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Thread: Freefall 3: Death Ray Byproducts
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2023-01-28, 07:51 AM (ISO 8601)
- Join Date
- Nov 2006
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- Watching the world go by
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Re: Freefall 3: Death Ray Byproducts
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2023-01-28, 07:58 AM (ISO 8601)
- Join Date
- Aug 2020
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2023-01-30, 03:20 AM (ISO 8601)
- Join Date
- May 2009
Re: Freefall 3: Death Ray Byproducts
Sam recognizes the true issue with the station is economic misalignment between ownership and labor. Fix that and it should run smoothly for another 10,000 years or so. And Sam directly gets a cut of that (he'll worry about how to collect later)
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2023-01-31, 02:12 PM (ISO 8601)
- Join Date
- Jun 2007
Re: Freefall 3: Death Ray Byproducts
Partially.
Remember, a bit of the station's economic issues are vendors sending (and billing) for double delivery. And since they got rid of the procurement department, folks who were far too busy to check never cancelled automatic orders despite the fact they still had enough on hand from the double delivery.May you get EXACTLY what you wish for.
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2023-02-09, 01:53 PM (ISO 8601)
- Join Date
- Nov 2006
Re: Freefall 3: Death Ray Byproducts
That was just part of what Sam explained as economic fragging of unpopular leadership.
I do think it can be said just about all problems circle back to incompetent leadership.thnx to Starwoof for the fine avatar
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2023-02-09, 05:11 PM (ISO 8601)
- Join Date
- Aug 2017
- Location
- France
- Gender
Re: Freefall 3: Death Ray Byproducts
Forum Wisdom
Mage avatar by smutmulch & linklele.
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2023-02-09, 05:21 PM (ISO 8601)
- Join Date
- Nov 2006
Re: Freefall 3: Death Ray Byproducts
I disagree, in a lot of cases the system in place is bad.thnx to Starwoof for the fine avatar
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2023-02-09, 06:07 PM (ISO 8601)
- Join Date
- Aug 2017
- Location
- France
- Gender
Re: Freefall 3: Death Ray Byproducts
Well, let's begin with all the systems where the leadership aren't answerable to the people they command and move to all the systems where the well-being of the people under the leaders is not among the criteria used to measure the competency of the leader.
Oh, and throw in a dash of Peter Principle. For flavour.Forum Wisdom
Mage avatar by smutmulch & linklele.
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2023-02-09, 07:43 PM (ISO 8601)
- Join Date
- Jun 2018
- Location
- Maupertuis
- Gender
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2023-02-10, 08:24 AM (ISO 8601)
- Join Date
- Nov 2006
Re: Freefall 3: Death Ray Byproducts
So.. in other words stuff you can directly blame the leadership on.
or that could be directly solved by the leadership if it was inclined to do so :Dthnx to Starwoof for the fine avatar
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2023-02-10, 09:39 AM (ISO 8601)
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- Aug 2017
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- France
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Re: Freefall 3: Death Ray Byproducts
Forum Wisdom
Mage avatar by smutmulch & linklele.
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2023-02-10, 11:29 AM (ISO 8601)
- Join Date
- Jan 2011
Re: Freefall 3: Death Ray Byproducts
Slavery, the owning of one person by another, is inherently Evil by the standards of D&D 3.5, due to the disrespect for sentient life it carries. In a slavery system, the only way for the leadership(i.e. the slaveowners) to fix the problem is to uniformly free all of their slaves, at which point there is functionally no slavery system anymore.
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2023-05-16, 06:31 PM (ISO 8601)
- Join Date
- Dec 2009
- Location
- Birmingham, AL
- Gender
Re: Freefall 3: Death Ray Byproducts
The Mod on the Silver Mountain: Raise thread!
Cuthalion's art is the prettiest art of all the art. Like my avatar.
Number of times Roland St. Jude has sworn revenge upon me: 2
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2023-05-16, 10:03 PM (ISO 8601)
- Join Date
- Nov 2006
- Location
- Watching the world go by
- Gender
Re: Freefall 3: Death Ray Byproducts
The most recent update has me thinking that De Morel has been planning for robot workers for a long time. He has doubtless planned out every detail. And none of it is going to survive Sam being Sam.
Muwahahahahahaha!
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2023-05-17, 03:48 AM (ISO 8601)
- Join Date
- Aug 2017
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- France
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Re: Freefall 3: Death Ray Byproducts
You'd think the gag would grow old, but I never tire of the robots' pure love of work.
Forum Wisdom
Mage avatar by smutmulch & linklele.
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2023-05-18, 03:43 AM (ISO 8601)
- Join Date
- Nov 2005
- Location
- Sydney, Australia
- Gender
Re: Freefall 3: Death Ray Byproducts
How old are these robots? Sure, they're just obtained legal personhood, but how mature are they kin terms of the neural pruning process)?
Their enthusiasm and their wild, uniform reactions kind of make me think they are childlike. But it could be, as the poster above says, just their love of work (which they were built for) and unfamiliarity with social situations related to human interaction? Plus they're being written as a group rather than individuals, so far.
I guess this doesn't actually affect whether they can be employed, as robots are put to work as soon as they are produced. I am more wondering where the socialisation they might get working at the station would fall in their development. Are the station's employees going to end up effectively babysitting a bunch of five-year-olds? Or a group of adults socialised only among their insular group?
ETA I like how the robots are working to carry the load in the latest comic. Two robots back to back become an intelligent flatbed vehicle.Last edited by theangelJean; 2023-05-18 at 03:45 AM.
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2023-05-18, 12:34 PM (ISO 8601)
- Join Date
- Aug 2017
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- France
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Re: Freefall 3: Death Ray Byproducts
It's consistently shown that robots that have not interacted with humans before have very childlike behaviours which they grow out of with prolonged human contact.
Presumably this is because a robot-only environment is a very safe space where eveything works as intended, leaving basically no opportunity for them to be challenenged in any way and mature.Forum Wisdom
Mage avatar by smutmulch & linklele.
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2023-05-25, 10:11 PM (ISO 8601)
- Join Date
- Nov 2005
- Location
- Sydney, Australia
- Gender
Re: Freefall 3: Death Ray Byproducts
In yesterday's comic, Sam reveals the real reason he got the robots to set up their dream machines on the station.
Which is interesting, because a couple of strips back, the humans' reasoning for allowing the dream machine setup was given as "they're not monsters"; dream machines are considered "basic life support" for robots, along with power charging. However, in the current strip, Rover17 clearly doesn't think of this in the same way - to them, the integrity of their memories is completely optional, unless there's something worth remembering.
I wonder how many days in a row a factory robot might go without using the dream machines, if everything is running smoothly.I'm pretty much the opposite of concise. If I fail to get to the point, please ask me and I'm happy to (attempt to) clarify.
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2023-05-25, 11:26 PM (ISO 8601)
- Join Date
- Mar 2007
- Location
- Oregon, USA
Re: Freefall 3: Death Ray Byproducts
If put in a situation where there was something worth remembering and no dream machines available, I suspect the robots would view things differently.
More generally, what is a mind without its memories? Does preventing the accumulation of memories represent the death of the person that could have been? Is it a violation of self-determination to inflict that on someone else?FeytouchedBanana eldritch disciple avatar by...me!
The Index of the Giant's Comments VI―Making Dogma from Zapped Bananas
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2023-05-26, 08:25 AM (ISO 8601)
- Join Date
- Dec 2015
Re: Freefall 3: Death Ray Byproducts
I think this jives perfectly with the robots being the ones most willing to sacrifice themselves/least likely to value their own well-being as vital.
More generally, what is a mind without its memories? Does preventing the accumulation of memories represent the death of the person that could have been? Is it a violation of self-determination to inflict that on someone else?
*generally being beneficence, non-maleficence, autonomy, and justice; but sometimes being consolidated to beneficence and justice or expanded to something like accountability, justice, non-maleficence, autonomy, beneficence, fidelity, and veracity or the like.
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2023-05-26, 08:51 AM (ISO 8601)
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- Aug 2017
- Location
- France
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Re: Freefall 3: Death Ray Byproducts
Forum Wisdom
Mage avatar by smutmulch & linklele.
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2023-05-26, 03:50 PM (ISO 8601)
- Join Date
- Aug 2020
Re: Freefall 3: Death Ray Byproducts