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  1. - Top - End - #61
    Ogre in the Playground
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    Default Re: Mortis Thule (OOC)

    Initiative

    Kvothe - (1d10+5)[10]
    Tyrax - [roll]1d10+4)[/roll] - 5
    Dhiiga - [roll]1d10+4)[/roll] - 11
    Attano - (1d10+14)[21] for Lightning Reflexes
    Octavius - (1d10+4)[6]
    Alisan - (1d10+8)[10] for armour
    Cadmus - (1d10+8)[11] for Paranoia and armour
    Xavier - (1d10+6)[16] for Jaws of Intellect

    SAN - (1d10+3)[7]

    Hormagaunts
    (1d10+5)[13]
    Tyranid Warriors
    (1d10+4)[12]

    [roll]10+1d10[/roll] - 14

    If it matters Initiative is Attano & Xavier, Tyranids, everyone else

  2. - Top - End - #62
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    Default Re: Mortis Thule (OOC)

    Alright. Attano's going to focus fire one of the hordes with his flamer. He gets two shots, because of Octavius. I'm pretty sure any hits generated will wound a hormagaunt, so I'm just rolling to see how many hits I get.

    (1d5+5)[10]
    (1d5+5)[9]

    That's pretty good. 19 toasted hormagaunts. Would be enough to make them take a break test, except I think they're fearless with synapse around.
    Last edited by Destro_Yersul; 2019-02-12 at 06:49 PM.
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  3. - Top - End - #63
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    Default Re: Mortis Thule (OOC)

    Quote Originally Posted by Destro_Yersul View Post
    Alright. Attano's going to focus fire one of the hordes with his flamer. He gets two shots, because of Octavius. I'm pretty sure any hits generated will wound a hormagaunt, so I'm just rolling to see how many hits I get.

    [roll0]
    [roll1]

    That's pretty good. 19 toasted hormagaunts. Would be enough to make them take a break test, except I think they're fearless with synapse around.
    They're actually Fearless on their own as well. On the other hand they die really easily.

  4. - Top - End - #64
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    Default Re: Mortis Thule (OOC)

    Round 1
    I might as well do this now. Any Marines will be done later. Gunhaven and Notorious, feel free to take a combat action. Everything will be short range for heavy weapons.

    The Lictor gets to dodge vs. Ag 55 (+20)
    (1d100)[27]
    And Xavier can go twice with that because of Octavius, but this particular Lictor can dodge multiple attacks
    (1d100)[93]

    Tyranid 1 who is ahead of and above you
    vs. BS 30 against Cadmus (+10)
    (1d100)[68]

    Possible Damage
    (1d10+6)[16] or (1d10+6)[16]
    (1d10+6)[12] or (1d10+6)[10]
    (1d10+6)[9] or (1d10+6)[13]

    Dodge vs. Ag 50 (+6)
    (1d100)[87]


    Tyranid 2 only has melee weapons but does have wings.

    It takes off and is coming towards you all

    Tyranid 3 who is back the way you came
    vs. BS 30 against Xavier
    (1d100)[90]

    Possible Damage
    (1d10+6)[7] or (1d10+6)[14]
    (1d10+6)[11] or (1d10+6)[15]
    (1d10+6)[15] or (1d10+6)[13]


    Tyranid 4 who is back the way you came and is carrying something larger
    vs. BS 30 against Octavius
    (1d100)[49]

    Possible Damage
    (1d10+5)[14] or (1d10+5)[9]

    Dodge vs. Ag 43 (+6)
    (1d100)[32]


    Hordes are all +30 to shoot, Tyranids are +20

  5. - Top - End - #65
    Ogre in the Playground
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    Default Re: Mortis Thule (OOC)

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    Round 1

    Octavius failed a Command test (-3 Cohesion)

    Attano does 19 damage on the closer horde

    Xavier damages the Lictor
    (1d10+9)[13]

    Kvothe versus Heavy Weapon Tyranid
    41 wounds

    Dhiiga and San do 30 damage to the closer horde

    Both Hordes are running -20 to shoot

    Cadmus fires at Tyranid 1 with the Storm Bolter and Hellfire
    Semi Auto
    vs BS 55 (+30)
    (1d100)[74]
    Standard Attack
    vs. BS 55 (+10)
    (1d100)[72]


    Spoiler: Damage
    Show

    Up to 8 hits for semi-auto
    (1d10+9)[12] or (1d10+9)[18]
    (1d10+9)[18] or (1d10+9)[16]
    (1d10+9)[10] or (1d10+9)[14]
    (1d10+9)[14] or (1d10+9)[10]
    (1d10+9)[14] or (1d10+9)[12]
    (1d10+9)[14] or (1d10+9)[19]
    (1d10+9)[14] or (1d10+9)[19]
    (1d10+9)[10] or (1d10+9)[16]

    (1d10+9)[10] or (1d10+9)[12]


    26 wounds


    Alisan aims and targets the Tyranid with wings (Hellfire)
    vs. BS 58 (+30)
    (1d100)[76]
    vs. BS 58 (+10)
    (1d100)[70]


    (1d10+9)[15] or (1d10+9)[12]
    (1d10+9)[19] or (1d10+9)[17]

    5 wounds

    Octavius targets the other Horde with his own Storm Bolter (Hellfire)
    vs. BS 56 (+30)
    (1d100)[69]
    Standard Attack vs. BS 56 (+10)
    (1d100)[14]

    Any damage is more then enough to hurt the Hormagaunts

    9 magnitude damage

    Tyrax semi-auto's the heavy weapon Tyranid (not close enough to Smite)
    vs. BS 42 (+30)
    (1d100)[17]
    Standard Attack vs. BS 42 (+20)

    Spoiler
    Show

    (1d10+9)[19] or (1d10+9)[14] - 33 damage
    (1d10+9)[19] or (1d10+9)[16] - 27 damage
    (1d10+9)[17] or (1d10+9)[17]

    35 wounds - easily dead

    (1d10+9)[15] or (1d10+9)[14]


  6. - Top - End - #66
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    Default Re: Mortis Thule (OOC)

    Attano charges the winged one. He can do this because Jump Pack. He'll attack with the Maul of the Gatekeepers.

    (1d100)[31] to hit - that is a lot of degrees of success.
    damage should be (2d10+21)[34] SB12+5 weapon+2 crushing blow +2 Master crafted
    Last edited by Destro_Yersul; 2019-02-21 at 09:24 PM.
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  7. - Top - End - #67
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    Default Re: Mortis Thule (OOC)

    Spoiler: Round 2 Stuff
    Show

    Noticing the Lictor (-30 penalty)
    (1d100)[25]
    vs.
    (1d100)[92]

    A thing
    (1d100)[50]

    An opposed thing
    (1d100)[80] vs. (1d100)[17]

    Tyranids 1 & 3 are both targeting Octavius (semi auto +10)
    (1d100)[100]
    (1d100)[2]

    (1d10+6)[14] or (1d10+6)[7]
    (1d10+6)[12] or (1d10+6)[12]

    Horde 1 gets wiped out

    Horde 2 runs into charge range

  8. - Top - End - #68
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    Default Re: Mortis Thule (OOC)

    Spoiler: More round 2 stuff
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    Cadmus
    opposed str test to break free
    (1d100)[6] vs. (1d100)[23]

    Tyrax
    Unfettered test to Force Dome
    [roll]1d100[roll]

    Alisan targeting the Warrior that's already wounded
    (1d100)[56]

    Octavius targeting the same target
    (1d100)[70]


  9. - Top - End - #69
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    Default Re: Mortis Thule (OOC)

    Attano now charges the Lictor. Still using the Maul, because it's fun.
    (1d100)[42] to hit. I think the Lictor is technically grappling, and doesn't get to dodge? Not sure, exactly.
    (2d10)[7][2](9)+21 for damage.

    EDIT: 42's a hit, with lots of degrees of success. 30 damage, AP probably lots. Roll vs Concussive, Xenos Beastie.
    Last edited by Destro_Yersul; 2019-02-24 at 07:26 AM.
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  10. - Top - End - #70
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    Default Re: Mortis Thule (OOC)

    Spoiler: Round 3 Stuff
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    A regeneration roll for the Beast after getting flamed
    vs. T 60
    (1d100)[24]

    Attano hits it on the left arm, wiping out it's armour and doing 18 wounds

    The Beast fails it's Toughness test against concussive damage. Cadmus is no longer grappled

    As it falls Xavier does 44 wounds on the same arm.

    Technically I ought to burn fate if things are a lot worse, so I'm going to leave the Beast stunned for a round. It has a lot of wounds.

    The Hormagaunts charge the remaining distance to the kill team

    Spoiler: Hormagaunt Rolls
    Show

    Swift Attack on most of the Kill Team
    vs. WS 45 (+10 Charge) (+10 Frenzy)
    Scything Talons are 1d10+5 R, Pen 3 (+2d10 Horde size)

    Against Attano
    (1d100)[9]
    (1d100)[65]

    (3d10+5)[17]
    (3d10+5)[23]

    Against Xavier
    (1d100)[64]
    (1d100)[24]

    (3d10+5)[27]
    (3d10+5)[23]

    Against Tyrax
    (1d100)[1]
    (1d100)[63]

    (3d10+5)[17]
    (3d10+5)[19]

    Against Octavius
    (1d100)[77]
    (1d100)[74]


    (3d10+5)[23]
    (3d10+5)[29]

    Against Alisan
    (1d100)[30]
    (1d100)[87]

    (3d10+5)[21]
    (3d10+5)[20]



    Tyranid 1 chooses to withdraw from the area before it gets shot again

    Tyranid 3 is going to Run towards the melee (running penalty cancels out the bonus to hit it for size)

    I'll update NPC marines tomorrow


  11. - Top - End - #71
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    Default Re: Mortis Thule (OOC)

    Spoiler: More round 3 stuff
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    Cadmus isn't in melee and gets to target the Horde
    vs. BS 52 (+20 Horde size before Dhiiga reduces it) (+30 Point Blank)
    (1d100)[57]

    (1d10+9)[11] or (1d10+9)[17]
    (1d10+9)[11] or (1d10+9)[11]

    Octavius chainswords Hormagaunts
    vs. WS 42
    (1d100)[22]

    (1d10+3)[13] or (1d10+3)[7]

    Tyrax versus Hormagaunts
    vs. WS 42
    (1d100)[80]
    (1d100)[39]

    (1d10+3)[7] or (1d10+3)[10]

    Alisan bolt pistols Hormagaunts
    vs. WS 38
    (1d100)[46]

    (1d10+9)[13] or (1d10+9)[12]


  12. - Top - End - #72
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    Default Re: Mortis Thule (OOC)

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    Because the Hormagaunts are dead by this point I'll retcon some actions

    Octavius versus the last Warrior
    vs. BS 56 (+10 Aim)
    (1d100)[39]
    vs. 56
    (1d100)[40]

    (1d10+9)[17] or (1d10+9)[11]
    (1d10+9)[18] or (1d10+9)[10]
    (1d10+9)[17] or (1d10+9)[17]
    (1d10+9)[10] or (1d10+9)[17]

    Tyrax versus same
    vs. BS 42 (+10 Aim)
    (1d100)[3]
    vs. 42
    (1d100)[79]

    (1d10+9)[14] or (1d10+9)[13]
    (1d10+9)[18] or (1d10+9)[14]



  13. - Top - End - #73
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    Default Re: Mortis Thule (OOC)

    Attano has WS 64, effectively 70 because of Leadership. The Lictor is stunned (+20) and big (+20) and prone? (+10). This is vs A Lot. Attano has lightning attack, and gets three attacks per round.

    Attano goes to town.

    1: (1d100)[14]

    (2d10)[5][9](14)+21 = 35 wounds

    any RFs: (1d10)[1](1d10)[9]

    2: (1d100)[97] - still a hit! I only miss on an unmodified 100.

    (2d10)[3][7](10)+21 = 31 wounds

    any RFs: (1d10)[1](1d10)[9]

    3: (1d100)[25]

    (2d10)[3][3](6)+21 = 27 wounds

    any RFs: (1d10)[4](1d10)[10]

    Can't dodge, because stunned. Dunno what it's TB is, but 93-(TBx3) is probably still a ton
    Last edited by Destro_Yersul; 2019-02-27 at 10:35 PM.
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  14. - Top - End - #74
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    Default Re: Mortis Thule (OOC)

    Putting this here as well because it might have gotten overlooked in the Discord dice roller; I'm waiting to see what Attano finds before I post.
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  15. - Top - End - #75
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    Default Re: Mortis Thule (OOC)

    Yeah I saw that. Update was delayed on account of an extra shift. I'll write it up when I get out of here.

  16. - Top - End - #76
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    Default Re: Mortis Thule (OOC)

    Alisan vs. Str 57
    (1d100)[94]

    Cadmus vs. Str 59
    (1d100)[44]

    Octavius vs. Str 61
    (1d100)[100]

    And Tyrax is using Feat of Strength
    Tyrax vs. Str 65
    (1d100)[40]

  17. - Top - End - #77
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    Default Re: Mortis Thule (OOC)

    (1d100)[11]
    (1d100)[9]
    (1d100)[63]
    (1d100)[53]
    (1d100)[8]
    (1d100)[3]
    (1d100)[30]
    (1d100)[45]

  18. - Top - End - #78
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    Default Re: Mortis Thule (OOC)

    (1d100)[16] FL Xenos.
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  19. - Top - End - #79
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    Default Re: Mortis Thule (OOC)

    Sorry, this took way too long. Will have a day off from work any day now.

    In my head, the room is big enough that Xavier can't easily balefire the Venomthrope but I don't seem to have mentioned it. Will say it's at long range, and it's cover doesn't apply for flame weapons.

    Gets to try and dodge though
    vs. Ag 40 (Dodge +10)
    (1d100)[9]

    If necessary Ag to avoid catching on fire
    vs. Ag 40
    (1d100)[2]

  20. - Top - End - #80
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    Default Re: Mortis Thule (OOC)

    Kvothe - (1d10+5)[10]
    Tyrax - (1d10+4)[9]
    Dhiiga - (1d10+4)[8]
    Attano - (1d10+14)[21] for Lightning Reflexes
    Octavius - (1d10+4)[12]
    Alisan - (1d10+8)[16] for armour
    Cadmus - (1d10+8)[10] for Paranoia and armour
    Xavier - (1d10+6)[15] for Jaws of Intellect

    San - (1d10+3)[13]

    Venomthrope - (1d10+4)[14]
    Something - (1d10+4)[14]
    Something Else - (1d10+10)[15]

  21. - Top - End - #81
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    Default Re: Mortis Thule (OOC)

    Some awareness
    Alisan
    (1d100)[33]
    Attano
    (1d100)[84]

    Cadmus
    (1d100)[30]
    Dhiiga
    (1d100)[2]
    Kvothe
    (1d100)[70]
    Octavius
    (1d100)[73]
    Tyrax
    (1d100)[86]

    Xavier
    (1d100)[43]

    Some stealth rolls
    (1d100)[2]
    (1d100)[51]
    (1d100)[39]
    (1d100)[31]
    (1d100)[9]

  22. - Top - End - #82
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    Default Re: Mortis Thule (OOC)

    Alisan sees and targets one of the Genestealers with a Kraken round
    (1d100)[94]

    Gargoyles go earlier then most marines and are going to get closer and target anyone in the open with Fleshborers. Anyone who actually gets hit gets extra armour from being behind the Razorback. The Horde will be less effective next round because Frag Missiles
    vs. BS 33 (-10 range, -10 spores)
    Dhiiga
    (1d100)[100]
    Xavier
    (1d100)[75]
    Tyrax
    (1d100)[10]
    SAN
    (1d100)[24]
    Cadmus
    (1d100)[38]

    Octavius is targeting the Horde
    (1d100)[16]

    Tyrax is casting Force Dome
    (1d100)[24]

  23. - Top - End - #83
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    Default Re: Mortis Thule (OOC)

    Tyrax actually gets shot.
    (3d10+5)[23]

    Octavius on the Horde
    8 magnitude damage for Storm and Explosive

  24. - Top - End - #84
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    Default Re: Mortis Thule (OOC)

    Drive test to run over some Termagaunts.

    (1d100)[97] - that's pretty bad. I'll spend a FP to reroll.

    possible damage: (1d10+31)[40]
    Last edited by Destro_Yersul; 2019-04-07 at 07:37 PM.
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  25. - Top - End - #85
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    Default Re: Mortis Thule (OOC)

    Round 2

    Alisan tries to shoot Genestealer A with Stalker Bolter
    vs. BS 58 (+10 Bolter Mastery) (+10 Aim) (+10 Accurate)
    (1d100)[99]

    Damage
    (1d10+11)[21] or (1d10+11)[12]
    Accurate Damage?
    (2d10)[3][10](13)

    Genestealer gets it's step aside dodge
    vs. Ag 55 (+10)
    (1d100)[57]


    Genestealer A dodges Xavier's attempt to burn it and tries to charge him. Because I presume he's in the Razorback in some way, I'm going to roll an acrobatics test so he can get at you at all. vs. 55 (-20 for jumping onto a moving vehicle)
    (1d100)[95]

    If that works, Lightning Attack vs. WS 65 (+10 Charge)
    (1d100)[27]
    (1d100)[9]
    (1d100)[87]


    Genestealer B is going to do the same to Octavius who fired from the front hatch
    (1d100)[55]
    If that works, Lightning Attack vs. WS 65 (+10 Charge)
    (1d100)[34]
    (1d100)[5]
    (1d100)[29]

    Octavius gets a chance to parry that
    vs. WS 44 (+3)
    (1d100)[85]


    Genestealer C is going to try and get on top of the tank with a bid to getting inside through the big hatch
    (1d100)[57]

    Genestealer D is hanging back
    Concealment vs. Ag 55
    (1d100)[53]

    Cadmus is targeting any Genestealer that doesn't make it into combat
    Awareness if necessary
    (1d100)[65]
    Shooting
    (1d100)[38]

    Octavius tries to knock the stealer off the tank
    Him (1d100)[60] vs Genestealer (1d100)[15]

    Tyrax tries to target the Venomthrope
    (1d100)[47]
    (1d100)[99]

  26. - Top - End - #86
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    Default Re: Mortis Thule (OOC)

    Took my XP, upgraded Tactics (Recon) and picked up Search.
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