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  1. - Top - End - #871
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    DrK's Avatar

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    Default Re: Rise of the Runelords OOC

    Who is the best sailor after Lebwen? Justin isn't. But i thik we would rope the boats together for safety
    Thanks to Emperor Ing for the nice Avatar

  2. - Top - End - #872
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    Default Re: Rise of the Runelords OOC

    A rope would unite the fate of the boats and impose penalties on Lebwen if he would be the only one to be trying to move them, so I'll wait for some time for an assistance sailor to roll.

  3. - Top - End - #873
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    Default Re: Rise of the Runelords OOC

    I could probably help both boats, but if someone else wanted to try and ask for help in what to do I could probably guide them enough to get at least some bonus.
    A held rope between them shouldn't be too hard either, then if something starts to happen we could release the rope so as to not cause too much trouble on both boats.

  4. - Top - End - #874
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    Default Re: Rise of the Runelords OOC

    With Justen's wisdom I'm hoping Lizuag or Iris will be piloting the second boat following our pro sailor Lebwen
    Thanks to Emperor Ing for the nice Avatar

  5. - Top - End - #875
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    Default Re: Rise of the Runelords OOC

    Asssitent Sailor roll from Lizuga (1d20+3)[12]
    Semper ludens.

  6. - Top - End - #876
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    Default Re: Rise of the Runelords OOC

    Please confirm you step out on the island having seen that.
    My Wisdom of 16 prevents me from using the 'try it & see' approach

  7. - Top - End - #877
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    Default Re: Rise of the Runelords OOC

    Not it! Lizuga is also staying in the boat for now.
    Semper ludens.

  8. - Top - End - #878
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    Default Re: Rise of the Runelords OOC

    Encouraging roar, +2 morale to atk and dam.

    I'm sure firing a beam of light at a glass construct is going to be fiiiine.

    Does anyone (else) need healing, btw?
    Last edited by CasualViking; 2021-05-03 at 03:02 PM.
    Semper ludens.

  9. - Top - End - #879
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    Default Re: Rise of the Runelords OOC

    Quote Originally Posted by CasualViking View Post
    Encouraging roar, +2 morale to atk and dam.

    I'm sure firing a beam of light at a glass construct is going to be fiiiine.

    Does anyone (else) need healing, btw?
    I'm waiting for the light to refract and turn into an AoE that hits everyone in the cave
    I'm good for healing (until it gets to attack then I may reconsider!)
    Thanks to Emperor Ing for the nice Avatar

  10. - Top - End - #880
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    Default Re: Rise of the Runelords OOC

    Sorry I am unavailable next 24-48 hours so please don’t wait for me to post. Bot if needed :-/

  11. - Top - End - #881
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    Default Re: Rise of the Runelords OOC

    Justin is healed for 12. Lizuga is healed for 4 by her stance.
    Semper ludens.

  12. - Top - End - #882
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    Default Re: Rise of the Runelords OOC

    Thanks for the healing! ALso stops the bleeding
    Thanks to Emperor Ing for the nice Avatar

  13. - Top - End - #883
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    Default Re: Rise of the Runelords OOC

    To confirm crit

    (1d20+10)[29] 7 standard, +2 naturalist, +1 additional enhancement *maybe an additional +2 for flank?*
    (1d8+5)[9] 4 standard, +1 additional enhancement

  14. - Top - End - #884
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    Default Re: Rise of the Runelords OOC

    Ah! Justin just casually obliterated there. That was unfortunate
    Thanks to Emperor Ing for the nice Avatar

  15. - Top - End - #885
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    Default Re: Rise of the Runelords OOC

    Nooooo!

    He was like a brother...

  16. - Top - End - #886
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    Default Re: Rise of the Runelords OOC

    Do we want to withdraw? I'm not sure if we've even taken out half of it's HPs and Justin had better defense than I do.
    I think I'm at 18hps left, which is likely one round.

  17. - Top - End - #887
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    Default Re: Rise of the Runelords OOC

    I feel it is getting too quiet in here...

  18. - Top - End - #888
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    Default Re: Rise of the Runelords OOC

    Yeah, both Erloas and Ghostfoot have actions to take.
    Semper ludens.

  19. - Top - End - #889
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    Default Re: Rise of the Runelords OOC

    Sorry, have been play catch-up after a few busy weeks.

    Will try to post something tonight (although I dont have much to offer by way of smart ideas)

  20. - Top - End - #890
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    Default Re: Rise of the Runelords OOC

    Quote Originally Posted by u-b View Post
    It softly kicks Justin's body off the island. Then it does the same to his weapons, which overtake the man as they all sink. The glass statue then watches you, drifting by slowly towards the waterfall, or what else you might be doing...
    Ouch! That was truly brutal to get kicked into the water by the glass statue
    Thanks to Emperor Ing for the nice Avatar

  21. - Top - End - #891
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    Default Re: Rise of the Runelords OOC

    So brutal. I love this golem!

    Dead PC not withstanding

  22. - Top - End - #892
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    Default Re: Rise of the Runelords OOC

    Quote Originally Posted by Ghostfoot View Post
    Her arms move methodically on the oars as she keep the boat from getting swept away and she briefly shares a sickened look with Adalbert.
    There are no oars, actually. There is a pole to push the boat around, but it is too deep where you are to reach the bottom with that pole, and that is the reason why you need to make profession sailor check to navigate anywhere other than the waterfall.

  23. - Top - End - #893
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    Default Re: Rise of the Runelords OOC

    Hey all, as part of conversation with U-b I'm revamping Adalbert, so he'll be a sorcerer for some full casting and has VMC bard so still lots of Thassilonian knowledge (and inspire songs at 7th level)
    WIP in progress is here

    Any suggestions for spells would be welcome
    Thanks to Emperor Ing for the nice Avatar

  24. - Top - End - #894
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    Default Re: Rise of the Runelords OOC

    VMC is always good fun!

    I will ponder potential spells...I hate spell selection.

  25. - Top - End - #895
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    Default Re: Rise of the Runelords OOC

    Grease and Glitterdust are always useful.

    Comprehend languages, Detect Secret Doors, although both of those are better for scrolls and wands.

    Burning hands, for swarms.

    Create Pit.

    Summon Swarm - niche, but very powerful.

    Invisibility, Knock.
    Semper ludens.

  26. - Top - End - #896
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    Default Re: Rise of the Runelords OOC

    Thanks for the suggestions, I’ll finish him over the 3 day weekend

    @Ub - how shall I did kit? The same as Adalbert’s current sheet or can I tweak a little in the bard —> sorcerer change?
    Thanks to Emperor Ing for the nice Avatar

  27. - Top - End - #897
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    Default Re: Rise of the Runelords OOC

    Tweak anything appropriate/inappropriate and leave most of the rest as it is.

  28. - Top - End - #898
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    Default Re: Rise of the Runelords OOC

    Quote Originally Posted by u-b View Post
    Tweak anything appropriate/inappropriate and leave most of the rest as it is.

    Cheers, mostly taking away weapons / armour ec... and adding a in a few utility scrolls / potions that the sorcerous version would have acquired
    As a Sylvan sorcerer he would get an animal companion, but I'll summon that in game when there is a suitable moment
    Thanks to Emperor Ing for the nice Avatar

  29. - Top - End - #899
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    Default Re: Rise of the Runelords OOC

    Should I feel bad that we can use Justin's armoured courpse as an anchor to stop us going over the waterfall?
    Thanks to Emperor Ing for the nice Avatar

  30. - Top - End - #900
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    Default Re: Rise of the Runelords OOC

    I felt a ripple in the force! As if someone was ****ing ripped apart by glass shards. Well, considering it is Adalbert we are talking about, Divination and Abjuration spells are very much on point, as well as control spells though I understand non-Human sorcerers are extremely strapped for choices.

    If you need a copy of Adalbert's sheet, I can give you permission to edit a copy.

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