Results 151 to 180 of 285
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2019-11-15, 11:41 AM (ISO 8601)
- Join Date
- Aug 2018
- Gender
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2019-11-15, 11:46 AM (ISO 8601)
- Join Date
- Jan 2015
- Location
- Behind you. RIGHT NOW.
- Gender
Re: Mafia Capital (WWC XI): Important Info Here -- READ OPENING POSTS!
That’s probably a better plan than what I do, I just bother flat_footed at random intervals.
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2019-11-15, 12:31 PM (ISO 8601)
- Join Date
- Nov 2015
- Gender
Re: Mafia Capital (WWC XI): Important Info Here -- READ OPENING POSTS!
Thread has been approved.
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2019-11-15, 04:16 PM (ISO 8601)
- Join Date
- Jun 2013
- Location
- A basket.
- Gender
Re: Mafia Capital (WWC XI): Important Info Here -- READ OPENING POSTS!
The issue with having the Tanner only win if NK’ed is that this is gonna make them want to be a very active townie, to try drawing the NK. Therefore, the wolves are gonna be disincentivized to kill active townies, making their job that much harder.
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2019-11-15, 04:35 PM (ISO 8601)
- Join Date
- Jan 2014
Re: Mafia Capital (WWC XI): Important Info Here -- READ OPENING POSTS!
Honestly, for me, that's probably an argument in favor of a Tanner. Targeting active players is good wolf play, so a good defense against getting killed is to...not play? What? Why should we support that playstyle? Probably means the game needs to be balanced a bit more in wolves favor to make up for encouraging worse wolfplay, but encouraging bad wolfplay is better than encouraging no villager play.
Currently Recruiting WW/Mafia: Logic's Deathloop Mafia and Cazero's Graduates Of Hope's Peak - Danganronpa Mafia
Avatar by AsteriskAmp
My Homebrew
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2019-11-16, 04:05 AM (ISO 8601)
- Join Date
- Jun 2013
- Location
- A basket.
- Gender
Re: Mafia Capital (WWC XI): Important Info Here -- READ OPENING POSTS!
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2019-11-16, 10:52 AM (ISO 8601)
- Join Date
- Aug 2010
- Gender
Re: Mafia Capital (WWC XI): Important Info Here -- READ OPENING POSTS!
I think the reason we stopped using roles like the Tanner isn't because of how it effects the play of other parties, but because it's not all that fun a role to play. It's not easy to get invested in the goal of "stop being able to play the game". At least not after the novelty of the role has worn off for you.
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2019-11-21, 03:25 AM (ISO 8601)
- Join Date
- Jun 2013
- Location
- A basket.
- Gender
Re: Mafia Capital (WWC XI): Important Info Here -- READ OPENING POSTS!
I’m throwing around the idea of running my first game of WW after Wizard’s Guild is done. About how much work does it take?
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2019-11-21, 03:44 AM (ISO 8601)
- Join Date
- Jan 2014
Re: Mafia Capital (WWC XI): Important Info Here -- READ OPENING POSTS!
Very generally speaking, creating QTs and sending out PMs will take about half an hour at your PC, although if you set up QTs beforehand, it can be a bit more spread out. After that, YMMV depending on how much you wanna write for narrations and how long it takes you to write up stuff, but in general running a game isn't a great deal of work. You're monitoring PMs/QTs/posts mostly to make sure people aren't breaking the rules and sharing rules PMs directly, but 99.9% of the time your only job is maybe a half-hour's worth of narration every two/three days. Unavenger is more involved, posting vote-counts now and then in Wizard's, but that's not necessary exactly.
The more power roles there are, though, the more there'll be little niggling scenarios where you'll need to make a gut call about a particular weird power interaction. If you're lucky, you saw this coming during game design, but if you weren't, it's entirely possible the recruitment thread will bring it to your attention with dozens of weird questions. It's definitely easier the fewer roles there are, but "minimal power roles" can skew balance in weird ways if you're not careful.
But again, the main takeaway is that you're less "running the game" the way a D&D DM is, and more "running the game" like a referee does in a sporting match. If everything goes right, you barely even have to do anything.
Currently Recruiting WW/Mafia: Logic's Deathloop Mafia and Cazero's Graduates Of Hope's Peak - Danganronpa Mafia
Avatar by AsteriskAmp
My Homebrew
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2019-11-21, 03:48 AM (ISO 8601)
- Join Date
- Jun 2013
- Location
- A basket.
- Gender
Re: Mafia Capital (WWC XI): Important Info Here -- READ OPENING POSTS!
In that case, is everyone ok with me taking the slot after Wizards? I’m also taking theming suggestions.
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2019-11-21, 03:54 AM (ISO 8601)
- Join Date
- Jan 2014
Re: Mafia Capital (WWC XI): Important Info Here -- READ OPENING POSTS!
Next game I run is probably gonna be a generic one, but I've got no problem letting other people take slots first. As for theming, I've been mulling over a corporations game, with the WW/Mafia being a cartel forming within the industry and driving out competitors.
Currently Recruiting WW/Mafia: Logic's Deathloop Mafia and Cazero's Graduates Of Hope's Peak - Danganronpa Mafia
Avatar by AsteriskAmp
My Homebrew
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2019-11-21, 04:15 AM (ISO 8601)
- Join Date
- Jun 2013
- Location
- A basket.
- Gender
Re: Mafia Capital (WWC XI): Important Info Here -- READ OPENING POSTS!
I’ve wanted to run a game for a few years now, so I’m gonna brainstorm some themes.
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2019-11-21, 04:17 AM (ISO 8601)
- Join Date
- Nov 2015
- Gender
Re: Mafia Capital (WWC XI): Important Info Here -- READ OPENING POSTS!
Durzan seems to be off and on here, but worst comes to worst, I can edit the OP so we have a schedule going again.
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2019-11-21, 04:27 AM (ISO 8601)
- Join Date
- Jan 2014
Re: Mafia Capital (WWC XI): Important Info Here -- READ OPENING POSTS!
Getting a schedule going would be great, although putting the burden on a mod seems less than ideal, but I'm also unsure of just...starting a new thread now, considering the post count in this one is so low. >.>
If we went that route, though...I'm at a point where I've got a good bit of free time and no other online games taking up my mental bandwidth here ITP, and combined with how I'm probably gonna be running like half the games for the next year or whatever I'd be fine being in charge of the schedule too.
Currently Recruiting WW/Mafia: Logic's Deathloop Mafia and Cazero's Graduates Of Hope's Peak - Danganronpa Mafia
Avatar by AsteriskAmp
My Homebrew
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2019-11-21, 04:33 AM (ISO 8601)
- Join Date
- Nov 2015
- Gender
Re: Mafia Capital (WWC XI): Important Info Here -- READ OPENING POSTS!
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2019-11-21, 04:36 AM (ISO 8601)
- Join Date
- Jan 2014
Re: Mafia Capital (WWC XI): Important Info Here -- READ OPENING POSTS!
Sounds like a plan.
Currently Recruiting WW/Mafia: Logic's Deathloop Mafia and Cazero's Graduates Of Hope's Peak - Danganronpa Mafia
Avatar by AsteriskAmp
My Homebrew
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2019-11-21, 06:49 AM (ISO 8601)
- Join Date
- Aug 2018
- Location
- six feet under
- Gender
Re: Mafia Capital (WWC XI): Important Info Here -- READ OPENING POSTS!
Last edited by Caerulea; 2019-11-21 at 06:49 AM.
Non caerulea sum, Caerulea nomen meum est.
Extended Signature.
I'm not not a humanoid. Come not not be one too.
Answer trivial questions in the OOTS trivia thread!
she/her
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2019-11-24, 01:54 PM (ISO 8601)
- Join Date
- Feb 2015
- Location
- Ithilien
- Gender
Re: Mafia Capital (WWC XI): Important Info Here -- READ OPENING POSTS!
I've been considering running a game with all hidden power roles, themed around Harry Potter, but I can wait - if nothing else, playing other games might give me some ideas for neutral roles.
I'm Chaotic Good! Ish!
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2019-11-24, 02:19 PM (ISO 8601)
- Join Date
- Jan 2014
Re: Mafia Capital (WWC XI): Important Info Here -- READ OPENING POSTS!
Currently Recruiting WW/Mafia: Logic's Deathloop Mafia and Cazero's Graduates Of Hope's Peak - Danganronpa Mafia
Avatar by AsteriskAmp
My Homebrew
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2019-11-24, 02:21 PM (ISO 8601)
- Join Date
- Aug 2018
- Gender
Re: Mafia Capital (WWC XI): Important Info Here -- READ OPENING POSTS!
I wouldn't hold off on recruiting, by the way. I think Wizards' Guild is gonna finish pretty soon.
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2019-11-24, 04:56 PM (ISO 8601)
- Join Date
- Jun 2013
- Location
- A basket.
- Gender
Re: Mafia Capital (WWC XI): Important Info Here -- READ OPENING POSTS!
Ill throw something together when I get home.
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What’s a good recruitment window? 2-3 weeks?
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2019-11-24, 05:13 PM (ISO 8601)
- Join Date
- Jan 2014
Re: Mafia Capital (WWC XI): Important Info Here -- READ OPENING POSTS!
Currently Recruiting WW/Mafia: Logic's Deathloop Mafia and Cazero's Graduates Of Hope's Peak - Danganronpa Mafia
Avatar by AsteriskAmp
My Homebrew
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2019-11-24, 07:43 PM (ISO 8601)
- Join Date
- Aug 2018
- Location
- six feet under
- Gender
Re: Mafia Capital (WWC XI): Important Info Here -- READ OPENING POSTS!
I believe the game queue is:
- Unavenger (Wizards Guild): In progress
- BasketOfPuppies (Unnamed): About to start recruiting
- Caerulea (Red Atlantic Cruise): After BasketOfPuppies' game.
- Elenna (Harry Potter themed): After me.Non caerulea sum, Caerulea nomen meum est.
Extended Signature.
I'm not not a humanoid. Come not not be one too.
Answer trivial questions in the OOTS trivia thread!
she/her
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2019-11-25, 12:33 AM (ISO 8601)
- Join Date
- Jun 2013
- Location
- A basket.
- Gender
Re: Mafia Capital (WWC XI): Important Info Here -- READ OPENING POSTS!
Last edited by BasketOfPuppies; 2019-11-25 at 03:53 PM.
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2019-11-25, 12:18 PM (ISO 8601)
- Join Date
- Jan 2009
Re: Mafia Capital (WWC XI): Important Info Here -- READ OPENING POSTS!
I like an idea of a game where the Town and/or Wolf powers are hidden. Scary idea, but fun.
EDIT TO PREVENT DOUBLE-POST
Thinking of a Town with a kill Night Power (like evoker from last game). Is it generally considered wise to kill someone (in hopes of hitting a wolf/for info) or to wait, assuming no really strong indication of who is wolf?
Also, for baners (e.g., Abjurer), it seems standard practice to bane yourself night 1. That true?Last edited by JeenLeen; 2019-11-25 at 02:43 PM.
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2019-11-25, 03:52 PM (ISO 8601)
- Join Date
- Jun 2013
- Location
- A basket.
- Gender
Re: Mafia Capital (WWC XI): Important Info Here -- READ OPENING POSTS!
You don’t want to kill someone unless you’re sure that their death will help the town. If you aren’t, there’s a good chance you’re doing the wolves’ job for them.
Unless there’s a high-profile townie, I always bane myself until there’s someone who need to be baned more. It insures I survive until I’m needed.
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2019-11-25, 08:10 PM (ISO 8601)
- Join Date
- Feb 2012
- Location
- Here or there
Re: Mafia Capital (WWC XI): Important Info Here -- READ OPENING POSTS!
Adding on to what BoP said about baning, I have the following advice: You will only want to protect villagers (if you can help it), and (most of the time) on Night 1, the only villager you can be 100% sure about is yourself. Thus, protecting yourself is the best strategy.
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2019-11-26, 08:25 AM (ISO 8601)
- Join Date
- May 2017
- Gender
Re: Mafia Capital (WWC XI): Important Info Here -- READ OPENING POSTS!
Jasnah avatar by Zea Mays
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2019-11-26, 11:04 AM (ISO 8601)
- Join Date
- Feb 2016
- Location
- Texas
- Gender
Re: Mafia Capital (WWC XI): Important Info Here -- READ OPENING POSTS!
Just an FYI, I'm still alive and kicking, as well as willing to continue managing the schedule. I've just been busy with school and getting a hang of being a moderator on other sites (including crunchyroll), to the point where I forgot that I was in charge of structured games here.
Sorry bout that, guys. I get email notifications for this site specifically so this wouldn't happen, but since I only recently got one about a PM, I didn't get back till now.
If you have a game you wish to start, shoot a PM to me and I'll take care of it ASAP. Though... I will need someone to get me back up to speed...
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Since I'm here, I'm kicking around doing another mafia game... Either a "Who is Kira?" (Deathnote themed Mafia), Mafia RPG, or just regular Mafia.
Might be fun to do a christmas themed game... assuming it could get scheduled during December...Wheel of Time 3.5e Homebrew
My Original D20 System: Forgotten Prophecies RPG
When it comes to GMing, World-Building is one of the things that I do best, provided I have friends to bounce ideas off of.
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2019-11-26, 11:24 AM (ISO 8601)
- Join Date
- Nov 2015
- Gender
Re: Mafia Capital (WWC XI): Important Info Here -- READ OPENING POSTS!