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  1. - Top - End - #121
    Bugbear in the Playground
     
    SolithKnightGuy

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    Apr 2012
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    Default Re: Epic Level Game - Chapter 3

    Quote Originally Posted by Dr_Nimm View Post
    Leena, do you spot an area suitable for a short rest?
    I dont think its safe to rest here. And if we do, we need to build a decent fire. This metal suit im wearing, conducts (arcivus tries to sound intelligent but fails) cold like a mofo.
    Spoiler: Arcivus Luscient
    Show

    HP: 204/204
    AC: 22
    Stats: 25, 10, 18, 10, 12, 20
    Passive Perception: 11
    Saving Throws: Str 8 (13), Dex 1 (6), Con 11 (16), Wis 8 (13), Cha 11 (17)
    Aura of Protection +5 to all Saves for everyone within 30ft
    Aura of Courage/Devotion immunity to Frighten/Charm for everyone within 30ft
    Always under effect of Protection to Evil and Good

  2. - Top - End - #122
    Ogre in the Playground
     
    NecromancerGuy

    Join Date
    Sep 2011
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    Default Re: Epic Level Game - Chapter 3

    Leena looks at you all and nods.

    Leena: We have been up this trail for a few hours. It would be a god idea to find an area to settle for the night...

    She guides you all further up for a little bit and finds what looks like a shallow, abandoned cave, nestled not too far off of the main trail.

    Leena: There are no fresh tracks here, so I don't think anything calls this home. We should be sheltered from the harshest of winds here.

    You no longer have to yell as loudly to speak, and are still cold, but not freezing. A fire is started and you all settle for a short rest.

    --

    As you settle, undress, eat and take a quick stretch, Leena sparks up a conversation with Arcivus. Reli remains at the base of the cave and lays on guard, vigilantly.

    Leena: Did you think it wise to bring the girl up this way? She seems more of a liability than an asset.
    Spoiler: Current Level/XP
    Show

    Arcivus
    XP: 440,000/445,000
    Effective Level: 22

    Dr. Nimm
    XP: 590,000/595,000
    Effective Level: 27

    Xavier
    XP: 635,000/655,000
    Effective Level: 29

  3. - Top - End - #123
    Ogre in the Playground
     
    NecromancerGuy

    Join Date
    Sep 2011
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    Default Re: Epic Level Game - Chapter 3

    Quote Originally Posted by DM7581 View Post
    Leena looks at you all and nods.

    Leena: We have been up this trail for a few hours. It would be a god idea to find an area to settle for the night...

    She guides you all further up for a little bit and finds what looks like a shallow, abandoned cave, nestled not too far off of the main trail.

    Leena: There are no fresh tracks here, so I don't think anything calls this home. We should be sheltered from the harshest of winds here.

    You no longer have to yell as loudly to speak, and are still cold, but not freezing. A fire is started and you all settle for a short rest.

    --

    As you settle, undress, eat and take a quick stretch, Leena sparks up a conversation with Arcivus. Reli remains at the base of the cave and lays on guard, vigilantly.

    Leena: Did you think it wise to bring the girl up this way? She seems more of a liability than an asset.
    As is her personality, she seems catty as always and may not have warmed up to the new face just yet.
    Spoiler: Current Level/XP
    Show

    Arcivus
    XP: 440,000/445,000
    Effective Level: 22

    Dr. Nimm
    XP: 590,000/595,000
    Effective Level: 27

    Xavier
    XP: 635,000/655,000
    Effective Level: 29

  4. - Top - End - #124
    Bugbear in the Playground
     
    SolithKnightGuy

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    Apr 2012
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    Default Re: Epic Level Game - Chapter 3

    Quote Originally Posted by DM7581 View Post
    Leena looks at you all and nods.

    Leena: We have been up this trail for a few hours. It would be a god idea to find an area to settle for the night...

    She guides you all further up for a little bit and finds what looks like a shallow, abandoned cave, nestled not too far off of the main trail.

    Leena: There are no fresh tracks here, so I don't think anything calls this home. We should be sheltered from the harshest of winds here.

    You no longer have to yell as loudly to speak, and are still cold, but not freezing. A fire is started and you all settle for a short rest.

    --

    As you settle, undress, eat and take a quick stretch, Leena sparks up a conversation with Arcivus. Reli remains at the base of the cave and lays on guard, vigilantly.

    Leena: Did you think it wise to bring the girl up this way? She seems more of a liability than an asset.
    Arcivus look at Danae, resting far enough away from him to hear the conversation.
    "To be honest, your question strikes a nerve for me, as I've been asking the same. I honestly had some expectations that she would learn much faster than she is. In this relative short time we've been together, she has experienced and endured what normal adventurers would experience in an entire lifetime... but she has yet to evolve or learn from this"

    Arcivus sigh

    "It's as some benevolent sentient being prevents her from gaining the knowledge or ... what do you call it... experience, as every normal being in this world would".

    Arcivus look to Danae with a kind loving expression.

    "She is tough and determined like few, but I can't keep this up. She deserves better"
    Spoiler: Arcivus Luscient
    Show

    HP: 204/204
    AC: 22
    Stats: 25, 10, 18, 10, 12, 20
    Passive Perception: 11
    Saving Throws: Str 8 (13), Dex 1 (6), Con 11 (16), Wis 8 (13), Cha 11 (17)
    Aura of Protection +5 to all Saves for everyone within 30ft
    Aura of Courage/Devotion immunity to Frighten/Charm for everyone within 30ft
    Always under effect of Protection to Evil and Good

  5. - Top - End - #125
    Ogre in the Playground
     
    NecromancerGuy

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    Sep 2011
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    Default Re: Epic Level Game - Chapter 3

    Quote Originally Posted by Ketiara View Post
    Arcivus look at Danae, resting far enough away from him to hear the conversation.
    "To be honest, your question strikes a nerve for me, as I've been asking the same. I honestly had some expectations that she would learn much faster than she is. In this relative short time we've been together, she has experienced and endured what normal adventurers would experience in an entire lifetime... but she has yet to evolve or learn from this"

    Arcivus sigh

    "It's as some benevolent sentient being prevents her from gaining the knowledge or ... what do you call it... experience, as every normal being in this world would".

    Arcivus look to Danae with a kind loving expression.

    "She is tough and determined like few, but I can't keep this up. She deserves better"
    She kinda suspects that you may be talking about her, but has given you all almost parental respect and dare not pry or question.

    --

    On her, she has gotten better (improved/leveled-up in-game), but not yet to the extent that she can be a true compliment. She will need more time, but her training is coming along nicely.

    --

    If no other RP exists we can move on... anyone?
    Spoiler: Current Level/XP
    Show

    Arcivus
    XP: 440,000/445,000
    Effective Level: 22

    Dr. Nimm
    XP: 590,000/595,000
    Effective Level: 27

    Xavier
    XP: 635,000/655,000
    Effective Level: 29

  6. - Top - End - #126
    Bugbear in the Playground
    Join Date
    Aug 2013

    Default Re: Epic Level Game - Chapter 3

    Quote Originally Posted by Ketiara View Post
    Arcivus look at Danae, resting far enough away from him to hear the conversation.
    "To be honest, your question strikes a nerve for me, as I've been asking the same. I honestly had some expectations that she would learn much faster than she is. In this relative short time we've been together, she has experienced and endured what normal adventurers would experience in an entire lifetime... but she has yet to evolve or learn from this"

    Arcivus sigh

    "It's as some benevolent sentient being prevents her from gaining the knowledge or ... what do you call it... experience, as every normal being in this world would".

    Arcivus look to Danae with a kind loving expression.

    "She is tough and determined like few, but I can't keep this up. She deserves better"
    "I already have drawn schematics for a special suit for her. If we can ever sit still for long enough..."
    Spoiler: Downtime projects
    Show

    -Fort Knox safe
    -Custom mundane armor/weapons for squires
    -Buy scrolls at Frost dale
    -Transcribe bought scrolls and Asmodeus scrolls.
    -Collaborate with Xavier on automaton crew design
    -Potions for Arcivus : Haste, Enhance ability, blur, fly(or whatever he wants). As many as downtime allows, up to about 3 or so max.
    -Potions for myself: Fog cloud (smoke bomb), zone of truth (truth serum), sleep (sleep grenade).
    -Change SMART cannon to hand held

  7. - Top - End - #127
    Bugbear in the Playground
     
    SolithKnightGuy

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    Apr 2012
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    Default Re: Epic Level Game - Chapter 3

    Quote Originally Posted by Dr_Nimm View Post
    "I already have drawn schematics for a special suit for her. If we can ever sit still for long enough..."
    "Thats the thing with World ending events... they never seem to wait up for everyone"
    Spoiler: Arcivus Luscient
    Show

    HP: 204/204
    AC: 22
    Stats: 25, 10, 18, 10, 12, 20
    Passive Perception: 11
    Saving Throws: Str 8 (13), Dex 1 (6), Con 11 (16), Wis 8 (13), Cha 11 (17)
    Aura of Protection +5 to all Saves for everyone within 30ft
    Aura of Courage/Devotion immunity to Frighten/Charm for everyone within 30ft
    Always under effect of Protection to Evil and Good

  8. - Top - End - #128
    Barbarian in the Playground
     
    Xavier Alexis's Avatar

    Join Date
    Jul 2013

    Default Re: Epic Level Game - Chapter 3

    Quote Originally Posted by Ketiara View Post
    "Thats the thing with World ending events... they never seem to wait up for everyone"
    "Agreed. Time is always against us. We had better get going."

  9. - Top - End - #129
    Ogre in the Playground
     
    NecromancerGuy

    Join Date
    Sep 2011
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    Default Moving On!

    Sorry for the delay.

    You all take a short rest. Calculate HD expenditure, etc.

    --

    The next day is as harsh as the last, but as you continue to climb the mountain path, more and more of the open sky becomes visible.

    Amidst the fog, snow, thunder, lightning, and winds, you catch some glimmers of daylight. That paired with the circling of massive birds. You count at least half a dozen as you continue to climb.

    Spoiler: Nature 15+
    Show

    These seem like giant eagles now that you have a closer look. They are considered to have near-human intelligence and are even known to be good natured, but are extremely territorial. They are often kept by cloud and storm giants as pets or scouts, but can also be found nesting in small families as well.



    They are prized by many intelligent races, particularly elves, as aerial mounts, similar to pegasi, and are equally difficult to befriend.


    They seem to take notice of you, but keep at a safe distance. After a short while, they vanish from sight back into the mountain.

    --

    Feel free to chime in with RP or whatever throughout the trek.

    Eventually you make it up to a large landing. Suitable for giants and dragons alike, before you lies an enormous entrance. Many of the tress that would typically grow here are battered and dead. Leena scouts around a bit and investigates the area...

    Leena (yelling over the winds): Not sure how certain you are that a silver may claim this place, but it looks to have been sacked by giants...

    Dr. Nimm concurs. It is unlikely that a silver dragon would not upkeep this space, as majestic and impressive as it is. It seems to have been overrun and fallen a bit into ruin for some time. Giants would likely be the culprit as they are the only other known creatures that inhabit this area that would challenge a silver dragon. Maybe a white dragon, but Leena seemed certain of it being giants.

    It has been about 4 hours, so we are at mid-day. The entrance is massive--suitable for 2 ancient dragons to walk into, side by side-- and is nestled into the mountainside. You are still nowhere near the top, but the path ends here. You can try to climb on the outside, but such a climb seems exceedingly treacherous and there is no signs of an external entrance from here.

    The inside is protected from the harsh winds and snow, but is surprisingly much less cold. A light fog persists, however, even within the entrance. A strange smell (ozone) radiates and the hairs on your arms seem to perk up as you approach.
    Spoiler: Current Level/XP
    Show

    Arcivus
    XP: 440,000/445,000
    Effective Level: 22

    Dr. Nimm
    XP: 590,000/595,000
    Effective Level: 27

    Xavier
    XP: 635,000/655,000
    Effective Level: 29

  10. - Top - End - #130
    Bugbear in the Playground
     
    SolithKnightGuy

    Join Date
    Apr 2012
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    Male

    Default Re: Moving On!

    Quote Originally Posted by DM7581 View Post
    Sorry for the delay.

    You all take a short rest. Calculate HD expenditure, etc.

    --

    The next day is as harsh as the last, but as you continue to climb the mountain path, more and more of the open sky becomes visible.

    Amidst the fog, snow, thunder, lightning, and winds, you catch some glimmers of daylight. That paired with the circling of massive birds. You count at least half a dozen as you continue to climb.

    Spoiler: Nature 15+
    Show

    These seem like giant eagles now that you have a closer look. They are considered to have near-human intelligence and are even known to be good natured, but are extremely territorial. They are often kept by cloud and storm giants as pets or scouts, but can also be found nesting in small families as well.



    They are prized by many intelligent races, particularly elves, as aerial mounts, similar to pegasi, and are equally difficult to befriend.


    They seem to take notice of you, but keep at a safe distance. After a short while, they vanish from sight back into the mountain.

    --

    Feel free to chime in with RP or whatever throughout the trek.

    Eventually you make it up to a large landing. Suitable for giants and dragons alike, before you lies an enormous entrance. Many of the tress that would typically grow here are battered and dead. Leena scouts around a bit and investigates the area...

    Leena (yelling over the winds): Not sure how certain you are that a silver may claim this place, but it looks to have been sacked by giants...

    Dr. Nimm concurs. It is unlikely that a silver dragon would not upkeep this space, as majestic and impressive as it is. It seems to have been overrun and fallen a bit into ruin for some time. Giants would likely be the culprit as they are the only other known creatures that inhabit this area that would challenge a silver dragon. Maybe a white dragon, but Leena seemed certain of it being giants.

    It has been about 4 hours, so we are at mid-day. The entrance is massive--suitable for 2 ancient dragons to walk into, side by side-- and is nestled into the mountainside. You are still nowhere near the top, but the path ends here. You can try to climb on the outside, but such a climb seems exceedingly treacherous and there is no signs of an external entrance from here.

    The inside is protected from the harsh winds and snow, but is surprisingly much less cold. A light fog persists, however, even within the entrance. A strange smell (ozone) radiates and the hairs on your arms seem to perk up as you approach.
    Arcivus remembers last time he was fried by lightning... the smell (other than burned flesh) and the sensation of electrified air.

    "watch out, lightning may occur"
    Spoiler: Arcivus Luscient
    Show

    HP: 204/204
    AC: 22
    Stats: 25, 10, 18, 10, 12, 20
    Passive Perception: 11
    Saving Throws: Str 8 (13), Dex 1 (6), Con 11 (16), Wis 8 (13), Cha 11 (17)
    Aura of Protection +5 to all Saves for everyone within 30ft
    Aura of Courage/Devotion immunity to Frighten/Charm for everyone within 30ft
    Always under effect of Protection to Evil and Good

  11. - Top - End - #131
    Bugbear in the Playground
    Join Date
    Aug 2013

    Default Re: Epic Level Game - Chapter 3

    "Leena, do you think you can persuade those eagles to reveal an alternate entrance?"
    Spoiler: Downtime projects
    Show

    -Fort Knox safe
    -Custom mundane armor/weapons for squires
    -Buy scrolls at Frost dale
    -Transcribe bought scrolls and Asmodeus scrolls.
    -Collaborate with Xavier on automaton crew design
    -Potions for Arcivus : Haste, Enhance ability, blur, fly(or whatever he wants). As many as downtime allows, up to about 3 or so max.
    -Potions for myself: Fog cloud (smoke bomb), zone of truth (truth serum), sleep (sleep grenade).
    -Change SMART cannon to hand held

  12. - Top - End - #132
    Bugbear in the Playground
    Join Date
    Aug 2013

    Default Re: Epic Level Game - Chapter 3

    Also I Heal 36 hp from a short rest using 10hd and repair Mr Benson (not sure how that works).
    Spoiler: Downtime projects
    Show

    -Fort Knox safe
    -Custom mundane armor/weapons for squires
    -Buy scrolls at Frost dale
    -Transcribe bought scrolls and Asmodeus scrolls.
    -Collaborate with Xavier on automaton crew design
    -Potions for Arcivus : Haste, Enhance ability, blur, fly(or whatever he wants). As many as downtime allows, up to about 3 or so max.
    -Potions for myself: Fog cloud (smoke bomb), zone of truth (truth serum), sleep (sleep grenade).
    -Change SMART cannon to hand held

  13. - Top - End - #133
    Bugbear in the Playground
     
    SolithKnightGuy

    Join Date
    Apr 2012
    Gender
    Male

    Default Re: Moving On!

    Quote Originally Posted by DM7581 View Post
    Sorry for the delay.

    You all take a short rest. Calculate HD expenditure, etc.

    --

    The next day is as harsh as the last, but as you continue to climb the mountain path, more and more of the open sky becomes visible.

    Amidst the fog, snow, thunder, lightning, and winds, you catch some glimmers of daylight. That paired with the circling of massive birds. You count at least half a dozen as you continue to climb.

    Spoiler: Nature 15+
    Show

    These seem like giant eagles now that you have a closer look. They are considered to have near-human intelligence and are even known to be good natured, but are extremely territorial. They are often kept by cloud and storm giants as pets or scouts, but can also be found nesting in small families as well.



    They are prized by many intelligent races, particularly elves, as aerial mounts, similar to pegasi, and are equally difficult to befriend.


    They seem to take notice of you, but keep at a safe distance. After a short while, they vanish from sight back into the mountain.

    --

    Feel free to chime in with RP or whatever throughout the trek.

    Eventually you make it up to a large landing. Suitable for giants and dragons alike, before you lies an enormous entrance. Many of the tress that would typically grow here are battered and dead. Leena scouts around a bit and investigates the area...

    Leena (yelling over the winds): Not sure how certain you are that a silver may claim this place, but it looks to have been sacked by giants...

    Dr. Nimm concurs. It is unlikely that a silver dragon would not upkeep this space, as majestic and impressive as it is. It seems to have been overrun and fallen a bit into ruin for some time. Giants would likely be the culprit as they are the only other known creatures that inhabit this area that would challenge a silver dragon. Maybe a white dragon, but Leena seemed certain of it being giants.

    It has been about 4 hours, so we are at mid-day. The entrance is massive--suitable for 2 ancient dragons to walk into, side by side-- and is nestled into the mountainside. You are still nowhere near the top, but the path ends here. You can try to climb on the outside, but such a climb seems exceedingly treacherous and there is no signs of an external entrance from here.

    The inside is protected from the harsh winds and snow, but is surprisingly much less cold. A light fog persists, however, even within the entrance. A strange smell (ozone) radiates and the hairs on your arms seem to perk up as you approach.
    Arcivus rest 106hp using 10HD.

    My dear Dr. Could you please protect my vassal Danae. Any protection spell or temporary hp you can give, will be appreciated.
    Arcivus cast Death ward on her.
    Last edited by Ketiara; 2019-02-05 at 12:25 PM.
    Spoiler: Arcivus Luscient
    Show

    HP: 204/204
    AC: 22
    Stats: 25, 10, 18, 10, 12, 20
    Passive Perception: 11
    Saving Throws: Str 8 (13), Dex 1 (6), Con 11 (16), Wis 8 (13), Cha 11 (17)
    Aura of Protection +5 to all Saves for everyone within 30ft
    Aura of Courage/Devotion immunity to Frighten/Charm for everyone within 30ft
    Always under effect of Protection to Evil and Good

  14. - Top - End - #134
    Ogre in the Playground
     
    NecromancerGuy

    Join Date
    Sep 2011
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    Default Re: Epic Level Game - Chapter 3

    Quote Originally Posted by Ketiara View Post
    Arcivus remembers last time he was fried by lightning... the smell (other than burned flesh) and the sensation of electrified air.

    "watch out, lightning may occur"
    Leena looks at you with an almost sarcastic tone, if such a thing is possible.

    Leena: You don't say...

    Then looks to Dr. Nimm and Xavier, shaking her head.

    Quote Originally Posted by Dr_Nimm View Post
    "Leena, do you think you can persuade those eagles to reveal an alternate entrance?"
    Leena: I would love to try... but you should know as well as I do that these things are highly intelligent. They probably serve as a scout or guardian for whoever is living here. Either that, or they are simply nesting. They are typically good natured, but we should be ready for anything.

    Quote Originally Posted by Dr_Nimm View Post
    Also I Heal 36 hp from a short rest using 10hd and repair Mr Benson (not sure how that works).
    We will treat his short rest as any other, but it entails you cleaning/repairing him. Expend HD as normal.

    Quote Originally Posted by Ketiara View Post
    Arcivus rest 106hp using 10HD.

    My dear Dr. Could you please protect my vassal Danae. Any protection spell or temporary hp you can give, will be appreciated.
    Arcivus cast Death ward on her.
    Leena: That's the smartest thing I think I've heard you say this entire trip, oh righteous one. No offense, little one.

    Danae: Hey, who are you calling little?


    "Friendly" banter, no more.

    --

    You all slowly enter the entrance. A large landing stands before you. Massive sconces, suitable to hold enormous torches line the wall. The landing leads in one direction: up, with a massive, stone staircase, which looks relatively newly constructed compared to some of the other elements in the cave.

    While not as cold as outside, there is still a strong breeze coming from within. While not as loud as the outside either, the space allows for the swirling winds to echo. No need to shout to hear one another, but any perception checks relying on sound are still at disadvantage. The fog here as settled and is only about waist deep, and not as thick. More of a light mist. The crackling on thunder and lightning outside can still be heard, and somehow sounds louder due to the acoustics of the place.

    I will assume typical marching order. Leena "lets" Arcivus take point, and insists on covering the rear with Reli. Mr. Benson is right behind Arcivus, off to the right, with Dr. Nimm just behind. Xavier is behind Arcivus, to Nimm's left. Danae, smack in the middle between everyone.

    --

    As you ascend (and it takes a while, since each step requires a bit of a climb, Xavier is probably hovering over everyone, though, while Dr. Nimm utilizes Mr. Benson), you eventually reach a large room. To large to see how big it is due to lack of light and the light mist obscuring the distance.

    There should be a smell here, but the cold has taken care of that, for no less than 3 medium-large dragon carcasses can be seen scattered about. They seem to have been long dead and are either completely skeletal or close to it.

    Upon closer inspection, you make them out to be silver dragons. The bodies are old. While a few bones can be poached here or there, the materials are not pure enough to be used for his Xavier experiment.

    They look like they were killed in battle, bludgeoned more specifically.

    Leena: Giants...

    What do you all say or do?
    Last edited by DM7581; 2019-02-09 at 11:52 AM.
    Spoiler: Current Level/XP
    Show

    Arcivus
    XP: 440,000/445,000
    Effective Level: 22

    Dr. Nimm
    XP: 590,000/595,000
    Effective Level: 27

    Xavier
    XP: 635,000/655,000
    Effective Level: 29

  15. - Top - End - #135
    Bugbear in the Playground
     
    SolithKnightGuy

    Join Date
    Apr 2012
    Gender
    Male

    Default Re: Epic Level Game - Chapter 3

    Quote Originally Posted by DM7581 View Post
    Leena looks at you with an almost sarcastic tone, if such a thing is possible.

    Leena: You don't say...

    Then looks to Dr. Nimm and Xavier, shaking her head.



    Leena: I would love to try... but you should know as well as I do that these things are highly intelligent. They probably serve as a scout or guardian for whoever is living here. Either that, or they are simply nesting. They are typically good natured, but we should be ready for anything.



    We will treat his short rest as any other, but it entails you cleaning/repairing him. Expend HD as normal.



    Leena: That's the smartest thing I think I've heard you say this entire trip, oh righteous one. No offense, little one.

    Danae: Hey, who are you calling little?


    "Friendly" banter, no more.

    --

    You all slowly enter the entrance. A large landing stands before you. Massive sconces, suitable to hold enormous torches line the wall. The landing leads in one direction: up, with a massive, stone staircase, which looks relatively newly constructed compared to some of the other elements in the cave.

    While not as cold as outside, there is still a strong breeze coming from within. While not as loud as the outside either, the space allows for the swirling winds to echo. No need to shout to hear one another, but any perception checks relying on sound are still at disadvantage. The fog here as settled and is only about waist deep, and not as thick. More of a light mist. The crackling on thunder and lightning outside can still be heard, and somehow sounds louder due to the acoustics of the place.

    I will assume typical marching order. Leena "lets" Arcivus take point, and insists on covering the rear with Reli. Mr. Benson is right behind Arcivus, off to the right, with Dr. Nimm just behind. Xavier is behind Arcivus, to Nimm's left. Danae, smack in the middle between everyone.

    --

    As you ascend (and it takes a while, since each step requires a bit of a climb, Xavier is probably hovering over everyone, though, while Dr. Nimm utilizes Mr. Benson), you eventually reach a large room. To large to see how big it is due to lack of light and the light mist obscuring the distance.

    There should be a smell here, but the cold has taken care of that, for no less than 3 medium-large dragon carcasses can be seen scattered about. They seem to have been long dead and are either completely skeletal or close to it.

    Upon closer inspection, you make them out to be silver dragons. The bodies are old. While a few bones can be poached here or there, the materials are not pure enough to be used for his Xavier experiment.

    They look like they were killed in battle, bludgeoned more specifically.

    Leena: Giants...

    What do you all say or do?
    "They are not the size I would have imagined. The dragon we came looking for should have been larger, right?"
    Arcivus start looking around the cave, secret entrances and such.
    Spoiler: Arcivus Luscient
    Show

    HP: 204/204
    AC: 22
    Stats: 25, 10, 18, 10, 12, 20
    Passive Perception: 11
    Saving Throws: Str 8 (13), Dex 1 (6), Con 11 (16), Wis 8 (13), Cha 11 (17)
    Aura of Protection +5 to all Saves for everyone within 30ft
    Aura of Courage/Devotion immunity to Frighten/Charm for everyone within 30ft
    Always under effect of Protection to Evil and Good

  16. - Top - End - #136
    Bugbear in the Playground
    Join Date
    Aug 2013

    Default Re: Epic Level Game - Chapter 3

    "I will attempt to fortify Danae. My alchemical decoctions have never been tested on children, their bodies may not withstand the changes. I suppose I can counteract any bad reaction. Probably.

    Drink up!"

    I pass Danae two vials and "cast":

    Death Ward on Danae

    Aid at level 4 to Danae, myself, and Arcivus.

    In addition :

    Aid at level 2 to Xavier, Leena, Reli.

    Enhance ability : dexterity to myself (snorts stimulant powders).

    "This combination of herbs used by local shamans and my proprietary chemicals target the occipital lobe of my brain, the visual cortex." (cast True Sight)

    Chased with : Half a pint of whiskey, to myself.

    Investigation 29. "Giants perhaps, but what else?"
    Last edited by Dr_Nimm; 2019-02-09 at 10:58 PM.
    Spoiler: Downtime projects
    Show

    -Fort Knox safe
    -Custom mundane armor/weapons for squires
    -Buy scrolls at Frost dale
    -Transcribe bought scrolls and Asmodeus scrolls.
    -Collaborate with Xavier on automaton crew design
    -Potions for Arcivus : Haste, Enhance ability, blur, fly(or whatever he wants). As many as downtime allows, up to about 3 or so max.
    -Potions for myself: Fog cloud (smoke bomb), zone of truth (truth serum), sleep (sleep grenade).
    -Change SMART cannon to hand held

  17. - Top - End - #137
    Ogre in the Playground
     
    NecromancerGuy

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    Default Re: Epic Level Game - Chapter 3

    Quote Originally Posted by Ketiara View Post
    "They are not the size I would have imagined. The dragon we came looking for should have been larger, right?"
    Arcivus start looking around the cave, secret entrances and such.
    Yes, especially a mountain of this size. Definitely suitable for an ancient dragon (or a band of giants...). A weaker one would not be able to hold it against giants.

    Quote Originally Posted by Dr_Nimm View Post
    "I will attempt to fortify Danae. My alchemical decoctions have never been tested on children, their bodies may not withstand the changes. I suppose I can counteract any bad reaction. Probably.

    Drink up!"

    I pass Danae two vials and "cast":

    Death Ward on Danae

    Aid at level 4 to Danae, myself, and Arcivus.

    In addition :

    Aid at level 2 to Xavier, Leena, Reli.

    Enhance ability : dexterity to myself (snorts stimulant powders).

    "This combination of herbs used by local shamans and my proprietary chemicals target the occipital lobe of my brain, the visual cortex." (cast True Sight)

    Chased with : Half a pint of whiskey, to myself.

    Investigation 29. "Giants perhaps, but what else?"
    Arcivus already burned a Death Ward on Danae, so save the slot or use a different spell.

    29! Very good.

    The dragons were killed in combat. Their bodies were mostly stripped (some teeth, most scales, horns, etc.) and left to rot. Hard to rot in such cold though. The room is large and as you look around, notice a few chambers. All are circular, if not perfectly round, aside from any connecting hallways, which are all dug out perfectly.

    The first room that catches your attention was a once great library and sitting room. All the books here have been destroyed and ruined. There are broken pieces of a few game sets, human-sized furniture, and general knick-knacks here and there. You do not find anything worthwhile.

    There is an entrance that looked to have been a secret door, but was battered down and destroyed. It was likely a treasure room that has been long plundered. Not a single coin remains, but it is in the precise spot that a dragon might keep it, with a large, but simple sleeping chamber connecting it. The chamber has old, destroyed furniture (human-sized bed, dresser, vanity, etc.) as well as a large enough space for a massive dragon to coil and sleep.

    There looks to have been a common area that leads to a sectioned-off dining area, guest sleeping quarters, and kitchen. All in ruin, just like the rest of the place.

    Finally, there is what looks like a collapsed escape tunnel. It slopes upward and would have been for a strategic retreat. What you pick up here is quite a breeze coming through some of the rocks. By the sound of the wind as it whistles through here,along with a few booms of lightning and thunder, you may just be able to clear a path up. The low sound of stomping can also be heard as you near this area as a few of the rocks and stones rattle.
    Spoiler: Current Level/XP
    Show

    Arcivus
    XP: 440,000/445,000
    Effective Level: 22

    Dr. Nimm
    XP: 590,000/595,000
    Effective Level: 27

    Xavier
    XP: 635,000/655,000
    Effective Level: 29

  18. - Top - End - #138
    Bugbear in the Playground
    Join Date
    Aug 2013

    Default Re: Epic Level Game - Chapter 3

    Quote Originally Posted by DM7581 View Post
    Yes, especially a mountain of this size. Definitely suitable for an ancient dragon (or a band of giants...). A weaker one would not be able to hold it against giants.



    Arcivus already burned a Death Ward on Danae, so save the slot or use a different spell.

    29! Very good.

    The dragons were killed in combat. Their bodies were mostly stripped (some teeth, most scales, horns, etc.) and left to rot. Hard to rot in such cold though. The room is large and as you look around, notice a few chambers. All are circular, if not perfectly round, aside from any connecting hallways, which are all dug out perfectly.

    The first room that catches your attention was a once great library and sitting room. All the books here have been destroyed and ruined. There are broken pieces of a few game sets, human-sized furniture, and general knick-knacks here and there. You do not find anything worthwhile.

    There is an entrance that looked to have been a secret door, but was battered down and destroyed. It was likely a treasure room that has been long plundered. Not a single coin remains, but it is in the precise spot that a dragon might keep it, with a large, but simple sleeping chamber connecting it. The chamber has old, destroyed furniture (human-sized bed, dresser, vanity, etc.) as well as a large enough space for a massive dragon to coil and sleep.

    There looks to have been a common area that leads to a sectioned-off dining area, guest sleeping quarters, and kitchen. All in ruin, just like the rest of the place.

    Finally, there is what looks like a collapsed escape tunnel. It slopes upward and would have been for a strategic retreat. What you pick up here is quite a breeze coming through some of the rocks. By the sound of the wind as it whistles through here,along with a few booms of lightning and thunder, you may just be able to clear a path up. The low sound of stomping can also be heard as you near this area as a few of the rocks and stones rattle.
    Can I discern anything about the style of architecture? "This suggests a dragon lair, but dragons don't have hands. Who made this place? Dwarves?"
    Spoiler: Downtime projects
    Show

    -Fort Knox safe
    -Custom mundane armor/weapons for squires
    -Buy scrolls at Frost dale
    -Transcribe bought scrolls and Asmodeus scrolls.
    -Collaborate with Xavier on automaton crew design
    -Potions for Arcivus : Haste, Enhance ability, blur, fly(or whatever he wants). As many as downtime allows, up to about 3 or so max.
    -Potions for myself: Fog cloud (smoke bomb), zone of truth (truth serum), sleep (sleep grenade).
    -Change SMART cannon to hand held

  19. - Top - End - #139
    Bugbear in the Playground
     
    SolithKnightGuy

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    Default Re: Epic Level Game - Chapter 3

    Quote Originally Posted by Dr_Nimm View Post
    Can I discern anything about the style of architecture? "This suggests a dragon lair, but dragons don't have hands. Who made this place? Dwarves?"
    My dear Dr. You should have held back on the alcohol chaser. Did you forget that dragons often take the shape of human. Even I know that. But I agree that its not the dragon that has made this."
    "my former master Rurik often spoke of dwarven architecture, actually he wouldn't shut up about it, when we weren't training"

    "And from what he has taught me this clearly Is/isnt dwarven made." (ill let DM decide if its dwarven made)

    Caught up in his own musings Arcivus hardly notice the thunder and lightning or anything else
    Spoiler: Arcivus Luscient
    Show

    HP: 204/204
    AC: 22
    Stats: 25, 10, 18, 10, 12, 20
    Passive Perception: 11
    Saving Throws: Str 8 (13), Dex 1 (6), Con 11 (16), Wis 8 (13), Cha 11 (17)
    Aura of Protection +5 to all Saves for everyone within 30ft
    Aura of Courage/Devotion immunity to Frighten/Charm for everyone within 30ft
    Always under effect of Protection to Evil and Good

  20. - Top - End - #140
    Bugbear in the Playground
    Join Date
    Aug 2013

    Default Re: Epic Level Game - Chapter 3

    Quote Originally Posted by Ketiara View Post
    My dear Dr. You should have held back on the alcohol chaser. Did you forget that dragons often take the shape of human. Even I know that. But I agree that its not the dragon that has made this."
    "my former master Rurik often spoke of dwarven architecture, actually he wouldn't shut up about it, when we weren't training"

    "And from what he has taught me this clearly Is/isnt dwarven made." (ill let DM decide if its dwarven made)

    Caught up in his own musings Arcivus hardly notice the thunder and lightning or anything else
    Dr. Nimm looks at Arcivus with Supreme Condescension.

    " Dragons... Don't... Do... Manual.... Labor. "
    Spoiler: Downtime projects
    Show

    -Fort Knox safe
    -Custom mundane armor/weapons for squires
    -Buy scrolls at Frost dale
    -Transcribe bought scrolls and Asmodeus scrolls.
    -Collaborate with Xavier on automaton crew design
    -Potions for Arcivus : Haste, Enhance ability, blur, fly(or whatever he wants). As many as downtime allows, up to about 3 or so max.
    -Potions for myself: Fog cloud (smoke bomb), zone of truth (truth serum), sleep (sleep grenade).
    -Change SMART cannon to hand held

  21. - Top - End - #141
    Bugbear in the Playground
     
    SolithKnightGuy

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    Default Re: Epic Level Game - Chapter 3

    Quote Originally Posted by Dr_Nimm View Post
    Dr. Nimm looks at Arcivus with Supreme Condescension.

    " Dragons... Don't... Do... Manual.... Labor. "
    "Then be more specific about what you mean my dear friend"

    Arcivus turn and start walking away

    "I'm not nearly smart enough to understand intelligent ramblings... *cough*or drunk *cough*"
    Last edited by Ketiara; 2019-02-10 at 02:27 PM.

  22. - Top - End - #142
    Bugbear in the Playground
    Join Date
    Aug 2013

    Default Re: Epic Level Game - Chapter 3

    (deception 9)

    "Beware! I have an- I possess - a rare potion that- ah- can... that will reduce your penis. PERMANENTLY!"

    "Mind your tone. Or it may accidentally fall into your coffee. Hmph!"

    Dr. Nimm draws in his robe with a flourish and saunters off.
    Last edited by Dr_Nimm; 2019-02-10 at 04:41 PM.
    Spoiler: Downtime projects
    Show

    -Fort Knox safe
    -Custom mundane armor/weapons for squires
    -Buy scrolls at Frost dale
    -Transcribe bought scrolls and Asmodeus scrolls.
    -Collaborate with Xavier on automaton crew design
    -Potions for Arcivus : Haste, Enhance ability, blur, fly(or whatever he wants). As many as downtime allows, up to about 3 or so max.
    -Potions for myself: Fog cloud (smoke bomb), zone of truth (truth serum), sleep (sleep grenade).
    -Change SMART cannon to hand held

  23. - Top - End - #143
    Bugbear in the Playground
     
    SolithKnightGuy

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    Default Re: Epic Level Game - Chapter 3

    Quote Originally Posted by Dr_Nimm View Post
    (deception 9)

    "Beware! I have an- I possess - a rare potion that- ah- can... that will reduce your penis. PERMANENTLY!"

    "Mind your tone. Or it may accidentally fall into your coffee. Hmph!"

    Dr. Nimm draws in his robe with a flourish and saunters off.
    It could do with a bit of shrinking... its weight is taking its toll on my back... even with the help of my giant strength belt, not to mention the extra cost of custom fitting my crotch plate... ;)
    Spoiler: Arcivus Luscient
    Show

    HP: 204/204
    AC: 22
    Stats: 25, 10, 18, 10, 12, 20
    Passive Perception: 11
    Saving Throws: Str 8 (13), Dex 1 (6), Con 11 (16), Wis 8 (13), Cha 11 (17)
    Aura of Protection +5 to all Saves for everyone within 30ft
    Aura of Courage/Devotion immunity to Frighten/Charm for everyone within 30ft
    Always under effect of Protection to Evil and Good

  24. - Top - End - #144
    Ogre in the Playground
     
    NecromancerGuy

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    Default Re: Epic Level Game - Chapter 3

    Quote Originally Posted by Dr_Nimm View Post
    Can I discern anything about the style of architecture? "This suggests a dragon lair, but dragons don't have hands. Who made this place? Dwarves?"
    Indeed. Most dragons, especially good ones would have had human allies. The lair is old and worn, but what remains is draconic in design, with a splash of dwarvish and even elvish touches. Not too over the top, but enough to take notice.

    Quote Originally Posted by Ketiara View Post
    My dear Dr. You should have held back on the alcohol chaser. Did you forget that dragons often take the shape of human. Even I know that. But I agree that its not the dragon that has made this."
    "my former master Rurik often spoke of dwarven architecture, actually he wouldn't shut up about it, when we weren't training"

    "And from what he has taught me this clearly Is/isnt dwarven made." (ill let DM decide if its dwarven made)

    Caught up in his own musings Arcivus hardly notice the thunder and lightning or anything else
    You are correct to a degree. You notice dwarven influence (your previous kingdom was a close ally to a dwarven city), but miss specific cues on how it is seamlessly blended with other styles.

    Quote Originally Posted by Dr_Nimm View Post
    Dr. Nimm looks at Arcivus with Supreme Condescension.

    " Dragons... Don't... Do... Manual.... Labor. "
    Not typically. As a matter of fact, he may have hired/invited friends to do it for him and only assisted sparingly with heavy lifting and such.

    Quote Originally Posted by Ketiara View Post
    "Then be more specific about what you mean my dear friend"

    Arcivus turn and start walking away

    "I'm not nearly smart enough to understand intelligent ramblings... *cough*or drunk *cough*"
    Yeah, Arcivus is not privy to the nuances of draconic behavior, especially as the older they get the more they may be revered.

    --

    Anyway, details aside, there is not much left here. You can take a stone, piece of wall, or whatever as a memoir, or move on.
    Spoiler: Current Level/XP
    Show

    Arcivus
    XP: 440,000/445,000
    Effective Level: 22

    Dr. Nimm
    XP: 590,000/595,000
    Effective Level: 27

    Xavier
    XP: 635,000/655,000
    Effective Level: 29

  25. - Top - End - #145
    Bugbear in the Playground
     
    SolithKnightGuy

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    Default Re: Epic Level Game - Chapter 3

    Quote Originally Posted by DM7581 View Post
    Indeed. Most dragons, especially good ones would have had human allies. The lair is old and worn, but what remains is draconic in design, with a splash of dwarvish and even elvish touches. Not too over the top, but enough to take notice.



    You are correct to a degree. You notice dwarven influence (your previous kingdom was a close ally to a dwarven city), but miss specific cues on how it is seamlessly blended with other styles.



    Not typically. As a matter of fact, he may have hired/invited friends to do it for him and only assisted sparingly with heavy lifting and such.



    Yeah, Arcivus is not privy to the nuances of draconic behavior, especially as the older they get the more they may be revered.

    --

    Anyway, details aside, there is not much left here. You can take a stone, piece of wall, or whatever as a memoir, or move on.
    If that is customary, ill take some, as a memory of the good ancient dragon that lived here.
    Are there information about this particular dragon? Some lore or something?
    Spoiler: Arcivus Luscient
    Show

    HP: 204/204
    AC: 22
    Stats: 25, 10, 18, 10, 12, 20
    Passive Perception: 11
    Saving Throws: Str 8 (13), Dex 1 (6), Con 11 (16), Wis 8 (13), Cha 11 (17)
    Aura of Protection +5 to all Saves for everyone within 30ft
    Aura of Courage/Devotion immunity to Frighten/Charm for everyone within 30ft
    Always under effect of Protection to Evil and Good

  26. - Top - End - #146
    Ogre in the Playground
     
    NecromancerGuy

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    Default Re: Epic Level Game - Chapter 3

    Quote Originally Posted by Ketiara View Post
    If that is customary, ill take some, as a memory of the good ancient dragon that lived here.
    Are there information about this particular dragon? Some lore or something?
    The place seems very dated. Any interaction with humanoid races was likely a few decades ago. The giants may have taken over with in the last few years.

    As far as this particular dragon, much of what would have been recorded is lost.
    Spoiler: Current Level/XP
    Show

    Arcivus
    XP: 440,000/445,000
    Effective Level: 22

    Dr. Nimm
    XP: 590,000/595,000
    Effective Level: 27

    Xavier
    XP: 635,000/655,000
    Effective Level: 29

  27. - Top - End - #147
    Bugbear in the Playground
    Join Date
    Aug 2013

    Default Re: Epic Level Game - Chapter 3

    I'll throw in a history, if nothing else to take advantage of my feat.

    31
    Spoiler: Downtime projects
    Show

    -Fort Knox safe
    -Custom mundane armor/weapons for squires
    -Buy scrolls at Frost dale
    -Transcribe bought scrolls and Asmodeus scrolls.
    -Collaborate with Xavier on automaton crew design
    -Potions for Arcivus : Haste, Enhance ability, blur, fly(or whatever he wants). As many as downtime allows, up to about 3 or so max.
    -Potions for myself: Fog cloud (smoke bomb), zone of truth (truth serum), sleep (sleep grenade).
    -Change SMART cannon to hand held

  28. - Top - End - #148
    Barbarian in the Playground
     
    Xavier Alexis's Avatar

    Join Date
    Jul 2013

    Default Re: Epic Level Game - Chapter 3

    "I could attempt to locate the dragon that is the master of this lair using the power of my mind. However, it would require an hour of my concentration. Can we spare the time?"

    If the group agrees, I activate Nomadic Mind (Find Creature) and attempt to locate the dragon.

  29. - Top - End - #149
    Bugbear in the Playground
    Join Date
    Aug 2013

    Default Re: Epic Level Game - Chapter 3

    Quote Originally Posted by Xavier Alexis View Post
    "I could attempt to locate the dragon that is the master of this lair using the power of my mind. However, it would require an hour of my concentration. Can we spare the time?"

    If the group agrees, I activate Nomadic Mind (Find Creature) and attempt to locate the dragon.
    If that's the case I deploy SCAT alarm
    Spoiler: Downtime projects
    Show

    -Fort Knox safe
    -Custom mundane armor/weapons for squires
    -Buy scrolls at Frost dale
    -Transcribe bought scrolls and Asmodeus scrolls.
    -Collaborate with Xavier on automaton crew design
    -Potions for Arcivus : Haste, Enhance ability, blur, fly(or whatever he wants). As many as downtime allows, up to about 3 or so max.
    -Potions for myself: Fog cloud (smoke bomb), zone of truth (truth serum), sleep (sleep grenade).
    -Change SMART cannon to hand held

  30. - Top - End - #150
    Bugbear in the Playground
     
    SolithKnightGuy

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    Default Re: Epic Level Game - Chapter 3

    Quote Originally Posted by Xavier Alexis View Post
    "I could attempt to locate the dragon that is the master of this lair using the power of my mind. However, it would require an hour of my concentration. Can we spare the time?"

    If the group agrees, I activate Nomadic Mind (Find Creature) and attempt to locate the dragon.
    Sure lets do it.
    Spoiler: Arcivus Luscient
    Show

    HP: 204/204
    AC: 22
    Stats: 25, 10, 18, 10, 12, 20
    Passive Perception: 11
    Saving Throws: Str 8 (13), Dex 1 (6), Con 11 (16), Wis 8 (13), Cha 11 (17)
    Aura of Protection +5 to all Saves for everyone within 30ft
    Aura of Courage/Devotion immunity to Frighten/Charm for everyone within 30ft
    Always under effect of Protection to Evil and Good

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