enemy of a powerful wizard. Maybe they were trying to magically travel and it went wrong. Maybe they just wandered into it by accident. Be creative.

    15. Does your game involve a lot of hack & slash, puzzle solving, roleplaying, or a combination of the above?
    This game will focus on roleplaying, exploration and puzzles. Combat will occur when appropriate or when initiated by the PCs.

    16. Are your Players restricted to particular rulebooks and supplements, or will you be allowing access to non-standard material? What sources can Players use for their characters?
    I would prefer a core only group, but other material may be allowed by approval.


    IC Game Thread

    Characters
    Darius Valen, Human Warrior (Player: BlueEclipse)
    Levi Larson, Human Expert (Player: Luccan)
    Seth Shepard, Human Commoner (Player: Frendle)
    Annie Ortiz, Human Expert (Player: Book Wombat)
    Farli, Halfling Adept (Player: Glitchy)

  2. - Top - End - #2
    Troll in the Playground
     
    Luccan's Avatar

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    Default Re: Lost on Dark Waters [OOC]

    You asked us to link character sheets again, right? Here's Levi Larson, Burglar. Navy will be his voice, if that's acceptable?
    Quote Originally Posted by Nifft View Post
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  3. - Top - End - #3
    Ettin in the Playground
     
    BluesEclipse's Avatar

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    Default Re: Lost on Dark Waters [OOC]

    Darius Valen will be speaking in Teal.
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  4. - Top - End - #4
    Orc in the Playground
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    Default Re: Lost on Dark Waters [OOC]

    Whoo hoo!!

    Farli will speak in Green

  5. - Top - End - #5
    Barbarian in the Playground
     
    Book Wombat's Avatar

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    Default Re: Lost on Dark Waters [OOC]

    Yay, so Annie will speak in Dark Green if that is okay. The IC post will come either tomorrow or day after tomorrow because I have limited Internet access.
    Last edited by Book Wombat; 2018-02-18 at 09:00 AM.
    . .-. .-. --- .-. / ....- ----- ....- ---... / -.-. --- ..- .-.. -.. / -. --- - / ..-. .. -. -.. / --.- ..- . ... - .. --- -. / ---... -.--.-

    Discord: Bookwhyrm#4020, feel free to DM.
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  6. - Top - End - #6
    Orc in the Playground
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    Default Re: Lost on Dark Waters [OOC]

    Oh no Luccan! He changed the start of the game! This seems far more ominous than what we dealt with last time!
    Last edited by Glitchy; 2018-02-20 at 06:41 AM.

  7. - Top - End - #7
    Troll in the Playground
     
    Luccan's Avatar

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    Default Re: Lost on Dark Waters [OOC]

    I dunno, that was plenty ominous, all things considered But I'm glad it's different; keeps us on our toes.
    Quote Originally Posted by Nifft View Post
    All Roads Lead to Gnome.

    I for one support the Gnoman Empire.
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  8. - Top - End - #8
    Orc in the Playground
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    Default Re: Lost on Dark Waters [OOC]

    Hi everyone. I'm here with Radgar Rockshelf, a middle-aged dwarven librarian. He speaks in a resonant dwarvish accent, which in colour form becomes maroon.

    My post was meant to be filled by Seth Shephard, but he got lost in the unworldly mist.

  9. - Top - End - #9
    Troll in the Playground
     
    Luccan's Avatar

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    Default Re: Lost on Dark Waters [OOC]

    So while we wait, are we thinking we want to explore this ruin first?
    Quote Originally Posted by Nifft View Post
    All Roads Lead to Gnome.

    I for one support the Gnoman Empire.
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  10. - Top - End - #10
    Ettin in the Playground
     
    BluesEclipse's Avatar

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    Default Re: Lost on Dark Waters [OOC]

    That's my thought - check the ruin, and then go for the boat if nothing presents itself there. Also, out of curiosity, what worlds are everyone's characters from? I know that Radgar is from the Realms (Cormyr), as is Darius (Waterdeep), but I don't recognize the PMPs of origin for anyone else.
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  11. - Top - End - #11
    Troll in the Playground
     
    Luccan's Avatar

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    Default Re: Lost on Dark Waters [OOC]

    I'm making up Levi's background as we go along: I don't feel like I know enough about any given D&D campaign world (though if I could've, I might've done a Thri-kreen from Athas). Right now, all I know if Shadowdancers are apparently feared as assassins, at least in the city he's from.
    Quote Originally Posted by Nifft View Post
    All Roads Lead to Gnome.

    I for one support the Gnoman Empire.
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  12. - Top - End - #12
    Orc in the Playground
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    Default Re: Lost on Dark Waters [OOC]

    One of us should have been from modern Earth

    Yeah, Radgar is from Faerûn. I know a bit about Forgotten Realms, but I've never read any of the novels so most of his background is put together from wiki diving.

    I'm all for exploring the ruined temple. Maybe look for evidence of other people arriving in this way before us, or something that might say where we are or what to expect. At the very least we need to check there're no murals of octopus-headed dragon giants.

  13. - Top - End - #13
    Troll in the Playground
     
    Luccan's Avatar

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    Default Re: Lost on Dark Waters [OOC]

    Quote Originally Posted by pupaeted View Post
    One of us should have been from modern Earth

    Yeah, Radgar is from Faerûn. I know a bit about Forgotten Realms, but I've never read any of the novels so most of his background is put together from wiki diving.

    I'm all for exploring the ruined temple. Maybe look for evidence of other people arriving in this way before us, or something that might say where we are or what to expect. At the very least we need to check there're no murals of octopus-headed dragon giants.
    I was considering making a medieval bandit or something, but that would've felt more right for a warrior. Modern Earth would be interesting, not sure how you'd build such a character though.
    Quote Originally Posted by Nifft View Post
    All Roads Lead to Gnome.

    I for one support the Gnoman Empire.
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  14. - Top - End - #14
    Ettin in the Playground
     
    BluesEclipse's Avatar

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    Default Re: Lost on Dark Waters [OOC]

    ...Don't tell me this game has died already...
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  15. - Top - End - #15
    Troll in the Playground
     
    Luccan's Avatar

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    Default Re: Lost on Dark Waters [OOC]

    Hope not. Not sure if Zero is waiting on us, but we all basically rilled search checks
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    All Roads Lead to Gnome.

    I for one support the Gnoman Empire.
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  16. - Top - End - #16
    Orc in the Playground
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    Default Re: Lost on Dark Waters [OOC]

    Assume not. I've had a quiet weekend too.

    Slightly OT: Does anyone listen to d&d podcasts?

  17. - Top - End - #17
    Troll in the Playground
     
    Luccan's Avatar

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    Default Re: Lost on Dark Waters [OOC]

    Quote Originally Posted by pupaeted View Post
    Assume not. I've had a quiet weekend too.

    Slightly OT: Does anyone listen to d&d podcasts?
    A few. ¿Por qué?
    Quote Originally Posted by Nifft View Post
    All Roads Lead to Gnome.

    I for one support the Gnoman Empire.
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  18. - Top - End - #18
    Dwarf in the Playground
     
    Zero_Point's Avatar

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    Default Re: Lost on Dark Waters [OOC]

    Apologies for the delay. I'm very much still active. Life occasionally throws me a curve ball and gaming has to take a backseat to other concerns. If I am ever absent for an extended period I will do my best to find a moment to let you all know. I don't intend to abandon this game if it is at all within my power to keep it running.

    That being said, I will get an IC post up tonight.

  19. - Top - End - #19
    Troll in the Playground
     
    Luccan's Avatar

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    Default Re: Lost on Dark Waters [OOC]

    S'cool. Life comes first, always. Glad you're back.
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    All Roads Lead to Gnome.

    I for one support the Gnoman Empire.
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  20. - Top - End - #20
    Ettin in the Playground
     
    BluesEclipse's Avatar

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    Default Re: Lost on Dark Waters [OOC]

    Yeah, glad to hear that we're still going - I can understand IRL getting in the way. I was just a bit worried, due to having had many games die out within the first week or so.
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  21. - Top - End - #21
    Orc in the Playground
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    Default Re: Lost on Dark Waters [OOC]

    Regarding inventory, this is what Radgar's carrying:
    Lamp & oil,
    Rope,
    Waterskin,
    1 Ration,
    Bedroll,
    Some sacks,
    Soap.

    Does anyone have enough magic to summon up food or drink? I know Farli's an adept, but not sure what abilities that comes with.

    Quote Originally Posted by Luccan View Post
    A few. ¿Por qué?
    I've finished going through some popular ones, and not sure which are worth getting into next. I liked TAZ and Acquisitions Inc, but nothing else seems to be as good. Just fishing for recommendations.

  22. - Top - End - #22
    Troll in the Playground
     
    Luccan's Avatar

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    Default Re: Lost on Dark Waters [OOC]

    Quote Originally Posted by pupaeted View Post
    I've finished going through some popular ones, and not sure which are worth getting into next. I liked TAZ and Acquisitions Inc, but nothing else seems to be as good. Just fishing for recommendations.
    I've been watching Save or Dice and TFS at the Table. Both do 5e D&D. Save or Dice does "seasons" and currently also have a numenera game going, alongside their current 5e adventure. I guess one of the guys in the first season of Save or Dice was controversial, but he hasn't shown up again except for a special where they revisited the first season characters, so if you have any clue why people don't like him, you probably won't have to worry about seeing much of him.

    Also there's Rollplay, which does a bunch of different systems. I think their current D&D game is Court of Swords. I haven't watched them in awhile though.
    Quote Originally Posted by Nifft View Post
    All Roads Lead to Gnome.

    I for one support the Gnoman Empire.
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  23. - Top - End - #23
    Ettin in the Playground
     
    BluesEclipse's Avatar

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    Default Re: Lost on Dark Waters [OOC]

    Darius's inventory is nonexistent, save for weapon, armor and the 2 gold he has.

    Also, Zero_Point, you may want to update the first post - you still have Frendle's char listed instead of pupaeted's.

    And regarding the podcast discussion - don't really listen to any podcasts (D&D or otherwise), unfortunately. Never been as interested in watching or listening to the games as opposed to playing them.
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  24. - Top - End - #24
    Barbarian in the Playground
     
    Book Wombat's Avatar

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    Default Re: Lost on Dark Waters [OOC]

    So I guess this PBP is dead? If it is then Goodbye
    . .-. .-. --- .-. / ....- ----- ....- ---... / -.-. --- ..- .-.. -.. / -. --- - / ..-. .. -. -.. / --.- ..- . ... - .. --- -. / ---... -.--.-

    Discord: Bookwhyrm#4020, feel free to DM.
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  25. - Top - End - #25
    Troll in the Playground
     
    Luccan's Avatar

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    Default Re: Lost on Dark Waters [OOC]

    Yeah, it's been a few months since anyone, but particularly the DM, has posted. I think it's safe to say the game died.
    Quote Originally Posted by Nifft View Post
    All Roads Lead to Gnome.

    I for one support the Gnoman Empire.
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