A Monster for Every Season: Summer 2
You can get A Monster for Every Season: Summer 2 now at Gumroad
Page 33 of 33 FirstFirst ... 82324252627282930313233
Results 961 to 983 of 983
  1. - Top - End - #961
    Banned
     
    theangelJean's Avatar

    Join Date
    Nov 2005
    Location
    Sydney, Australia
    Gender
    Female

    Default Re: Freefall 3: Death Ray Byproducts

    Quote Originally Posted by lord_khaine View Post
    Well to be fair. Florence's assumption that it would be to convert the station into a ship seems initially like the biggest leap of logic.
    But it still solves the issue of what to do about the station.
    Oh, it definitely seems like Florence made the bigger assumption. Then again, it also relates to their current problem of what to do with panicking bomb factory robots right now.

    I am wondering if she missed the reference to her credit right before that, though. Does she think that the bomb factory robots want to do the conversion for free, in failsafe mode? And if not building a new ship for Sam, what does she think is in it for him?

  2. - Top - End - #962
    Firbolg in the Playground
    Join Date
    Dec 2004
    Location

    Default Re: Freefall 3: Death Ray Byproducts

    Quote Originally Posted by lord_khaine View Post
    Well to be fair. Florence's assumption that it would be to convert the station into a ship seems initially like the biggest leap of logic.
    I think it's not an assumption, but an idea she just got inspired by the robots' proposal as related by Sam.

    Let's go back: the original "new ship" plot started from here to there:
    http://freefall.purrsia.com/ff3700/fc03629.htm --> http://freefall.purrsia.com/ff3700/fc03634.htm

    The "Aldrin cycler" twist arrived a bit later, as Sam wanted to get an altruistic pretext to get a new ship:
    http://freefall.purrsia.com/ff3700/fc03662.htm --> http://freefall.purrsia.com/ff3700/fc03666.htm

    However, as a "new ship", an Aldrin cycler is not especially interesting. By definition, it is stuck to its orbital pattern. It's not something like the Savage Chicken that you can land and take on varied expeditions. Furthermore, cyclers are more interesting when you have two of them, going on opposite orbital patterns, so that you can always travel on the "short" path instead of having to take the "long" path. (Cf. Aldrin's original plan for a pair of Earth-Mars cyclers.)

    So instead of replacing the Savage Chicken with an Aldrin cycler (Sam's idea to get rid of the computer that wants to kill him), Florence is thinking about converting the Niven/Pournelle transfer station, which currently has lost its original business plan and is losing money because of that, into a cycler, in addition to "her" own cycler. Since this station is already set up to catch and release ships, there wouldn't be a lot of major changes required.
    Quote Originally Posted by Midnight Roamer View Post
    I think he did the only morally acceptable thing by killing everyone.
    Hark! An avatar drawn by Kate Beaton!

  3. - Top - End - #963
    Titan in the Playground
     
    lord_khaine's Avatar

    Join Date
    Nov 2006

    Default Re: Freefall 3: Death Ray Byproducts

    The math makes i eyes roll around, but im kinda impressed the Aldrin cycler as a concept is more than 40 years old.
    And also it is kinda brilliant.

    Else yeah fair. Its possible Florence is thinking about both making a cycler and converting the station.
    And possibly just about it being easier to convert the station into one and solve a lot of problems.

    I guess wednesday will show.
    thnx to Starwoof for the fine avatar

  4. - Top - End - #964
    Banned
     
    theangelJean's Avatar

    Join Date
    Nov 2005
    Location
    Sydney, Australia
    Gender
    Female

    Default Re: Freefall 3: Death Ray Byproducts

    Quote Originally Posted by Gez View Post
    I think it's not an assumption, but an idea she just got inspired by the robots' proposal as related by Sam.

    -well-reasoned argument snipped-
    It makes sense for her to immediately think of dual cyclers, then. But why would she ask if Sam had already brought up the idea to the station personnel, if she didn't think it was his idea?

  5. - Top - End - #965
    Firbolg in the Playground
    Join Date
    Dec 2004
    Location

    Default Re: Freefall 3: Death Ray Byproducts

    Quote Originally Posted by theangelJean View Post
    It makes sense for her to immediately think of dual cyclers, then. But why would she ask if Sam had already brought up the idea to the station personnel, if she didn't think it was his idea?
    It's a logical tie to the other issues of this arc, namely that the robots want to come work on the station and that Sam was tasked with finding out why the station had become so unprofitable. With activity resuming, De Morel's "money saving" schemes can be abandoned and the station can become profitable again.
    Quote Originally Posted by Midnight Roamer View Post
    I think he did the only morally acceptable thing by killing everyone.
    Hark! An avatar drawn by Kate Beaton!

  6. - Top - End - #966
    Orc in the Playground
    Join Date
    Aug 2020

    Default Re: Freefall 3: Death Ray Byproducts

    Quote Originally Posted by theangelJean View Post
    It makes sense for her to immediately think of dual cyclers, then. But why would she ask if Sam had already brought up the idea to the station personnel, if she didn't think it was his idea?
    I'm pretty sure she was just asking if he had gotten around to it yet.

  7. - Top - End - #967
    Firbolg in the Playground
    Join Date
    Dec 2004
    Location

    Default Re: Freefall 3: Death Ray Byproducts

    "Symbiotic scoundrel" is actually a pretty accurate self-description for Sam.
    Quote Originally Posted by Midnight Roamer View Post
    I think he did the only morally acceptable thing by killing everyone.
    Hark! An avatar drawn by Kate Beaton!

  8. - Top - End - #968
    Troll in the Playground
    Join Date
    Jan 2007

    Default Re: Freefall 3: Death Ray Byproducts

    Quote Originally Posted by Gez View Post
    "Symbiotic scoundrel" is actually a pretty accurate self-description for Sam.
    Indeed. His sustainable theft business model is far more advanced than what we have on the economics scale.
    In a war it doesn't matter who's right, only who's left.

  9. - Top - End - #969
    Ettin in the Playground
     
    Rockphed's Avatar

    Join Date
    Nov 2006
    Location
    Near Giant Graffiti.
    Gender
    Male

    Default Re: Freefall 3: Death Ray Byproducts

    Quote Originally Posted by Radar View Post
    Indeed. His sustainable theft business model is far more advanced than what we have on the economics scale.
    I don't know about that: the Laffer Curve has been a thing since the mid 1900s with possible antecedents going back 600 years. Taxes and theft are different, but in economic terms we could express theft in terms of taxes. Protection rackets are, to my understanding, essentially extra-governmental taxes. At any rate, it is fairly easy to phrase the Laffer Curve in terms of theft profit next cycle given theft take every cycle.
    Quote Originally Posted by Wardog View Post
    Rockphed said it well.
    Quote Originally Posted by Sam Starfall
    When your pants are full of crickets, you don't need mnemonics.
    Dragontar by Serpentine.

    Now offering unsolicited advice.

  10. - Top - End - #970
    Troll in the Playground
     
    Griffon

    Join Date
    Jun 2013
    Location
    Bristol, UK

    Default Re: Freefall 3: Death Ray Byproducts

    Quote Originally Posted by Rockphed View Post
    I don't know about that: the Laffer Curve has been a thing since the mid 1900s with possible antecedents going back 600 years.
    1976 was the middle of the 1900s? I'd have thought the midde was 1950 myself.
    The end of what Son? The story? There is no end. There's just the point where the storytellers stop talking.

  11. - Top - End - #971
    Ettin in the Playground
     
    Rockphed's Avatar

    Join Date
    Nov 2006
    Location
    Near Giant Graffiti.
    Gender
    Male

    Default Re: Freefall 3: Death Ray Byproducts

    Quote Originally Posted by halfeye View Post
    1976 was the middle of the 1900s? I'd have thought the midde was 1950 myself.
    Anything older than me and younger than my grand-parents is mid-1900s in my book. Alternatively we are going with the short 20th century: everything after WW2.
    Quote Originally Posted by Wardog View Post
    Rockphed said it well.
    Quote Originally Posted by Sam Starfall
    When your pants are full of crickets, you don't need mnemonics.
    Dragontar by Serpentine.

    Now offering unsolicited advice.

  12. - Top - End - #972
    Firbolg in the Playground
    Join Date
    Dec 2004
    Location

    Default Re: Freefall 3: Death Ray Byproducts

    Quote Originally Posted by halfeye View Post
    1976 was the middle of the 1900s? I'd have thought the midde was 1950 myself.
    You haven't paid attention to the subject matter. When talking about the Laffer curve, the middle is 70, not 50.
    such estimates are often controversial. The New Palgrave Dictionary of Economics reports that estimates of revenue-maximizing income tax rates have varied widely, with a mid-range of around 70%.
    Quote Originally Posted by Midnight Roamer View Post
    I think he did the only morally acceptable thing by killing everyone.
    Hark! An avatar drawn by Kate Beaton!

  13. - Top - End - #973
    Titan in the Playground
     
    Fyraltari's Avatar

    Join Date
    Aug 2017
    Location
    France
    Gender
    Male

    Default Re: Freefall 3: Death Ray Byproducts

    Quote Originally Posted by Rockphed View Post
    Anything older than me and younger than my grand-parents is mid-1900s in my book. Alternatively we are going with the short 20th century: everything after WW2.
    I've heard of the twentieh century starting after WWI, but after WWII is a new one.
    Forum Wisdom

    Mage avatar by smutmulch & linklele.

  14. - Top - End - #974
    Ettin in the Playground
     
    Rockphed's Avatar

    Join Date
    Nov 2006
    Location
    Near Giant Graffiti.
    Gender
    Male

    Default Re: Freefall 3: Death Ray Byproducts

    Quote Originally Posted by Fyraltari View Post
    I've heard of the twentieh century starting after WWI, but after WWII is a new one.
    But it does put 1976 right in the middle . At this point I am just stubbornly refusing to admit that I missed when the Laffer curve was introduced and am coming up with ever more tenuous reasons why my initial statement was not wrong from a certain point of view.

    Edit: After rereading the wiki article on the Laffer Curve, the latest possible date for the invention of the idea that high tax rates reduce government receipts was 1974, since that is the date listed where Laffer proposed that idea to politicians. He claims to have been teaching it before hand, so I generously gave 5 - 10 years of leeway for its prior invention by him (reinvention rather because the article also lists various places where the idea was used going back like 600 years), putting it in the 60s, which is close enough to "mid 20th century" for my taste. If I had to actually divide the 20th century up, I would have preWW1, ww1, interwar, ww2, mid-century, and "the 80s and 90s". The longest of those is my "mid-century", and it isn't really in the middle (going from 45 through the Carter Administration), but mostly governments did the same sort of things throughout it.
    Last edited by Rockphed; 2022-11-24 at 02:05 PM.
    Quote Originally Posted by Wardog View Post
    Rockphed said it well.
    Quote Originally Posted by Sam Starfall
    When your pants are full of crickets, you don't need mnemonics.
    Dragontar by Serpentine.

    Now offering unsolicited advice.

  15. - Top - End - #975
    Firbolg in the Playground
    Join Date
    Dec 2004
    Location

    Default Re: Freefall 3: Death Ray Byproducts

    Quote Originally Posted by Rockphed View Post
    If I had to actually divide the 20th century up, I would have preWW1, ww1, interwar, ww2, mid-century, and "the 80s and 90s". The longest of those is my "mid-century", and it isn't really in the middle (going from 45 through the Carter Administration), but mostly governments did the same sort of things throughout it.
    I'd divide the post-WW2 part into these parts, myself:
    1. Dawn of the Cold War (1945-1968)
    2. The Liberal Revolution (1968-1979)
    3. Revenge of the Conservatives (1979-1991)
    4. The Unipolar Moment (1991-2001)
    Quote Originally Posted by Midnight Roamer View Post
    I think he did the only morally acceptable thing by killing everyone.
    Hark! An avatar drawn by Kate Beaton!

  16. - Top - End - #976
    Dwarf in the Playground
     
    ClericGirl

    Join Date
    Jun 2018
    Location
    Maupertuis
    Gender
    Male2Female

    Default Re: Freefall 3: Death Ray Byproducts

    Quote Originally Posted by Radar View Post
    Indeed. His sustainable theft business model is far more advanced than what we have on the economics scale.
    It's awesome how this comic builds on itself so that such callbacks aren't just repeated jokes, but developed themes.

  17. - Top - End - #977
    Banned
     
    theangelJean's Avatar

    Join Date
    Nov 2005
    Location
    Sydney, Australia
    Gender
    Female

    Default Re: Freefall 3: Death Ray Byproducts

    New comic.

    Robots have siblings, it seems. We haven't seen any other sibling relationships between robots in the comic yet, have we? I wonder what social structures they have in the bomb factory.

  18. - Top - End - #978
    Ogre in the Playground
    Join Date
    May 2009

    Default Re: Freefall 3: Death Ray Byproducts

    What makes you think they have siblings? Am I missing something?

  19. - Top - End - #979
    Ettin in the Playground
     
    Rockphed's Avatar

    Join Date
    Nov 2006
    Location
    Near Giant Graffiti.
    Gender
    Male

    Default Re: Freefall 3: Death Ray Byproducts

    Quote Originally Posted by Kornaki View Post
    What makes you think they have siblings? Am I missing something?
    Well, these various units all have names that are [Function][Serial Number], so maybe that is being interpreted as being siblings. Frankly, I think the only robot names we saw back on Jean were names that various neural-pruned bots had acquired through various means. We have Dvorak and Qwerty, Sawtooth Rivergrinder, Helix, Edge, Blunt, and Clippy. There are probably a couple more I cannot think of right away (the nudist tailor probably has a name and I think one of his students was named "Abby"), but generally we don't get a lot of robot names.
    Quote Originally Posted by Wardog View Post
    Rockphed said it well.
    Quote Originally Posted by Sam Starfall
    When your pants are full of crickets, you don't need mnemonics.
    Dragontar by Serpentine.

    Now offering unsolicited advice.

  20. - Top - End - #980
    Banned
     
    theangelJean's Avatar

    Join Date
    Nov 2005
    Location
    Sydney, Australia
    Gender
    Female

    Default Re: Freefall 3: Death Ray Byproducts

    Quote Originally Posted by Kornaki View Post
    What makes you think they have siblings? Am I missing something?
    Quote Originally Posted by Rockphed View Post
    Well, these various units all have names that are [Function][Serial Number], so maybe that is being interpreted as being siblings. Frankly, I think the only robot names we saw back on Jean were names that various neural-pruned bots had acquired through various means. We have Dvorak and Qwerty, Sawtooth Rivergrinder, Helix, Edge, Blunt, and Clippy. There are probably a couple more I cannot think of right away (the nudist tailor probably has a name and I think one of his students was named "Abby"), but generally we don't get a lot of robot names.
    In the bomb factory, the robots are named by model line and "sequence" of creation. Forklift14 and Forklift18 are stated to be working together in strip 3833. I guess I am applying the human concept of "siblings" to the situation of AI being created on the same line, but at different times. Rover17 is used to this naming convention, which makes me wonder how many such duplicates we might find in this factory. Now, it would make sense for this to be common in a factory - that's the whole point of factories. It's the implications for robot socialisation that have me interested.

    I guess I am making a bunch of assumptions here, maybe some of them are unfounded. But it feels to me like this group is different from other groups of robots we have met:
    - they have been relatively isolated physically from other robots, but in a large group, unlike Blunt and Edge who were isolated socially.
    - there haven't been humans around for them to interact with regularly - even if they received orders from humans previously, we know that hasn't been the case for a while.
    - they have interacted mainly with each other, seeing as they have a dedicated member of staff for receiving outside communications.
    - at least some of them have reached neural pruning age, and have started making hats. In fact, I wouldn't be surprised if most of the AI on this factory were roughly the same age, dating to shortly before its launch date. AI are themselves made in a separate factory on Jean, right? Although now I am wondering where the AI in the bombs themselves comes from.

    So we might be dealing with a society of adults who have "grown up" together without much direct human contact, but with internet access. They have the "protect humans" safeguard built in, but how many of them have ever seen one?

  21. - Top - End - #981
    Ogre in the Playground
    Join Date
    May 2009

    Default Re: Freefall 3: Death Ray Byproducts

    Quote Originally Posted by theangelJean View Post
    In the bomb factory, the robots are named by model line and "sequence" of creation. Forklift14 and Forklift18 are stated to be working together in strip 3833. I guess I am applying the human concept of "siblings" to the situation of AI being created on the same line, but at different times.
    We don't even know that. Their naming convention is for robots of the same model, not robots from the same factory line. They're likely from the same factory line, but I think e.g. Florence would argue that is not true for her.

  22. - Top - End - #982
    Titan in the Playground
     
    Fyraltari's Avatar

    Join Date
    Aug 2017
    Location
    France
    Gender
    Male

    Default Re: Freefall 3: Death Ray Byproducts

    I forget, was it ever explained why Florence's space suit only has one leg?
    Forum Wisdom

    Mage avatar by smutmulch & linklele.

  23. - Top - End - #983
    Titan in the Playground
     
    tyckspoon's Avatar

    Join Date
    Nov 2007
    Location
    Indianapolis
    Gender
    Male

    Default Re: Freefall 3: Death Ray Byproducts

    Quote Originally Posted by Fyraltari View Post
    I forget, was it ever explained why Florence's space suit only has one leg?
    I don't think so, but seems like a fairly straightforward thing to guess at - since it's intended to be used in micro-gravity situations where you will never really have reason to try to perform a walking movement, then creating separate legs just creates unnecessary complications in designing the suit.

    ..Florence may also have made/had modified the suit to her own requirements (her helmet would need to be shaped differently to account for the shape of her head and snout/muzzle compared to the relatively flat face of a human, for instance) and having the bottom of the suit be basically a big sack would be much, much easier to do than trying to tailor EVA-suitable pant legs that would work with her anatomy.. extra since if you're trying to make separate legs you have to find a way to include a tail cover. Which again is much simpler if you just shove it all in the bag.
    Last edited by tyckspoon; 2022-12-02 at 12:58 PM.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •