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  1. - Top - End - #61

    Default Re: Freefall 3: Death Ray Byproducts

    Heh, nice callback. I'll have to look to see if I can link the strip where Florence talks about ways to get around the programming locks, since one of them was 'stealing air'.

  2. - Top - End - #62
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    Default Re: Freefall 3: Death Ray Byproducts

    Quote Originally Posted by Rogar Demonblud View Post
    Heh, nice callback. I'll have to look to see if I can link the strip where Florence talks about ways to get around the programming locks, since one of them was 'stealing air'.
    This one?
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  3. - Top - End - #63

    Default Re: Freefall 3: Death Ray Byproducts

    Yup. Need to archive binge this strip again sometime.

  4. - Top - End - #64

    Default Re: Freefall 3: Death Ray Byproducts

    And Sam has discovered his life motto: "For the LOVE of Money!"

  5. - Top - End - #65
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    Default Re: Freefall 3: Death Ray Byproducts

    Quote Originally Posted by Rogar Demonblud View Post
    Yup. Need to archive binge this strip again sometime.
    I strongly recommend the use of this webpage when binge'ing freefall.

    Kinda wish it was available in more webcomics, but it's the only one I'm aware of.

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  6. - Top - End - #66
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    Default Re: Freefall 3: Death Ray Byproducts

    Quote Originally Posted by Grey_Wolf_c View Post
    I strongly recommend the use of this webpage when binge'ing freefall.

    Kinda wish it was available in more webcomics, but it's the only one I'm aware of.

    Grey Wolf
    That is a very neat site. I shall have to avoid it lest I spend all my time binging freefall.
    Quote Originally Posted by Wardog View Post
    Rockphed said it well.
    Quote Originally Posted by Sam Starfall
    When your pants are full of crickets, you don't need mnemonics.
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  7. - Top - End - #67
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    Default Re: Freefall 3: Death Ray Byproducts

    ... and now Sam is attempting to start a war between the fundamental forces of nature. I don't foresee that ending well.
    Quote Originally Posted by Wardog View Post
    Rockphed said it well.
    Quote Originally Posted by Sam Starfall
    When your pants are full of crickets, you don't need mnemonics.
    Dragontar by Serpentine.

    Now offering unsolicited advice.

  8. - Top - End - #68

    Default Re: Freefall 3: Death Ray Byproducts

    Och, they'll just chase him around for a while and then break for ice cream. Like everyone else.

    Sam never faces real consequences for the stuff he pulls.

  9. - Top - End - #69

    Default Re: Freefall 3: Death Ray Byproducts

    Is it wrong of me to hear Ship's voice as the PA system from M*A*S*H?

  10. - Top - End - #70
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    Default Re: Freefall 3: Death Ray Byproducts

    I've somehow had the impression the ship's voice is female.

  11. - Top - End - #71

    Default Re: Freefall 3: Death Ray Byproducts

    Probably because most starship voices are done by actresses. Aside from HAL and Aliens Resurrection, can you think of a ship with a male voice?

  12. - Top - End - #72
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    Chimera

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    Default Re: Freefall 3: Death Ray Byproducts

    Also the (non-absolute, with abounding exceptions) tendency of declaring ships to be 'she's.'

  13. - Top - End - #73
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    PirateCaptain

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    Default Re: Freefall 3: Death Ray Byproducts

    Quote Originally Posted by Willie the Duck View Post
    Also the (non-absolute, with abounding exceptions) tendency of declaring ships to be 'she's.'
    As the Scottish Maritime Museum is learning right now, attempting to change that tradition is more trouble than it's worth.

  14. - Top - End - #74

    Default Re: Freefall 3: Death Ray Byproducts

    New Freefall, in which Sam learns a lesson about gravity and shows some grasp of practicality.

  15. - Top - End - #75
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    Griffon

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    Default Re: Freefall 3: Death Ray Byproducts

    Quote Originally Posted by Rogar Demonblud View Post
    New Freefall, in which Sam learns a lesson about gravity and shows some grasp of practicality.
    Your link is dead. The comic is still there, somehow the link doesn't reach it.
    The end of what Son? The story? There is no end. There's just the point where the storytellers stop talking.

  16. - Top - End - #76

    Default Re: Freefall 3: Death Ray Byproducts

    The link is correct, it's just that some browsers won't use the strip number when the strip is also under the 'default' page url.

  17. - Top - End - #77
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    Griffon

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    Default Re: Freefall 3: Death Ray Byproducts

    Quote Originally Posted by Rogar Demonblud View Post
    The link is correct, it's just that some browsers won't use the strip number when the strip is also under the 'default' page url.
    That's a very interesting definition of "correct".
    The end of what Son? The story? There is no end. There's just the point where the storytellers stop talking.

  18. - Top - End - #78

    Default Re: Freefall 3: Death Ray Byproducts

    Not my fault some coders ignore two of three valid urls for the same page. Heck, I can't even remember the third, since it takes up to a month to work on a Microsoft or Google browser.

  19. - Top - End - #79
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    Default Re: Freefall 3: Death Ray Byproducts

    Quote Originally Posted by halfeye View Post
    That's a very interesting definition of "correct".
    Since the URL will work properly in all browsers once a new strip shows up, it is indeed correct - it is just some browsers that have a problem. On the other hand using the "default" URL will make the link incorrect the moment a new strip shows up.
    In a war it doesn't matter who's right, only who's left.

  20. - Top - End - #80
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    Default Re: Freefall 3: Death Ray Byproducts

    In what browser does it work before that? Because that is a weird bug to be browser specific and I am curious about it.

    Edit: Interesting in http://freefall.purrsia.com/ff3300/ no fc03273.htm is listed though the gif is. If that actually exist and is accessible for some browser something is screwy with access limitations. Going by last modified dates the htm pages are always either created or modified days after the gif.
    Last edited by Ibrinar; 2019-05-02 at 09:03 AM.

  21. - Top - End - #81
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    Default Re: Freefall 3: Death Ray Byproducts

    I'm pretty sure this is an issue on the server, not in any browser. It is the server's responsibility to recognize that X url means Y page, and that's the issue here.
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  22. - Top - End - #82

    Default Re: Freefall 3: Death Ray Byproducts

    And now we finally learn why some idiot trusted Sam with a spaceship (even if a nonfunctional one).

  23. - Top - End - #83
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    Default Re: Freefall 3: Death Ray Byproducts

    Quote Originally Posted by Rogar Demonblud View Post
    And now we finally learn why some idiot trusted Sam with a spaceship (even if a nonfunctional one).
    Well, to be fair, if it wasn't for Florence, Sam would still be landbound.
    A circumstance no human there could have foreseen.
    May you get EXACTLY what you wish for.

  24. - Top - End - #84
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    Default Re: Freefall 3: Death Ray Byproducts

    Quote Originally Posted by sihnfahl View Post
    Well, to be fair, if it wasn't for Florence, Sam would still be landbound.
    A circumstance no human there could have foreseen.
    He acquired her through theft. How could Sam stealing literally anything possibly be unforseen?

  25. - Top - End - #85
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    Default Re: Freefall 3: Death Ray Byproducts

    Quote Originally Posted by SZbNAhL View Post
    He acquired her through theft. How could Sam stealing literally anything possibly be unforseen?
    Florence literally wasn't even in the sphere of Things He Could Steal. He had the ship for a few months before Florence even arrived in cryosleep.

    And the idea of him actually stealing a living engineer would be seen like a bad plot device in a B-grade science fiction movie.
    May you get EXACTLY what you wish for.

  26. - Top - End - #86
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    Default Re: Freefall 3: Death Ray Byproducts

    Quote Originally Posted by sihnfahl View Post
    Florence literally wasn't even in the sphere of Things He Could Steal. He had the ship for a few months before Florence even arrived in cryosleep.

    And the idea of him actually stealing a living engineer would be seen like a bad plot device in a B-grade science fiction movie.
    They knew that Bowman's wolves exist. Heck, there are probably stealable robots who could have fixed the ship. Anybody who didn't think Sam could/would steal one, even if there weren't any in that star system, isn't very familiar with him.

  27. - Top - End - #87
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    Default Re: Freefall 3: Death Ray Byproducts

    Quote Originally Posted by SZbNAhL View Post
    They knew that Bowman's wolves exist.
    But not that not only would on be on its way, but also someone would 'mess up' the paperwork to assign her to the wrong ship.

    Heck, there are probably stealable robots who could have fixed the ship.
    The robotic laws would still apply to those robots.
    And Sam keeps running afoul of those laws.
    May you get EXACTLY what you wish for.

  28. - Top - End - #88
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    Default Re: Freefall 3: Death Ray Byproducts

    Quote Originally Posted by SZbNAhL View Post
    They knew that Bowman's wolves exist.
    The existence of an individual that was a) single-handedly competent enough to fix the ship ; 2) willing to work for Sam for no pay for sufficient amount of time to fix the ship ; and iii) wouldn't take over leadership of a ship hard-coded to obey humans over aliens is not something the people who sold the wreck to Sam would be expecting.

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    But really, the important lesson here is this: Rather than making assumptions that don't fit with the text and then complaining about the text being wrong, why not just choose different assumptions that DO fit with the text?
    Ceterum autem censeo Hilgya malefica est

  29. - Top - End - #89

    Default Re: Freefall 3: Death Ray Byproducts

    Heck, he probably stole Helix.

    Anyway, Sam continues to give the ship migraines.

  30. - Top - End - #90
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    Default Re: Freefall 3: Death Ray Byproducts

    No one could have expected Florence specifically. What they could have predicted was that their resourceful opponent would surprise them. We don't know much about the people who gave Sam a ship in the hope that he'd kill himself, but we know that he annoyed them. To do that, he likely showed of to them some of his 'resourcefulness' (and let's be clear, he's crazy resourceful, kinda like a racoon but with access to human language).

    This exact outcome was unpredictable. Giving a resourceful entity a force/effect-multiplier and them using it to do something unpredictable and amazing was predictable. If Racoons get into a car I have on my property, I can't predict that they will take it on they highway and go joyriding, but I could have predicted that they'd manage to get the parking break disengaged, and if it were on a hill, they would be creating chaos.

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