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  1. - Top - End - #211
    Bugbear in the Playground
     
    RedWizardGuy

    Join Date
    Oct 2014
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    North Carolina

    Default Re: (IC) Festival of Heroes - Fenris Howls - Main

    Noticing that the enemy had several spellcasters among their ranks, Markas quickly performed hand signs to increase his defenses against magical attacks

    Swift action: Diamond Soul! SR now at 32

    Spoiler: celestial
    Show
    "Looks like Ais is safe for now,"
    Markas replied to Aurora, impressed with the massive wind storm she summoned. Remembering how difficult her wind powers made things for him, he was confident they would definitely hinder the enemy. He moved 15 feet north to attack the green barbarian in one powerful kick!

    Greater Vital Strike + Devastating Strike
    Style Strike: Leg Sweep!

    (1d20+32)[41] Damage: (8d10+23)[78] + (1d4)[2] bleed damage
    Spoiler: if attack hits
    Show
    Trip attempt (includes Improved Trip and Epic Insight bonuses): (1d20+38)[40]


    Wind Jump (9 rounds remaining)
    Diamond Soul (21 rounds remaining)
    Last edited by paladin_artea; 2018-08-12 at 09:13 PM.
    Festival of Heroes

    Markas Fletcher (Male Human Monk):
    bald, approaching middle age, but very fit.

    The Lily Blooms

    Andariel Evergreen

    Spoiler
    Show

  2. - Top - End - #212
    Ogre in the Playground
     
    PirateGuy

    Join Date
    Jul 2014
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    North Carolina
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    Default Re: (IC) Festival of Heroes - Fenris Howls - Main

    Markas' leg sweep hit and dropped the green Barbarian to the ground. "Damn royalist pig!"

    The Axe Throwers were ready to roll. "Alright boys! Let 'em fly!"

    The Axe Throwers before Kest were in melee range and decided throwing wasn't necessary.

    Yellow Axe vs. Kest

    Attack 1
    (1d20+20)[26] S Dmg: (2d8+8)[18]

    Attack 1 - Off Hand
    (1d20+16)[30] S Dmg: (2d8+8)[20]

    Attack 2
    (1d20+15)[16] S Dmg: (2d8+8)[17]

    Attack 2 - Off Hand
    (1d20+10)[20] S Dmg: (2d8+8)[20]

    Attack 3
    (1d20+10)[12] S Dmg: (2d8+8)[21]

    Attack 3 - Off Hand
    (1d20)[4] S Dmg: (2d8+8)[11]

    Blue Axe vs. Kest

    Attack 1
    (1d20+20)[32] S Dmg: (2d8+8)[18]

    Attack 1 - Off Hand
    (1d20+16)[32] S Dmg: (2d8+8)[21]

    Attack 2
    (1d20+15)[33] S Dmg: (2d8+8)[10]

    Attack 2 - Off Hand
    (1d20+10)[24] S Dmg: (2d8+8)[19]

    Attack 3
    (1d20+10)[28] S Dmg: (2d8+8)[17]

    Attack 3 - Off Hand
    (1d20)[10] S Dmg: (2d8+8)[18]

    Black Axe vs. Kest

    Attack 1
    (1d20+20)[28] S Dmg: (2d8+8)[17]

    Attack 1 - Off Hand
    (1d20+16)[29] S Dmg: (2d8+8)[20]

    Attack 2
    (1d20+15)[16] S Dmg: (2d8+8)[19]

    Black Axe Thrower gets entangled in his own gear and couldn't attack further.

    Attack 2 - Off Hand
    (1d20+10)[24] S Dmg: (2d8+8)[22]

    Attack 3
    (1d20+10)[25] S Dmg: (2d8+8)[16]

    Attack 3 - Off Hand
    (1d20)[6] S Dmg: (2d8+8)[10]

    The lime Axe Thrower downed an extract and cast a spell on them self.

    Spoiler: Spellcraft 18
    Show
    Haste


    The dark gray Thrower downed an extract and cast a spell on them self.

    Spoiler: Spellcraft 18
    Show
    Haste


    The purple Axe Thrower attacked the blue Shifter.

    Purple Axe vs. Blue Shifter

    Attack 1
    (1d20+20)[25] S Dmg: (2d8+8)[18]

    Attack 1 - Off Hand
    (1d20+16)[22] S Dmg: (2d8+8)[14]

    Attack 2
    (1d20+15)[26] S Dmg: (2d8+8)[15]

    Attack 2 - Off Hand
    (1d20+10)[16] S Dmg: (2d8+8)[19]

    Attack 3
    (1d20+10)[21] S Dmg: (2d8+8)[14]

    Attack 3 - Off Hand
    (1d20)[12] S Dmg: (2d8+8)[22]

    The left light gray Axe Thrower just stood there. "Charlie Oscar November Foxtrot Uniform Sierra Echo Delta."

    The orange Axe Thrower chopped at Markas. "Just like ya royalists! Puttin' down the common man!"

    Orange Axe vs. Markas

    Attack 1
    (1d20+20)[30] S Dmg: (2d8+8)[19]

    Attack 1 - Off Hand
    (1d20+16)[21] S Dmg: (2d8+8)[21]

    Attack 2
    (1d20+15)[19] S Dmg: (2d8+8)[14]

    Attack 2 - Off Hand
    (1d20+10)[24] S Dmg: (2d8+8)[16]

    Attack 3
    (1d20+10)[27] S Dmg: (2d8+8)[17]

    Attack 3 - Off Hand
    (1d20)[19] S Dmg: (2d8+8)[16]

    The lavender Axe Thrower, stuck in the wind, shook his head. "The wind is too strong to do our thing!" He yelled to his companions. He took a swig of an extract. Magenta, teal, white, right light gray, and gray Axe Throwers all did the same. They cast a spell on themselves. Dark blue, green, light blue, and blue Axe Throwers followed suit.

    Spoiler: Spellcraft 18
    Show
    Haste
    Last edited by EdgeGrinder; 2018-08-13 at 04:54 PM.
    Edge Grinder

    The Bellows of War
    Prince Alloishus Figleaf of Lilygrove, Elven Spell Dancer

    Bartleby Herrmannsdorfer, Dwarven Forgemaster

    The Lily Blooms
    Nesse Nola, Paladin of Sarenrae

    Festival of Heroes
    Co-DM and Princess Geiravor of Juvelnord, Aasimar Warpriestess

  3. - Top - End - #213
    Troll in the Playground
     
    Wolfykins's Avatar

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    Default Re: (IC) Festival of Heroes - Fenris Howls - Main

    Malaika sighed inwardly when nothing approached the wagon.
    "Pardon me, Captain," she muttered, climbing out of the covered wagon at the front, maneuvering around Bramwell before jumping down between the nearest shifter and magus. She ignored the spellcaster, unconcerned about walking by them, her attention focused on the tiger shifter.
    "What is even the point of this foolishness?" she asked him. "Is the pay worth it, hmm? If it has been worth it so far, I can assure you, it no longer is!" With a growl, she brought each dagger in her hands to bear, using Gorrun's training.
    Spoiler: Knowledge (martial) DC 13
    Show
    Frenzy Strike
    Discipline: Primal Fury (Strike); Level: 3
    Prerequisite(s): One Primal Fury maneuver
    Initiation Action: 1 standard action
    Range: Melee attack
    Target: One creature
    Duration: Instant

    DESCRIPTION

    By emulating the ferocious assault of a raging great cat, the disciple’s knowledge of the natural world and the way its predators operate assists him in combat with a furious set of attacks. The initiator makes one attack with each weapon he has wielded (or with both heads of a double weapon; this includes natural attacks and armor or shield spikes) at his full base attack bonus. Upon a each successful attack, the initiator inflicts an additional 2d6 points of damage.

    Attack 1: (1d20+30)[35]
    Damage (primal iron, P or S): (2d6+18)[21] +(2d6)[4]
    (Skirmisher)Sneak Attack: (8d8)[33]

    Attack 2: (1d20+30)[46]
    Damage (primal iron, P or S): (2d6+18)[21] +(2d6)[4]
    (Skirmisher)Sneak Attack: (8d8)[34]

    Attack 3: (1d20+30)[49]
    Damage (celestial mithral, P or S): (2d6+18)[22] +(2d6)[9]
    (Skirmisher)Sneak Attack: (8d8)[42]

    Attack 4: (1d20+30)[47]
    Damage (celestial mithral, P or S): (2d6+18)[24] +(2d6)[5]
    (Skirmisher)Sneak Attack: (8d8)[30]

    Spoiler: DM Note
    Show
    Previous round she activated this stance, which is why the damage is 2d6, just as a reminder:
    Primal Warrior Stance
    Discipline: Primal Fury (Stance); Level: 3
    Prerequisite(s): One Primal Fury maneuver
    Initiation Action: 1 swift action
    Range: Personal
    Target: One creature
    Duration: Stance

    DESCRIPTION

    By taking a wide stance that invites the death of any before him, the mighty disciple of Primal Fury wields the power of overwhelming force to it’s greatest effects. The initiator ignores difficult terrain when charging while in this stance, and whenever he is subject to a size modifier for CMB checks or to his CMD, the disciple is treated as one size category larger if doing so would be advantageous to him. He is also considered to be one size larger when determining whether a creature’s special attacks based on size (such as grab or swallow whole) can affect him. Additionally, any melee weapon, unarmed strike, or natural weapon is treated as if it were two sizes larger. The benefits of this stance stack with abilities or effects that increase the initiator’s size (such as enlarge person).
    Spoiler: Aurora
    Show


    Spoiler: Inaemehkiwak (Ina)
    Show

  4. - Top - End - #214
    Ogre in the Playground
     
    PirateGuy

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    Jul 2014
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    Default Re: (IC) Festival of Heroes - Fenris Howls - Main

    The green Magus saw an opportunity to attack Malaika.

    Attack of Opportunity
    (1d20+23)[40] S Dmg: (1d6+22)[26]

    Malaika stabbed the lime Shifter to death, it collapsed to the ground.
    Edge Grinder

    The Bellows of War
    Prince Alloishus Figleaf of Lilygrove, Elven Spell Dancer

    Bartleby Herrmannsdorfer, Dwarven Forgemaster

    The Lily Blooms
    Nesse Nola, Paladin of Sarenrae

    Festival of Heroes
    Co-DM and Princess Geiravor of Juvelnord, Aasimar Warpriestess

  5. - Top - End - #215
    Dwarf in the Playground
    Join Date
    Jul 2018

    Default Re: (IC) Festival of Heroes - Fenris Howls - Main

    Bramwell steps onto the ship and turns, calling in dwarven again,
    Spoiler: Dwarven
    Show
    "Lets move it lads!"
    then he looks across and sees the winds picking up, "better get ready fer when these bastards get through that..." he thinks to himself and mutters some words to himself, energy flows into him bolstering his resolve and fortitude as his hands move in practiced cadence.


    Spoiler: Spellcraft dc 23
    Show
    Heroism
    School enchantment (compulsion) [mind-affecting]; Level alchemist 3, bard 2, bloodrager 3, inquisitor 3, medium 2, psychic 3, sorcerer/wizard 3, spiritualist 3, summoner/unchained summoner 3, witch 3; Domain charm 4; Subdomain heroism 3

    CASTING

    Casting Time 1 standard action
    Components V, S

    EFFECT

    Range touch
    Target creature touched
    Duration 10 min./level
    Saving Throw Will negates (harmless); Spell Resistance yes (harmless)

    DESCRIPTION

    This spell imbues a single creature with great bravery and morale in battle. The target gains a +2 morale bonus on attack rolls, saves, and skill checks.

    Heroism, Greater
    School enchantment (compulsion) [mind-affecting]; Level bard 5, psychic 6, sorcerer/wizard 6, spiritualist 6, summoner 5, unchained summoner 6, witch 6; Subdomain heroism 6

    EFFECT

    Duration 1 min./level

    DESCRIPTION

    This spell functions like heroism, except the creature gains a +4 morale bonus on attack rolls, saves, and skill checks, immunity to fear effects, and temporary hit points equal to your caster level (maximum 20).
    Captain Bramwell Rackham, Male Tiefling with red skin, black eyes and backwards swept horns. He wears a Black Captains coat over his outfit and a leather thin tricorn hat. from under the Coat his tail swishes back and forth. is left eye is cover by a patch and that side of his face is heavily scarred as though by a beasts claws. A Raven usually sits upon his shoulder.

  6. - Top - End - #216
    Troll in the Playground
     
    OrcBarbarianGuy

    Join Date
    Jan 2014

    Default Re: (IC) Festival of Heroes - Fenris Howls - Main

    A great noise rumbles from the distance. The sound of a storm brewing can be heard, but then it can be heard again... almost rythmatically. again... that was too fast and in sync. the sound grew ever close as low laying storm clouds drew near over the road. Lightning arc'd within them as flashes of light preceded the thunder until the cloud stopped just east of the caravan. With that there is thunder from the cloud as it dissipates, several of the Freedom Fighters begin to fall upward as gravity begins to pull them to the sky. The cloud dissappates as Umbear can be seen Electricity arcs off of him, a Ball of lightning hovering in his hand.

    (end up 60 feet up, cloud gone)

    Move action to Gather Energy

    Standard Action to Activate Reverse Gravity, 10 ft high in squares indicated in the discord map. (reflex save 39 vs falling up)

    Quickened Maximized Empowered Mobile Blast.

    "I claim you all as mine. Surrender or rise to the storm... the clouds are quite high though."
    Festival of Heroes:
    Umbear: 14 ft tall Ogre, Odd assortment of Clothing and Armor. Greenish/Grey Skin. Tusks.

  7. - Top - End - #217
    Ogre in the Playground
     
    PirateGuy

    Join Date
    Jul 2014
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    North Carolina
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    Male

    Default Re: (IC) Festival of Heroes - Fenris Howls - Main

    All the Shifters, all the Axe Throwers but teal and light blue, and orange Summoner and his Eidolon in Umbear's range failed to grip the ground and fell upward 10 feet into the air. The teal and blue Axe Throwers gripped the ground for dear life. The red Barbarian fell upward too while entangled by Jaylyn.

    The Master Summoner and his Eidolon hovered in the air. The Summoner climbed into his avian Eidolon. The Eidolon flew 40 east and went into total defense.

    The Miners were sobered up by the ambush. They were looking all over the field and saw the ship appear out of nowhere. Hearing a command in Dwarven, they were quick to oblige. The five Miners in the fourth wagon were very close to the ship and all quickly boarded. The five Miners in the second wagon, however, were in the wind.

    Dworfina cursed mildly. "Bloody Hel. Damned heroes and their big magic. We can't get by it."

    "We can drive the horse through the wind though." Edhelm suggested.

    "Fine, I'll be the designated driver." Dworfina volunteered. Dworfina took the reins. "Help me, you fools! I never done this before."

    Aid Another: (Rolled in Discord Dice Roller)
    3
    17
    9
    9


    Handle Animal:
    15

    Dworfina's four passengers talked over one another to give her advice. "Try to command in Common." Leroy shouted.

    "Horse go!" Dworfina scouted in Common.

    The horse jolted forward and moved to the southeast around the first wagon and out of the wind. Dworfina halted the horse as soon as they were 10 feet directly south of the first wagon.

    "Our short legs aren't going to get us there fast." Norandumir pointed out.

    "Have you any idea how hard it is to turn these things around? No really, I have no idea what I'm doing." Dworfina asked.

    The Barbarians' rage was just beginning.

    The orange Barbarian moved 25 feet south, straight to Malaika, with rapier and tankard in hand. The Barbarian stabbed at Malaika with a rapier.

    Attack
    (1d20+23)[36] P Dmg: (1d6+7)[12]

    The yellow Barbarian moved 5 feet southwest and 15 feet south and threw some beer at Malaika's face.

    "Bah, you murdering facist!"

    Dirty Trick to Blind for 1 round (for every 5 over CMD add 1 round to condition)
    (1d20+22)[40]

    The blue Barbarian was enraged and confused and so attack the Eidolon to her left. "You're not my mommy! Eh!"

    Attack 1 - Rapier
    (1d20+23)[34] P Dmg: (1d6+7)[8]

    Attack 2 - Rapier
    (1d20+23)[37] P Dmg: (1d6+7)[8]

    Attack 3 - Tankard
    (1d20+21)[28] B Dmg: (1d6+6)[8]

    Attack 4 - Rapier
    (1d20+18)[24] P Dmg: (1d6+7)[11]

    Attack 5 - Tankard
    (1d20+13)[30] B Dmg: (1d6+6)[12]

    Attack 6 - Rapier
    (1d20+13)[33] P Dmg: (1d6+7)[9]

    Attack 7 - Tankard
    (1d20+3)[10] B Dmg: (1d6+6)[12]

    The green Barbarian picked himself up off the ground.

    The dark blue Barbarian moved 5 feet southwest and 5 feet west, directly to the right of Markas, then threw some beer at his face.

    "Bah, you tripping facist!"

    Dirty Trick to Blind for 1 round (for every 5 over CMD add 1 round to condition)
    (1d20+22)[34]

    The pink Barbarian moved 5 feet southeast and 10 feet east, directly to the left of Gorrun, then threw some beer at his face.

    "Bah, you handsy giant!"

    Dirty Trick to Blind for 1 round (for every 5 over CMD add 1 round to condition)
    (1d20+22)[38]

    The lavender Barbarian attacked Gorrun.

    "Down with... The Man?! Woman? Yeah, that!"

    Attack 1 - Rapier
    (1d20+23)[38] P Dmg: (1d6+7)[11]

    Attack 2 - Rapier
    (1d20+23)[34] P Dmg: (1d6+7)[8]

    Attack 3 - Tankard
    (1d20+21)[29] B Dmg: (1d6+6)[8]

    Attack 4 - Rapier
    (1d20+18)[34] P Dmg: (1d6+7)[11]

    Attack 5 - Tankard
    (1d20+13)[25] B Dmg: (1d6+6)[7]

    Attack 6 - Rapier
    (1d20+13)[23] P Dmg: (1d6+7)[12]

    Attack 7 - Tankard
    (1d20+3)[17] B Dmg: (1d6+6)[8]

    The brown Barbarian attacked Gorrun.

    "Well, I didn't vote for her!"

    Attack 1 - Rapier
    (1d20+23)[36] P Dmg: (1d6+7)[9]

    Attack 2 - Rapier
    (1d20+23)[30] P Dmg: (1d6+7)[9]

    Attack 3 - Tankard
    (1d20+21)[28] B Dmg: (1d6+6)[10]

    Attack 4 - Rapier
    (1d20+18)[30] P Dmg: (1d6+7)[11]

    Attack 5 - Tankard
    (1d20+13)[18] B Dmg: (1d6+6)[9]

    Attack 6 - Rapier
    (1d20+13)[23] P Dmg: (1d6+7)[9]

    Attack 7 - Tankard
    (1d20+3)[15] B Dmg: (1d6+6)[11]

    The black Barbarian moved 5 feet southwest and 5 feet west, directly right of Gorrun.

    "I am very cross as well!"

    Attack 1 - Rapier
    (1d20+23)[25] P Dmg: (1d6+7)[8]

    The red Barbarian was entangled by Jaylyn, but managed to escape. "Ha ha!" He laughed in victory, before realize he was floating 10 feet in the air. "Okay... welp, guess I better shoot some magic." The Barbarian dropped his rapier and aimed a hand at Gorrun.

    Spoiler: Spellcraft 18
    Show
    Searing Light


    "Burn, multi-armed giant!"

    SR: (1d20+15)[27]
    Ranged Touch Attack
    (1d20+16)[33] Fire Dmg: (5d8)[21]

    Teal Summoner and Eidolon were both confused. "My bologna has a first name... what's bologna?" the Summoner babbled.

    The Eidolon just hit itself.

    Dmg: (1d8+8)[13]

    The Eidolon paused for a moment. "Ouch." It said very late.

    Yellow Summoner and Eidolon were both confused. The Summoner hit himself.

    Dmg: (1d8+4)[11]

    "Why would I hit myself?!" The Summoner screamed.

    "Stop hitting yourself." His Eidolon muttered.

    Dark blue Summoner waved his hands at his Eidolon.

    Spoiler: Spellcraft 16
    Show
    Mage Armor


    The Eidolon moved 35 feet south and 45 feet west. It growled loudly the whole way!

    Pink Summoner waved his hands at his Eidolon.

    Spoiler: Spellcraft 16
    Show
    Mage Armor


    The Eidolon unleashed its Brilliant Lance at Gorrun.

    Attack
    (1d20+19)[39] P Dmg: (2d6+8)[14]
    Last edited by EdgeGrinder; 2018-08-16 at 09:56 PM.
    Edge Grinder

    The Bellows of War
    Prince Alloishus Figleaf of Lilygrove, Elven Spell Dancer

    Bartleby Herrmannsdorfer, Dwarven Forgemaster

    The Lily Blooms
    Nesse Nola, Paladin of Sarenrae

    Festival of Heroes
    Co-DM and Princess Geiravor of Juvelnord, Aasimar Warpriestess

  8. - Top - End - #218
    Troll in the Playground
     
    Wolfykins's Avatar

    Join Date
    Feb 2016
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    Default Re: (IC) Festival of Heroes - Fenris Howls - Main

    The first barbarian's rapier scored on Malaika's armor and bent, making a metallic twa-ya-yang when the barbarian withdrew it. Malaika laughed loudly at the second barbarian's weak and misdirected insult, so when the beer flew, it missed her eyes and went in her mouth instead. The shobhad woman sputtered and made a face.
    "Ye gods, did you stick your mug under those weird centaurs' backsides when they took a piss? That brew is wretched!" she derided scornfully. Wiping her mouth, she looked across the woods at the enemy's disarray and laughed aloud again.
    "Well, you want anarchy? Look behind you! There's your anarchy! Tell me, how's it workin' out for ya so far?" she scoffed.
    Spoiler: Aurora
    Show


    Spoiler: Inaemehkiwak (Ina)
    Show

  9. - Top - End - #219
    Barbarian in the Playground
    Join Date
    Mar 2017

    Default Re: (IC) Festival of Heroes - Fenris Howls - Main

    The enemy attacks missed or bounced off his scales, not even leaving a scratch or a blemish. With a prayer to his God to send these fools to the depths for attacking, he struck, aiming for the yellow axe first. As he swung the black, non-reflective chain, it left a shadowy haze and a menacing, moaning dirge followed each strike.

    (Using Cleave)

    Yellow Axe
    Attack: (1d20+26)[44]
    Dmg: (2d6+5)[10]



    Spoiler: If it hits Yellow...
    Show

    Kestejoo swings again to hit blue axe.

    Attack: (1d20+26)[33]
    Dmg: (2d6+5)[13]



    Spoiler: About the spiked chain - if Nat 20, see below
    Show


    Primal Iron: Primal iron weapons count as cold iron for the purpose of overcoming damage reduction, affecting regeneration, and concerning vulnerability to cold iron. Creatures whose damage reduction is overcome by cold iron, or whose regeneration stops functioning due to a cold iron attack, or who are vulnerable to cold iron take half again as much damage (+50%) from a primal iron weapon (additional dice damage is not increased such as that from a burst special ability or sneak attack damage) as normal.

    Ominous: An ominous weapon trails a shadowy haze behind every stroke, and moans a menacing dirge in battle. An ominous weapon adds its enhancement bonus on Intimidate checks made by the wielder. In addition, when an ominous weapon confirms a critical hit, the target is shaken for 1 minute (DC 13 Will negates); if the weapon’s critical multiplier is greater than x2, this condition lasts 1 additional minute per multiple over x2. A creature that gains the shaken condition from an ominous weapon cannot gain that condition again from the same weapon for 24 hours.

    Vorpal: Upon a roll of natural 20 (followed by a successful roll to confirm the critical hit), the weapon severs the opponent’s head (if it has one) from its body. Some creatures, such as many aberrations and all oozes, have no heads. Others, such as golems and undead creatures other than vampires, are not affected by the loss of their heads. Most other creatures, however, die when their heads are cut off.
    Festival of Heroes: Ainsley M'arete. 6'5" bronze-skinned, silver haired, purple-eyed Aasimar. Paladin of Arete. He stands tall in fullplate armor with a radiant white feather cloak. On his back, a four-foot bastard sword gleams.
    Festival of Heroes: Kestejoo. 8'4" centaur with the body of a dark draft horse, scales, grey wings, dark skin, and a jagged horn on his forehead. Long grey hair and a short beard. Pure gold eyes. Iron shackles on his fetlocks and tail of a kirin.

  10. - Top - End - #220
    Bugbear in the Playground
     
    RedWizardGuy

    Join Date
    Oct 2014
    Location
    North Carolina

    Default Re: (IC) Festival of Heroes - Fenris Howls - Main

    REACTION POST

    As Markas was dodging the enemy axeman's attacks, he saw the barbarian trying to get back on their feet, "Hey you! Stay down!" he shouted as he attempted to trip them again!

    Trip Attempt: (1d20+38)[52]
    Festival of Heroes

    Markas Fletcher (Male Human Monk):
    bald, approaching middle age, but very fit.

    The Lily Blooms

    Andariel Evergreen

    Spoiler
    Show

  11. - Top - End - #221
    Troll in the Playground
     
    Wolfykins's Avatar

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    Default Re: (IC) Festival of Heroes - Fenris Howls - Main

    Aurora spread her wings and flew sharply up 45' and 30' southeast, unconcerned about the shifters on either side. (Fly check: (1d20+27)[38]) She settled slightly awkwardly in the branches of a pine tree and pulled a little piece of flint and a pinch of silver dust out of her spell components pouch. She laid the stone in her palm and sprinkled the dust over it. Closing her fist around them, she thrust her arm out.
    "May the light of the Divine Fire blind and dazzle you!" she cried out in Sylvan.
    Spoiler: Spellcraft DC 17
    Show
    Burst of Radience
    This spell fills the area with a brilliant flash of shimmering light. Creatures in the area are blinded for 1d4 rounds, or dazzled for 1d4 rounds if they succeed at a Reflex save. Evil creatures in the area of the burst take 1d4 points of damage per caster level (max 5d4), whether they succeed at the Reflex save or not.

    (Reflex save DC 27)
    A brilliant flash of light exploded in a 10' radius northwest of Gorrun, blindingly bright for two axemen, two barbarians, and an eidolon.
    Last edited by Wolfykins; 2018-08-15 at 09:38 PM.
    Spoiler: Aurora
    Show


    Spoiler: Inaemehkiwak (Ina)
    Show

  12. - Top - End - #222
    Ogre in the Playground
     
    SwashbucklerGuy

    Join Date
    Oct 2013
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    North Carolina
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    Default Re: (IC) Festival of Heroes - Fenris Howls - Main

    Gorrun notices the storm rolling in and knows that the weather shouldn't be stormy yet. When the rebels begin to lift off the ground he says. Oh? Someone's called the boogey man.
    Pink Barbarian’s beer splashed disappointingly across Gorrun’s chest. Giant? You’ve seen nothing yet. What’s the matter? Can’t get it up any higher than that?
    As Lavender Barbarian began attacking, Gorrun attempted to parry, then reposte, each incoming strike.
    He continued to Parry and Reposte Brown Barbarian’s strikes.
    Oh, you’re just mad because they gave you such tiny swords.
    None or the rapiers get through Gorrun’s defenses, not even as the Black barbarian tries their luck.
    Red Barbarian’s spell only succeeded in evaporating Pink’s spilled beer.
    Thanks for that. I’d hate to rust up out here.
    Spoiler: Parry and Reposte rolls
    Show

    1st Attack (1d20+40)[54] Parry DC = Attack roll if successful then Reposte
    (1d20+40)[45] To hit (P/S, Crit on 55+) (1d8+21)[23]
    2nd Attack (1d20+40)[55] Parry DC = Attack roll if successful then Reposte
    (1d20+40)[48] To hit (P/S, Crit on 55+) (1d8+21)[28]
    3rd attack (1d20+40)[45] Parry DC = Attack roll if successful then Reposte
    (1d20+40)[52] To hit (P/S, Crit on 55+) (1d8+21)[24]
    4th Attack (1d20+40)[58] Parry DC = Attack roll if successful then Reposte
    (1d20+40)[58] To hit (P/S, Crit on 55+) (1d8+21)[28] Crit +45 dmg.
    5th attack (1d20+40)[45] Parry DC = Attack roll if successful then Reposte
    (1d20+40)[49] To hit (P/S, Crit on 55+) (1d8+21)[26]
    6th attack (1d20+40)[44] Parry DC = Attack roll if successful then Reposte
    (1d20+40)[54] To hit (P/S, Crit on 55+) (1d8+21)[29]
    7th attack (1d20+40)[59] Parry DC = Attack roll if successful then Reposte
    (1d20+40)[57] To hit (P/S, Crit on 55+) (1d8+21)[25] Crit +47 Dmg
    8th attack (1d20+40)[52] Parry DC = Attack roll if successful then Reposte
    (1d20+40)[49] To hit (P/S, Crit on 55+) (1d8+21)[25]

    Gorrun only has 8 remaining AoOs before my actual turn begins. If Lavender falls before completing their Full Attack, begin parrying Brown with remainder. If Brown falls, parry Black.

    Giving himself a brief moment to catch up, he taps his helm with the pommel of his scimitar and activates a spell within it. Opening himself up to attacks from those around him.
    Hit their flanks! Drive them to me! (every ally within 60’ may take a 5ft step on my turn)

    Spoiler: Spellcraft DC 21
    Show
    Second Chance

    Spoiler: Knowledge Martial DC 23
    Show
    Circling the Prey
    Last edited by STDM Grizzly Ad; 2018-08-17 at 06:41 AM.
    To all things there is an end. With every end, a new beginning.

  13. - Top - End - #223
    Ogre in the Playground
     
    PirateGuy

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    Default Re: (IC) Festival of Heroes - Fenris Howls - Main

    Kest managed to chain whip both Axe Throwers.

    The Eidolon, lavender Barbarian, and white Axe Thrower blinked furiously. The pink Barbarian and right light gray Axe Thrower looked dazed.

    Lavender Barbarian fell dead and brown Barbarian was looking critical.

    Gorrun opened himself up for attack, so pink Barbarian, brown Barbarian, black Barbarian, and pink Eidolon attacked!

    Pink Barbarian vs. Gorrun

    Attack
    (1d20+23)[29] P Dmg: (1d6+7)[13]

    Brown Barbarian

    Attack
    (1d20+23)[34] P Dmg: (1d6+7)[13]

    Black Barbarian

    Attack
    (1d20+23)[29] P Dmg: (1d6+7)[8]

    Pink Eidolon

    Attack
    (1d20+19)[37] P Dmg: (2d6+8)[13]


    "This isn't going well. I suggest we escape!" The green Magus said.

    The Magi all waved a hand.

    Spoiler: Spellcast 18
    Show
    Raven's Flight


    The Magi all turned into raven shapes and flew north 100 feet.

    The Shifters noticed the attempt at retreat. One of their own falling helped them agree to the suggestion as each one ran 80 feet north.
    Last edited by EdgeGrinder; 2018-08-16 at 09:55 PM.
    Edge Grinder

    The Bellows of War
    Prince Alloishus Figleaf of Lilygrove, Elven Spell Dancer

    Bartleby Herrmannsdorfer, Dwarven Forgemaster

    The Lily Blooms
    Nesse Nola, Paladin of Sarenrae

    Festival of Heroes
    Co-DM and Princess Geiravor of Juvelnord, Aasimar Warpriestess

  14. - Top - End - #224
    Troll in the Playground
     
    Wolfykins's Avatar

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    Default Re: (IC) Festival of Heroes - Fenris Howls - Main

    Malaika scowled at the magus trying to cast a spell near her, and struck out with her dagger!
    AoO for casting a spell
    Attack: (1d20+31)[37]
    Damage (P or S, celestial mithral): (2d6+18)[26]
    Spoiler: If he passes the concentration check and doesn't lose the spell
    Show
    The shobhad woman glared even harder when he tried to fly away, and lashed out again!
    AoO for leaving threatened space
    Attack: (1d20+31)[41]
    Damage (P or S, celestial mithral): (2d6+18)[23]




    Aistriú sat alone in the wagon and floundered for a moment trying to decide what to do. "None of my songs are appropriate!" the danthienne muttered. "I either can't reach enough or the effect isn't helpful!"
    The tiny fey turned a frustrated eye on the enemies north of the wagon. She pulled a prism and a piece of phosphor out of her spell components pouch and rubbed them together in her hand so the phosphor coated the prism. She held it up so the light shone through it, the glowing phosphor coating it absorbing the light and shining through the prism.
    "Rainbow rainbow,
    Where do you end,
    With a pot of money at the end,
    Wish it rains all the time,
    So we can see those bright colors,
    Shining in you."

    Spoiler: Spellcraft DC 19
    Show
    Rainbow Pattern

    Spoiler: Effects
    Show
    A glowing, rainbow-hued pattern of interweaving colors fascinates those within it. Rainbow pattern fascinates a maximum of 24 HD of creatures. Creatures with the fewest HD are affected first. Among creatures with equal HD, those who are closest to the spell’s point of origin are affected first. An affected creature that fails its saves is fascinated by the pattern.

    With a simple gesture (a free action), you can make the rainbow pattern move up to 30 feet per round (moving its effective point of origin). All fascinated creatures follow the moving rainbow of light, trying to remain within the effect. Fascinated creatures who are restrained and removed from the pattern still try to follow it. If the pattern leads its subjects into a dangerous area, each fascinated creature gets a second save. If the view of the lights is completely blocked, creatures who can’t see them are no longer affected.

    The spell does not affect sightless creatures.
    As Aistriú sang, a 20' sphere of scintillating rainbow light unfolded like a blooming flower to encompass the enemies north-northeast of Malaika. The danthienne didn't expect to actually entrance all of them, given the level of strength they were displaying, but she hoped to make some kind of impact!
    Last edited by Wolfykins; 2018-08-17 at 01:05 PM.
    Spoiler: Aurora
    Show


    Spoiler: Inaemehkiwak (Ina)
    Show

  15. - Top - End - #225
    Barbarian in the Playground
    Join Date
    Feb 2017

    Default Re: (IC) Festival of Heroes - Fenris Howls - Main

    On Gorrum's Turn
    Jaylyn shifts 5 feet East.


    On Jaylyn's Turn

    Upon hearing the suggestion of retreating, and seeing some of the Freedom Fighters attempting this. Jaylyn grew angry, 'I am getting really sick of these people running at the slightest bit of resistance.' She thought, looking down at the floating Grey Axe. "You!! You will do very nicely!" Jaylyn yelled, pointed a finger at the Grey Axe, switching to Draconic, "I will Dominate your mind!"

    Spoiler: Spellcraft DC: 24
    Show
    Dominate Monster


    Spoiler: DM notes
    Show
    Spell Name:Dominate Monster
    Will Save DC: (1d4+39)[43]
    Effects:This spell functions like dominate person, except that the spell is not restricted by creature type.
    Duration: 22 Days
    Spoiler: Dominate Person
    Show
    You can control the actions of any humanoid creature through a telepathic link that you establish with the subject’s mind.

    If you and the subject have a common language, you can generally force the subject to perform as you desire, within the limits of its abilities. If no common language exists, you can communicate only basic commands, such as “Come here,” “Go there,” “Fight,” and “Stand still.” You know what the subject is experiencing, but you do not receive direct sensory input from it, nor can it communicate with you telepathically.

    Once you have given a dominated creature a command, it continues to attempt to carry out that command to the exclusion of all other activities except those necessary for day-to-day survival (such as sleeping, eating, and so forth). Because of this limited range of activity, a Sense Motive check against DC 15 (rather than DC 25) can determine that the subject’s behavior is being influenced by an enchantment effect (see the Sense Motive skill description).

    Changing your orders or giving a dominated creature a new command is a move action.

    By concentrating fully on the spell (a standard action), you can receive full sensory input as interpreted by the mind of the subject, though it still can’t communicate with you. You can’t actually see through the subject’s eyes, so it’s not as good as being there yourself, but you still get a good idea of what’s going on.

    Subjects resist this control, and any subject forced to take actions against its nature receives a new saving throw with a +2 bonus. Obviously self-destructive orders are not carried out. Once control is established, the range at which it can be exercised is unlimited, as long as you and the subject are on the same plane. You need not see the subject to control it.

    If you don’t spend at least 1 round concentrating on the spell each day, the subject receives a new saving throw to throw off the domination.

    Protection from evil or a similar spell can prevent you from exercising control or using the telepathic link while the subject is so warded, but such an effect does not automatically dispel it.


    Spoiler: If the Will save fails
    Show
    As Jaylyn's move action she'll command the axe thrower to tell the rest of their group that their best bet is to surrender.

    Spoiler: If the Will save is made
    Show
    Jaylyn will move 60 feet north.
    Last edited by Erealyn; 2018-08-20 at 11:07 AM.
    Festival of Heroes: Jaylyn a 5 foot Kitsune with golden brown fur, black ears, and golden eyes. She's an average build leaning on the smaller size. When in human form her hair is golden blonde, but retains her golden eyes. her build is still average but a bit bigger then in Kitsune form.

    No matter which from she is in, she always seen in her white halter-top dress, carrying a 5 foot staff with a sapphire on top, and a jeweled necklace around her neck.

  16. - Top - End - #226
    Bugbear in the Playground
     
    RedWizardGuy

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    Oct 2014
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    North Carolina

    Default Re: (IC) Festival of Heroes - Fenris Howls - Main

    "Facist? FACIST?! I've never been more insulted! You act as if you're living under a tyrant, you don't know how lucky you are. I've seen real tyrrany. Children ripped from their parents and thrown in cages, members of certain races forced into servitude or even killed in cold blood because they were thought of as 'inferior.' Tell me 'freedom fighter' do you see any of that here in Juvelnord?! You think anarchy is some lofty goal? Well how does the sound of this seem to you? Someone beating the crap out of you because you might have looked at them funny, or even jsut because they wanted to, no real reason? Theives making off with your treasures and no one to stop them. Having your body violated for someone's perverse pleasure? Murder and mayhem unchecked and rampant? Is that your idea of paradise? Juvelnord may not be perfect, but it is MUCH better than the alternitives you want. You say we're knocking the 'common man' down? Well guess what, these miners you've been harassing ARE the commone men, just trying to do their job. The only oppressors here are YOU! And there are much bigger problems in the kingdom in case you didn't notice, or is it that you don't even really care. Your only option is surrender, because otherwise, we really don't have time to go easy on you fools!"

    While making this grand speech to the Freedom Fighters that can hear him, Markas attacked the enemies around him.

    vs. Blue Barbarian:

    Paralyzing Fist (+1 to hit from Bodywrap of Mighty Strikes) (1d20+32)[38] damage: (2d10+17)[32] + (1d4)[4] bleed and DC 22 Fort save or be paralyzed for (1d6+1)[6] rounds

    Spoiler: if successfully paralyzed
    Show
    Medusa's Wrath two extra attacks at highest BAB:
    (1d20+31)[46] damage: (2d10+17)[29] + (1d4)[4] bleed
    (1d20+31)[34] damage: (2d10+17)[34] + (1d4)[4] bleed


    Style Strike: Leg Sweep!(+1 to hit from Bodywrap of Mighty Strikes) (1d20+32)[39] damage: (2d10+17)[28] + (1d4)[3] bleed
    Spoiler: if attack hits
    Show
    Trip attempt! (1d20+38)[40]


    vs. Orange Axe thrower

    Style Strike: Leg Sweep!(+1 to hit from Bodywrap of Mighty Strikes) (1d20+32)[38] damage: (2d10+17)[30] + (1d4)[1] bleed
    Spoiler: if attack hits
    Show
    Trip attempt! (1d20+38)[47]


    Disarm attempt (Improved disarm): (1d20+33)[49]

    Spoiler: if successfully disarmed
    Show
    attempting to disarm their second axe: (1d20+28)[42]


    Spoiler: if failed to disarm
    Show
    Regular attack: (1d20+26)[40] damage(2d10+17)[27] + (1d4)[3] bleed


    vs. Green Barbarian

    Regular attacks:
    (+1 to hit from Bodywrap of Mighty Strikes)(1d20+22)[42] damage: (2d10+17)[34] + (1d4)[2] bleed

    (1d20+17)[30] damage: (2d10+17)[28] + (1d4)[2] bleed

    Wind Jump (8 rounds remaining)
    Diamond Soul (20 rounds remaining)
    Last edited by paladin_artea; 2018-08-17 at 09:35 PM.
    Festival of Heroes

    Markas Fletcher (Male Human Monk):
    bald, approaching middle age, but very fit.

    The Lily Blooms

    Andariel Evergreen

    Spoiler
    Show

  17. - Top - End - #227
    Ogre in the Playground
     
    PirateGuy

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    Default Re: (IC) Festival of Heroes - Fenris Howls - Main

    The green Magus managed to cast the spell despite being attacked and managed to fly away as Malaika stabbed him again.

    Aistriú's Rainbow Pattern shone in the air. Dark blue Eidolon and lime Axe Thrower seemed to look up at the light show.

    "Hey guys, we better just surrender. We'll get a trial. Not a fair one, but they probably won't execute us." The gray Axe called out to his fellow throwers.

    Markas pummeled the blue Barbarian to death, tripped and disarmed the orange Axe Thrower twice, and beat the green Barbarian to death as well.

    The black Thrower gazed into the Rainbow Pattern.

    The blue and yellow Throwers run 60 feet north.

    Lime and dark gray Thrower run 120 feet north.

    Purple Thrower in its confusion, hit itself.

    Dmg: (1d8)[4]

    Left light gray Thrower in its confusion, hit itself.

    Dmg: (1d8)[1]

    "Noble Monk. Your speech, while long, was not very convincing." The orange Thrower said as he stood back up.

    Magenta, teal, light blue, and blue Throwers retreated 120 feet north.

    White Thrower ran north, but was blinded, and collided into a tree.

    Right light gray Thrower was 20 feet north, 5 feet northwest, and 5 feet north.

    "Ah come on guys. Surrender! These guys seem alright!" The gray Thrower continued.

    Green Throwers shifted their clothing to reveal a pair of bat-like wings and flew north 120 feet.
    Last edited by EdgeGrinder; 2018-08-29 at 05:42 PM.
    Edge Grinder

    The Bellows of War
    Prince Alloishus Figleaf of Lilygrove, Elven Spell Dancer

    Bartleby Herrmannsdorfer, Dwarven Forgemaster

    The Lily Blooms
    Nesse Nola, Paladin of Sarenrae

    Festival of Heroes
    Co-DM and Princess Geiravor of Juvelnord, Aasimar Warpriestess

  18. - Top - End - #228
    Troll in the Playground
     
    Wolfykins's Avatar

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    Default Re: (IC) Festival of Heroes - Fenris Howls - Main

    Malaika shook her head at the two barbarians in front of her. "You should've surrendered when you had the chance," she said, casually twirling her daggers in her hands before lashing out in rapid one-two strikes, and alternating between the two!

    Attack 1: (1d20+28)[48] (47-48 crit) <crit! 37 to confirm, +22 dmg
    Damage (P or S, primal iron): (2d6+18)[29]


    Attack 2: (1d20+28)[38] (47-48 crit)
    Damage (P or S, primal iron): (2d6+18)[25]


    Attack 3: (1d20+28)[45] (47-48 crit)
    Damage (P or S, celestial mithral): (2d6+18)[27]


    Attack 4: (1d20+28)[41] (47-48 crit)
    Damage (P or S, celestial mithral): (2d6+18)[22]


    Attack 5: (1d20+23)[40] (42-43 crit)
    Damage (P or S, primal iron): (2d6+18)[21]


    Attack 6: (1d20+23)[25] (42-43 crit)
    Damage (P or S, primal iron): (2d6+18)[29]


    Attack 7: (1d20+23)[35] (42-43 crit)
    Damage (P or S, celestial mithral): (2d6+18)[25]


    Attack 8: (1d20+23)[28] (42-43 crit)
    Damage (P or S, celestial mithral): (2d6+18)[25]


    Attack 9: (1d20+18)[24] (37-38 crit)
    Damage (P or S, primal iron): (2d6+18)[28]


    Attack 10: (1d20+18)[19] (37-38 crit) <botch
    Damage (P or S, primal iron): (2d6+18)[25]

    Malaika's hand slipped and one finger went over the quillion and touched the sharp edge, cutting her flesh and drawing blood. Malaika grimaced, but it was practically a paper cut and didn't concern her at the moment, so she pressed on her assault.

    Attack 11: (1d20+18)[35] (37-38 crit)
    Damage (P or S, celestial mithral): (2d6+18)[25]


    Attack 12: (1d20+18)[31] (37-38 crit)
    Damage (P or S, celestial mithral): (2d6+18)[22]

    Spoiler: If either are still standing
    Show
    Malaika used the speed of her daggers to make a final jab to try and fell the barbarian. (Targeting the weaker one if both still stand)
    Attack 13 (speed weapon): (1d20+28)[39] (47-48 crit)
    Damage (P or S, primal iron): (2d6+18)[27]


    Malaika twirled the blood off the daggers and sighed.
    "You can't win!" she called out. "Just give up now, you short-sighted, egg-headed, lily-livered jackasses!"
    Last edited by Wolfykins; 2018-08-21 at 03:48 PM.
    Spoiler: Aurora
    Show


    Spoiler: Inaemehkiwak (Ina)
    Show

  19. - Top - End - #229
    Dwarf in the Playground
    Join Date
    Jul 2018

    Default Re: (IC) Festival of Heroes - Fenris Howls - Main

    Bramwell sees the eidolon nearby and grunts before pointing his hand out, dark winds howl as he mutters a curse at the creature and throws a black crossbow bolt towards the eidolon

    Spoiler: Spellcraft DC 23
    Show
    Umbral Strike
    School necromancy (shadow) [darkness]; Level cleric 7, druid 7, inquisitor 6, magus 6, occultist 6, psychic 7, shaman 7, sorcerer/wizard 7, spiritualist 6, witch 7

    CASTING

    Casting Time 1 standard action
    Components V, S, M (a black crossbow bolt)

    EFFECT

    Range medium (100 ft. + 10 ft./level)
    Target 1 creature
    Duration 1 round/level
    Saving Throw Fortitude partial; Spell Resistance yes

    DESCRIPTION

    You create a bolt of dark energy and use it to make a ranged touch attack that ignores concealment (but not total concealment).

    If you hit, the target takes 1d6 points of damage per caster level (maximum 20d6). Half of this damage is cold damage and half of it is negative energy. The bolt’s shadow expands and covers the target, rendering him blind for the duration of the spell. A successful Fortitude save halves the damage and negates the blind condition.

    ranged touch attack roll 42, natural 20, confirm with 25 touch
    damage is 79, if critical hit is successful it increases to 148, half is cold damage and the other half is negative energy. eidolon is allowed a fortitude saving throw, DC 23 for half damage, if it fails it takes full damage and is blinded for 21 rounds


    Brân then, from his perch on Bramwells shoulder flaps his wings and speaks, "that guy is gonna be a popsickle soon"
    meanwhile Bramwell calls out in dwarven again,
    Spoiler: Dwarven
    Show
    "where are the others? Theres supposed te be ten of ye right?"
    Last edited by Jgraves; 2018-08-22 at 08:16 PM.

  20. - Top - End - #230
    Troll in the Playground
     
    OrcBarbarianGuy

    Join Date
    Jan 2014

    Default Re: (IC) Festival of Heroes - Fenris Howls - Main

    Umbear allows the gravity well remain where it is, those gripping the grass holdin on. Others floating in the sky.

    He extends his hand as a wall of lightning appears to the northwestern part of the battle field, striking through two freedom fighters.
    (10d6+10)[43] +50% ( 1/4 of this) (lol 15 electrical damage)

    "DOWN WITH THE ANARCHY!!!"

    He then focuses as the ball of lightning in his other hand flies to the nearest foe (purple tiger)
    22 Electric, 22 blunt Reflex save DC 21 to take half damage

    Umbear surveys over the battle watching as the freedom fighters crumble under the hero's and his own might.
    Last edited by Darius Vibrtrar; 2018-08-22 at 07:42 PM.
    Festival of Heroes:
    Umbear: 14 ft tall Ogre, Odd assortment of Clothing and Armor. Greenish/Grey Skin. Tusks.

  21. - Top - End - #231
    Ogre in the Playground
     
    PirateGuy

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    Default Re: (IC) Festival of Heroes - Fenris Howls - Main

    Malaika stabbed the orange and yellow Barbarians to death.

    Bramwell's spell landed and the Eidolon vanished in a puff of smoke.

    Umbear zapped the yellow and blue Throwers. "Damn it to Hel! These royalists are making fun of us!!!" One said. "Let it go, Darville, let it go." The other said. Then he zapped the purple Shifter.

    The High Summoner flew atop his avian Eidolon. "This isn't over, but I will see you again." The Summoner growled. His Eidolon flew 80 feet north.

    Dworfina and her group each climbed out of the wagon, avoiding the magical wind and headed 40 feet west.

    “Come get us!" Dworfina called out.

    Light blue Barbarian moved 15 feet south, 5 feet southeast, and 5 feet south. He blindly took a stab at the horse next to him.

    Attack
    38 P Dmg: (1d6+7)[8] Miss Chance: (1d2)[1] Miss on 1

    Purple Barbarian dropped his tankard and waved his free wave. “Die, multi-armed man, die!”

    Spoiler: Spellcraft 20
    Show
    Slay Living


    Defensive Casting DC25: Concentration Check (1d20+24)[33]

    SR: (1d20+15)[26]

    Touch Attack
    (1d20+16)[22]

    Fort Save DC24 for Dmg: 22 Dmg vs. Dmg: (12d6+15)[48]

    Brown Barbarian did the same.

    Spoiler: Spellcraft 20
    Show
    Slay Living


    Defensive Casting DC25: Concentration Check (1d20+24)[30]

    SR: (1d20+15)[20]

    Touch Attack
    (1d20+16)[35]

    Fort Save DC24 for Dmg: 26 Dmg vs. Dmg: (12d6+15)[48]

    Black Barbarian joined in.

    Spoiler: Spellcraft 20
    Show
    Slay Living


    Defensive Casting DC25: Concentration Check (1d20+24)[26]

    SR: (1d20+15)[24]

    Touch Attack
    (1d20+16)[29]

    Fort Save DC24 for Dmg: 26 Dmg vs. Dmg: (12d6+15)[54]

    Red Barbarian curse loudly while he held onto the ground as gravity pulled him up.

    Teal Summoner regained some sane thought and moved through the brush to escape west. “You shall meet your fate by a blue fluffy giant!” The Eidolon yelled.

    Yellow Summoner slapped his Eidolon.

    Attack 1
    (1d20+12)[17] Nonlethal B Dmg: (1d3+4)[7]

    Attack 2
    (1d20+7)[16] Nonlethal B Dmg: (1d3+4)[5]

    Attack 3
    (1d20+2)[21] Nonlethal B Dmg: (1d3+4)[6]

    The Eidolon just sighed as its right mind was temporarily returned. It moved 5 feet south and attacked Markas with its lance.

    Brilliant Lance
    (1d20+19)[30] P Dmg: (2d6+8)[17]

    Pink Summoner began a casting.

    Spoiler: Spellcraft 23
    Show
    Summon Monster VIII


    A frost giant appeared south of the field.

    The Eidolon attacked Gorrun.

    Brilliant Lance
    (1d20+19)[23] P Dmg: (2d6+8)[12]
    Last edited by EdgeGrinder; 2018-08-23 at 08:19 PM.
    Edge Grinder

    The Bellows of War
    Prince Alloishus Figleaf of Lilygrove, Elven Spell Dancer

    Bartleby Herrmannsdorfer, Dwarven Forgemaster

    The Lily Blooms
    Nesse Nola, Paladin of Sarenrae

    Festival of Heroes
    Co-DM and Princess Geiravor of Juvelnord, Aasimar Warpriestess

  22. - Top - End - #232
    Troll in the Playground
     
    OrcBarbarianGuy

    Join Date
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    Default Re: (IC) Festival of Heroes - Fenris Howls - Main

    As the frost giant appeared umbears head jerked around to the spear on his back.

    " I call the frost giant! You guys can play with the rest! "
    Festival of Heroes:
    Umbear: 14 ft tall Ogre, Odd assortment of Clothing and Armor. Greenish/Grey Skin. Tusks.

  23. - Top - End - #233
    Troll in the Playground
     
    Wolfykins's Avatar

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    Female

    Default Re: (IC) Festival of Heroes - Fenris Howls - Main

    Aurora again attempted to rise sharply, trying to ascend the remaining 55' to the top of the pine tree at 100', while also moving 5' southeast. (Fly check: (1d20+27)[42])
    "May the light of the Divine Fire blind and dazzle you!" she cried out in Sylvan.
    Spoiler: Spellcraft DC 17
    Show
    Burst of Radience
    This spell fills the area with a brilliant flash of shimmering light. Creatures in the area are blinded for 1d4 rounds, or dazzled for 1d4 rounds if they succeed at a Reflex save. Evil creatures in the area of the burst take 1d4 points of damage per caster level (max 5d4), whether they succeed at the Reflex save or not.

    (Reflex save DC 29)
    A brilliant flash of light exploded in a 10' radius northwest of Gorrun, blindingly bright for a barbarian, and the eidolon and its summoner.
    Last edited by Wolfykins; 2018-08-26 at 08:37 PM.
    Spoiler: Aurora
    Show


    Spoiler: Inaemehkiwak (Ina)
    Show

  24. - Top - End - #234
    Ogre in the Playground
     
    SwashbucklerGuy

    Join Date
    Oct 2013
    Location
    North Carolina
    Gender
    Male

    Default Re: (IC) Festival of Heroes - Fenris Howls - Main

    Gorrun saw the attacks coming as he cast his protections. He guffawed. Is that all you've got?
    Pink Barb. Parry (1d20+40)[44] vs DC 29 if successful,
    Reposte (1d20+40)[58] to hit (1d8+21)[24] p/s dmg (crit on 55+) (crit!) [59] to confirm. +[28] dmg. Combo shield slam! [57] to hit and [30] dmg
    Brown Barb. Parry (1d20+40)[55] vs DC 34 if successful,
    Reposte (1d20+40)[53] to hit (1d8+21)[28] p/s dmg (crit on 55+)
    Black barb. Parry (1d20+40)[53] vs DC 29 if successful,
    Reposte (1d20+40)[41][42] (SC) to hit (1d8+21)[27] p/s dmg (crit on 55+)
    Pink dido. Parry (1d20+40)[45] vs DC 37 if successful,
    Reposte (1d20+40)[49] to hit (1d8+21)[27] p/s dmg (crit on 55+)

    Then magic attacks begin to come at him. From purple, brown, and black barbs, but he sidestepped the first and the later two fizzled against a magical sheen surrounding the General.

    When pink Eido tried again Gorrun swatted at it once more.
    Parry (1d20+40)[55] vs DC 23 if successful,
    Reposte (1d20+40)[44] to hit (1d8+21)[24] p/s dmg. (crit on 55+)

    Spoiler: If they survive the above
    Show

    Gorrun unleashes fury upon those around him

    Scimitar (1d20+40)[45] to hit (1d8+21)[24] p/s dmg (crit on 55+)
    Scimitar (1d20+40)[55] to hit (1d8+21)[27] p/s dmg (ignores armor bonus to AC, crit on 57+)
    Shield (1d20+42)[47] to hit (1d10+20)[22] p/b dmg (adamantium)
    Shield (1d20+37)[51] to hit (1d10+15)[23] b dmg
    Knife (1d20+32)[35] to hit (1d8+6)[11] p/s dmg (crit on 51+)

    Scimitar (1d20+35)[38] to hit (1d8+21)[24] p/s dmg (crit on 50+)
    Scimitar (1d20+35)[36] to hit (1d8+21)[27] p/s dmg (ignores armor bonus to AC, crit on 52+)
    Shield (1d20+37)[53] to hit (1d10+20)[28] p/b dmg (adamantium)
    Shield (1d20+32)[50] to hit (1d10+15)[22] b dmg
    Knife (1d20+27)[30] to hit (1d8+6)[11] p/s dmg (crit on 46+)

    Scimitar (1d20+30)[37] to hit (1d8+21)[29] p/s dmg (crit on 45+)
    Scimitar (1d20+30)[36] to hit (1d8+21)[24] p/s dmg (ignores armor bonus to AC, crit on 47+)
    Shield (1d20+32)[46] to hit (1d10+20)[25] p/b dmg (adamantium)
    Shield (1d20+27)[43] to hit (1d10+15)[19] b dmg
    Knife (1d20+22)[26] to hit (1d8+6)[14] p/s dmg (crit on 41+)

    Shield (1d20+27)[40] to hit (1d10+20)[24] p/b dmg (adamantium)

    Target Priority
    Pink Barb>Black Barb>Purple Barb>Brown Barb>Pink Eido


    Spoiler: If all adjacent targets are killed by reposts
    Show

    Gorrun charges pink Summoner
    Shield (1d20+44)[49] to hit (1d10+20)[24] p/b dmg (adamantium) plus Bull Rush using attack roll vs CMD. Will move with him as far as 10' north next to red axe.


    Spoiler: in case of botch
    Show

    Second chance (1d20)[2]
    Spoiler: in case of second botch
    Show

    Heroic Fortune, spend point to reroll.
    (1d20)[9]
    Spoiler: In case I really screw up
    Show

    Hero's Fortune, spend point to roll again.
    (1d20)[11]
    Last edited by STDM Grizzly Ad; 2018-08-27 at 12:52 PM.
    To all things there is an end. With every end, a new beginning.

  25. - Top - End - #235
    Ogre in the Playground
     
    PirateGuy

    Join Date
    Jul 2014
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    Default Re: (IC) Festival of Heroes - Fenris Howls - Main

    Pink Summoner, his Eidolon, and brown Barbarian shut their eyes with a curse.

    After Gorrun's counterattack, the pink Eidolon vanished in a puff of smoke. Black, purple, and brown barbarian fell to the ground, dead, after initiating a barrage of attacks!

    "Nice wall. I'd hate to be a moth." Teal Shifter said. The rest of the Shifters were still stuck in the air.
    Last edited by EdgeGrinder; 2018-08-29 at 05:08 PM.
    Edge Grinder

    The Bellows of War
    Prince Alloishus Figleaf of Lilygrove, Elven Spell Dancer

    Bartleby Herrmannsdorfer, Dwarven Forgemaster

    The Lily Blooms
    Nesse Nola, Paladin of Sarenrae

    Festival of Heroes
    Co-DM and Princess Geiravor of Juvelnord, Aasimar Warpriestess

  26. - Top - End - #236
    Troll in the Playground
     
    Wolfykins's Avatar

    Join Date
    Feb 2016
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    Default Re: (IC) Festival of Heroes - Fenris Howls - Main

    Aistriú made a tugging gesture with their hand, and the swirling orb of rainbow haze moved 30' closer. The danthienne hopped to pull the entranced enemies in range of Malaika. They didn't bother concentrating on the orb, knowing it would linger for around a minute and a half.
    Spoiler: aoe
    Show

    The danthienne fluttered the artificial butterfly wings and landed on the horse.
    "Nobody invited you!" Aistriú shouted, glaring at the barbarian. The tiny fey opened their mouth wide and made an inarticulate roar!
    Spoiler: Spellcraft DC 20
    Show
    Ki Shout
    Spoiler: Details
    Show
    With a guttural bark, you unleash a sudden blast of sonic energy that strikes your opponent. The target takes 1d6 points of sonic damage per level (maximum 20d6) and is stunned for 1 round; a successful Fortitude save reduces the damage by half and negates the stun.
    DC 26 fort
    A blast of sonic energy burst forth, striking the barbarian in front of the horse for (16d6)[45] damage at stunning force.
    The danthienne eyed the frost giant with considerable concern.
    "Umbear, wherever you are, whatever you're planning, you better do it quick! I think he's going for the miners!"
    Last edited by Wolfykins; 2018-08-28 at 02:00 PM.
    Spoiler: Aurora
    Show


    Spoiler: Inaemehkiwak (Ina)
    Show

  27. - Top - End - #237
    Barbarian in the Playground
    Join Date
    Feb 2017

    Default Re: (IC) Festival of Heroes - Fenris Howls - Main

    Jaylyn hearing what Ais and Umbear said, she quickly looked around and saw the frost giant. 'Son of a... damnit!' She thought, before looking back at the summoner getting away on the flying eidolon. She called out to Umbear, "Umbear if you're going to do something it needs to happen right now as I'm not sure this will hold him for long... if at all!" Jaylyn pointed a finger at the frost giant and, in Draconic, spoke. "Quickly! Ancestors, constrict that giant!" The Frost Giant began feeling an invisible serpent-like creature coil around them.

    Jaylyn then turned to summoner on their flying eidolon to the north. 'You're not getting away. Not if I can help it!' She thought moving 35 feet east, 10 feet north-east, and 10 feet east. 'I have to stop that flying beast if this is going to work... please let this work.' She thought as she summoned up her magic, pointed her finger at the flying eidolon, switching to Dragonic. "Ancestors, constrict that beast!" The Flying Eidolon began feeling an invisible serpent-like creature coil around them.

    Spoiler: Spellcraft DC: 20
    Show
    Constricting Coils


    Spoiler: DM notes:
    Show

    Will Save DC: Frost Giant (1d4+35)[37]
    Will Save DC: Flying Eidolon (1d4+35)[37]
    Duration: 22 rounds or until a will save is made
    Spoiler: Constricting Coils
    Show
    This spell functions like hold monster, except that the target is constricted as if by the coils of a large snake, taking 1d6+6 points of bludgeoning damage each round that it fails its save. A successful save ends both the paralyzing and constriction effects.
    Festival of Heroes: Jaylyn a 5 foot Kitsune with golden brown fur, black ears, and golden eyes. She's an average build leaning on the smaller size. When in human form her hair is golden blonde, but retains her golden eyes. her build is still average but a bit bigger then in Kitsune form.

    No matter which from she is in, she always seen in her white halter-top dress, carrying a 5 foot staff with a sapphire on top, and a jeweled necklace around her neck.

  28. - Top - End - #238
    Bugbear in the Playground
     
    RedWizardGuy

    Join Date
    Oct 2014
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    North Carolina

    Default Re: (IC) Festival of Heroes - Fenris Howls - Main

    "You're unarmed, your allies are either falling or fleeing. This won't end well for you or them." Markas said matter-of-factly to the orange axe thrower, still holding his axes himself.

    vs. orange axe thrower, regular attacks, choosing to do non-lethal damage with his kicks.

    (1d20+32)[44] damage: (2d10+17)[28]

    (1d20+32)[45] damage: (2d10+17)[31]

    Hearing Ais's sonic attack caught the monk's attention more though and he rushed to the Danthienne's aid.

    vs. light blue barbarian, choosing to do lethal attacks with his kicks.

    Style Strike: Flying Kick! moving adjacent to the light blue barbarian

    (1d20+32)[46] damage (2d10+17)[29] + (1d4)[3] Bleed

    Spoiler: if they were stunned by Ais's Ki Shout earlier
    Show
    Medusa's Wrath! two extra attacks at highest BAB
    (1d20+31)[50] damage: (2d10+17)[31]+ (1d4)[4] Bleed

    (1d20+31)[35] damage: (2d10+17)[28]+ (1d4)[3] Bleed


    Spoiler: if/when the light blue barbarian is defeated
    Show
    Style Strike: Flying Kick! moving adjacent to the blinded white axe thrower for the remaining attacks, using non-lethal damage


    (1d20+32)[39] damage: (2d10+17)[25]

    (1d20+26)[43] damage: (2d10+17)[26]

    (1d20+21)[41] damage: (2d10+17)[21]

    (1d20+16)[33] damage: (2d10+17)[28]

    Wind Jump (7 rounds remaining)
    Diamond Soul (19 rounds remaining)
    Last edited by paladin_artea; 2018-08-29 at 01:09 PM.
    Festival of Heroes

    Markas Fletcher (Male Human Monk):
    bald, approaching middle age, but very fit.

    The Lily Blooms

    Andariel Evergreen

    Spoiler
    Show

  29. - Top - End - #239
    Ogre in the Playground
     
    PirateGuy

    Join Date
    Jul 2014
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    North Carolina
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    Thumbs up Re: (IC) Festival of Heroes - Fenris Howls - Main

    Blue Barbarian was hit by the shout and dropped his rapier and tankard.

    Jaylyn managed to catch the Frost Giant and the flying Eidolon, causing it to drop to the ground.

    Markas punched the orange Thrower, kicked blue Barbarian till he was dead, and successfully hit the lightest of the gray Thrower.

    Lime Thrower followed the Rainbow Pattern as it moved.

    The darkest of the gray Thrower withdrew west.

    Yellow and blue Throwers escape the electric "fence" and withdraw north.

    Purple Thrower temporarily regained his sanity and moved 20 feet northwest and escaped 60 feet west.

    Left light gray Thrower hit himself. Dmg: (1d8)[3]

    Orange Thrower moved 20 feet west, downed an extract, and cast a spell on himself.

    Spoiler: Spellcraft 17
    Show
    Cure Moderate Wounds


    (2d8+15)[20]

    Magenta Thrower failed to move forward so instead drank an extract and cast a spell on himself.

    Spoiler: Spellcraft 17
    Show
    Iron Skin


    Teal Thrower attacked Markas with his axes.

    Haste Attack
    (1d20+20)[40] P Dmg: (2d8+9)[15]

    Main 1
    (1d20+20)[27] P Dmg: (2d8+9)[16]

    Off-Hand 1
    (1d20+16)[21] P Dmg: (2d8+9)[18]

    Main 2
    (1d20+15)[35] P Dmg: (2d8+9)[15]

    Off-Hand 2
    (1d20+10)[18] P Dmg: (2d8+9)[24]

    Main 3
    (1d20+10)[24] P Dmg: (2d8+9)[22]

    Off-Hand 3
    (1d20)[14] P Dmg: (2d8+9)[16]

    Lightest of the gray Thrower blindly attacked Markas.

    Haste Attack
    (1d20+20)[25] P Dmg: (2d8+9)[19] Miss Chance: (1d2)[1] Miss on 2

    Main 1
    (1d20+20)[32] P Dmg: (2d8+9)[19] Miss Chance: (1d2)[2] Miss on 2

    Off-Hand 1
    (1d20+16)[32] P Dmg: (2d8+9)[24] Miss Chance: (1d2)[1] Miss on 2

    Main 2
    (1d20+15)[20] P Dmg: (2d8+9)[14] Miss Chance: (1d2)[2] Miss on 2

    Off-Hand 2
    (1d20+10)[18] P Dmg: (2d8+9)[18] Miss Chance: (1d2)[1] Miss on 2

    Main 3
    (1d20+10)[13] P Dmg: (2d8+9)[19] Miss Chance: (1d2)[1] Miss on 2

    Off-Hand 3
    (1d20)[6] P Dmg: (2d8+9)[18] Miss Chance: (1d2)[1] Miss on 2

    Both dark orange and red Thrower moved 5 feet northeast and 75 feet north and moved to dodge the electric wall. "Screw this! The government ain't that bad!" One said.

    Gray Thrower stayed floating. "C'mon guys! Guys! Just give up. Don't run. It makes you look guilty."
    Edge Grinder

    The Bellows of War
    Prince Alloishus Figleaf of Lilygrove, Elven Spell Dancer

    Bartleby Herrmannsdorfer, Dwarven Forgemaster

    The Lily Blooms
    Nesse Nola, Paladin of Sarenrae

    Festival of Heroes
    Co-DM and Princess Geiravor of Juvelnord, Aasimar Warpriestess

  30. - Top - End - #240
    Troll in the Playground
     
    OrcBarbarianGuy

    Join Date
    Jan 2014

    Default Re: (IC) Festival of Heroes - Fenris Howls - Main

    Umbear pointed to the Dark Orange and red Throwers.

    "THOSE GUYS KNOW WHAT THEY ARE TALKING ABOUT!!!"
    Festival of Heroes:
    Umbear: 14 ft tall Ogre, Odd assortment of Clothing and Armor. Greenish/Grey Skin. Tusks.

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