Results 781 to 810 of 1500
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2020-07-03, 01:26 AM (ISO 8601)
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- Apr 2008
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Re: Things I May No Longer Do While Playing XII: A Thousand-Yard Stare is not Permiss
"Acid" is not the first thing that comes to mind when it produces reactions like this... (for those that don't read French, the things being exposed to CLF3, aka Chlorine Trifluoride, are in order, Plexiglass, Rubber Gloves, Clean Leather, Dirty Leather, (Gas) Mask, Wood, and Glove + Water). Always fun when the stuff you're working with makes your safety equipment explode.
... my epic-level wizard once transmuted Orcus' eyeballs into this stuff. He wasn't happy.
So, I suppose, on-topic:
* May no longer use knowledge of chemistry to horrifically traumatize deities.
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2020-07-03, 03:56 AM (ISO 8601)
- Join Date
- May 2017
- Gender
Re: Things I May No Longer Do While Playing XII: A Thousand-Yard Stare is not Permiss
*When building an encounter for new players to Lancer I shouldn't design the opposing team based on things like 'synergy', 'tactics' or 'having a proper plan'.
**not even when it's totally in character for the relevant NPC's.
***especially since I designed those too.
****I should then not assume that the PC's will beat this team of NPC's in short order, just because they have nominally stronger and sturdier mechs.
*****I certainly shouldn't be surprised if the well-build synergistic team proceeds to punch well above their weight class and forms a genuine threat to the players, despite having less than half their total hp and only vaguely comparable damage output.Jasnah avatar by Zea Mays
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2020-07-03, 06:37 AM (ISO 8601)
- Join Date
- May 2020
- Location
- Upstate New York
- Gender
Re: Things I May No Longer Do While Playing XII: A Thousand-Yard Stare is not Permiss
That’s about as horrifying as I’d imagined: I’d only read about the chemical previously. Thanks for sharing this video!
My main question was whether “fire” damage is caused by oxidation or exposure to heat... though considering that a lot of fire damage is described as burns the answer seems obvious now (facepalm). (Also, now that I think about it, the examples of heat damage to a human body from short exposures that don’t involve oxidation seem... niche to say the least.)
Kinda bugs me that, RAW, really any creature with the proper damage immunity could shrug this off, but maybe that’s where magic comes in? Or maybe just say it ignores damage immunity and resistance.
I never thought I’d say this, but I pity Orcus. 0.0
**May not be annoyed when said deity uses their basic knowledge of physics, namely the bit about force, mass, and acceleration, to pancake me with their massive weapon.Many thanks to Meto30 for sketching this amazing piece of art, and for allowing me to use it as my avatar!
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2020-07-03, 06:54 PM (ISO 8601)
- Join Date
- Apr 2008
- Gender
Re: Things I May No Longer Do While Playing XII: A Thousand-Yard Stare is not Permiss
My old wizard has had a simmering hatred for Orcus since about the first or second level, although the epic level fight (which was basically a sendoff for our old characters we had run through two long campaigns) was when the serious shenanigans happened. Our lowbie characters from the campaign we had started recently had been captured, and, courtesy of plot and Orcus being kind of a petty ****, had ended up in a demiplane Orcus had created. The fight started as our old characters brought in the cavalry... as in, Bahamut, the Raven Queen, and I think Moradin..? while Orcus had Tiamat there, and a full-blown godwar erupted on the demiplane, complete with archons and fiends and whatnot happily murdering one another.
Anyways, my wizard decided that he was going to be the diversion. Cue nonsense, with some standouts being the aforementioned transmutation of Orcus' eyeballs into ClF3...
- Using a carefully-timed and -aimed shot to make one of Tiamat's heads try to eat the others (details are a bit fuzzy, it was years ago)
- Maze-ing Orcus (ironically, the simplest thing I did was what actually attracted comment, as I described it as my wizard 'waving his hand a bit, and then Orcus vanished with a *pop*')
- Discovering that this version of Orcus was once human, time-travelling to the past mid-battle (long story involving a sentient airship, time gods, a misfired Wish, and a lot of other silliness), polymorphing human not-yet-Orcus into a mouse (paused for breath, and the DM started to describe Orcus briefly transforming into a giant mouse ), then dumped mouse-past!Orcus into a warehouse full of cats, getting him resurrected every time he died, until he was basically catatonic with trauma...
Then returned him to human form, cursed him so that he would remember nothing of all this until I broke the curse, returned to the present exactly when I left, broke the curse... and opened a portal to the para-elemental plane of housecats
- and, as a finale, courtesy of semi-realistic physics and some long-range portals, slapped Orcus in the face with half a dozen relativistic kill vehicles. Thankfully, neither I nor the DM realized at the time that doing that, especially in an atmosphere, should have released enough hard radiation to turn everyone in the demiplane into greasy shadows on the mostly-melted walls
TL:DR-
* I may no longer use time travel and basic psychology to make Orcus scream like a little girl when exposed to housecats
** I may no longer abuse being allowed to have physics and thinking with portals to create relativistic rods-from-god (think 'tungsten telephone poles moving at a significant fraction of the speed of light')
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2020-07-03, 07:39 PM (ISO 8601)
- Join Date
- May 2020
- Location
- Upstate New York
- Gender
Re: Things I May No Longer Do While Playing XII: A Thousand-Yard Stare is not Permiss
This was equal parts mad, awesome, and hilarious. Kinda reminds me of the Mr. Welch list chestnut about not giving the BBEG an irrational fear of the blue footed booby.
On another note:
*May not call my damage rolls from vicious mockery “rolling for yak-down.”
**May not propose a setting based on social combat between sentient yaks.
***May not make the prize from these competitions hairs from the opposing yaks’ undercoat.
****Puns, whole sometimes appreciated, are not to have settings built around them.Many thanks to Meto30 for sketching this amazing piece of art, and for allowing me to use it as my avatar!
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2020-07-04, 03:44 PM (ISO 8601)
- Join Date
- May 2013
- Location
- Where I am
Re: Things I May No Longer Do While Playing XII: A Thousand-Yard Stare is not Permiss
*The boss would really like to know why I felt it was a good idea to steal the Idominous Rex, impregnate it with a Predalien Larva, and pump military-grade enhancement mutagens into it during the entirety of the gestation cycle.
I also answer to Bookmark and Shadow Claw.
Read my fanfiction here. Homebrew Material Here Rater Reads the Hobbit and Dracula
Awesome Avatar by Emperor Ing
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2020-07-05, 12:42 AM (ISO 8601)
- Join Date
- Dec 2019
- Gender
Re: Things I May No Longer Do While Playing XII: A Thousand-Yard Stare is not Permiss
Kill another player
Get your physics out of my D&D!
Proudly Chaotic
Optimism is delusion pessimism will save the world
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2020-07-05, 02:27 AM (ISO 8601)
- Join Date
- Oct 2009
- Location
- In my library
Re: Things I May No Longer Do While Playing XII: A Thousand-Yard Stare is not Permiss
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2020-07-05, 05:45 AM (ISO 8601)
- Join Date
- Apr 2008
- Gender
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2020-07-05, 11:45 AM (ISO 8601)
- Join Date
- Dec 2019
- Gender
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2020-07-06, 09:15 AM (ISO 8601)
- Join Date
- Jun 2020
- Location
- Urithiru
- Gender
Re: Things I May No Longer Do While Playing XII: A Thousand-Yard Stare is not Permiss
Not allowed to use the Drunken Master PrC in an edgy, post-apocalyptic campaign setting.
No matter what the rules say, being drunk does not make me better at negotiating with insane wizards.
Not allowed to play a weresheep commoner.
Not allowed to play a gnome mob boss.
Robbing the dead king after failing to kill his assassins is not an appropriate ritual blessing, even if no one notices.
Not allowed to use Dancing Lights, ghost sound, and bluff to convince everyone that the ghost of the king wants the party rogue to be his heir.
May not put ranks in Handle Humanoid.
May not steal the clothes off of dead party members, even if I really hated them.
Aboleth mucus and a level in beguiler are not an adequate replacement for the wizard.
Taking every speck of dust from every dungeon room is not a productive use of time.
If I have to ask DM permission, the answer is no.Last edited by Curelomosaurus; 2020-07-06 at 09:17 AM.
Clerics begin to question. Paladins fall. Wizards go mad from knowledge, warriors meet foes more skilled than they, and hunters become as monstrous as the horrors they swore to destroy. In the end, good intentions and grand plans get people killed. I'm not here to shape the world or punish the wicked. I just want to help people and get paid. That's why we rogues are the ones who survive.
Dealing with anxiety or depression? Try Lift!
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2020-07-06, 10:32 AM (ISO 8601)
- Join Date
- Nov 2006
- Location
- Watching the world go by
- Gender
Re: Things I May No Longer Do While Playing XII: A Thousand-Yard Stare is not Permiss
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2020-07-07, 07:04 AM (ISO 8601)
- Join Date
- Oct 2009
- Location
- In my library
Re: Things I May No Longer Do While Playing XII: A Thousand-Yard Stare is not Permiss
* Going back to the 1940s does not generate Moon Maidens, Mars Amazons, or in fact any other form of celestial body-based attractive women.
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2020-07-07, 02:10 PM (ISO 8601)
- Join Date
- Mar 2012
Re: Things I May No Longer Do While Playing XII: A Thousand-Yard Stare is not Permiss
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2020-07-07, 02:32 PM (ISO 8601)
- Join Date
- May 2020
- Location
- Upstate New York
- Gender
Re: Things I May No Longer Do While Playing XII: A Thousand-Yard Stare is not Permiss
Interesting: where did you read this? I ask because I’m always happy to find new resources on that wonderful loonie.
**May not insist that I am at least worth two holy avengers and a vorpal sword.
***May not be surprised when the would be buyer changes their deal to suit my complaints.
****May not devise a plan to turn myself over for said weapons and then escape with little difficulty.
*****Especially if the party is level 3.Many thanks to Meto30 for sketching this amazing piece of art, and for allowing me to use it as my avatar!
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2020-07-07, 10:43 PM (ISO 8601)
- Join Date
- Apr 2008
- Gender
Re: Things I May No Longer Do While Playing XII: A Thousand-Yard Stare is not Permiss
Is it possible that you went back to the wrong 1940s? Some kind of warped parallel universe or something?
* I may no longer complain when my fighter's obnoxiously high AC forces the DM to find alternative means to damage him, and ends up with him being set on fire three different ways in the space of a couple of turns
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2020-07-08, 06:49 AM (ISO 8601)
- Join Date
- Nov 2006
- Location
- Watching the world go by
- Gender
Re: Things I May No Longer Do While Playing XII: A Thousand-Yard Stare is not Permiss
He set my arm on fire!
In a serious game I should play a serious character.
*taking every mental problem as flaws it not a serious character.
**I do not get separate point pools for each of my 5 personalities.
***Enjoying cigars is not a character flaw worth enough points to max out my intelligence.
****Fear of flying, however, might be enough to get an extra point of strength and brawl.
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2020-07-08, 07:23 AM (ISO 8601)
- Join Date
- Aug 2014
Re: Things I May No Longer Do While Playing XII: A Thousand-Yard Stare is not Permiss
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2020-07-08, 10:30 AM (ISO 8601)
- Join Date
- Mar 2005
- Location
- 61.2° N, 149.9° W
- Gender
Re: Things I May No Longer Do While Playing XII: A Thousand-Yard Stare is not Permiss
Bah, totally legit in Champions.
*I may not abuse the 'unable to be surprised' clause, a silly high initative score, narrative causality, basic tactics, the Contengency spell, and the Meteor Storm spell.
**At least one ambusher must be allowed to survive long enough to take at least one action that would break stealth before they all die horrible flamey deaths.
***Not allowed to do it in D&D either.
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2020-07-08, 08:44 PM (ISO 8601)
- Join Date
- Jul 2016
- Location
- Seoul
- Gender
Re: Things I May No Longer Do While Playing XII: A Thousand-Yard Stare is not Permiss
Cool elan Illithid Slayer by linkele.
Editor/co-writer of Magicae Est Potestas, a crossover between Artemis Fowl and Undertale. Ao3 FanFiction.net DeviantArt
We also have a TvTropes page!
Currently playing: Red Hand of Doom(campaign journal)Campaign still going on, but journal discontinued until further notice.
Extended sig here.
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2020-07-08, 11:46 PM (ISO 8601)
- Join Date
- Mar 2005
- Location
- 61.2° N, 149.9° W
- Gender
Re: Things I May No Longer Do While Playing XII: A Thousand-Yard Stare is not Permiss
Depends on how many character points you put into it. D&D 5e, kinda level appropriate with other spells so not abysmal damage and good range. In D&D 1e or DtD40k7e it's hot flamey death. With D&D 1e meteor storm you can get 40d4 no save damage along a 220' line while mages have max 11d4+27 hit points. In DtD40k7e I've used it to take out 300' of wooden palisade, and all the NPC elite troops behind it became casualties.
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2020-07-09, 03:53 AM (ISO 8601)
- Join Date
- Jul 2016
- Location
- Seoul
- Gender
Re: Things I May No Longer Do While Playing XII: A Thousand-Yard Stare is not Permiss
Yeah, in 3.Xe it blasting sucks largely because damage dice are the same as earlier editions but hit points went up a lot, and for Meteor Swarm in particular fire resistance cuts the damage output a lot. And practically everyone and their mother has fire resistance at that point.
Cool elan Illithid Slayer by linkele.
Editor/co-writer of Magicae Est Potestas, a crossover between Artemis Fowl and Undertale. Ao3 FanFiction.net DeviantArt
We also have a TvTropes page!
Currently playing: Red Hand of Doom(campaign journal)Campaign still going on, but journal discontinued until further notice.
Extended sig here.
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2020-07-13, 10:56 PM (ISO 8601)
- Join Date
- May 2013
- Location
- Where I am
Re: Things I May No Longer Do While Playing XII: A Thousand-Yard Stare is not Permiss
*I should not be forthright in my intention to commit seppuku if I can't get my periodic bouts of homicidal rage and violent insanity under control.
I also answer to Bookmark and Shadow Claw.
Read my fanfiction here. Homebrew Material Here Rater Reads the Hobbit and Dracula
Awesome Avatar by Emperor Ing
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2020-07-15, 05:30 PM (ISO 8601)
- Join Date
- Mar 2012
Re: Things I May No Longer Do While Playing XII: A Thousand-Yard Stare is not Permiss
* Not allowed to punch a guy so hard he crashed through the wall, the wall on the other side of the room and the window all across the hallway.
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2020-07-15, 08:34 PM (ISO 8601)
- Join Date
- Jul 2014
Re: Things I May No Longer Do While Playing XII: A Thousand-Yard Stare is not Permiss
not allowed to make a troll in sixth edition shadowrun who punches harder than a panther cannon at game start.
the first half of the meaning of life is that there isn't one.
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2020-07-15, 09:33 PM (ISO 8601)
- Join Date
- Jul 2016
- Location
- Seoul
- Gender
Re: Things I May No Longer Do While Playing XII: A Thousand-Yard Stare is not Permiss
Cool elan Illithid Slayer by linkele.
Editor/co-writer of Magicae Est Potestas, a crossover between Artemis Fowl and Undertale. Ao3 FanFiction.net DeviantArt
We also have a TvTropes page!
Currently playing: Red Hand of Doom(campaign journal)Campaign still going on, but journal discontinued until further notice.
Extended sig here.
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2020-07-17, 05:45 PM (ISO 8601)
- Join Date
- Mar 2012
Re: Things I May No Longer Do While Playing XII: A Thousand-Yard Stare is not Permiss
Confession time, I was the DM. Two PCs got ambushed and when other two arrived they had entire house to get around to save them...and the Half-Orc Paladin rolled a nat 20 on hitting an enemy with a hammer so I've said "You know what? Roll me Athletics. You roll 10 or more, you punch him through the wall. For each 5 points above 10 you can punch him through one wall." She got 20-something.
From the same adventure and even the same player:
* If I ask a Half-Orc, even a Paladin, how do they want to finish off the BBEG, I cannot complain if I get a visceral description of said Half-Orc tearing BBEG into small pieces, terrifying rest of the party and making friendly, Gandalf-esque NPC get a heart attack from sheer terror of withnessing it.
Also, from the same game, different player:
* No longer allowed to insult a Wight so bad it calmly decides coming back to life was a msitake and dies again.Last edited by Man on Fire; 2020-07-17 at 07:01 PM.
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2020-07-17, 08:38 PM (ISO 8601)
- Join Date
- Jul 2016
- Location
- Seoul
- Gender
Re: Things I May No Longer Do While Playing XII: A Thousand-Yard Stare is not Permiss
Cool elan Illithid Slayer by linkele.
Editor/co-writer of Magicae Est Potestas, a crossover between Artemis Fowl and Undertale. Ao3 FanFiction.net DeviantArt
We also have a TvTropes page!
Currently playing: Red Hand of Doom(campaign journal)Campaign still going on, but journal discontinued until further notice.
Extended sig here.
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2020-07-18, 06:10 AM (ISO 8601)
- Join Date
- Mar 2012
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2020-07-18, 08:53 AM (ISO 8601)
- Join Date
- Jul 2016
- Location
- Seoul
- Gender
Re: Things I May No Longer Do While Playing XII: A Thousand-Yard Stare is not Permiss
Cool elan Illithid Slayer by linkele.
Editor/co-writer of Magicae Est Potestas, a crossover between Artemis Fowl and Undertale. Ao3 FanFiction.net DeviantArt
We also have a TvTropes page!
Currently playing: Red Hand of Doom(campaign journal)Campaign still going on, but journal discontinued until further notice.
Extended sig here.