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2023-04-30, 03:44 PM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die
A401 No, because antagonize doesn't demoralize, and hurtful triggers off demoralization.
A402 The 6th level, because Evangelist specifically advances class features of the base class, and not its BAB and saves.Last edited by Kurald Galain; 2023-04-30 at 04:36 PM.
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2023-05-01, 03:20 AM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die
Q403
Sage counselor archetype gains combat expertise as a bonus feat. But can combat expertise be used with flurry of blows?
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2023-05-01, 07:21 AM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die
A 403 Yes.
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2023-05-02, 04:11 PM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die
Q404
An inquisitor uses his bane ability on a nonmagical weapon. Does his damage with that weapon now penetrate DR/magic? Separately for the bane target and everything else
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2023-05-02, 06:23 PM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die
A404: Yes. The weapon is now a +2 weapon, with all the benefits that entails. It has a +2 to attack rolls, damage rolls, and bypasses DR/Magic. The same goes for weapons which are already magic; a +1 weapon gets boosted to a +3, and now overcomes Cold Iron and Silver DR.
An Inquisitor can even boost a +4 or +5 weapon up to +6 or +7, and overcome DR/Epic that way.Last edited by Rynjin; 2023-05-02 at 06:23 PM.
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2023-05-03, 09:08 AM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die
Q405
Is this correct, or has there been any ualfication or something I have missed as a general rule somewhere.
"A wild talent always has the elemental descriptor or descriptors (aether, air, earth, fire, or water) matching its Element entry. A wild talent that can be used with any of several elements gains the appropriate elemental descriptor when used with an element. For example, the wall wild talent gains the earth descriptor when used by a geokineticist."
Cold Blast
Element water; Type simple blast (Sp); Level —; Burn 0
Blast Type energy; Damage cold
You emit a beam of utter cold to freeze a single foe.
The kineticist's Cold Blast is Water. This means it does NOT get the Cold descriptor, but it does get the Water descriptor. (The same would apply to Electric Blast; Air, not Electricity.)
This appears to be correct by the RAW above.
Having checked through my spells dpcument (which has a lot of spells from 3.5 ad Pathfinder), the vast majority (not not ALL) spells that deal Cold damage have the cold descriptor, so it would not in this specific case appear to be a total oversight, but I'm not sure this was the explict intention or if I'm missing something.
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2023-05-03, 11:00 AM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die
A405: It's correct, but I wouldn't worry about it too much. I can only think of a single corner case where the Descriptor actually matters for a Kineticist (aligned planes where effects using a certain descriptor get a boost).
Last edited by Rynjin; 2023-05-03 at 11:00 AM.
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2023-05-03, 12:06 PM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die
The counterspelling feature is I think the potential issue, in that could could use Cold Blast to counter a water spell, but not a Cold spell; Electric Blast can counter Gust of Wind, but not Lightning Bolt (to pick two spells off the top of my head with the descriptor), whereas Fire Blast can counter Fireball, which seems counter-intutive. But counter-point, who even uses counter-spelling anyway? But beyond this and we're getting beyond the simple Y/N premise or this thread.
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2023-05-03, 11:45 PM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die
Q406
Can a monk (unchained or otherwise) use medusa wrath with flurry of blows? It requires "the" full attack action, not "a" full attack action
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2023-05-04, 04:52 AM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die
A406 Yes. The distinction is meaningless.
Guide to the Magus, the Pathfinder Gish class.
"I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums. I'm not joking one bit. I would buy the hell out of that." -- ChubbyRain
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2023-05-06, 12:54 PM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die
Q407
can the enforcer feat be used with monk unarmed strikes?
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2023-05-06, 01:20 PM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die
A407: Yes.
For a more general answer that might be helpful moving forward, Unarmed Strikes are "melee weapons", so don't worry about them being excluded from any effects that use the general "melee weapon" terminology.
Unless you are a Monk (or someone with a similar class feature), however, unarmed strikes are not treated as "manufactured weapons" or "natural weapons". The Unarmed Strike feature is why Monks can benefit from both Magic Weapon and Magic Fang on their unarmed strikes but eg. a Fighter with the Improved Unarmed Strike Feat cannot.
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2023-05-07, 04:52 AM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die
Q408
Can the unravel animation of the final rest inquisition be used with weapons that aren't bludgeoning? it's effect is granting distruption, that can usually only be put on bludgeoning weapons
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2023-05-07, 06:12 AM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die
A408: No, you need to respect the caveats of the effect you are granting. Compare with a Magus trying to add Vorpal with his Arcane Pool - needs to be a slashing weapon.
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2023-05-07, 01:21 PM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die
Q409: Reference to the Feat "Command Undead"-
A level three cleric uses this ability with two 3HD undead within 30 feat. Undead A makes the will save. Does Undead B also have to make a will save, or was the 3HD of controlling potential "used up" in the attempt against Undead A?
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2023-05-07, 02:19 PM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die
A409: The limit is on the undead under your control, not on the amount of undead you can try controlling. So Undead B needs to make the save.
Hector Morris Ashburnum-Whit - Curse of the Crimson Throne - IC / OoC
Bosek of Kuru - A Falling Star - IC / OoC
Gifu Lavoi - Heritage of Kings - IC / OoC
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2023-05-08, 10:02 AM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die
Q410
A kineticist uses Blade Rush to move 30 feet straight up. Assuming they do not inherently have any ability to fly (and Blade Rush doesn't say either way), what happens at the end of their action? I assume they would just fall, yes?
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2023-05-08, 10:04 AM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die
A410: Yes, you fall at the end of the the action.
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2023-05-08, 10:17 AM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die
Q411
are there any feat or class feature or item or else that let us multiply vital strike damage on critical hits?
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2023-05-08, 10:31 AM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die
A411: No.
Vital Strike was made intentionally incompatible with basically everything.
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2023-05-09, 02:10 AM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die
Q412
does mortal usher reaping strike trigger on AoO?
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2023-05-09, 06:50 AM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die
A 411 contention Mythic Vital Strike does that. But you have to be mythic. Good luck with that.
A 412 No, it's tightly bound to the conditions that trigger it. If you could cast a single target spell as an AoO, that'd be the only way in the wording I see for it to happen, as the other two options specify specific actions to trigger a Reaping Strike.
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2023-05-09, 08:01 AM (ISO 8601)
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2023-05-15, 03:03 AM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die
Q 413 — Pathfinder (1st edition)
Does a druid with the Wild Shape class feature qualify for taking Monster Feats (obviously being able to use them only while in Wild Shape)?Last edited by Arkhios; 2023-05-15 at 03:12 AM.
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2023-05-15, 04:43 AM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die
A413 - Generally speaking, no. Most monster feats have prerequisites for which Wild Shape doesn't help (e.g. "must be Babau" or "must be Hobgoblin"), and all monster feats require explicit GM approval even if you do happen to meet the prereqs.
(edit) If your question is, can you use a temporary ability (from e.g. a spell or from wild shape) to qualify for a feat, then by RAW you cannot (although at least one of the designers feels that this should have been allowed). For example, you cannot take Flyby Attack unless you permanently have a fly speed.Last edited by Kurald Galain; 2023-05-15 at 04:59 AM.
Guide to the Magus, the Pathfinder Gish class.
"I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums. I'm not joking one bit. I would buy the hell out of that." -- ChubbyRain
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2023-06-04, 08:51 PM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die
Q - 414: (PF1e)
Rumour i heard.
Is it true that Lead (the metal) can't be affected by Magic in the Pathfinder setting? If so, is direction towards some hard-written rules on this possible?
Got a fighter who doesn't trust magic, so thinking about potential mundane materials that can nullify or protect against it.Last edited by Draconi Redfir; 2023-06-04 at 08:51 PM.
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2023-06-05, 04:22 AM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die
A414: - No. This is the list of special materials and lead doesn't do that.
Guide to the Magus, the Pathfinder Gish class.
"I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums. I'm not joking one bit. I would buy the hell out of that." -- ChubbyRain
Crystal Shard Studios - Freeware games designed by Kurald and others!
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2023-06-05, 08:09 AM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die
A414 Addendum: Certain types of Divination Magic cannot penetrate lead, which is what you may be thinking of. This is always denoted in the specific spell, such as this clause in Detect Magic:
The spell can penetrate barriers, but 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt blocks it.
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2023-06-09, 09:19 AM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die
Q415
I am an archeologist bard, I want to cast silence on myself before moving to engage some hostile spellcaster.
can I activate archeologist luck while under a silence effect?
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2023-06-09, 11:02 AM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die
A415: Yes. Archaeologist's Luck does not have any audible components; it doesn't even have any visual components.