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  1. - Top - End - #1171
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    Rynjin's Avatar

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    Default Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die

    Quote Originally Posted by glass View Post
    A481 dispute. Skill Mastery says "even if stress and distractions would normally prevent her from doing so", It does not say "even if the skill description would prevent her from doing so". It does not help here.
    Debatable; I used to be of the exact same opinion but I've seen a lot of compelling arguments both ways to the point that I've just decided it's table dependent and mention it when the topic comes up. It is, if nothing else, a VERY popular allow but I'll concede that it is murky RAW at best.

    If you want the most concrete ability example, Bard's level 19 ability "Jack of All Trades" allows for unambiguous Taking 10 on any skill, including UMD, and you may feel free to replace Skill Mastery for that in my previous post as otherwise the content is the same.

  2. - Top - End - #1172
    Bugbear in the Playground
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    Default Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die

    Q482

    Does spell perfection(greater dispel magic) apply to the increased caster level granted by dispel focus and greater dispel focus?

  3. - Top - End - #1173
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    Kurald Galain's Avatar

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    Default Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die

    A482 Yes, it's a set numerical bonus.
    Guide to the Magus, the Pathfinder Gish class.

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  4. - Top - End - #1174
    Bugbear in the Playground
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    Default Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die

    Q483

    Suppose I have the appropriate prerequisite feats (improved familiar, craft construct, etcetera) to have a homunculus familiar

    .a) can the normal construct modification be done to the familiar?

    .b) if I increase the hit die ( nominally from 2 to 3 for 2000 mo), does the familiar gain a feat?

    .c) can the hit die be increased to 5 - 7 - and so on?

    Q484

    does a poppet familiar gain a feat at 1st level when it's INT becomes 6?

    Q485
    at what range can "personal" spells be used on a familiar, if you have the distant spell link feat?
    Last edited by ciopo; 2024-03-20 at 01:48 PM.

  5. - Top - End - #1175
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    Kobold

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    Default Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die

    Q486: Can a class select multiple archetypes, as long as they meet the prerequisites for all of them? I would assume so, but I don't know.

  6. - Top - End - #1176
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    exelsisxax's Avatar

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    Default Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die

    A486: you can select any number of valid archetypes. Prerequisites is not the issue (as most have none), but you do need to make sure that none of them modify or replace the same feature. It's entirely possible to create a stack of 5+ archetypes for certain classes.

    'modify a feature' can be weird, as it is not clearly stipulated in most archetypes.

  7. - Top - End - #1177
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    Default Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die

    Q487

    Is there a rule for cohort starting wealth by level?
    Is it the same as PC or NPC?
    Last edited by Condé; 2024-04-04 at 02:12 AM.

  8. - Top - End - #1178
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    Cieyrin's Avatar

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    Default Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die

    A 487
    Quote Originally Posted by Leadership, Core Rulebook
    The cohort should be equipped with gear appropriate for its level (see Creating NPCs).
    NPC Gear by level is on page 453 of the CRB, table 14-9.
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  9. - Top - End - #1179
    Bugbear in the Playground
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    Default Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die

    Q488

    freedom of movement says you automatically succeed on checks to escape grapples. If I cast freedom of movement on an ally that is grappled, he still needs to standard action attempt to escape the grapple, correct?

  10. - Top - End - #1180
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    Default Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die

    Quote Originally Posted by ciopo View Post
    Q488

    freedom of movement says you automatically succeed on checks to escape grapples. If I cast freedom of movement on an ally that is grappled, he still needs to standard action attempt to escape the grapple, correct?
    A488: This should be the case, yes. Sort of. Freedom of Movement is more powerful when cast proactively.

    However, this only applies if the subject intends to break the Grapple the turn that FoM is cast. On reaching the Grappler's turn, his check to maintain the Grapple would automatically fail. So the circumstance that someone would need to spend an action to get out of a Grapple while under FoM are relatively niche, though not unheard of.
    Last edited by Rynjin; 2024-04-05 at 07:06 PM.

  11. - Top - End - #1181
    Bugbear in the Playground
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    Default Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die

    Q489

    Naderi deity, deific obedience second sentinel boon, here copypasted:

    2: All Who Live Suffer Loss (Su) You channel the despair and grief you have suffered into a cloud of sadness that saps the will of those who oppose you. All foes within a 30-foot, cone-shaped burst are staggered for a number of rounds equal to your Hit Dice, and take a –1 penalty on attack rolls, saving throws, ability checks, skill checks, and weapon damage rolls. A successful Will saving throw (DC = 10 + 1/2 your Hit Dice + your Charisma modifier) negates this effect.

    this seems to lack a limitation on number of uses per day, and so it can nominally be done "at will". Is that correct, or is there perhabs an errata that sets it to 1/day ?

  12. - Top - End - #1182
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    Kurald Galain's Avatar

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    Default Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die

    Q489 Correct, as long as you've done the daily obedience.
    Guide to the Magus, the Pathfinder Gish class.

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  13. - Top - End - #1183
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    Default Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die

    Q489a

    The Deific Obedience feat states:

    Quote Originally Posted by Deific Obedience
    Unless a specific duration or number of uses per day is listed, a boon’s effects are constant.
    As the boon states no number of uses, would that be a constant effect that needs no action to be activated?

  14. - Top - End - #1184
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    Kurald Galain's Avatar

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    Default Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die

    Quote Originally Posted by Firest Kathon View Post
    Q489a
    As the boon states no number of uses, would that be a constant effect that needs no action to be activated?
    A489a

    Assuming you're still talking about Naderi, the boon has a specific duration, so no. See my boldface below,

    Quote Originally Posted by ciopo View Post
    2: All Who Live Suffer Loss (Su) You channel the despair and grief you have suffered into a cloud of sadness that saps the will of those who oppose you. All foes within a 30-foot, cone-shaped burst are staggered for a number of rounds equal to your Hit Dice, and take a –1 penalty on attack rolls, saving throws, ability checks, skill checks, and weapon damage rolls. A successful Will saving throw (DC = 10 + 1/2 your Hit Dice + your Charisma modifier) negates this effect.
    Guide to the Magus, the Pathfinder Gish class.

    "I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums. I'm not joking one bit. I would buy the hell out of that." -- ChubbyRain
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  15. - Top - End - #1185
    Bugbear in the Playground
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    Default Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die

    Q490

    Does anybody know if in pathfinder there is a spell like "Death troes" that exists in D&D 3.5?

    the intent would be to share/cast it on a weak animal companion, such that it does a retributive explosion when it dies

  16. - Top - End - #1186
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    Default Re: Simple RAW for Pathfinder Thread VI: Return of the Red Die

    A490: Final Sacrifice is the closest you can get. it's for Summoned creatures.

    Bit cheaper and easier to get your hands on than an Animal Companion anyway.

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