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  1. - Top - End - #331
    Firbolg in the Playground
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    Default Re: The Complex of Doom (IC) Thread 2

    Kricen, used to being around undead, is able to ignore the rancid smell and takes off slightly upward to the southeast to get out of the cloud. Target now visible, Kricen shoots a spell at the troublesome troll. "Babs, keep going and kill the troll. Max, attack the troll!" Victor follows the voice of its master to continue its orders to defend.

    Spoiler: OOC
    Show
    Fly SE and 5' up to BN268. Cast an empowered and augmented Ray of Enfeeblement (before it enters melee). CL8

    Ranged Touch: (1d20+5)[10] (Courage)
    STR damage: (1d6)[2] * 1.5 + 4 No Save. Lasts 8 min.

    Depending where I see the troll, Babs either takes a 5' step and attacks or moves into melee unless it can charge out of the cloud which I don't think is possible.

    Babs: (1d20+13)[14] crit: (1d20+13)[27] (+2 if charging)
    Damage: (1d6+9)[10] crit: (1d6+9)[14]

    Max charges.
    Talons: (1d20+13)[30] crit: (1d20+13)[21] (with charge)
    Damage: (2d6+6)[10] crit: (2d6+6)[11]

    Victor moves to BN267.

    Do ability penalties stack? Like 2x Ray of Enfeeblement or 1 each of Enfeeblement and Exhaustion?
    Stinking Cloud is easily ID'd, but was it cast as a proper arcane spell?
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    Keston Tornok for GF's AoW
    Loradralsornux for GF's Savage Tide
    Avakuss for kinem's Planescape: Center of All
    Sgt Ladaran Xiloscient for MrAbdiel's D&D-Day: The Ballad of Echo Company (WW2 with D&D Rules)
    Ganzak for Toliudar's Coming Unstuck

    Extended Signature - More detailed game/character notes

  2. - Top - End - #332
    Colossus in the Playground
     
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    Default Re: The Complex of Doom (IC) Thread 2

    Matai first steps east out of the cloud, then he moves toward the troll.

    Spoiler
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    If ten feet of movement from BK266 brings me to melee range of the troll, then Tactical Strike: (1d20+6)[7] Critical threat check: (1d20+6)[26] Damage: (1d10+2)[3] + (2d6)[9] Critical damage: (2d10+4)[10] In the unlikely event that I have any allies adjacent to the troll, they get a free five-foot step if I hit.

    Matai will also put at least five feet between himself and the cloud if possible--so if the troll is indeed in BK 262:BL263 and there are no other surprises, Matai will end his movement in BL264. If he can't see the troll at all even outside the cloud he'll double move and circle wide, winding up in BM262.

  3. - Top - End - #333
    Ogre in the Playground
     
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    Default Re: The Complex of Doom (IC) Thread 2

    Holding her breath against the incredible stench, Caidacyn moves clear of the noisome cloud. She circles around until she can see the troll, then launches a blast of eldritch energy at the creature, revealing herself in the process.

    Spoiler
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    Move to BH-259.

    Eldritch Blast: (1d20+7)[21] (touch attack; includes + 1 for Inspiration, +2 for Invisibility, -4 for firing into melee.)
    Damage: (3d6)[9]


  4. - Top - End - #334
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    Default Re: The Complex of Doom (IC) Thread 2

    Round 1, Part 2

    Shim moves up and around, encouraging his team with his singing abilities.

    Kricen flies out of the cloud on his broom, trailing malodorous vapors behind him. A black ray leaves his hand, but simply wilts some grass next to the troll’s feet. The zombie babau steps forward and attacks, but misses. The larger skeletal raptor charges into the cloud, remaining only partly outside of it, and claws the troll. The wound starts healing almost immediately.

    Spoiler
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    Stinking Cloud was cast as a SLA.
    I’m not sure about exhaustion and enfeeblement stacking.
    Max hits for 10 damage, non-lethal.
    Troll AOO with halberd (1d20+14)[17] for (2d8+10)[14], minus 5 damage for skeleton DR. hit for 9 damage


    Matai steps out of the cloud, then back into it, finding himself in the stench but face to face with the large creature, as Caidacyn blasts it in the back (hit for 9 damage).

    Spoiler: Status
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    Troll 19 non-lethal damage

    SR (Max) 9 damage

    Kricen 2 damage
    Last edited by J-H; 2019-03-04 at 09:37 PM.

  5. - Top - End - #335
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    Default Re: The Complex of Doom (IC) Thread 2

    Round 2, Part 1

    Some of the troll’s wounds close up (regeneration 5). Matai inhales deeply as the troll spins turns towards him, but overcomes the stench. The troll gives out a loud battlecry and seems to get even stronger, stabbing with its halberd once each at the skeletal raptor and the skeletal babau, while it leans over and tries to bite Matai. The tentacles unfurling from its ribs flail at the same targets.
    Spoiler
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    Matai (1d20+11)[17] vs Fort DC 12

    Troll enters barbarian rage. RAAAR!

    Halberd vs ZB
    Attack (1d20+16)[27]
    Damage (2d8+13)[21] hit for 21 damage
    Halberd vs SR
    Attack (1d20+11)[12] miss
    Damage (2d8+13)[23]

    Bite vs Matai
    Bite (1d20+10)[26] hit for 7 damage
    Damage (1d6+4)[7]

    Tentacle vs ZB
    Attack (1d20+10)[16] miss
    Damage (1d6+4)[5]

    Tentacle vs SR
    Attack (1d20+10)[17] hit for 6 damage
    Damage (1d6+4)[6]


    Spoiler: Map & Status
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    Troll 14 non-lethal damage

    SR (Max) 15 damage
    ZB 21 damage

    Matai 7 damage
    Kricen 2 damage

    => Party
    Last edited by J-H; 2019-03-04 at 09:49 PM.

  6. - Top - End - #336
    Titan in the Playground
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    Default Re: The Complex of Doom (IC) Thread 2

    Shim moves around what looks like a deadly cloud as he continues to drive his allies on.
    Once the troll is in sight, he uses his wand located in his guisarme, a pool of grease appearing beneath the green giant.

    Spoiler
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    Shim the Charming
    AC = 17 ; Current = 17
    HP = 56 ; Current = 56

    Immediate action
    Use Badge of Valor, Inspire Courage now +3/+3


    Move action
    Move to BG-259

    Standard Action
    Cast Grease under troll.
    I think it's a DC 11 Reflex save


    Effects ~

    Stance = Iron Guard's Glare
    Vanguard Strike O
    Mountain Hammer O
    Douse the Flames O
    Leading the Attack O
    Tactical Strike O

    Borrowed equipment:+2 bow, 51 Arrows, 5 Manifester Bane, 3 acid.

  7. - Top - End - #337
    Firbolg in the Playground
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    Default Re: The Complex of Doom (IC) Thread 2

    Kricen circles around gaining altitude. "Victor, circle around to the far side and kill that troll." Max and Babs continues their attacks. "TROLL! Bones no good to eat. Run away before I turn you into bones too."

    Spoiler: OOC
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    Fly to BO264, now 25' up. Std action to control Victor.

    Victor moves around to BL261 drawing an AoO then attacks.
    Max 5' steps north then full attack.
    Babs attacks.

    Victor Talons: (1d20+8)[9] crit: (1d20+8)[26] (flank)
    Damage: (1d8+4)[10] crit: (1d8+4)[12]

    Max Talons: (1d20+9)[13] crit: (1d20+9)[19]
    Damage: (2d6+6)[11] crit: (2d6+6)[12]

    Max bite: (1d20+4)[12] crit: (1d20+4)[23]
    Damage: (1d8+3)[6] crit: (1d8+3)[4]

    Babs Slam: (1d20+13)[30] crit: (1d20+13)[25]
    Damage: (1d6+9)[10] crit: (1d6+9)[12]
    Last edited by Cavir; 2019-03-06 at 09:39 AM.
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    Keston Tornok for GF's AoW
    Loradralsornux for GF's Savage Tide
    Avakuss for kinem's Planescape: Center of All
    Sgt Ladaran Xiloscient for MrAbdiel's D&D-Day: The Ballad of Echo Company (WW2 with D&D Rules)
    Ganzak for Toliudar's Coming Unstuck

    Extended Signature - More detailed game/character notes

  8. - Top - End - #338
    Ogre in the Playground
     
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    Default Re: The Complex of Doom (IC) Thread 2

    Seeing the troll hacking and stabbing, Caidacyn calls upon the destructive power of nature, speaking words of unmaking to destroy the weapon.

    Spoiler
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    Standard action: Baleful Utterance on the halberd - Will save DC 16.

  9. - Top - End - #339
    Colossus in the Playground
     
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    Default Re: The Complex of Doom (IC) Thread 2

    Matai steps to the northeast and slashes at the troll.

    Spoiler
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    Mountain Hammer: (1d20+8)[15] Critical threat check: (1d20+8)[16] Damage: (1d10+2)[10] + (2d6)[10] ignoring all DR. Critical damage: (2d10+4)[13] Because of Island of Blades stance, everyone adjacent to the troll counts as flanking it.

    Maneuver reset: (1d5)[1] (1d4)[2] (1d3)[2]

  10. - Top - End - #340
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    Default Re: The Complex of Doom (IC) Thread 2

    Round 2, Part 2

    Shim moves next to Caidacyn and casts Grease under the troll, but it keeps its balance, for now. Caidacyn attempts to shatter the troll’s halberd, but fails to overcome the craftsmanship of the wizard who made it.
    Spoiler
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    Will DC 16 or break… magic item save is 2+ ½ CL, which in this case is 3 for a +1.
    Halberd+1’s Will save (1d20+3)[19]


    Matai moves out of the cloud, swinging his weapon, but he misses.

    Kricen flies around, commanding his undead to attack, but none of them hit except the Babau (hit for 10 non-lethal).
    Spoiler
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    AOO vs sR
    Halberd
    Attack (1d20+16)[30]
    Damage (2d8+13)[18] hit for 13 after DR
    OR
    Claw (1d20+15)[16]for (1d8+6)[11]



    Spoiler: Status
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    Troll 24 non-lethal damage

    SR (Max) 15 damage
    ZB 21 damage

    Matai 7 damage
    Kricen 2 damage
    Last edited by J-H; 2019-03-12 at 10:22 PM.

  11. - Top - End - #341
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    Default Re: The Complex of Doom (IC) Thread 2

    Round 3, Part 1

    The troll’s wounds grow less severe (regenerate 5)
    The troll tries to move off of the grease, but isn’t able to do so. Instead, it swings at Matai, barely missing with a powerful blow.
    Spoiler
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    (1d4)[2] targeting roll

    Halberd, Power attack for -2/+4
    Attack (1d20+14)[25] miss
    Damage (2d8+17)[29]


    Spoiler: Map & Status
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    Troll 19 non-lethal damage

    SR (Max) 15 damage
    ZB 21 damage
    sR (Victor) 13 damage

    Matai 7 damage
    Kricen 2 damage

    => Party
    Last edited by J-H; 2019-03-12 at 10:28 PM.

  12. - Top - End - #342
    Firbolg in the Playground
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    Default Re: The Complex of Doom (IC) Thread 2

    Kricen smiled from above as the troll was surrounded, caught in grease, and too stupid to know it was as good as dead. His minions pressed the attack. The dread necromancer himself continued circling the battlefield and shot another bolt of strength draining magic at the troll.

    Spoiler: OOC
    Show
    Max 5' step west to get flanking with Victor. All undead full attack.
    Kricen fly north to BO260, still at +25'. Empowered shard Ray of Enfeeblement.
    I think the troll is flatfooted from balancing and has to recheck balance on each hit.

    Ray of Enfeeblement
    Touch: (1d20+1)[18] crit: (1d20+1)[7] (+3 courage, -4 shooting into melee)
    Damage: (1d6)[5] *1.5 then +3 (level based) Strength damage. Lasts 6 min
    crit: (1d6)[3] + above mods

    Babs Slam: (1d20+13)[32] crit: (1d20+13)[15]
    Damage: (1d6+9)[11] crit: (1d6+9)[15]

    Victor Full attack
    Talons: (1d20+8)[18] crit: (1d20+8)[19] (flank)
    Damage: (1d8+4)[5] crit: (1d8+4)[11]

    Bite: (1d20+3)[6] crit: (1d20+3)[14] (flank)
    Damage: (2d4+2)[7] crit: (2d4+2)[9]

    Max Full attack
    Talons: (1d20+11)[18] crit: (1d20+11)[16] (flank)
    Damage: (2d6+6)[17] crit: (2d6+6)[13]

    Bite: (1d20+6)[11] crit: (1d20+6)[13] (flank)
    Damage: (1d8+3)[8] crit: (1d8+3)[4]
    Spoiler: Games
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    Keston Tornok for GF's AoW
    Loradralsornux for GF's Savage Tide
    Avakuss for kinem's Planescape: Center of All
    Sgt Ladaran Xiloscient for MrAbdiel's D&D-Day: The Ballad of Echo Company (WW2 with D&D Rules)
    Ganzak for Toliudar's Coming Unstuck

    Extended Signature - More detailed game/character notes

  13. - Top - End - #343
    Colossus in the Playground
     
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    Default Re: The Complex of Doom (IC) Thread 2

    Matai continues attacking the troll.

    Spoiler
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    Mountain Hammer: (1d20+8)[25] Critical threat check: (1d20+8)[18] Damage: (1d10+2)[4] + (2d6)[7] Critical damage: (2d10+4)[17] ignoring all DR.
    New maneuver: (1d2)[1]

  14. - Top - End - #344
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    Default Re: The Complex of Doom (IC) Thread 2

    Caidacyn makes a vexed noise as the troll's weapon resists her attempt to unmake it.

    With a look of determination on her face, she raises her hand and blasts it again with her eldritch powers.

    Spoiler
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    Eldritch Blast: (1d20+7)[10] (touch attack; includes +3 for Inspiration, -4 for firing into melee.)
    Damage: (3d6)[8]

  15. - Top - End - #345
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    Default Re: The Complex of Doom (IC) Thread 2

    Shim charges into the fray, voice rising, as he takes a mighty swing at the green giant.

    Spoiler
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    Shim the Charming
    AC = 17 ; Current = 15
    HP = 56 ; Current = 56


    Full round action
    Charge to BJ-260, Power Attack for -5/+10
    (1d20+10)[11]

    Damage
    (2d4+14)[19]

    Crit 20/x3
    (1d20+10)[14]
    (4d4+28)[38]



    Effects ~
    Flanking - +2 to hit
    Charge - +2 to hit and -2 to AC
    Inspire Courage now +3/+3
    Stance = Iron Guard's Glare
    Vanguard Strike O
    Mountain Hammer O
    Douse the Flames O
    Leading the Attack O
    Tactical Strike O

    Borrowed equipment:+2 bow, 51 Arrows, 5 Manifester Bane, 3 acid.

  16. - Top - End - #346
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    Default Re: The Complex of Doom (IC) Thread 2

    Round 3, Part 2

    Standing on the grease, the troll is unable to dodge a pair of magical rays (Str damage for 10!, Caidacyn hits for 8). Matai clobbers it (hit for 11), Shim rushes in with a powerful attack that slams into the ground instead of the troll, and the undead assail it with their claws. (ZB hit for 11; Victor Talons hit for 5; Max talons hit for 17).


    Spoiler: Status
    Show


    Troll 71 non-lethal damage; 10 STR damage

    SR (Max) 15 damage
    ZB 21 damage
    sR (Victor) 13 damage

    Matai 7 damage
    Kricen 2 damage


    Round 4, Part 1

    The troll, surrounded, ducks westwards out of battle, withdrawing into the stinking cloud. It tries to cover itself as it moves, but Shim, Victor, and Babs all get a chance at attacking it (roll AOOs with 20% miss chance from the cloud concealment).

    The troll regenerates 5hp.

    Nobody has visibility to it, beyond knowing that it slipped west past Babs.

    Spoiler: Status
    Show


    Troll 66 non-lethal damage; 10 STR damage

    SR (Max) 15 damage
    ZB 21 damage
    sR (Victor) 13 damage

    Matai 7 damage
    Kricen 2 damage

  17. - Top - End - #347
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    Default Re: The Complex of Doom (IC) Thread 2

    Shim, continuing to urge on his companions, the tenor of his voice changing as the creature retreats into the noxious cloud. Taking a swing at the creature as it moves away, before rushing forward, swinging where he thinks it might be.

    Spoiler
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    Shim the Charming
    AC = 17 ; Current = 15
    HP = 56 ; Current = 56


    AoO
    (1d20+13)[28]

    Damage
    (2d4+7)[15]

    Crit 20/x3
    (1d20+13)[18]
    (4d4+14)[24]

    Charge to BK-262
    Not sure which direction he went. Attacking the last square he was seen in, probably BK-264
    Full round action, Power Attack for -5/+10
    (1d20+10)[12]

    Damage
    (2d4+14)[17]

    Crit 20/x3
    (1d20+10)[19]
    (4d4+28)[38]


    Effects ~
    Charge = +2 to hit and -2 to AC
    Flanking - +2 to hit
    Inspire Courage now +3/+3
    Stance = Iron Guard's Glare
    Vanguard Strike O
    Mountain Hammer O
    Douse the Flames O
    Leading the Attack O
    Tactical Strike O

    Borrowed equipment:+2 bow, 51 Arrows, 5 Manifester Bane, 3 acid.
    Last edited by razorback; 2019-03-15 at 02:03 PM.

  18. - Top - End - #348
    Firbolg in the Playground
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    Default Re: The Complex of Doom (IC) Thread 2

    The undead try to take down the troll as it attempts to slip past them.

    Spoiler: AoOs
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    Babs Slam: (1d20+15)[27] crit: (1d20+15)[30] (flanking from stance)
    Damage: (1d6+9)[10] crit: (1d6+9)[12]

    Victor Talons: (1d20+8)[9] crit: (1d20+8)[11] (flank)
    Damage: (1d8+4)[6] crit: (1d8+4)[10]

    Max Talons: (1d20+11)[22] crit: (1d20+11)[22] (flank)
    Damage: (2d6+6)[12] crit: (2d6+6)[9]
    Spoiler: Games
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    Keston Tornok for GF's AoW
    Loradralsornux for GF's Savage Tide
    Avakuss for kinem's Planescape: Center of All
    Sgt Ladaran Xiloscient for MrAbdiel's D&D-Day: The Ballad of Echo Company (WW2 with D&D Rules)
    Ganzak for Toliudar's Coming Unstuck

    Extended Signature - More detailed game/character notes

  19. - Top - End - #349
    Firbolg in the Playground
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    Default Re: The Complex of Doom (IC) Thread 2

    Kricen grumbled as his undead failed to keep the troll surrounded. The undead did keep to their orders and entered the cloud seeking to kill. Kricen circled over the cloud to watch for the troll trying to escape out the far side. "Stay out of the cloud. The undead and flush it out. I'm adding my own chilly ingredient too."

    Spoiler: OOC
    Show
    From above the Stinking Cloud, if I can see the troll outside the cloud I'll use a free action to direct Max and Babs so they can move and attack, and a standard action to direct Victor to move and attack.

    If the troll is inside the cloud (5' vision range in the cloud), the skeles will move in the direction they last saw the troll move. If the troll is found then attack with a 20% miss chance. If the troll is still next to Babs then it will attack else it will use its single action to follow the direction it last saw the troll moving.

    Fly to BJ263 at +40'. If I don't see the troll outside of the cloud then cast Kelgore's Grave Mist centered with the Stinking Cloud. Lasts 6 rounds.
    (1d6)[4] Cold + Fatigued. No Save. SR Yes for the fatigue part.

    Babs Slam: (1d20+13)[32] crit: (1d20+13)[32] Else move toward BE264 if the troll isn't seen before then.
    Damage: (1d6+9)[13] crit: (1d6+9)[15]
    Miss chance on a 1: (1d5)[5]

    Max Talons: (1d20+9)[28] crit: (1d20+9)[24] Else move toward BF264/BG265 if the troll isn't seen before then.
    Damage: (2d6+6)[12] crit: (2d6+6)[13]
    Miss chance on a 1: (1d5)[4]

    Victor Talons: (1d20+6)[17] crit: (1d20+6)[19] Else move toward BG263 via BJ263 if the troll isn't seen before then.
    Damage: (1d8+4)[5] crit: (1d8+4)[11]
    Miss chance on a 1: (1d5)[4]
    Spoiler: Games
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    Keston Tornok for GF's AoW
    Loradralsornux for GF's Savage Tide
    Avakuss for kinem's Planescape: Center of All
    Sgt Ladaran Xiloscient for MrAbdiel's D&D-Day: The Ballad of Echo Company (WW2 with D&D Rules)
    Ganzak for Toliudar's Coming Unstuck

    Extended Signature - More detailed game/character notes

  20. - Top - End - #350
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    Default Re: The Complex of Doom (IC) Thread 2

    "I'm not going in there." Matai grumbles in irritation and steps back, watching for the troll to emerge.

  21. - Top - End - #351
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    Default Re: The Complex of Doom (IC) Thread 2

    Seeing the troll-creature retreat into the cloud, Caidacyn takes a step towards the noxious fumes and calls upon her innate ability to sense living creatures. Guessing the location of their assailant, she blindly fires into the cloud.

    Spoiler
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    5' step south.

    Move action: sense living creatures 30' radius.

    Standard action: Eldritch Blast (1d20+7)[19] (includes +3 Inspiration -4 firing into mêlée)
    Miss chance: (1d100)[36] (low misses)
    Damage: (3d6)[11]


  22. - Top - End - #352
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    Default Re: The Complex of Doom (IC) Thread 2

    (AOO results: Shim hits for 15; Babs hits for 10; Victor misses; Max hits for 12)

    Round 4, Part 2

    Shim rushes onto the Greased area looking for the troll, but doesn’t see it (with a +6, auto-pass the Balance check to not fall).

    The cloud is twenty feet tall, so Kricen can’t see anything in it. Two of the undead fail to find anything, but Max does. The large skeleton slashes with his talons, hitting the troll (hit for 12).

    Matai steps back. Caidacyn moves south, but not enough to put the troll within range of her supernatural senses, and her random blast thus misses.

    Kricen drops a cloud of chilling, exhausting cold on the fog bank (hit for 4).


    Spoiler: Status
    Show


    Troll 119 non-lethal damage; 10 STR damage & fatigued.

    SR (Max) 15 damage
    ZB 21 damage
    sR (Victor) 13 damage

    Matai 7 damage
    Kricen 2 damage


    Round 5, Part 1

    “Me feel bad! Bad food!" The troll runs south out of the cloud (withdraw action).

    Spoiler: Map & Status
    Show



    Troll 114 non-lethal damage; 10 STR damage & fatigued (no run, -2 str/dex)

    SR (Max) 15 damage
    ZB 21 damage
    sR (Victor) 13 damage

    Matai 7 damage
    Kricen 2 damage


    => Party

  23. - Top - End - #353
    Firbolg in the Playground
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    Default Re: The Complex of Doom (IC) Thread 2

    Kricen calls out to the group from above. "Quick! It's escaping out the other side into the water." He steers the broom to the escapee and with a spell attached sends his spectral hand at the thing. Max and Babs head towards that shore.

    Spoiler: OOC
    Show
    Fly to BI269. Inflict Serious Wounds (3d8+6) with Charnel Touch (1d8+1).
    Max to BG269/BH270
    Babs to BE270
    Victor stays in the smoke

    Charnel Touch (1d20+10)[19] crit: (1d20+10)[11] (+3 BAB, +2 DEX, +2 Spectral Hand, +3 Inspire Courage) vs swimming?
    Damage: Charnel: (4d8+10)[24] Crit: (4d8+10)[27] (+3 Inspire Courage)

    Spoiler: Games
    Show
    Keston Tornok for GF's AoW
    Loradralsornux for GF's Savage Tide
    Avakuss for kinem's Planescape: Center of All
    Sgt Ladaran Xiloscient for MrAbdiel's D&D-Day: The Ballad of Echo Company (WW2 with D&D Rules)
    Ganzak for Toliudar's Coming Unstuck

    Extended Signature - More detailed game/character notes

  24. - Top - End - #354
    Titan in the Playground
    Join Date
    Dec 2010
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    Male

    Default Re: The Complex of Doom (IC) Thread 2

    Shim, in his excitement, nearly spills over the grease in his attacks on the troll. As Kricen calls out, he almost stops driving his allies forward in frustration as the beast tries to get away... through the water.
    Still moving forward, he drops his polearm as he pulls his bow and fires.

    Spoiler
    Show

    Shim the Charming
    AC = 17 ; Current = 17
    HP = 56 ; Current = 56




    Charge to BN-265
    Bow attack
    (1d20+12)[30]

    Damage
    (1d8+2)[8] + Acid (no idea where Acid is from, away from books)

    Crit 20/x3
    (1d20+12)[26]
    (2d8+4)[10] + Acid (no idea where Acid is from, away from books)


    Effects ~
    Inspire Courage now +3/+3
    Stance = Iron Guard's Glare
    Vanguard Strike O
    Mountain Hammer O
    Douse the Flames O
    Leading the Attack O
    Tactical Strike O

    Borrowed equipment:+2 bow, 51 Arrows, 5 Manifester Bane, 2 acid.

  25. - Top - End - #355
    Colossus in the Playground
     
    Kish's Avatar

    Join Date
    Nov 2004

    Default Re: The Complex of Doom (IC) Thread 2

    "I am not swimming after the stupid thing," grumbles Matai. He briefly considers hopping on the broom to fly after it, but decides that that would be better left to someone who can bombard it from the air.

  26. - Top - End - #356
    Ogre in the Playground
     
    Dexam's Avatar

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    Oct 2009
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    Flanhk-Marepork
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    Default Re: The Complex of Doom (IC) Thread 2

    Heeding the words of her companions, Caidacyn cautiously moves around the stinking cloud until she can just see the troll-thing in the water.
    She launches another eldritch blast at the fleeing creature, hoping to finally bring it down.

    Spoiler
    Show
    Move 30' to BD-263.

    I should be able to just reach BG-274 with a 60' Eldritch Blast.

    Eldritch Blast: (1d20+11)[19] (includes +3 Inspiration)
    Damage: (3d6)[11]


  27. - Top - End - #357
    Titan in the Playground
     
    J-H's Avatar

    Join Date
    Feb 2008
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    Texas
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    Default Re: The Complex of Doom (IC) Thread 2

    Round 5, Part 2

    Kricen flies in pursuit, damaging the creature with a spell (24 damage), as does Caidacyn (hit for 11) and Shim follows up with an acidic arrow (hit for 8 lethal damage).

    Round 6, Part 1

    (Troll regenerates 5hp)
    The troll continues swimming south and starts jogging into the jungle south.

    (Is the party going to pursue?)

    Spoiler: Status
    Show


    Troll 8 lethal, 144 non-lethal damage; 10 STR damage & fatigued (no run, -2 str/dex)

    SR (Max) 15 damage
    ZB 21 damage
    sR (Victor) 13 damage

    Matai 7 damage
    Kricen 2 damage

  28. - Top - End - #358
    Titan in the Playground
    Join Date
    Dec 2010
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    Male

    Default Re: The Complex of Doom (IC) Thread 2

    "Kricen, come back! It's learned its lesson, I doubt it has a taste for more!" Shim calls out as he see the troll flee, then looks around to make sure nothing else was stirred up by the commotion.

  29. - Top - End - #359
    Firbolg in the Playground
    Join Date
    May 2013
    Gender
    Male

    Default Re: The Complex of Doom (IC) Thread 2

    Still up in the air, Kricen grits his teeth, looks 360 degrees for anything of note in the distance, then circles down to his undead to start healing them and himself. "Don't need that thing stalking us and hitting us again after it heals. Maybe one of the beasts that live that way will finish it off for us."
    Spoiler: Games
    Show
    Keston Tornok for GF's AoW
    Loradralsornux for GF's Savage Tide
    Avakuss for kinem's Planescape: Center of All
    Sgt Ladaran Xiloscient for MrAbdiel's D&D-Day: The Ballad of Echo Company (WW2 with D&D Rules)
    Ganzak for Toliudar's Coming Unstuck

    Extended Signature - More detailed game/character notes

  30. - Top - End - #360
    Ogre in the Playground
     
    Dexam's Avatar

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    Oct 2009
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    Flanhk-Marepork
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    Default Re: The Complex of Doom (IC) Thread 2

    Caidacyn wanders away from the cloud and towards the river, using her Killoren abilities to detect any other living creatures that might be lurking nearby in the waters.

    "Hopefully it's smart enough to learn that we're too much of a threat, and it won't return," she says. "Even so, let's move onward in case it isn't that smart and decides to come back."

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