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  1. - Top - End - #1
    Ettin in the Playground
     
    Forrestfire's Avatar

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    Default New Base Class: Chakra Ninja

    {table]LV..........BaB..........Fort............Ref...... ....Will............Special
    1............+0............+0............+2....... .....+2............Chakra Pool, 1st Jutsu Chain, Skill Bonus or Ability, Jutsu
    2............+1............+0............+3....... .....+3
    3............+2............+1............+3....... .....+3............Jutsu
    4............+3............+1............+4....... .....+4............Skill Bonus or Ability
    5............+3............+1............+4....... .....+4............Jutsu
    6............+4............+2............+5....... .....+5............Bonus Ninja Feat,
    7............+5............+2............+5....... .....+5............2nd Jutsu Chain, Jutsu
    8...........+6/+1...........+2...........+6...........+6 ...........Skill Bonus or Ability
    9...........+6/+1...........+3...........+6...........+6......... ..Jutsu
    10...........+7/+2...........+3...........+7...........+7
    11...........+8/+3...........+3...........+7...........+7......... ..Jutsu
    12...........+9/+4...........+4...........+8...........+8......... ..Bonus Ninja Feat, Skill Bonus or Ability
    13...........+9/+4...........+4...........+8 ...........+8...........Jutsu
    14...........+10/+5...........+4 ...........+9...........+9...........3rd Jutsu Chain
    15...........+11/+6/+1.......+5..........+9...........+9...........Jut su
    16...........+12/+7/+2...........+5...........+10...........+10....... ....Skill Bonus or Ability,
    17...........+12/+7/+2...........+5...........+10...........+10....... ....Jutsu
    18...........+13/+8/+3...........+6...........+11...........+11....... ....Bonus Ninja Feat,
    19...........+14/+9/+4...........+6...........+11...........+11....... ....Jutsu
    20...........+15/+10/+5...........+6...........+12...........+12....... ....Skill Bonus or Ability,
    [/table]

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    Skills (4 Skill points per level, x4 at 1st level): Balance, Climb, Concentration, Craft, Disguise, Escape Artist, Handle Animal, Hide, Jump, Knowledge (History, Ninja), Listen, Move Silently, Profession, Search, Sleight of Hand, Spot, Survival, Swim, Tumble, and Use Rope.

    Special:
    Chakra Pool: A Ninja uses Chakra to power his abilities. A ninja’s Chakra Pool is equal to a Ninja’s Constitution times his character level times. If a Ninja runs out of Chakra, he falls unconscious until he has rested at least 4 hours, after which he regains 15% of his Chakra per hour rested.
    Jutsu Chains: At first level and every seven levels after that, a ninja can learn from a new chain of Jutsu. A Chakra ninja automatically gains the Basic Jutsu chain at 1st level, in addition to the Jutsu Chain he chooses.
    Jutsu: Jutsu are a ninja’s main ability. A Ninja learns a new Jutsu at first level, and every two levels after that. He may choose a Jutsu of a level half his Chakra Ninja Level, but only of a chain he knows.
    Skill Bonus or Ability: At first level, and every level that is a multiple of 4 (4, 8, 12, 16, 20, 24, ect…), A Chakra Ninja may choose to gain a +4 bonus to any one skill or to gain a special ability (The skill bonuses are cumulative).
    The List of Special abilities are as follows:Tree Walking: By focusing Chakra into his feet, a ninja can walk on walls and ceilings, as if by the spider climb spell. Use of this ability costs 1 point of Chakra per round used. A person with this ability can also spend 4 points of Chakra to fly straight up into the air a number of feet equal to double the ninja’s vertical reach (see jump skill, PHB P. 77).
    Water-Walking: A ninja can spend 3 Chakra points per round to walk on liquids as if by the water walk spell, except you do not hover an inch above the surface to be walked on.
    Prerequisites: Tree-Walking

    Expert Thrower: A ninja with this ability doubles the range of any thrown weapon he wields. He also adds damage equal to one fifth of his character kevel (+1 at lv 4, +2 at lv 8, ect…).

    Hide in Plane Sight:
    As the Ranger ability
    Prerequisites: Hide 15 Ranks

    Master Thrower: You triple the range on any thrown weapon you use. When throwing a weapon, you add 1/10th of you Chakra Ninja Level to the attack roll (round down)
    Prerequisites: Expert Thrower

    Poison Use: As the Assassin ability

    Animal Companion: You gain an animal companion chosen from the following: Snake, Raven, Dog, or Cat.
    Special: You may only take this ability at first level. Your first Jutsu Chain must be Beast-Master Jutsu.

    Bonus Ninja Feat: At every level that is a multiple of six (6, 12, 18, 24, ect…), a Chakra Ninja gains a Ninja feat that he meets the requirements for.



    Jutsu Chains:
    Basic Jutsu,
    Fire,
    Water,
    Wind,
    High-Level Jutsu (prerequisite: 2 Jutsu chains, not including Basic Jutsu),
    Forbidden (cannot be chosen, granted by a minor artifact),
    Beast-Master Jutsu (prerequisite: Animal Companion Ability),


    I'm creating a Naruto-type ninja class. this is what i've got so far.

  2. - Top - End - #2
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    EvilElitest's Avatar

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    Default Re: New Base Class: Chakra Ninja (PEACH)

    Needs fluff badly
    from,
    EE

  3. - Top - End - #3
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    Gwyn chan 'r Gwyll's Avatar

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    Default Re: New Base Class: Chakra Ninja (PEACH)

    Next time, use the handy table templates stickied at the top of the forum. Tt makes it much more pleasing to the eye.
    Steampunk GwynSkull by DR. BATH

    "Live to the point of tears"
    - Albert Camus


    Quote Originally Posted by Wyntonian View Post
    What. Is. This. Madness.

  4. - Top - End - #4
    Firbolg in the Playground
     
    Gwyn chan 'r Gwyll's Avatar

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    Default Re: New Base Class: Chakra Ninja (PEACH)

    oh, and his thread says GITP, with a G, not an M
    Steampunk GwynSkull by DR. BATH

    "Live to the point of tears"
    - Albert Camus


    Quote Originally Posted by Wyntonian View Post
    What. Is. This. Madness.

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    Zeta Kai's Avatar

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    Default Re: New Base Class: Chakra Ninja (PEACH)

    Table 1-1: The Chakra Ninja
    {table]Level|BAB|Fortitude Save|Reflex Save|Will Save|Special
    1|+0|+0|+2|+2|Chakra Pool, 1st Jutsu Chain, Skill Bonus or Ability, Jutsu
    2|+1|+0|+3|+3
    3|+2|+1|+3|+3|Jutsu
    4|+3|+1|+4|+4|Skill Bonus or Ability
    5|+3|+1|+4|+4|Jutsu
    6|+4|+2|+5|+5|Bonus Ninja Feat
    7|+5|+2|+5|+5|2nd Jutsu Chain, Jutsu
    8|+6/+1|+2|+6|+6 |Skill Bonus or Ability
    9|+6/+1|+3|+6|+6|Jutsu
    10|+7/+2|+3|+7|+7
    11|+8/+3|+3|+7|+7|Jutsu
    12|+9/+4|+4|+8|+8|Bonus Ninja Feat, Skill Bonus or Ability
    13|+9/+4|+4|+8 |+8|Jutsu
    14|+10/+5|+4 |+9|+9|3rd Jutsu Chain
    15|+11/+6/+1|+5|+9|+9|Jutsu
    16|+12/+7/+2|+5|+10|+10|Skill Bonus or Ability
    17|+12/+7/+2|+5|+10|+10|Jutsu
    18|+13/+8/+3|+6|+11|+11|Bonus Ninja Feat
    19|+14/+9/+4|+6|+11|+11|Jutsu
    20|+15/+10/+5|+6|+12|+12|Skill Bonus or Ability[/table]
    Last edited by Zeta Kai; 2007-09-02 at 10:24 PM.

  6. - Top - End - #6
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    Xuincherguixe's Avatar

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    Default Re: New Base Class: Chakra Ninja (PEACH)

    Naruto D20 seems good.
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    Rizban: You could be all, "Today's Destruction is brought to you by the color green.... I HATE GREEN!" then fly off mumbling to yourself "Seven... seven bats... mwa ha ha ha..."

    Quote Originally Posted by Flickerdart View Post
    Everyone knows you can just parse XML with regex.
    Don't mind me. I'm just going to have some post traumatic flashbacks in the corner here and sob uncontrollably.


    Millenium Earl by Shmee

  7. - Top - End - #7
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    Forrestfire's Avatar

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    Default Re: New Base Class: Chakra Ninja (PEACH)

    Quote Originally Posted by EvilElitest View Post
    Needs fluff badly
    from,
    EE
    yeah, i know, but i'm getting the crunch down before i start on fluff.

    Thanks for remaking my table Zeta Kai

  8. - Top - End - #8
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    Forrestfire's Avatar

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    Default Re: New Base Class: Chakra Ninja (PEACH)

    Revised Table:

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    Chakra Ninja
    {table=head]Level|Base Attack Bonus|Fort Save|Ref Save|Will Save|Special

    1st|
    +0
    |
    +0
    |
    +2
    |
    +2
    |Chakra Pool, 1st Jutsu Chain, Skill Bonus or Ability, Jutsu

    2nd|
    +1
    |
    +0
    |
    +3
    |
    +3
    |--

    3rd|
    +2
    |
    +1
    |
    +3
    |
    +3
    |Jutsu

    4th|
    +3
    |
    +1
    |
    +4
    |
    +4
    |Skill Bonus or Ability

    5th|
    +3
    |
    +1
    |
    +4
    |
    +4
    |Jutsu

    6th|
    +4
    |
    +2
    |
    +5
    |
    +5
    |Bonus Ninja Feat

    7th|
    +5
    |
    +2
    |
    +5
    |
    +5
    |2nd Jutsu Chain, Jutsu

    8th|
    +6/+1
    |
    +2
    |
    +6
    |
    +6
    |Skill Bonus or Ability

    9th|
    +6/+1
    |
    +3
    |
    +6
    |
    +6
    |Jutsu

    10th|
    +7/+2
    |
    +3
    |
    +7
    |
    +7
    |--

    11th|
    +8/+3
    |
    +3
    |
    +7
    |
    +7
    |Jutsu

    12th|
    +9/+4
    |
    +3
    |
    +8
    |
    +8
    |Bonus Ninja Feat, Skill Bonus or Ability

    13th|
    +9/+4
    |
    +4
    |
    +8
    |
    +8
    |Jutsu

    14th|
    +10/+5
    |
    +4
    |
    +9
    |
    +9
    |3rd Jutsu Chain

    15th|
    +11/+6/+1
    |
    +5
    |
    +9
    |
    +9
    |Jutsu

    16th|
    +12/+7/+2
    |
    +5
    |
    +10
    |
    +10
    |Skill Bonus or Ability

    17th|
    +12/+7/+2
    |
    +5
    |
    +10
    |
    +10
    |Jutsu

    18th|
    +13/+8/+3
    |
    +6
    |
    +11
    |
    +11
    |Bonus Ninja Feat

    19th|
    +14/+9/+4
    |
    +6
    |
    +11
    |
    +11
    |Jutsu

    20th|
    +15/+10/+5
    |
    +6
    |
    +12
    |
    +12
    |Skill Bonus or Ability[/table]


    Other stuff:

    Spoiler
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    Skills (4 Skill points per level, x4 at 1st level): Balance, Climb, Concentration, Craft, Disguise, Escape Artist, Handle Animal, Hide, Jump, Knowledge (History, Ninja), Listen, Move Silently, Profession, Search, Sleight of Hand, Spot, Survival, Swim, Tumble, and Use Rope.

    Special:
    Chakra Pool: A Ninja uses Chakra to power his abilities. A ninja’s Chakra Pool is equal to a Ninja’s Constitution times his character level times. If a Ninja runs out of Chakra, he falls unconscious until he has rested at least 4 hours, after which he regains 15% of his Chakra per hour rested.
    Jutsu Chains: At first level and every seven levels after that, a ninja can learn from a new chain of Jutsu. A Chakra ninja automatically gains the Basic Jutsu chain at 1st level, in addition to the Jutsu Chain he chooses.
    Jutsu: Jutsu are a ninja’s main ability. A Ninja learns a new Jutsu at first level, and every two levels after that. He may choose a Jutsu of a level half his Chakra Ninja Level, but only of a chain he knows.
    Skill Bonus or Ability: At first level, and every level that is a multiple of 4 (4, 8, 12, 16, 20, 24, ect…), A Chakra Ninja may choose to gain a +4 bonus to any one skill or to gain a special ability (The skill bonuses are cumulative).
    The List of Special abilities are as follows:
    Tree Walking: By focusing Chakra into his feet, a ninja can walk on walls and ceilings, as if by the spider climb spell. Use of this ability costs 1 point of Chakra per round used. A person with this ability can also spend 4 points of Chakra to fly straight up into the air a number of feet equal to double the ninja’s vertical reach (see jump skill, PHB P. 77).

    Water-Walking: A ninja can spend 3 Chakra points per round to walk on liquids as if by the water walk spell, except you do not hover an inch above the surface to be walked on.
    Prerequisites: Tree-Walking

    Expert Thrower: A ninja with this ability doubles the range of any thrown weapon he wields. He also adds damage equal to one fifth of his character kevel (+1 at lv 4, +2 at lv 8, ect…).

    Hide in Plane Sight: As the Ranger ability
    Prerequisites: Hide 15 Ranks

    Master Thrower: You triple the range on any thrown weapon you use. When throwing a weapon, you add 1/10th of you Chakra Ninja Level to the attack roll (round down)
    Prerequisites: Expert Thrower

    Poison Use: As the Assassin ability

    Animal Companion: You gain an animal companion chosen from the following: Snake, Raven, Dog, or Cat.
    Special: You may only take this ability at first level. Your first Jutsu Chain must be Beast-Master Jutsu.

    Bonus Ninja Feat: At every level that is a multiple of six (6, 12, 18, 24, ect…), a Chakra Ninja gains a Ninja feat that he meets the requirements for.



    Jutsu Chains:
    Basic Jutsu,
    Fire,
    Water,
    Wind,
    High-Level Jutsu (prerequisite: 2 Jutsu chains, not including Basic Jutsu),
    Forbidden (cannot be chosen, granted by a minor artifact),
    Beast-Master Jutsu (prerequisite: Animal Companion Ability),

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