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  1. - Top - End - #1201
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    Default Re: Rise of the Runelords OOC

    (1d20+5)[16] perception

    that's probably not enough with any range penalty. We do see him as he teleports away again, I assume?
    Last edited by Erloas; 2022-06-07 at 11:54 AM.

  2. - Top - End - #1202
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    Default Re: Rise of the Runelords OOC

    Quote Originally Posted by Erloas View Post
    that's probably not enough with any range penalty. We do see him as he teleports away again, I assume?
    Rakieth certainly sees him out. The rest of you probably not. But you do hear him out (that is, the now-recognizable verbal component).

  3. - Top - End - #1203
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    Default Re: Rise of the Runelords OOC

    DC 22 by my count, let's see perception - (1d20+10)[12]
    Semper ludens.

  4. - Top - End - #1204
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    Default Re: Rise of the Runelords OOC

    Looking Power! (1d20+9)[19]

    How are you getting DC 22? There is no closed door in the way. 15 + 2 for distance. Are you counting the pedestal as breaking LoS for +5?
    Last edited by Spore; 2022-06-08 at 02:47 AM.

  5. - Top - End - #1205
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    Default Re: Rise of the Runelords OOC

    Quote Originally Posted by DrK View Post
    perception (1d20+9)[28] + (1d6)[6]
    You've noticed where he went.

  6. - Top - End - #1206
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    Default Re: Rise of the Runelords OOC

    Masterful negotiation from Lizuga .
    Semper ludens.

  7. - Top - End - #1207
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    Default Re: Rise of the Runelords OOC

    Krusk received fast healing in post #475, and should be at hull HP by my reckoning.
    Semper ludens.

  8. - Top - End - #1208
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    Default Re: Rise of the Runelords OOC

    There was a bit of conditionality in that post in OOC I thought so I wasn't sure if it happened.

  9. - Top - End - #1209
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    Default Re: Rise of the Runelords OOC

    Quote Originally Posted by Erloas View Post
    There was a bit of conditionality in that post in OOC I thought so I wasn't sure if it happened.
    Nope, you're healed, Erloas was the stepping stone I needed to heak in order to be able to reach the others in one turn.
    Semper ludens.

  10. - Top - End - #1210
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    Default Re: Rise of the Runelords OOC

    This is the point where I cast Protection from Evil on Lizuga and we laugh and laugh and laugh.

  11. - Top - End - #1211
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    Default Re: Rise of the Runelords OOC

    With Reach and Combat Reflexes, Lizuga should get AoOs on the beast-demons.

    ax40 - (1d20+7)[24], dam - (1d12+5)[16]
    ay40 ax40 - (1d20+7)[26], dam - (1d12+5)[15]

    Do I notice any damage reduction from that?
    Last edited by CasualViking; 2022-06-18 at 01:32 PM.
    Semper ludens.

  12. - Top - End - #1212
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    Default Re: Rise of the Runelords OOC

    Quote Originally Posted by CasualViking View Post
    Do I notice any damage reduction from that?
    Yes, DR 5. Could have been expected.

  13. - Top - End - #1213
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    Default Re: Rise of the Runelords OOC

    Krush and Rakieth gain the ability to pierce DR while within 35' of Lizuga.

    I assumed that Adelbert would end in AZ40.
    Semper ludens.

  14. - Top - End - #1214
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    Default Re: Rise of the Runelords OOC

    Quote Originally Posted by CasualViking View Post
    With Reach and Combat Reflexes, Lizuga should get AoOs on the beast-demons.

    [roll0], [roll1]
    ay40 [roll2], [roll3]

    Do I notice any damage reduction from that?
    Wow, that is some brutal AoO!
    Thanks to Emperor Ing for the nice Avatar

  15. - Top - End - #1215
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    Default Re: Rise of the Runelords OOC

    I should be able to do up to 5 AOO a round, I get Combat Reflexes as a bonus feat from the Defensive Focus class skill, using int (+4) instead of dex. I missed noting the bonus feat on my sheet but added it now.

    If there is some other reason I don't get AOO against both, then just the first one
    AOO 1 vs more damaged demon
    Attack: (1d20+8)[28]
    Damage (2d4+4)[11]

    AOO 2
    Attack: (1d20+8)[12]
    Damage (2d4+4)[9]

    I also forgot about Armiger's Mark, so if I do at least 1 damage to either, they get marked. The mark would allow me to force them to attack me or take a -4 to hit against anyone else.

  16. - Top - End - #1216
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    Default Re: Rise of the Runelords OOC

    double post, but need to confirm the crit
    AOO 1 crit confirm
    Attack: (1d20+8)[18]

  17. - Top - End - #1217
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    Default Re: Rise of the Runelords OOC

    (1d20+4)[22] will vs dc18

    I've been very lucky with will saves with Krusk so far...
    Last edited by Erloas; 2022-06-19 at 03:06 PM.

  18. - Top - End - #1218
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    Default Re: Rise of the Runelords OOC

    Do the fliers actually manage to bite Lizuga, or are they evil summoned creatures, kept at bay by Protection from Evil? They actually manage, because I foolishly voided the protection by taking those AoO. That was....me just playing my character's limited knowledge, done on purpose *shifty eyes*
    Semper ludens.

  19. - Top - End - #1219
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    Default Re: Rise of the Runelords OOC

    Thanks for botting Iris

    Reading it through it looks like she's up to date with actions, so I will wait until her next turn rolls around.
    Last edited by Ghostfoot; 2022-06-23 at 06:09 PM.

  20. - Top - End - #1220
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    Default Re: Rise of the Runelords OOC

    I'm pretty sure grapple can't be done as an AOO? I know some of the combat maneuvers can but I don't think grapple can be done in the place of an attack?

  21. - Top - End - #1221
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    Default Re: Rise of the Runelords OOC

    Quote Originally Posted by Erloas View Post
    I'm pretty sure grapple can't be done as an AOO? I know some of the combat maneuvers can but I don't think grapple can be done in the place of an attack?
    Yeah, no grapple. But you can trip him or something. Probably does you no good.

  22. - Top - End - #1222
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    Default Re: Rise of the Runelords OOC

    THreat on the bow
    to confirm (1d20+9)[12] total damage (2d6+6)[17]
    Thanks to Emperor Ing for the nice Avatar

  23. - Top - End - #1223
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    Default Re: Rise of the Runelords OOC

    In case my idea wasn't clear from the RP. I want to cast Resist Energy (Fire) on Lizuga and then possibly include her in some of my AoE spells, namely Burning Hands. The spell deals a minimum of 20 damage (5d4+15), so 10 damage to her, but seeing as she is a healer... At wizard caster level 7 this strategy becomes more viable but by then my spell of choice is fireball for an average of 45 damage (7d6+21), both of which are kind of unhealthy.

  24. - Top - End - #1224
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    Default Re: Rise of the Runelords OOC

    Speaking of levels. I've just done the math, and counting half the xp for the guy you have chased away twice, you hit 15036 xp on fast track. As usual, level up now, all the stuff is up, but the slots etc. are not prepared / not ready.

  25. - Top - End - #1225
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    Default Re: Rise of the Runelords OOC

    Quote Originally Posted by Spore View Post
    In case my idea wasn't clear from the RP. I want to cast Resist Energy (Fire) on Lizuga and then possibly include her in some of my AoE spells, namely Burning Hands. The spell deals a minimum of 20 damage (5d4+15), so 10 damage to her, but seeing as she is a healer... At wizard caster level 7 this strategy becomes more viable but by then my spell of choice is fireball for an average of 45 damage (7d6+21), both of which are kind of unhealthy.
    Nice!

    Quote Originally Posted by u-b View Post
    Speaking of levels. I've just done the math, and counting half the xp for the guy you have chased away twice, you hit 15036 xp on fast track. As usual, level up now, all the stuff is up, but the slots etc. are not prepared / not ready.
    Amazing
    6 was a good level. Some passive skills boosts, BAB and save bumps and 2 additional level 3 strikes/boosts.
    Last edited by DrK; 2022-07-02 at 10:19 AM.
    Thanks to Emperor Ing for the nice Avatar

  26. - Top - End - #1226
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    Default Re: Rise of the Runelords OOC

    Are you kidding me? Rolled a 2 on knowledge... I kinda miss the fact I could take 10 on knowledge back as a bard. Oh well, poor me will have to make due with a Fireball to topple the damn temple I guess. :D

    Oh, and I need to add in an oracle curse into my RP now. I say Powerless Prophecy (unable to act in surprise rounds and be staggered in the first round each combat) is a decent curse for someone who saw two friends get killed.

    Also can we do fractional BAB so I get +3 BAB from two half BAB classes? Would a spell that enchants weapons (i.e. Flame Arrow) get the bonus from Draconic bloodlines and Blood Havoc (plus 1 damage per die rolled of any cast spell). Technically the spell has been cast, just not when the damage happens. Buffing Iris' arrows with 1d6+2 is very much better than 1d6, even if we are facing fire resistant demons right now.

    And may I prepare Fireball(s) with my Wizard ability (1 min per spell slot) right now after levelling up, or are the slots just noted virtually on the sheet?
    Last edited by Spore; 2022-07-02 at 06:33 PM.

  27. - Top - End - #1227
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    Default Re: Rise of the Runelords OOC

    1. Yes to fractional BAB.
    2. I rule that Blood Havoc and such only apply to spells that directly "deal damage".
    3. The new slots is not available for use until after long rest.

  28. - Top - End - #1228
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    Default Re: Rise of the Runelords OOC

    Alright. May I switch Enlarge for Secluded Grimoire on the Sorcerer side? Enlarge is a very clunky spell.

  29. - Top - End - #1229
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    Default Re: Rise of the Runelords OOC

    Quote Originally Posted by Spore View Post
    Alright. May I switch Enlarge for Secluded Grimoire on the Sorcerer side?
    Okay, no objectons.

  30. - Top - End - #1230
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    Default Re: Rise of the Runelords OOC

    So, level 6:
    Saves and attack bonus. My new maneuver is a strike that lets me attack in a 15' line. Healing abilities take a leap forward - Treat Deadly Wounds now heals 5 points/HD, and Spoils of WAr stance improves. With Improved Recovering Touch, I can get rid of most short-term status effects.

    I would like to change one of my Medic's Expertises - the one that heals ability damage. It has prety much been superceded by other abilities.
    Semper ludens.

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