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Thread: Extra Extra Spicy!!!
- Join Date
- Jul 2006
Extra Extra Spicy!!!
How would you make an exceptionally/supernaturally/alchemically/magically spicy food in D&D? What do you think of my attempts?
Feanaro (yes that is Tolkein Elvish Quenya for Fire) Sauce: Very spicy hot sauce made by desert Salamanders sold to nomadic merchants. If ingested, the creature must make a Fortitude save of base DC of 20 (+2 for each additional dose, -2 for each full day's ration that it is spread over, -4 if particular attention is taken to eat it slowly). Failure cause the creature to become nauseated and silenced for 2d6 rounds and ageusiated (lacking the sense of taste) a minute for each round spent nauseated. The subsequent ingestion of milk or a similar substance (but not water, ale or juice) grants a cumulative -2 modifier to the DC of the Fortitude Save for each move-equivalent action dose - if this causes the save to pass, than the creature is no longer nauseated and silenced (but will still be ageusiated). Any creature that is immune to the effects of poison is also immune to the effects of Feanaro Sauce. 1,000g.
Abyssal Pepper (extraplanar): These small, 2 cm long, peppers that grow on the Abyssal planes glow like red-hot coals in the bleak landscape. Many demons harvest them as they delight in the opportunity to sell or feed them to any unsuspecting passerbys (or simply enjoy them themselves). Creatures ingesting an Abyssal Pepper that are both non-evil and non-chaotic must make a Fortitude Save with a base DC of 20 (+2 for each additional dose, +2 if the creature is lawful, +2 if the creature is good). On a successful save, the creature is nauseated, silenced, and ageusiated for one round. On a failure, the Abyssal Pepper continually burns in the stomach of the individual until extinguished. This deals 1d6 fire damage every round, as well as nauseates, silences, and ageusiates. The subsequent ingestion of milk or a similar substance (but not water, ale or juice) grants a cumulative -2 modifier to the DC of the Fortitude Save for each move-equivalent action dose - if this causes the save to pass, than the creature is only nauseated, silenced, and ageusiated for one more round. Drinking Holy or Lawfully-aligned beverages immediately neutralizes the Abyssal Pepper. Any creature that is immune to the effects of poison is also immune to the effects of an Abyssal Pepper. 10,000 g.
Baron Samedi's Chili-Rum: Baron Samedi, voodoo lord of the undead, has the habit of drinking chili-rum unbearable to mortals. Sometimes he'll leave it at a funeral on his way out from crashing with the loud and crass. As Feanaro Sauce, with the following exceptions. The base Fortitude Save is DC is 10 higher (30); The rum also acts as an alcoholic beverage of DC 20 (separate roll); a single drop animates a corpse as a zombie for 3d6 minutes, in all other ways as Animate Dead. 10,000 g.
Last edited by Prometheus; 2007-09-02 at 10:18 PM.