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  1. - Top - End - #811
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    Default Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die

    Q323

    Where is it spelled out that your Rogue level counts as your Ninja level for the Ninja Trick talent?

    Or are tricks that depend on levels, such as Shadow Clone and Forgotten Trick, unusable for Rogues?

  2. - Top - End - #812
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    Default Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die

    Quote Originally Posted by TotallyNotEvil View Post
    Q323

    Where is it spelled out that your Rogue level counts as your Ninja level for the Ninja Trick talent?

    Or are tricks that depend on levels, such as Shadow Clone and Forgotten Trick, unusable for Rogues?
    A323: It's not spelled out because it doesn't need to be. Rogue Talents scale by Rogue level. You have taken a Rogue Talent called Ninja Trick.

  3. - Top - End - #813
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    Default Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die

    Q 324: If a player is the target of scrying and they pass the save, do they know they were being the target of a scrying spell and as a result see the senor that the scrying person is using?
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  4. - Top - End - #814
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    Default Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die

    Quote Originally Posted by killem2 View Post
    Q 324: If a player is the target of scrying and they pass the save, do they know they were being the target of a scrying spell and as a result see the senor that the scrying person is using?
    A324: Someone always knows if they've passed a saving throw, but get no further insight into the nature of the effect they've resisted.

    Quote Originally Posted by Magic Rules (Succeeding on a Saving Throw)

    A creature that successfully saves against a spell that has no obvious physical effects feels a hostile force or a tingle, but cannot deduce the exact nature of the attack. Likewise, if a creature’s saving throw succeeds against a targeted spell, you sense that the spell has failed. You do not sense when creatures succeed on saves against effect and area spells.
    Last edited by Rynjin; 2021-11-19 at 12:06 AM.

  5. - Top - End - #815
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    Default Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die

    Q325 Is there a way to have an aquatic creature gain the ability to breath air, lower level the better and at will if possible

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    Default Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die

    A 325 Air Breathing does exactly what you want, though it's the same level as Water Breathing at 3rd.
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  7. - Top - End - #817
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    Default Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die

    Q 326 : Is there any way to change the duration of a normal spell to "concentration" that doesn't already have that feature?
    Last edited by Horonpar; 2021-12-15 at 04:05 AM.

  8. - Top - End - #818
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    Default Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die

    A326: There is a third-party metamagic feat called Concentration Spell from Kobold Press that does something like this. I'm not aware of any first-party ways. (There are first-party ways to do the reverse however, turn a concentration spell into a duration spell by having something else concentrate on it for you for example.)
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  9. - Top - End - #819
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    Default Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die

    Q327 Is there an item that grants *share spells* similar to a summoner with his eidolon for non summoners?

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    Default Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die

    Q328

    Robe of Arcane Heritage and Amulet of the Blooded, do they stack or only one applies? Same goes for Champion's Banner and Vambraces of the Tactician. I searched for rules for stacking items for effective level but found nothing.
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    Default Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die

    A 238 The Amulet specifically has a clause that says it doesn't stack with other level boosting effects but other examples don't seem to.
    They're untyped bonuses, so by RAW they stack otherwise. RAMS, I probably would follow the Amulet's lead and just use the highest level boost but talk to your GM.
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  12. - Top - End - #822
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    Default Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die

    Q 329 Assume a character is under the effect of greater invisibility. The enemy has truesight or some other means allowing them to see or sense invisible creatures. Can the character use the benefit of Eldritch Assault?

  13. - Top - End - #823
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    Default Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die

    A 329: No. At least not against the creature using True Seeing. The feat specifies that you need to attack from total concealment, not simply be under the effect of a spell that would normally grant concealment. Put another way, Greater Invisibility does not provide total concealment against a creature with True Seeing. therefore the condition that the feat requires is not met.
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  14. - Top - End - #824
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    Default Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die

    Q 330: If a spontaneous caster (such as an Arcanist) applies a metamagic feat (such as Still Spell) to a spell with an immediate-action casting time (such as Feather fall), does the casting time change? If so, what does it become?

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    Default Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die

    A330: Only standard action or longer spells have their casting time increased by metamagic in Pathfinder (CRB 113). That goes for every class, not just Arcanists. So an immediate action casting time spell will remain immediate whether a sorcerer, arcanist, or anyone else is applying metamagic to it. Same with a swift.
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  16. - Top - End - #826
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    Default Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die

    Thanks!

    Q 331 part A: Does adding a spell to a Witch's familiar have any cost associated with it? (I mean, other than the cost of the scroll you burn, if you go that route.) I don't see any cost, but I also don't see anything explicitly spelling out that this is a way in which Witches differ from Wizards, so I want to make sure there isn't something I'm overlooking.

    Q 331 part B: When using the Mirror Witch archetype, how are spells added to the mirror? Obviously, the mirror can't drink a concoction brewed from the ashes of a burned scroll. Do you just do some other, unspecified thing that also destroys the scroll, and somehow adds it to your mirror? Can you set two mirrors up facing each other, and have them trade spells in the same way two familiars can?

    Q 331 part C: Is the mirror compatible with familiars? I mean can the mirror teach a spell to a familiar? And can a familiar teach a spell to a mirror? Or does the familiar just think reflection in the mirror is another animal of its kind, and get really confused as it tries to teach a spell to itself?

  17. - Top - End - #827
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    Default Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die

    Q 332
    My bard took an archetype that traded out versatile performance, are there any ways to pick it back up at later levels?

  18. - Top - End - #828
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    Default Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die

    A 332 Multiclass into Skald, Cavalier of the Order of the Songbird, Ashavic Dancer, or Sphere Singer are the most straight forward ways to get Versatile Performance.
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    Default Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die

    Q 333 does pathfinder’s path of war have a equivalent to the Iron Heart discipline, specifically Iron Heart Surge? I’m potentially playing in a 3.P hybrid game soon and mixing PoW and ToB will possibly be disallowed. Also what’s the PF equivalent of the Mettle class feature, the one that’s evasions but for the other two saves.
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  20. - Top - End - #830
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    Default Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die

    Quote Originally Posted by Jervis View Post
    Q 333 does pathfinder’s path of war have a equivalent to the Iron Heart discipline, specifically Iron Heart Surge? I’m potentially playing in a 3.P hybrid game soon and mixing PoW and ToB will possibly be disallowed. Also what’s the PF equivalent of the Mettle class feature, the one that’s evasions but for the other two saves.
    A 333 The Temporal Body Adjustment counter maneuver from the Riven Hourglass discipline might be what you're looking for if you want an Iron Heart Surge effect. Riven Hourglass is a nice discipline overall.

    As for Mettle, the Inquisitor gets the equivalent ability, called Stalwart, at lv11. You can also find Stalwart in class archetypes, namely Unbreakable Fighter and Oath of the Skyseeker Paladin.

    If 3pp is on the table (since you mentioned PoW), there's also a Stalwart Magus arcana from Rite Publishing, and possibly other sources.
    Last edited by Chaos Jackal; 2022-01-08 at 03:51 AM.

  21. - Top - End - #831
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    Default Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die

    Q 334 Can I modify a spell with an ability like Maximized Magic before I put it into a spell storing armor or weapon?

  22. - Top - End - #832
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    Default Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die

    Q 335: Is there any way, using only Pathfinder material, for a Cleric to have an alignment two steps away from his deity, but still use all his class features? In 3.5 it could be done with Heretic of the Faith, but what about without 3.5 material?

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    Default Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die

    A 334

    You cast the spell into the item, so yes.
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  24. - Top - End - #834
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    Default Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die

    Quote Originally Posted by Chaos Jackal View Post
    Q 334 Can I modify a spell with an ability like Maximized Magic before I put it into a spell storing armor or weapon?
    A334: As long as you can reduce the spell to level 3 or lower, and are a Prepared caster (as Spont casters up the action to full round with Metamagic, making it ineligible).

  25. - Top - End - #835
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    Default Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die

    Q336 If you have spider climb, can you hang upside down to cast burning hands?
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    Default Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die

    A 336 No, you have to use your hands to climb or cling to walls or ceiling while spider climbing. They aren't free for holding items or casting spells.
    However, as long as you're using 2 hands to hold on, if you have a 3rd limb (like an Ifrit Alchemist with a tentacle or vestigial arm) or have Still Spell, you could Burn some hands from the ceiling.
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  27. - Top - End - #837
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    Default Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die

    A 336 Contention Yes you can, you only need your hands free to "traverse" floors or ceilings i.e. to move across them. This does mean no 5 ft steps without free hands.

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    Default Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die

    Q 337 Is there any way to add alignment descriptors to spells in pathfinder like 3.5’s aligned spellcaster? Specifically i’m looking for a way to apply to it two classes (aligned spellcaster in 3.5 arguable worked for all spells but that’s besides the point.)

    Edit: I know there are some metamagic feats that apply to some spells but are there any ways that don’t increase spell slot level
    Last edited by Jervis; 2022-01-24 at 03:54 PM.

  29. - Top - End - #839
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    Default Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die

    Q338
    What is the proper resolution for a monstrous spider's web attack?

    For instance, the stat blocks say something like "Special Attack web (+5 ranged, DC 12, hp 2)"
    - as written, this seems to go against regular AC, but shouldn't it go against Touch AC?
    - How exactly does it work; does the player roll his Reflex save the instant the attack hits, or only when their turn comes, or both?

    I'm just a bit confused bc the attack seems to require both an attack roll and a saving throw.
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  30. - Top - End - #840
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    Default Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die

    A 338 Web is in the Universal Monster Rules but essentially it works like a net, so you are targeting touch AC with the listed attack bonus. The DC is to escape or burst the web with an Escape Artist or Strength check. The hp is how much damage it takes if you walk into sheet of webbing and you need to cut or burn your way out again.
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