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2007-09-05, 12:49 PM (ISO 8601)
- Join Date
- Sep 2007
Improved familiars dont have a "special"
i have want to take a Pseudodragon as a improved familiar for my 7th level wizard do recieve a special power as 1st level wizard would i.e. toad's Master gains +3 hit points?
If i do what would that power be and how would i convince my DM that i should recieve the power?
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2007-09-05, 12:54 PM (ISO 8601)
- Join Date
- Mar 2006
- Location
- Connecticut
- Gender
Re: Improved familiars dont have a "special"
Nope. No "Special." His "Special" Is being a boatload more useful than a Toad.
Beguiler, you just got served.
ALL hail DirtyTabs, creator of this wonderful UserClone TRONpony!
*sigh*
X Stat to Y Bonus
Quotes:
SpoilerOriginally Posted by BRC
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2007-09-05, 12:55 PM (ISO 8601)
- Join Date
- Dec 2006
- Gender
Re: Improved familiars dont have a "special"
well, according to the Raw, you don't. The whole point is you gain somethign more powerful and more usable than a regular familiar.
What you could do, is figure out something fair that fits the type. (I.e. Weasel gave bluff bonus, owl gave spot bonus, etc.) and ask your dm for it.
“I’m sorry, I’ll try to bleed to death more coherently” – Typha-knee (Exiern)
“After all, Nothing annoys the DM more than a moving target.”
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2007-09-05, 12:58 PM (ISO 8601)
- Join Date
- Oct 2006
- Gender
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2007-09-05, 01:00 PM (ISO 8601)
- Join Date
- Sep 2007
Re: Improved familiars dont have a "special"
Yeh ill try that but i am sure i will struck down the books are the recourse for a poor PC such as my self and my comrades as creative as my DM is... cruel and unyeilding is he also.
thanks for you advise! keep it coming!
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2007-09-05, 11:23 PM (ISO 8601)
- Join Date
- May 2005
- Location
- Houston, TX, USA
- Gender
Re: Improved familiars dont have a "special"
For my part, I don't require a feat for improved familiars; I just let you take them like a Druid takes an improved animal companion, just notching you down the familiar abilities table the appropriate number of levels (if you can't take it until 3rd level, you're -2 levels on the table).
However, for a pseudodragon, a 1st and 2nd edition Pseudodragon could extend its Magic Resistance to a chosen companion if they were in contact... though they seem to have lost that ability in transition, sadly.The Cranky Gamer
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*"I" is an English pronoun in the nominative case of first person singular. It does not indicate the actions or writings of anyone but the first person, singular.
*Tataurus, you have three halves as well as a race that doesn't breed. -UglyPanda
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2007-09-06, 12:38 AM (ISO 8601)
- Join Date
- Jul 2007
Re: Improved familiars dont have a "special"
Eh, just take the toad.
You're 7th level. Your familiar's hit dice, for the purposes of spell effects, are equal to your character level. You can cast polymorph. Need I go on?
(Though, personally, I'd recommend the rat or the weasel over the toad. The bonus 3 hp is better than wide-angle vision, I suppose, and it's nice at low levels, but 3 hp is just a drop in the bucket later on. +2 on one of your weak saves is good all the way, though... even at 20th level, that's a third of your base save.
And, seriously, it's a toad. How cool can you possibly be if your faithful animal companion is a frickin' toad?)
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2007-09-06, 08:33 AM (ISO 8601)
- Join Date
- Nov 2005
- Location
- By a Park
- Gender
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2007-09-06, 09:11 AM (ISO 8601)
- Join Date
- Jul 2007
Re: Improved familiars dont have a "special"
Originally Posted by the SRD
Also, they'll give you warts.
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2007-09-06, 01:07 PM (ISO 8601)
- Join Date
- Sep 2007
Re: Improved familiars dont have a "special"
Went with the Dragon. its telepathy has been a big issue last night it we were slung into a assains game and we were using the Pseudo as a mental translator for silent talk. However our DM the cunning bastard that he is has now started adding a pseudo flare in in his tranlations to other PC's.
I do like the idea of transfering the magic resitance to the wizard that will be a possible being that it existed in previous books.