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  1. - Top - End - #601
    Troll in the Playground
     
    DwarfClericGuy

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    Default Re: Freefall 3: Death Ray Byproducts

    Quote Originally Posted by Kantaki View Post
    „When it comes to heartbeats and breathing I like repetitive.“
    It's that one repetitive beat you usually don't get tired of hearing.
    May you get EXACTLY what you wish for.

  2. - Top - End - #602
    Ettin in the Playground
     
    Griffon

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    Default Re: Freefall 3: Death Ray Byproducts

    Quote Originally Posted by sihnfahl View Post
    It's that one repetitive beat you usually don't get tired of hearing.
    I don't much like hearing mine, it tends to do 3:4, or 5:6.
    The end of what Son? The story? There is no end. There's just the point where the storytellers stop talking.

  3. - Top - End - #603
    Titan in the Playground
     
    Fyraltari's Avatar

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    Default Re: Freefall 3: Death Ray Byproducts

    Quote Originally Posted by Kantaki View Post
    „When it comes to heartbeats and breathing I like repetitive.“
    And once more the comic speaks great wisdom.
    About a subject it already talked about, appropriately enough.
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  4. - Top - End - #604
    Orc in the Playground
     
    ClericGirl

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    Default Re: Freefall 3: Death Ray Byproducts

    Quote Originally Posted by Fyraltari View Post
    About a subject it already talked about, appropriately enough.
    When a comic's this good, I don't mind if it revisits the same themes numerous times. The two comics are worlds apart, but I'm reminded of how often Calvin and Hobbes would return to its favorite subjects.

  5. - Top - End - #605
    Ettin in the Playground
     
    NecromancerGuy

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    Default Re: Freefall 3: Death Ray Byproducts

    New comic

    Unfortunately this seems to be a "upright ship at the bottom of the lake" situation.
    "If it lives it can be killed.
    If it is dead it can be eaten."

    Ronkong Coma "the way of the bookhunter" III Catacombium
    (Walter Moers "Die Stadt der träumenden Bücher")



  6. - Top - End - #606
    Ogre in the Playground
     
    ElfPirate

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    Default Re: Freefall 3: Death Ray Byproducts

    "And done really wrong, it's still at the bottom of the lake, but it's not upright, either."
    Quote Originally Posted by Darths & Droids
    When you combine the two most devious, sneaky, manipulative, underhanded, cunning, and diabolical forces in the known universe, the consequences can be world-shattering. Those forces are, of course, players and GMs.
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  7. - Top - End - #607
    Firbolg in the Playground
     
    Rockphed's Avatar

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    Default Re: Freefall 3: Death Ray Byproducts

    Quote Originally Posted by PoeticallyPsyco View Post
    "And done really wrong, it's still at the bottom of the lake, but it's not upright, either."
    I feel like posting the video of jack and will walking across the bottom of the harbor with their sunken, upside down rowboat.
    Quote Originally Posted by Wardog View Post
    Rockphed said it well.
    Quote Originally Posted by Sam Starfall
    When your pants are full of crickets, you don't need mnemonics.
    Dragontar by Serpentine.

    Now offering unsolicited advice.

  8. - Top - End - #608
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    tyckspoon's Avatar

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    Default Re: Freefall 3: Death Ray Byproducts

    Oh, hey, they're going to a factory full of under-occupied robots, with a human on board, to ask for a special project. They're going to get the most over-built reactor a ship has ever had.. probably get the ship's other reactor overhauled for free too just to give the robots something to do.

  9. - Top - End - #609
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    Yuki Akuma's Avatar

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    Default Re: Freefall 3: Death Ray Byproducts

    Quote Originally Posted by tyckspoon View Post
    Oh, hey, they're going to a factory full of under-occupied robots, with a human on board, to ask for a special project. They're going to get the most over-built reactor a ship has ever had.. probably get the ship's other reactor overhauled for free too just to give the robots something to do.
    Depends where these robots were built. If they're from Jean, yeah, they will be rather eager to please. If they're from off-world they might have more restrictive programming and might take some more convincing.
    There's no wrong way to play. - S. John Ross

    Quote Originally Posted by archaeo View Post
    Man, this is just one of those things you see and realize, "I live in a weird and banal future."

  10. - Top - End - #610
    Firbolg in the Playground
     
    Flumph

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    Default Re: Freefall 3: Death Ray Byproducts

    Quote Originally Posted by tyckspoon View Post
    Oh, hey, they're going to a factory full of under-occupied robots, with a human on board, to ask for a special project. They're going to get the most over-built reactor a ship has ever had.. probably get the ship's other reactor overhauled for free too just to give the robots something to do.
    In space, no-one can hear a million robots shout DOGGY!

  11. - Top - End - #611
    Firbolg in the Playground
     
    Rockphed's Avatar

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    Default Re: Freefall 3: Death Ray Byproducts

    Counterpoint: explosives are dangerous. Edge can ignore human orders he doesn't like due to his primary job being dangerous enough. I give even odds that the robots are initially reluctant to entrust a human with any reactor that they could build.

    On the other hand, I expect them to eventually pull the dead reactor out of the dead ship to melt it down for materials.
    Last edited by Rockphed; 2021-05-28 at 10:13 PM.
    Quote Originally Posted by Wardog View Post
    Rockphed said it well.
    Quote Originally Posted by Sam Starfall
    When your pants are full of crickets, you don't need mnemonics.
    Dragontar by Serpentine.

    Now offering unsolicited advice.

  12. - Top - End - #612
    Bugbear in the Playground
     
    theangelJean's Avatar

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    Default Re: Freefall 3: Death Ray Byproducts

    New comic: These are definitely Jean robots. Rover17 now counts as a person!
    I'm pretty much the opposite of concise. If I fail to get to the point, please ask me and I'm happy to (attempt to) clarify.

  13. - Top - End - #613
    Ettin in the Playground
     
    NecromancerGuy

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    Default Re: Freefall 3: Death Ray Byproducts

    I just noticed Rover17 iz in fact wearing a verra nize hat.
    And Yes. The attempt a Jägerspeak was necessary.
    "If it lives it can be killed.
    If it is dead it can be eaten."

    Ronkong Coma "the way of the bookhunter" III Catacombium
    (Walter Moers "Die Stadt der träumenden Bücher")



  14. - Top - End - #614
    Bugbear in the Playground
     
    theangelJean's Avatar

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    Default Re: Freefall 3: Death Ray Byproducts

    Someone on the Freefall forums just pointed out that Rover17 has been declared a person ... but the comms machine it's talking to hasn't claimed any such status. So maybe they're not all Bowman's design?
    I'm pretty much the opposite of concise. If I fail to get to the point, please ask me and I'm happy to (attempt to) clarify.

  15. - Top - End - #615
    Ettin in the Playground
     
    Chimera

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    Default Re: Freefall 3: Death Ray Byproducts

    Quote Originally Posted by theangelJean View Post
    Someone on the Freefall forums just pointed out that Rover17 has been declared a person ... but the comms machine it's talking to hasn't claimed any such status. So maybe they're not all Bowman's design?
    My goodness, a webcomic that still has a forum of its own? I am impressed!

  16. - Top - End - #616
    Firbolg in the Playground
     
    Rockphed's Avatar

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    Default Re: Freefall 3: Death Ray Byproducts

    Quote Originally Posted by Willie the Duck View Post
    My goodness, a webcomic that still has a forum of its own? I am impressed!
    To be fair it isn't their own forum, they just have a dedicated space carved out on someone else's forum. I am fairly certain that it is the forum used by all the comics that Freefall does regular April 1 cameo/joke stories with.
    Quote Originally Posted by Wardog View Post
    Rockphed said it well.
    Quote Originally Posted by Sam Starfall
    When your pants are full of crickets, you don't need mnemonics.
    Dragontar by Serpentine.

    Now offering unsolicited advice.

  17. - Top - End - #617
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    Fyraltari's Avatar

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    Default Re: Freefall 3: Death Ray Byproducts

    Existential crisises are best crisises.
    Last edited by Fyraltari; 2021-06-04 at 02:09 PM.

  18. - Top - End - #618
    Ogre in the Playground
     
    ElfPirate

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    Default Re: Freefall 3: Death Ray Byproducts

    I love the little tail-antenna wag.
    Quote Originally Posted by Darths & Droids
    When you combine the two most devious, sneaky, manipulative, underhanded, cunning, and diabolical forces in the known universe, the consequences can be world-shattering. Those forces are, of course, players and GMs.
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  19. - Top - End - #619
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    Fyraltari's Avatar

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    Default Re: Freefall 3: Death Ray Byproducts

    Florence, sometimes (often, even) it's okay to just accept people's gratitude.
    Forum Wisdom

    Mage avatar by smutmulch & linklele.

  20. - Top - End - #620
    Bugbear in the Playground
     
    MindFlayer

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    Default Re: Freefall 3: Death Ray Byproducts

    Quote Originally Posted by Fyraltari View Post
    Florence, sometimes (often, even) it's okay to just accept people's gratitude.
    But this would be giving people's gratitude away to Sam. Florence should get a fraction of the ship ownership for that. Has Sam ever paid Florence anything, ever? Or is Florence's status that of a stolen slave?

  21. - Top - End - #621
    Ettin in the Playground
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    Default Re: Freefall 3: Death Ray Byproducts

    Quote Originally Posted by DavidSh View Post
    But this would be giving people's gratitude away to Sam. Florence should get a fraction of the ship ownership for that. Has Sam ever paid Florence anything, ever? Or is Florence's status that of a stolen slave?
    Was she included in the blanket emancipation of AI? or was that just robots?

    She may have only recently gained personhood, and hasnt yet negotiated payscale.

  22. - Top - End - #622
    Bugbear in the Playground
     
    MindFlayer

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    Default Re: Freefall 3: Death Ray Byproducts

    Cross-over with Star Trek narrowly avoided.

  23. - Top - End - #623
    Titan in the Playground
     
    Fyraltari's Avatar

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    Default Re: Freefall 3: Death Ray Byproducts

    How far in the future is this supposed to be again?
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  24. - Top - End - #624
    Firbolg in the Playground
     
    Rockphed's Avatar

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    Default Re: Freefall 3: Death Ray Byproducts

    Quote Originally Posted by Fyraltari View Post
    How far in the future is this supposed to be again?
    I don't think it ever says. But occasionally we get pointed social commentary about our day (like when they were talking about sparkly monsters and if turned of to be Hitler).
    Quote Originally Posted by Wardog View Post
    Rockphed said it well.
    Quote Originally Posted by Sam Starfall
    When your pants are full of crickets, you don't need mnemonics.
    Dragontar by Serpentine.

    Now offering unsolicited advice.

  25. - Top - End - #625
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    Yuki Akuma's Avatar

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    Default Re: Freefall 3: Death Ray Byproducts

    Freefall is set an arbitrary amount of time into the distant future, but Mark Stanley has never been afraid to have his characters reference current events. He doesn't really seem to care how weird it is that characters only ever reference twentieth and early twenty-first century culture - but then again, no one ever really questioned why the characters in Star Trek almost never reference events and media from the past four hundred years of their timeline, but quite often talk about events that happened half a millenium previously.
    There's no wrong way to play. - S. John Ross

    Quote Originally Posted by archaeo View Post
    Man, this is just one of those things you see and realize, "I live in a weird and banal future."

  26. - Top - End - #626
    Ettin in the Playground
     
    Chimera

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    Default Re: Freefall 3: Death Ray Byproducts

    Quote Originally Posted by Yuki Akuma View Post
    Freefall is set an arbitrary amount of time into the distant future, but Mark Stanley has never been afraid to have his characters reference current events. He doesn't really seem to care how weird it is that characters only ever reference twentieth and early twenty-first century culture - but then again, no one ever really questioned why the characters in Star Trek almost never reference events and media from the past four hundred years of their timeline, but quite often talk about events that happened half a millenium previously.
    I agree with the base concept but not the example. Characters in fictional series certainly do usually make a lot of references to things the audience would understand. My take is always that we the audience are only dialing in to see the times when they make references which would mean anything to us, and the other six days a week we don't check in on the characters is when they are making references to 23rd century sports stars and 22nd century movies and novels written in 2089 and such. However, Star Trek (with significant variation, depending on the series) had been fairly good about referencing non-current culture just offscreen or just before/after the camera cut. Sure Picard is fascinated with Shakespeare, but he also digs for pottery on such and such ancient planet. Data looks for the fairly-universally understood to be the 'most funny' standup comedian and learns it is a guy with a routine about warp physics, which he decides is too esoteric, so he picks one at random and gets Joe Piscapo. It's infrequent, but just enough to indicate there is a greater world of history and culture that happened between now and then, but we as the audience don't get to/have to sit through it.

  27. - Top - End - #627
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    Fyraltari's Avatar

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    Default Re: Freefall 3: Death Ray Byproducts

    I'm just not sure a series called Star Trek would have much appeal when space travel is as common as it is in this comic.
    Forum Wisdom

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  28. - Top - End - #628
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    NecromancerGuy

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    Default Re: Freefall 3: Death Ray Byproducts

    Quote Originally Posted by Fyraltari View Post
    I'm just not sure a series called Star Trek would have much appeal when space travel is as common as it is in this comic.
    I dunno, there's plenty of TV shows that are essentially "normal* people living their normal* life"
    At least it might've some appeal in a "silly ideas people back then had about the present"

    *More or less
    "If it lives it can be killed.
    If it is dead it can be eaten."

    Ronkong Coma "the way of the bookhunter" III Catacombium
    (Walter Moers "Die Stadt der träumenden Bücher")



  29. - Top - End - #629
    Orc in the Playground
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    Default Re: Freefall 3: Death Ray Byproducts

    Sure, it's nice to have a spare, but why does the crew want another reactor, again?

  30. - Top - End - #630
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    Jasdoif's Avatar

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    Default Re: Freefall 3: Death Ray Byproducts

    Quote Originally Posted by TaRix View Post
    Sure, it's nice to have a spare, but why does the crew want another reactor, again?
    With only one reactor, they're limited to being an orbital shuttle. The second reactor was never actually theirs, they basically borrowed it to be able to deliver it.

    So until they get another reactor, they don't have the ability to get the ship back to Jean.
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