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2018-07-27, 11:50 AM (ISO 8601)
- Join Date
- Aug 2011
Re: OOTS #1130 - The Discussion Thread
On another note:
Greg and Belkar both being unable to deal with new emotions wrt Durkon is a really cool parallel.Originally Posted by crayzzOriginally Posted by jere7my
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2018-07-27, 11:50 AM (ISO 8601)
- Join Date
- Jul 2014
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- Los Angeles
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Re: OOTS #1130 - The Discussion Thread
F*** yeah durkon for the win!!!
The first rule of gaming, before you have even chosen the game is and always should be
HAVE FUN
(FUN being defined as it is in dwarf fortress)
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2018-07-27, 11:50 AM (ISO 8601)
- Join Date
- Jun 2018
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2018-07-27, 11:51 AM (ISO 8601)
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- Jul 2018
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- Arizona USA
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Re: OOTS #1130 - The Discussion Thread
First of all - seven pages, and the strip's only been up for what, two and a half hours????
Secondly - heh, two guesses come true at the same time. Durkon essentially "Turn Undeads" Durkula, while Mr. Scruffy rubs the "Protect from Evil" medallion on Belkar.
The obvious thing to happen next strip, of course, is Durkon killing Belkar - unless of course Hilgya does it for him?
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2018-07-27, 11:52 AM (ISO 8601)
- Join Date
- Aug 2016
Re: OOTS #1130 - The Discussion Thread
I don't think I've ever waited so long for a page.
RIP Ponchula. If Minrah ain't getting out of this fight alive, you shouldn't.
Unalive.
... Whatever.
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2018-07-27, 11:52 AM (ISO 8601)
- Join Date
- Aug 2013
- Location
- Norway
- Gender
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2018-07-27, 11:54 AM (ISO 8601)
- Join Date
- Jul 2005
- Location
- Canada
Re: OOTS #1130 - The Discussion Thread
This is a fantastic strip, but everyone else has said that already, so I'm going to throw a theory out here.
Compare Belkar in #969 to Belkar in this one when his Protection from Evil clasp activates. In #969, he's obviously in pain from it - he's evil, and thus Protection from Evil hurts him. If I'm reading his facial expressions right, he's not in pain in #1130. He's angry, but he's not hurting physically. And that anger seemingly comes from Durkon - Durkon who acted selflessly, Durkon who made him think and feel. He's reacting to a moment of emotional stress, so he's still cranky, but he's not being harmed by Protection from Evil - it is only preventing the domination effect. The yellow glow is still there, but it's not causing the effects it did back in #969.
Belkar is in the middle of an alignment change.
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2018-07-27, 11:55 AM (ISO 8601)
- Join Date
- Apr 2013
- Location
- Brazil
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Re: OOTS #1130 - The Discussion Thread
This is so beautiful.
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2018-07-27, 11:55 AM (ISO 8601)
- Join Date
- May 2007
- Gender
Re: OOTS #1130 - The Discussion Thread
This is one of the thread's crowning moments. This was epic.
When people told you that you were dumb, they were being nice.
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2018-07-27, 11:55 AM (ISO 8601)
- Join Date
- Aug 2013
- Location
- Norway
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Re: OOTS #1130 - The Discussion Thread
So, it's official.
Durkon can kick a vampire's butt with both arms and legs tied behind his back.Last edited by Askthepizzaguy; 2018-07-27 at 11:56 AM.
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2018-07-27, 11:55 AM (ISO 8601)
- Join Date
- Feb 2008
Re: OOTS #1130 - The Discussion Thread
that is awesome. The funny thing is, I STILL don't know how this ends!! I mean, Durkon is still a vampire. Does he stay one, just with a different personality that is working with the order? Does he get killed? Does Belkar get killed?
Great comic!! Answers a couple of questions.
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2018-07-27, 11:56 AM (ISO 8601)
- Join Date
- Oct 2006
- Location
- Meridianville AL
- Gender
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2018-07-27, 11:56 AM (ISO 8601)
- Join Date
- Jan 2014
Re: OOTS #1130 - The Discussion Thread
Belkar isn't sharing in any of Durkula and Durkon's experiences, he isn't seeing or hearing the memories or even knows they're being exchanged. He's still talking about something that's been on his mind, the selflessness that Durkon displayed when he stopped resisting and just asked for his friends' lives.
Belkar is bothered by the way Durkon helped him, in a way not unlike Durkula's confusion.
(yes, this)Last edited by Perficio; 2018-07-27 at 11:58 AM.
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2018-07-27, 11:57 AM (ISO 8601)
- Join Date
- Jun 2014
- Location
- A Michigan Far, Far Away
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Re: OOTS #1130 - The Discussion Thread
Obviously you don't like signatures, since your own signature is all about how to turn off other people's annoying signatures (which in and of itself is a sort of annoying signature). But I can think of a lot worse things to sign with than "Respectfully". That you find a gesture of respect disrespectful, strikes me as odd.
And that's the last I have to say on the subject.
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2018-07-27, 11:58 AM (ISO 8601)
- Join Date
- Jun 2015
- Gender
Re: OOTS #1130 - The Discussion Thread
Nah. Compare it to 996, where Belkar was already expecting the pain so it didn't catch him off guard. His reaction there is undistinguishable from the one in this comic. The lines around his eyes are a sign of pain and discomfort.
ungelic is us
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2018-07-27, 12:00 PM (ISO 8601)
- Join Date
- Dec 2006
- Location
- Raleigh NC
- Gender
Re: OOTS #1130 - The Discussion Thread
In short in matters Wizards of the Coast-er
He is the very model of a GITP-Poster!
Now that song is going to sit in my head.
Thanks to Darth Paul and others for your support :). As towards the matter of my signature, I will consider it -- but no promises.
Respectfully,
Brian P."Every lie we tell incurs a debt to the truth. Sooner or later, that debt is paid."
-Valery Legasov in Chernobyl
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2018-07-27, 12:00 PM (ISO 8601)
- Join Date
- Apr 2018
- Gender
Re: OOTS #1130 - The Discussion Thread
Looking at your other posts it doesn't seem like you called this. Honestly it just seems like regardless of what happens you just want to complain about how "obvious, hackneyed, and ass-pull"ey it is. Which I'd imagine is a form of trolling but, I don't get to make that call.
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2018-07-27, 12:00 PM (ISO 8601)
- Join Date
- Feb 2017
Re: OOTS #1130 - The Discussion Thread
On other subject: music to read this strip with:
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2018-07-27, 12:01 PM (ISO 8601)
- Join Date
- Feb 2009
Re: OOTS #1130 - The Discussion Thread
This was amazing and immediately took its place as one of my favorite pages. The story has been building up to this payoff for so long, and it delivered. It's everything I could have hoped for in a payoff. The character development in OOTS is the best thing among the many great things about it.
Edited to add:
I think this is the best description I've seen so far of what happened. It really sums up how this isn't just the result of Durkon being a solidly Good person, but of him being a solidly Good person who executed a carefully-devised strategic play.Last edited by Dagny; 2018-07-27 at 12:07 PM.
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2018-07-27, 12:01 PM (ISO 8601)
- Join Date
- Sep 2008
Re: OOTS #1130 - The Discussion Thread
If I, as a DM, set up a situation in which all my PC could do was talk and show memories when asked, and they managed to work out that overwhelming two weeks of memories with fifty-four years of them to obliterate or suppress their opponent's sense of self was a valid play in that situation and that they needed to set up a point where the opponent was feeling vulnerable enough to ask for that to happen, and they then went and did that... fair play and a solid win to them.
I certainly don't think we should see this at all as "good talks evil out of being evil". Durkon hasn't talked Greg into or out of anything, he's engineered a situation where he's defeated Greg by psychologically stomping his personally into mites of vampire dust. And getting the Vampire to invite him to do so. I would've found it a little hackneyed if it had been a soppy "Greg has turned to the light now because he's seen what good is like", but that's definitely not my reading of this comic.Founder of Exilian, do come and visit:
Other hats include historian of medieval Georgia, folklore/myth nerd, creator of strange monsters like the Wendless Wolls and Afelyn, designer of odd games, & fan of the eclectic. And a green top hat, somewhere.
Articles I've written: An Unexpected Bestiary (and Part 2 thereof), Realms of Myth: Somalia, Race vs Species, and Dark vs Light morality.
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2018-07-27, 12:02 PM (ISO 8601)
- Join Date
- Jul 2005
- Location
- Canada
Re: OOTS #1130 - The Discussion Thread
Good catch. You may be right. That said, it was Belkar's words that got me thinking about this, and I only compared faces afterwards. I think he's heading from CE to CN before his story ends, but you're right that I might be over-stating the case here.
Also, secondary theory I've been thinking for a decade or so now - Belkar will die near(but not at) the end of a lengthy strip. The last panel will involved someone uttering the line "Happy new year".
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2018-07-27, 12:02 PM (ISO 8601)
- Join Date
- Apr 2014
- Gender
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2018-07-27, 12:05 PM (ISO 8601)
- Join Date
- Jun 2016
- Location
- London
- Gender
Re: OOTS #1130 - The Discussion Thread
Regarding “things that make Durkon’s situation special”, i.e.: why doesn’t this sort of thing happen more often? Wasn’t it also mentioned in an earlier comic that it’s pretty rare for a high-level cleric to succumb to vampirisation?
So if we’ve started from an already unusually powerful cleric host, and combined that with Durkon’s “worst day” being connected to an act of pure altruistic self-sacrifice, in addition to Greg being a very young vampire AND raised artificially-quickly… Yeah, I can totally buy this being an exceptionally rare occurrence, possibly even a one-off in the entire history of OOTS-world.
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2018-07-27, 12:06 PM (ISO 8601)
- Join Date
- Sep 2014
- Location
- VA
- Gender
Re: OOTS #1130 - The Discussion Thread
Particularly agree with the above. I have interpreted it as Greg/Durkula being essentially a mirror of Durkon's personality, with vast differences in perspective. Durkon in his stubbornness and selflessness has "ne'er let go" of the possibility that he could eventually do something to help his friends and everyone he cares about. Although he had no control of his body, inside his head Durkon has maintained his identity and systematically revealed this perspective to bring about change. After accepting Durkon's memories and viewpoint, any differences between them are trivial (probably, unless they're no longer separate at all, or something).
Pre-Malack, like most vamped souls, certainly witnessed horrible things very early (his family, etc), and lacked the strength of will to resist effectively. The Evil maintained control, so the former perspective was ignored and former identity/memories selectively absorbed. IMO.
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2018-07-27, 12:06 PM (ISO 8601)
- Join Date
- Feb 2007
- Location
- Manchester, UK
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Re: OOTS #1130 - The Discussion Thread
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2018-07-27, 12:07 PM (ISO 8601)
- Join Date
- Mar 2017
- Location
- US
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Re: OOTS #1130 - The Discussion Thread
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2018-07-27, 12:10 PM (ISO 8601)
- Join Date
- Mar 2009
Re: OOTS #1130 - The Discussion Thread
Well to be fair to him, when asked to describe what he thought it was going to be, he said
yah im totes not gonna b evil anymore bcuz self sacrifice is gud and im gonna throw away my service 2 hel bcuz my host showed me sum sad story"Besides, you know the saying: Kill one, and you are a murderer. Kill millions, and you are a conqueror. Kill them all, and you are a god." -- Fishman
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2018-07-27, 12:11 PM (ISO 8601)
- Join Date
- Nov 2004
Re: OOTS #1130 - The Discussion Thread
Durkon's worst day was being kicked out of dwarven lands.
What was connected to an act of pure altruistic self-sacrifice was his mother's worst day.
Lord_Drayakir predicted that Greg would turn to good because of "sum sad story[sic]", which is, in my view, rather different from "would realize he is actually Durkon after all." More to the point, I simply don't believe that he was ever invested in this story except to tear it down and try to make it into something it's not, which would have been entirely contrary to the themes of what it is and always was.Last edited by Kish; 2018-07-27 at 12:14 PM.
Orth Plays: Currently Baldur's Gate II
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2018-07-27, 12:12 PM (ISO 8601)
- Join Date
- Feb 2012
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Re: OOTS #1130 - The Discussion Thread
How to turn off these annoying .sigs:
- Edit your profile options.
- Scroll down to "Visible Post Elements".
- Uncheck "Show Signatures".
- Save changes.
- Enjoy a much less cluttered and noisy forum.
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2018-07-27, 12:12 PM (ISO 8601)
- Join Date
- Mar 2009
Re: OOTS #1130 - The Discussion Thread
Although "soul being trapped" would be a good explanation for WHY True Res can't just magic you up a new body and stick your soul in THAT. I mean it does it if you got your body completely annihilated, so you would think "Something else using it" wouldn't be a hassle either.
"Besides, you know the saying: Kill one, and you are a murderer. Kill millions, and you are a conqueror. Kill them all, and you are a god." -- Fishman