A Monster for Every Season: Summer 2
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  1. - Top - End - #1
    Ogre in the Playground
     
    OldWizardGuy

    Join Date
    Apr 2017
    Location
    Vancouver <-> Dublin
    Gender
    Male

    Default Protection From Daylight, Rouse Spawn (OOTS vampire spells)

    I'm sure 3.5 equivalents already exist somewhere, but here are my takes. Protection from daylight is balanced against endure elements (1st-level spells protecting from environmental hazards), and rouse spawn is balanced against gentle repose (doesn't actually create an undead creature, just manipulates time periods involving corpses).

    Protection From Daylight
    Abjuration [Darkness]
    Level: Cleric 1, Sor/Wiz 1
    Components: V, S, DF
    Casting Time: 1 standard action
    Range: Touch
    Target: Creature touched
    Duration: 24 hours
    Saving Throw: Will negates (harmless)
    Spell Resistance: Yes (harmless)

    A wave of darkness briefly washes over you, then vanishes. You stride out of your tomb into the sunlight with confidence; your mortal prey will never suspect you are in fact one of the dreaded Nosferatu

    The touched creature is protected from the harmful effects of natural sunlight (due to the Daylight Powerlessness, Light Blindness, Light Sensitivity, Sunlight Powerlessness, or Vulnerability to Sunlight special qualities or any similar effect).

    Protection from daylight provides no special protection against magical light-based effects, and is countered and dispelled by any spell of equal or greater level with the [Light] descriptor.

    Rouse Spawn
    Necromancy [Evil]
    Level: Cleric 2, Sor/Wiz 3
    Components: V, S, DF
    Casting Time: 1 standard action
    Range: Touch
    Target: Dead creature touched; see text
    Duration: Instantaneous
    Saving Throw: None
    Spell Resistance: No

    A burst of negative energy flows from your touch, awakening your vampire progeny.

    Your touch instantly completes the transformation of a corpse into an undead creature, as per the Create Spawn ability of certain undead, a humanoid slain by a ghoul fever infection, a character slain by negative levels, or any similar effect. This spell simply hastens such a transformation; it has no effect on a corpse that would not otherwise arise as an undead creature.
    Last edited by rferries; 2018-06-15 at 08:54 AM.

  2. - Top - End - #2
    Ogre in the Playground
    Join Date
    Apr 2007
    Location
    Boston, MA

    Default Re: Protection From Daylight, Rouse Spawn (OOTS vampire spells)

    Quote Originally Posted by rferries View Post
    I'm sure 3.5 equivalents already exist somewhere, but here are my takes. Protection from daylight is balanced against endure elements (1st-level spells protecting from environmental hazards), and rouse spawn is balanced against gentle repose (doesn't actually create an undead creature, just manipulates time periods involving corpses).

    Protection From Daylight
    Abjuration [Darkness]
    Level: Cleric 1, Sor/Wiz 1
    Components: V, S, DF
    Casting Time: 1 standard action
    Range: Touch
    Target: Creature touched
    Duration: Instantaneous
    Saving Throw: Will negates (harmless)
    Spell Resistance: Yes (harmless)

    A wave of darkness briefly washes over you, then vanishes. You stride out of your tomb into the sunlight with confidence; your mortal prey will never suspect you are in fact one of the dreaded Nosferatu

    The touched creature is protected from the harmful effects of natural sunlight (due to the Daylight Powerlessness, Light Blindness, Light Sensitivity, Sunlight Powerlessness, or Vulnerability to Sunlight special qualities or any similar effect).

    Protection from daylight provides no special protection against magical light-based effects, and is countered and dispelled by any spell of equal or greater level with the [Light] descriptor.

    Rouse Spawn
    Necromancy [Evil]
    Level: Cleric 2, Sor/Wiz 3
    Components: V, S, DF
    Casting Time: 1 standard action
    Range: Touch
    Target: Dead creature touched; see text
    Duration: Instantaneous
    Saving Throw: None
    Spell Resistance: No

    A burst of negative energy flows from your touch, awakening your vampire progeny.

    Your touch instantly completes the transformation of a corpse into an undead creature, as per the Create Spawn ability of certain undead, a humanoid slain by a ghoul fever infection, a character slain by negative levels, or any similar effect. This spell simply hastens such a transformation; it has no effect on a corpse that would not otherwise arise as an undead creature.
    Protection from Daylight should probably have a duration that isn't instantaneous. Maybe 1 hour/level?
    My homebrew:

    Spoiler
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    Completed:
    ToB disciplines:

    The Narrow Bridge
    The Broken Blade

    Prestige classess:
    Disciple of Karsus -PrC for Karsites.
    The Seekers of Lost Swords and the Preserver of Future Blades Two interelated Tome of Battle Prcs,
    Master of the Hidden Seal - Binder/Divine hybrid
    Knight of the Grave- Necromancy using Gish



    Worthwhile links:

    Age of Warriors

  3. - Top - End - #3
    Ogre in the Playground
     
    OldWizardGuy

    Join Date
    Apr 2017
    Location
    Vancouver <-> Dublin
    Gender
    Male

    Default Re: Protection From Daylight, Rouse Spawn (OOTS vampire spells)

    Quote Originally Posted by JoshuaZ View Post
    Protection from Daylight should probably have a duration that isn't instantaneous. Maybe 1 hour/level?
    OOooooooops thanks! Forgot to copy the 24 hours duration from endure elements.

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