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    Default Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die

    If no one else is getting this one, I'll give it a shot but I'm not sure there is a clear RAW answer for all of these so there's a bit of guesswork.

    A 331A Since the "learn from a scroll" section doesn't reference the wizard ability and doesn't have any rules gaps that would require you to reference anything else to use the ability, I would say no, there is no extra cost.

    A 331B The Mirror Witch ability says you can "add new spells to the mirror" without specifying anything about how that works, so I would assume it works the same as normal for Witches. Since it says "a special brew or powder that is consumed by the familiar," I would just say the mirror somehow consumes it. It doesn't specify drinking, so it just consumes it magically. I think.

    A 331C Since "The mirror is essentially an immobile familiar" and "A witch’s familiar can learn spells from another witch’s familiar," I would say yes, a regular familiar can trade spells with a mirror. Remember that they have at least 6 INT and aren't normal animals, so they wouldn't get confused by a mirror as easily as some animals.
    Quote Originally Posted by Chronikoce View Post
    If I handed someone a candlestick and asked them to hold it for me you wouldn't say they were wielding the candlestick. If I handed someone a candlestick and asked them to club an intruder to death you would say they were wielding the candlestick. The act of using the held item for a purpose such as intruder clubbing changes the word that ought to be used.

  2. - Top - End - #842
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    Default Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die

    Thanks! I'd almost given up checking for answers.

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    Default Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die

    Q 339A

    What action does it take to use the Vigilante's Mockingbird ability?

    Q 339B

    If Mockingbird takes more than the free action it takes to talk, how long does it last each time it is used? Ghost sound is rounds per level, ventriloquism and vocal alteration are minutes per level, but no duration is listed for the ability.

    Q 339C

    How loud can the ability be? It says it functions partially as per Ghost Sound, but volume is not mentioned.

    Thank you.
    Last edited by FocusWolf413; 2022-02-15 at 03:12 PM.

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    Default Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die

    A 339a When not stated, abilities typically take a standard action to activate.

    A 339b Unclear, though I'd lean towards minutes/level. Talk to your GM, though.

    A 339c As Ghost Sound.
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    Default Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die

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    Quote Originally Posted by Cieyrin View Post
    A 339a When not stated, abilities typically take a standard action to activate.

    A 339b Unclear, though I'd lean towards minutes/level. Talk to your GM, though.

    A 339c As Ghost Sound.


    Thank you. This class really needed to be proofread. It does a lot of fun stuff, but gosh, what a mess. This ability is just the surface.
    Last edited by FocusWolf413; 2022-02-16 at 10:48 AM.

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    Default Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die

    A339: The ability is Ex, and pretty clearly implied to be a "passive". It has no duration, it's as loud as your character can project, and takes no action to activate. It has similar wording to any other passive Ex ability, including other Vigilante talents (eg. Owl Sight) or a Rogue talent, eg. False Friend.

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    Default Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die

    Q:340 Could a Daring Champion Cavalier apply Champion's Finesse to an attack with a lance, if they are mounted and using it in one hand?

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    Default Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die

    A 340 No. No in White.
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    Default Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die

    Quote Originally Posted by Cieyrin View Post
    A 340 No. No in White.
    Wow, a one word response on a rules question thread, thanks

    So, then a couple of follow ups: Q 340a: If a character uses power attack with a lance, wielded in one hand while mounted, do they get to add two or three points of damage per point of attack penalty?

    And Q 340b: If a character uses power attack with a bastard sword wielded in one hand, do they get to add two or three point of damage per point of attack penalty?

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    Default Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die

    Quote Originally Posted by Obscuraphile View Post
    Wow, a one word response on a rules question thread, thanks
    Well you asked a simple yes-or-no question, so...
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    Default Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die

    Quote Originally Posted by Obscuraphile View Post
    Wow, a one word response on a rules question thread, thanks

    So, then a couple of follow ups: Q 340a: If a character uses power attack with a lance, wielded in one hand while mounted, do they get to add two or three points of damage per point of attack penalty?

    And Q 340b: If a character uses power attack with a bastard sword wielded in one hand, do they get to add two or three point of damage per point of attack penalty?
    A 340a: lance is a two-handed weapon, and two-handed weapons have 1.5x PA.
    A 340b: a bastard sword is a one-handed weapon, so you get what PA says you get (1x PA, or 1.5x PA while 2hing)

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    Default Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die

    Q 341: For the Master Craftsman feat, does which particular Craft or Profession skill you select have any bearing on what sorts of magic items you're able to craft?

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    Default Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die

    Quote Originally Posted by exelsisxax View Post
    A 340a: lance is a two-handed weapon, and two-handed weapons have 1.5x PA.
    A 340b: a bastard sword is a one-handed weapon, so you get what PA says you get (1x PA, or 1.5x PA while 2hing)
    2x, not 1.5x
    1.5x for Str mod.
    UPD. Maybe 1.5x, I thought it's 3.5 RAW thread.
    Last edited by loky1109; 2022-03-02 at 07:41 AM.

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    Default Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die

    A 341
    Quote Originally Posted by Master Craftsman
    You must use the chosen skill for the check to create the item.
    So yes, your choice of Craft or Profession matters, as your mastery of pottery won't help you make armor, for example, magical or otherwise.
    That said, I think a houserule to ignore it, as long as you have the appropriate Craft or Profession to do the work, is reasonable. I do at my table. Your GM may say otherwise, though.
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    Default Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die

    Quote Originally Posted by Cieyrin View Post
    A 341 So yes, your choice of Craft or Profession matters, as your mastery of pottery won't help you make armor, for example, magical or otherwise.
    That said, I think a houserule to ignore it, as long as you have the appropriate Craft or Profession to do the work, is reasonable. I do at my table. Your GM may say otherwise, though.
    A341 dispute

    I always interpreted that line as meaning you have to use the craft or profession skill when you would normally roll spellcraft to complete the item. That's likely the only check you're making to create the item, especially if you're enchanting or improving a pre-existing item, and the very next line says:

    The DC to create the item still increases for any necessary spell requirements (see the magic item creation rules in Magic Items).
    So when it says "create the item" it must be referencing the spellcraft check, so to me that line just means you cannot use spellcraft even if it's somehow higher than the chosen craft or profession. There's a thread with a long argument about it here, where no agreement is reached, but another problem with your interpretation is that the feat does not say it can be taken more than once, which means it can't. So if you have craft (armor) and you choose that for Master Craftsman, you will never be able to enchant weapons, or most wondrous items.
    Quote Originally Posted by Chronikoce View Post
    If I handed someone a candlestick and asked them to hold it for me you wouldn't say they were wielding the candlestick. If I handed someone a candlestick and asked them to club an intruder to death you would say they were wielding the candlestick. The act of using the held item for a purpose such as intruder clubbing changes the word that ought to be used.

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    Default Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die

    Thanks Cieyrin and Drelua. Those were the two possible interpretations that occurred to me too. I was hoping there was some sort of consensus, but I guess not.

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    Default Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die

    Q342
    Do certain (magical/supernatural) forms of Damage Reduction, such as the DR afforded by Angelic Aspect, interact with the backlash damage from Vicious weapons?
    In other words, if I have something like DR 10/Evil and wield a Vicious weapon, will the backlash damage hurt me or not?
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    Default Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die

    A 341 Contention

    The skill you choose does not matter. The check you make to create a magic item is normally a Spellcraft check, but with this feat you instead use your chosen Craft or Profession skill. Creating a magic item and a non-magical item are two different processes with two different skill checks. To use the above example, you could use Craft (Pottery) to turn a Masterwork weapon into a +1 weapon, but not to make the Masterwork weapon you need to do so. (Nonsensical as that sounds, RAW and logic have never exactly been on speaking terms.)

    Similarly, a Wizard with Craft Magic Arms and Armor does not need a Craft (Weapons) check to make a magic weapon.
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    Realistically speaking... D&D style magic doesn't exist, so... let's ignore reality.

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    Default Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die

    A 342

    No interaction, because DR only applies to bludgeoning, piercing, or slashing damage and vicious does untyped magical damage.
    Quote Originally Posted by Chronikoce View Post
    If I handed someone a candlestick and asked them to hold it for me you wouldn't say they were wielding the candlestick. If I handed someone a candlestick and asked them to club an intruder to death you would say they were wielding the candlestick. The act of using the held item for a purpose such as intruder clubbing changes the word that ought to be used.

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    Default Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die

    Q 343: Can an Anti-Paladin take the Unsanctioned Knowledge feat?
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    Default Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die

    A 343 No. ten characters
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    Quote Originally Posted by SassyQuatch View Post
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    Quote Originally Posted by Rizban View Post
    Realistically speaking... D&D style magic doesn't exist, so... let's ignore reality.

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    Default Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die

    Q344: Where does a character stand to mount a creature? And can I get a source for this?

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    Default Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die

    A 344 Pathfinder isn't a game with facing, so the best answer is adjacent to your mount. The action to mount or dismount just specifies the action type, not anything about what side to be on, b/c it doesn't matter.
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    Default Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die

    Quote Originally Posted by Cieyrin View Post
    A 344 Pathfinder isn't a game with facing, so the best answer is adjacent to your mount. The action to mount or dismount just specifies the action type, not anything about what side to be on, b/c it doesn't matter.
    Does that mean when a character dismounts they choose an adjacent square to occupy? Does that cost them part of their movement?

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    Default Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die

    Quote Originally Posted by PallentisLunam View Post
    Does that mean when a character dismounts they choose an adjacent square to occupy? Does that cost them part of their movement?
    Mounting and dismounting are both Move actions, unless they make a DC 20 Ride check, in which case it's a Free action. The former would use half their movement by definition, but the latter would not.

    I'll refer you to the Ride skill, which answers all of these questions and more.

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    Default Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die

    Re: 344
    Quote Originally Posted by PallentisLunam View Post
    Does that mean when a character dismounts they choose an adjacent square to occupy? Does that cost them part of their movement?
    Quote Originally Posted by Rynjin View Post
    Mounting and dismounting are both Move actions, unless they make a DC 20 Ride check, in which case it's a Free action. The former would use half their movement by definition, but the latter would not.

    I'll refer you to the Ride skill, which answers all of these questions and more.
    In addition to the above, yes you can choose any space adjacent to your mount when dismounting.
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    Default Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die

    Quote Originally Posted by KillianHawkeye View Post
    Re: 344In addition to the above, yes you can choose any space adjacent to your mount when dismounting.
    Can I get a reference on this? Because neither “space” “square” nor “adjacent” appear on the ride skill page.

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    Default Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die

    Quote Originally Posted by PallentisLunam View Post
    Can I get a reference on this? Because neither “space” “square” nor “adjacent” appear on the ride skill page.
    Unless your character has a special ability that states otherwise, you need to be adjacent to a creature or object to manipulate it. So basically: it's common sense. You're not teleporting onto your horse from 15 feet away, in the same way that without a special ability that states otherwise, you're not going to be able to pick up your mug at the same distance.
    Last edited by Rynjin; 2022-03-31 at 09:08 PM.

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    Default Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die

    Quote Originally Posted by Rynjin View Post
    Unless your character has a special ability that states otherwise, you need to be adjacent to a creature or object to manipulate it. So basically: it's common sense. You're not teleporting onto your horse from 15 feet away, in the same way that without a special ability that states otherwise, you're not going to be able to pick up your mug at the same distance.
    “It’s common sense” does not help me trying to work out the RAW on this subject. If the RAW answer is talk to your GM that’s fine. But I’ve got someone who has told me “you have to move into your mounts space to mount” and “you dismount into your mounts space and have to move from there” which could equally be “common sense” and I’m trying to see if there is any RAW on the subject and it’s not my native system.

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    Default Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die

    Quote Originally Posted by PallentisLunam View Post
    “It’s common sense” does not help me trying to work out the RAW on this subject. If the RAW answer is talk to your GM that’s fine. But I’ve got someone who has told me “you have to move into your mounts space to mount” and “you dismount into your mounts space and have to move from there” which could equally be “common sense” and I’m trying to see if there is any RAW on the subject and it’s not my native system.
    RAW is "like reality unless stated otherwise". Can you teleport? If no, you have to pass through intervening space to move. It really is that simple.

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