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2019-07-09, 10:54 AM (ISO 8601)
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- Feb 2011
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2019-07-09, 11:31 AM (ISO 8601)
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- Dec 2015
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2019-07-09, 12:10 PM (ISO 8601)
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- Nov 2009
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Re: Goblins XVIII: Lets Try This Again!
Kore speculation
SpoilerIf the axe was made by Kore, and Kore is a paladin, and Kore absorbs souls, and Kore keeps questing for the axe, and the axe is broken by bad deeds*, and Kore is a Paladin that makes bad deeds, then I suspect that Kore was meant to be the original wielder of the axe; he absorbs the souls of those he kills, so he is a more filling meal than just any other paladin, and his bad deeds would have been a decent measure of how many people he had killed.
Kore could stay a paladin because he's acting under an epic geas/quest spell (although I am quite ignorant when it comes to this stuff).
*the staff breaks magical bindings, but I have trouble believing that a demon would really trap itself hoping that someday someone with the right item will be so ill-advised to use it on the axe.Originally Posted by J.R.R. Tolkien, 1955
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2019-07-09, 01:01 PM (ISO 8601)
- Join Date
- Dec 2010
- Location
- right behind you
Re: Goblins XVIII: Lets Try This Again!
This is starting to remind me of Girl Genius where Agatha accidentally woke up the original storm king in paris. He was this overwhelmingly powerful being at the start, then as the hits started landing on him, he started falling apart all while denying that it was possible and how he would destroy them all and no pathetic tricks would save them blah blah blah.
"Interdum feror cupidine partium magnarum Europae vincendarum"
Translation: "Sometimes I get this urge to conquer large parts of Europe."
"If you don't get those cameras out of my face, I'm gonna go 8.6 on the Richter scale with gastric emissions that'll clear this room."
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2019-07-10, 08:32 AM (ISO 8601)
- Join Date
- Aug 2017
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- France
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Re: Goblins XVIII: Lets Try This Again!
I’ve got to say ‘I cannot die’ sounds a lot more convincing than usual coming from the mouth of a thousand-year old warrior with a bing honking hole in his head that doesn’t even slow him down.
Forum Wisdom
Mage avatar by smutmulch & linklele.
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2019-07-10, 01:59 PM (ISO 8601)
- Join Date
- May 2007
Re: Goblins XVIII: Lets Try This Again!
The whole "I can't die" thing does make it seem more likely to me that he'll actually die here. It's still bad writing if he does though...it's just that it's bad writing that the author knows about and is pointing out.
Is that better or worse?
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2019-07-10, 04:14 PM (ISO 8601)
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- Nov 2009
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Re: Goblins XVIII: Lets Try This Again!
If he throws the golem, does he throw the commanding goblin, too?
Originally Posted by J.R.R. Tolkien, 1955
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2019-07-11, 03:08 PM (ISO 8601)
- Join Date
- Jul 2009
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- Paris, France
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Re: Goblins XVIII: Lets Try This Again!
Posting from France
Sorry for my accent.
Thanks to neoseph7 for my avatar (Allen Walker from D.Gray-Man)
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2019-07-11, 03:12 PM (ISO 8601)
- Join Date
- Sep 2013
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- Slovakia
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Re: Goblins XVIII: Lets Try This Again!
... maybe I'm misremembering, but:
Wasn't there talk about "the other prison"?
Didn't it contain the opposite to what is held in the axe?
...would that mean Kore is the opposite => he needs to wash himself in evil stuff otherwise the "light" gets out?
His current state: he's bursting with light (see his head wound).
But I may be wrong.Call me Laco or Ladislav (if you need to be formal). Avatar comes from the talented linklele.
Formerly GMing: Riddle of Steel: Soldiers of Fortune
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2019-07-11, 03:40 PM (ISO 8601)
- Join Date
- Aug 2017
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- France
- Gender
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2019-07-11, 04:09 PM (ISO 8601)
- Join Date
- Dec 2013
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Re: Goblins XVIII: Lets Try This Again!
“Evil is evil. Lesser, greater, middling, it's all the same. Proportions are negotiated, boundaries blurred. I'm not a pious hermit, I haven't done only good in my life. But if I'm to choose between one evil and another, then I prefer not to choose at all.”
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2019-07-11, 04:37 PM (ISO 8601)
- Join Date
- Aug 2017
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- France
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Re: Goblins XVIII: Lets Try This Again!
Forum Wisdom
Mage avatar by smutmulch & linklele.
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2019-07-11, 06:28 PM (ISO 8601)
- Join Date
- Feb 2010
- Location
- Gobbotopia
- Gender
Re: Goblins XVIII: Lets Try This Again!
thought we got to see it, but i guess not. according to the maze of many alt list:
Reality #207 [do not appear? (unknown)][twitter 10 Aug 2011]
Minmax is an anti-paladin who hunts Big Ears (also an anti-pally) who weilds the Hammer Of Jale. A powerful weapon that holds a trapped angel who wants to break free & save the realm. The hammer must be used for evil to keep the angel trapped inside.
kinda got the feeling that Kore himself was the first prissan. not sure where that idea come from though.Last edited by Draconi Redfir; 2019-07-11 at 06:29 PM.
Avy by Thormag
Spoiler
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2019-07-11, 07:29 PM (ISO 8601)
- Join Date
- Nov 2009
- Gender
Re: Goblins XVIII: Lets Try This Again!
Some fun from the realities page.
Female dwarves do grow beards, but not in the same way that males do. Female beards are located at the bottom of the chin (they're not neck-beards) and don't grow very long. They're incredibly downy and considered by all to be the softest, most feminine hair any humanoid can grow. Most non-dwarves who are lucky enough to run a hand through a female dwarf's beard, quickly abandon any thoughts of the beard being purely masculine. Like the males of their species, the female dwarven beard takes much longer than the human beard to grow out, averaging one quarter inch per year. Female, dwarven beard hair is highly sought after and fetches a high price, especially among non-dwarves. There are legends of human men buying female, dwarven beard hair in a market and finding it to be so soft and beautiful, that they'd fall in love with the dwarven lady without ever meeting her. Also, some dwarven clans consider it perfectly legal for a female to kill a male for uttering that all too common "Gives me something to hang onto" line.Reality #088
Minmax and Forgath are the same as in normal universe. Difference is the goblins are "much much much much much much" tougher. Goblins can tear through solid steel with their bare claws (hands are twice the normal size, other appearance is the same), are very fast and almost impossible to damage. Same injuries, just more extreme damage from them (helm and eye). Complains almost took off Minmax's head. Scars are all over from fighting goblins. MM and Forgath have been on the run constantly, universe all about escaping goblins because "they're a'coming." They still have warcamps, but formed from overpopulation as goblins have no predators. Brassmoon not budding metropolis, it's very combat oriented spending all it's resources to stay alive from goblins. Need all their money for city defense and stuff, very little in way of replacement armor. Won't say who owns axe, but demon escaped the axe and goblins destroyed him by ganging up on him. Didn't seek out goblins, stumbled upon them. Would be stupid to seek them out, but they're everywhere. Not a fair universe to play D&D in. Only other creatures because goblins desire it to be so.We call him "AFTER".
Seers have apparently found out that he was a sort of undead... thing that belonged to a demon that lived in some dungeon crawl called The Well of Darkness.
They say there's some weird loophole that says that by infecting a demon from another world with his zombie virus, this 'AFTER' guy gained a stupid amount of power. Heightened intelligence, spells... We're talking deity type powers.
I first learned about AFTER's zombie plague in a tavern called The Frosted Claw. Kin (Dellyn's toy snake-girl) was sick. I remember two idiots coming into the tavern and bugging Dellyn to join them to go hunt goblins or something.
Anyways, Kin went zombie and attacked the two idiots. Dellyn and me soon discovered that all of Brassmoon City was being over run.
I barricaded myself into a tower, but Dellyn... Well he never made it.
Eventually, i figured that if infecting someone from another world turned AFTER into some godly thing, then maybe it would work again.
I captured three zombies (who happened to be Kin and the two nearby idiots) and stuck 'em in a caged wagon normally used to transport animals. I made my way to a gungeon crawl I'd heard Kin mention before. Some place called The Maze of Many. Apparently, this dungeon was always filled with people from other dimensions or realites or something.
It's a hell of a long shot, but maybe if i shove these zombies into that maze, they'll infect someone from another world and somehow make it back out. Once they return, maybe they'll start gettin' super powers like AFTER did and then maybe, just maybe they'll decide to help us take this world back. I know, it's a stupid plan, but the whole world is already destroyed. I may as well roll the dice and hope for a critical success.
Anyways, I just managed to shove my three zombies through the magical gate thing. Too bad for me, the noise attracted a huge group of zombies that are now headed this way. Well if they think I'm going to go easy, they don't know Saral Caine.Reality #114
in that alternate reality, when MM and Forgath attacked goblin warcamp, drow died the same. Forgath was killed in battle with young and beautiful. Big Ears was killed instead of One Eye. With Forgath dead, Minmax had revelation about goblins not all evil, when One Eye got upset over Big Ears dying. they were drawn together in friendship when they were feeling the same over the loss of their respective best friends. eventually grew into a full blown friendship. Minmax had successfully killed complains and got to poorly locked chest first and that's how he killed complains. There was a lot of animosity at first, but eventually became close friends. They went into Brassmoon together, MM wears "This is a Helmet" piece around his neck. Minmax in this world is not happy, due to what he did and Forgath dying; why he has bags under his eyes. No GAP in this reality. They used cloak to sneak One Eye into Brassmoon. Met GS at his house and fought and killed him. Since Forgath died, no one made MM buy pants.Last edited by Vinyadan; 2019-07-11 at 07:31 PM.
Originally Posted by J.R.R. Tolkien, 1955
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2019-07-16, 09:19 AM (ISO 8601)
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- Dec 2009
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- Birmingham, AL
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Re: Goblins XVII: The shocking end of the story arc
The Mod on the Silver Mountain: We're re-opening this thread, but move the discussion back to the comic.
Cuthalion's art is the prettiest art of all the art. Like my avatar.
Number of times Roland St. Jude has sworn revenge upon me: 2
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2019-07-17, 04:04 AM (ISO 8601)
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- Jan 2010
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- Tor zur Welt
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Re: Goblins XVII: The shocking end of the story arc
revolutioary idea: ask Kore what he wants with the axe.
* my emphasis
http://dmreference.com/SRD/
http://paizo.com/pathfinderRPG/prd/
Things that don't kill me make me strong
Things that do kill me leave me dead
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2019-07-17, 04:21 AM (ISO 8601)
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- Mar 2010
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Re: Goblins XVII: The shocking end of the story arc
As opposed to what? Maybe I'm slow on the uptake, but every recent post seems comic-oriented. I have no idea what we're being advised not to discuss.
(EDIT: Ah, I am slow on the uptake...or at least, I have the memory of a goldfish. Looking back a few pages, I do see the reason for the caution. But Peelee's post will probably confuse more people than just me. Maybe it should read "keep the discussion on the comic", since that's where it's recently been?)Last edited by mucat; 2019-07-17 at 04:31 AM.
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2019-07-17, 12:30 PM (ISO 8601)
- Join Date
- Aug 2011
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- Sharangar's Revenge
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Re: Goblins XVII: The shocking end of the story arc
Warhammer 40,000 Campaign Skirmish Game: Warpstrike
My Spelljammer stuff (including an orbit tracker), 2E AD&D spreadsheet, and Vault of the Drow maps are available in my Dropbox. Feel free to use or not use it as you see fit!
Thri-Kreen Ranger/Psionicist by me, based off of Rich's A Monster for Every Season
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2019-07-17, 01:26 PM (ISO 8601)
- Join Date
- Nov 2013
Re: Goblins XVII: The shocking end of the story arc
Honestly kore is a good candidate for understanding what he has become just before he dies (either because he was already dying and saw clearer near to death or because it triggers the instinct to atone by heroic.)
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2019-07-19, 04:51 AM (ISO 8601)
- Join Date
- Jul 2007
- Location
- France
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Re: Goblins XVII: The shocking end of the story arc
Two threads were merged. The one that was locked was not discussing the comic. This is probably what the mod message was addressing.
I don't think talking with Kore has ever been a good idea, especially when you're a monster race. He'll deem them evil and kill them, and avoid to listen to their evil words.
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2019-07-19, 07:02 AM (ISO 8601)
- Join Date
- Jan 2010
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- Tor zur Welt
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Re: Goblins XVII: The shocking end of the story arc
* my emphasis
http://dmreference.com/SRD/
http://paizo.com/pathfinderRPG/prd/
Things that don't kill me make me strong
Things that do kill me leave me dead
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2019-07-19, 07:33 AM (ISO 8601)
- Join Date
- Feb 2011
Re: Goblins XVII: The shocking end of the story arc
"Oh I see, I shall gladly take this axe to hell, sorry for the misunderstanding.
But first I'll destroy you all anyway, evil monsters!"
Even if they can get Kore to talk, eventually all paths in his flowchart lead to "and then slaughter all 'evil'."
Best bet may be to just throw the axe far away and hope that Kore will run after it.
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2019-07-19, 11:12 AM (ISO 8601)
- Join Date
- Dec 2009
- Location
- Birmingham, AL
- Gender
Re: Goblins XVII: The shocking end of the story arc
Cuthalion's art is the prettiest art of all the art. Like my avatar.
Number of times Roland St. Jude has sworn revenge upon me: 2
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2019-07-19, 01:58 PM (ISO 8601)
- Join Date
- Mar 2010
- Gender
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2019-07-19, 02:32 PM (ISO 8601)
- Join Date
- Jan 2015
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- On the tip of my tongue
Re: Goblins XVII: The shocking end of the story arc
Also, grats on modship.
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2019-07-19, 03:26 PM (ISO 8601)
- Join Date
- Dec 2010
- Location
- right behind you
Re: Goblins XVII: The shocking end of the story arc
"Interdum feror cupidine partium magnarum Europae vincendarum"
Translation: "Sometimes I get this urge to conquer large parts of Europe."
"If you don't get those cameras out of my face, I'm gonna go 8.6 on the Richter scale with gastric emissions that'll clear this room."
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2019-07-19, 03:38 PM (ISO 8601)
- Join Date
- May 2007
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2019-07-20, 06:21 AM (ISO 8601)
- Join Date
- Jan 2010
- Location
- Tor zur Welt
- Gender
Re: Goblins XVII: The shocking end of the story arc
* my emphasis
http://dmreference.com/SRD/
http://paizo.com/pathfinderRPG/prd/
Things that don't kill me make me strong
Things that do kill me leave me dead
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2019-07-20, 07:07 AM (ISO 8601)
- Join Date
- Nov 2009
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Re: Goblins XVII: The shocking end of the story arc
Ears felt great evil coming from the axe. I wouldn't be too surprised if Kore simply smashed it against a wall.
Originally Posted by J.R.R. Tolkien, 1955
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2019-07-20, 07:14 AM (ISO 8601)
- Join Date
- Jan 2010
- Location
- Tor zur Welt
- Gender
Re: Goblins XVII: The shocking end of the story arc
* my emphasis
http://dmreference.com/SRD/
http://paizo.com/pathfinderRPG/prd/
Things that don't kill me make me strong
Things that do kill me leave me dead