Results 1 to 10 of 10
-
2018-03-26, 01:53 AM (ISO 8601)
- Join Date
- Oct 2013
- Location
- Germany
- Gender
Emulating Warcraft's Chaos damage
The premise is simple. Chaos damage is never reduced and ignores armor (resistances and immunity in out case since AC makes you miss). It however is also a mix of every magic school. These in WoW being Holy (Radiant), Shadow (Necrotic), Nature (not only Poison but also Lightning), Frost (Cold), Fire, Arcane (Force) and Physical (Blunt, Pierce, Slash).
You basically only avoid it if you are immune to all damage. How would you do that whort of DM fiat? Is there an equivalent? Does 5e have some kind of typeless damage like 3e Flame Strike?
As an extension to that question: Would you allow permanently adapting the warlock's eldritch blast to fire and necrotic damage? Some kind of fel fire that can be chosen ro be one either (functionally identical to chaos damage if you know the resistances).
-
2018-03-26, 03:01 AM (ISO 8601)
- Join Date
- May 2017
- Gender
Re: Emulating Warcraft's Chaos damage
Jasnah avatar by Zea Mays
-
2018-03-26, 03:31 AM (ISO 8601)
- Join Date
- Feb 2012
Re: Emulating Warcraft's Chaos damage
Force damage. There is no resistance to Force in the MM, and only one Immunity.
As an extension to that question: Would you allow permanently adapting the warlock's eldritch blast to fire and necrotic damage? Some kind of fel fire that can be chosen ro be one either (functionally identical to chaos damage if you know the resistances).Last edited by hymer; 2018-03-26 at 03:32 AM.
My D&D 5th ed. Druid Handbook
-
2018-03-26, 12:40 PM (ISO 8601)
- Join Date
- Jan 2012
- Gender
Re: Emulating Warcraft's Chaos damage
Force is the closest analog - not even ghosts can avoid it.
I'd go ahead and create a new damage type. You have to have elemental spectrum ( fire, cold, lightning, acid, and thunder) or yin-yang ( necrotic and radiant) resistance or immunity for the equivalent chaos resist. The elemental angle invokes the elemental chaos - always nice to tie back to something.
The only problem is the lack of corruption effects, but that should probably be left an exercise for the reader.
-
2018-03-26, 01:45 PM (ISO 8601)
- Join Date
- Nov 2009
- Gender
Re: Emulating Warcraft's Chaos damage
I thought the damage types in Warcraft were Melee, Piercing, Magic, Siege, Spell, Hero, and Chaos.
I would make sources of damage from Chaos ignore any AC from armor as well as resistance and immunity to simulate how it ignores armor in Warcraft.It always amazes me how often people on forums would rather accuse you of misreading their posts with malice than re-explain their ideas with clarity.
-
2018-03-26, 05:47 PM (ISO 8601)
- Join Date
- Oct 2013
- Location
- Germany
- Gender
-
2018-03-28, 10:43 AM (ISO 8601)
- Join Date
- Jun 2011
Re: Emulating Warcraft's Chaos damage
I really like this idea, and the idea of tying it to the elemental chaos makes it quite fitting for the setting. As a question, what setting is this from? If you make it setting appropriate, I think you'll get a lot more leeway from the DM.
As for the warlock question, I would be a bit iffy on it. For an infernal warlock (which is the closest you are going to get to the WoW variety) yes, I'd be okay with it but the cost being that you can't do force damage. Bit of a trade off, so why not? However, if the warlock was celestial or fey in nature I think I would have questions...For all of your completely and utterly honest needs. Zaydos made, Tiefling approved.
-
2018-03-28, 11:53 AM (ISO 8601)
- Join Date
- Sep 2017
-
2018-03-28, 12:46 PM (ISO 8601)
- Join Date
- Jan 2012
- Gender
Re: Emulating Warcraft's Chaos damage
5e standard cosmology has elemental chaos as the extreme deep outside of the elemental planes. This is a port from 4e, where EC is the primordial soup from which material planes are formed (and The Abyss was located, IIRC)
-
2018-03-29, 05:00 AM (ISO 8601)
- Join Date
- Oct 2013
- Location
- Germany
- Gender
Re: Emulating Warcraft's Chaos damage
Chaos damage would capitalize on vulnerabilities. And yes, maybe incorporating holy/radiant is a stretch.
Also there is online a Warcraft RPG 5e Conversion Document, you will like to check it out.
The interactions are still a bit wonky ^^