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  1. - Top - End - #91
    Ettin in the Playground
     
    Erloas's Avatar

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    Default Re: Rise of the Runelords OOC

    I have color spray and enlarge person prepared today for level 1 spells. I don't think I'm likely to hit more than 2 with color spray, and not a lot of room to move around if I go to Large, though I would threaten many at the table. Really should have done obscuring mist, it decided on color spray instead (I had updated my sheet but should have also posted it in the morning)

    I don't think you can do a charge on a surprise round, as that is a full-round action.

    For range all I've really got is acid splash and daze, so not going to do a whole lot with that.

    I'll take the same side as Adalbert, which should let us work up both sides, flanking as we go.

  2. - Top - End - #92
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    BlackDragon

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    Default Re: Rise of the Runelords OOC

    Given the layout, I think Silna will switch to her crossbow and head to H32/I32 to set up a sight line to the goblins on the table. Then she'll reassess.
    My 5e Monster Repository (a modest collection)
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  3. - Top - End - #93
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    Default Re: Rise of the Runelords OOC

    Quote Originally Posted by Erloas View Post
    I don't think you can do a charge on a surprise round, as that is a full-round action.
    "If you are able to take only a standard action on your turn, you can still charge, but you are only allowed to move up to your speed (instead of up to double your speed) and you cannot draw a weapon unless you possess the Quick Draw feat. You can’t use this option unless you are restricted to taking only a standard action on your turn."
    Semper ludens.

  4. - Top - End - #94
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    Default Re: Rise of the Runelords OOC

    Yep, the charge is fine.

  5. - Top - End - #95
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    Default Re: Rise of the Runelords OOC

    Knowledge (Local) to identify goblins, again. (I need to roll for my performance) (1d20+7)[27]

  6. - Top - End - #96
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    Default Re: Rise of the Runelords OOC

    Bluffing the goblins! (1d20+3)[9]

  7. - Top - End - #97
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    Default Re: Rise of the Runelords OOC

    If the doors weren't locked, wouldn't Justin and Lizuga have been able to go through the other door?

    I'm also not sure why the AP made the entire map at a 45 from 90% of the rooms, it makes it a pain to figure out movements that way.

  8. - Top - End - #98
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    Default Re: Rise of the Runelords OOC

    Quote Originally Posted by Erloas View Post
    If the doors weren't locked, wouldn't Justin and Lizuga have been able to go through the other door?
    They definitely could do it. I went with this...

    Quote Originally Posted by Vegan Squirrel View Post
    Silna taps Justin's shoulder and backs up to just outside the door, so the others can hear her whisper.
    ...and not going back to J34. They could definitely attack from there, opening the door in the surprise round.

  9. - Top - End - #99
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    Default Re: Rise of the Runelords OOC

    Quote Originally Posted by Erloas View Post
    I'm also not sure why the AP made the entire map at a 45 from 90% of the rooms, it makes it a pain to figure out movements that way.
    How the material looks I assume the whole city is mapped with every 25 squarefoot accounted for. So the coastline is mapped at approx. 45°. And diagonal movement is not THAT hard.

    Granted, I am the fast halfling that stays back all the time :)

  10. - Top - End - #100
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    Default Re: Rise of the Runelords OOC

    It isn't that hard to figure out, but so many objects like tables now take up half of several squares instead of all of any one, just less clear what a "clear path" really is.


    I think I managed to actually hit, and maybe kill one of the little buggers, assuming at least that Justin didn't kill it first

  11. - Top - End - #101
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    Default Re: Rise of the Runelords OOC

    Counters: if a counter is compared to an attack roll, then it is initiated after the attack roll is made and the result is revealed but before damage is rolled. A counter that replaces a saving throw or other roll is used before the roll in question, and cannot be used retroactively. Other counters may have specific triggers (or not have triggers at all), as noted in their descriptions.

    http://www.d20pfsrd.com/alternative-...stems-and-use/

    So yes, Flowing Creek and Oaken Shield ónly trigger on attacks that would otherwise have hit.
    Semper ludens.

  12. - Top - End - #102
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    Default Re: Rise of the Runelords OOC

    Using Encouraging Roar (+2 [morale] to hit and damage within 30' - it doesn't stack with Justin's damage bonus)
    Semper ludens.

  13. - Top - End - #103
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    Default Re: Rise of the Runelords OOC

    Quote Originally Posted by CasualViking View Post
    Counters: if a counter is compared to an attack roll, then it is initiated after the attack roll is made and the result is revealed but before damage is rolled. A counter that replaces a saving throw or other roll is used before the roll in question, and cannot be used retroactively. Other counters may have specific triggers (or not have triggers at all), as noted in their descriptions.

    http://www.d20pfsrd.com/alternative-...stems-and-use/

    So yes, Flowing Creek and Oaken Shield ónly trigger on attacks that would otherwise have hit.
    Thanks. Will use this ruling.

  14. - Top - End - #104
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    Default Re: Rise of the Runelords OOC

    Quote Originally Posted by u-b View Post
    Thanks. Will use this ruling.
    Its why counters are a really nice thing
    Thanks to Emperor Ing for the nice Avatar

  15. - Top - End - #105
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    Default Re: Rise of the Runelords OOC

    Quote Originally Posted by CasualViking View Post
    Using Encouraging Roar (+2 [morale] to hit and damage within 30' - it doesn't stack with Justin's damage bonus)
    As we act, to not encourage waiting until you are fully buffed, should we include potential buffs or do we get them only if the buffer moved BEFORE the buffee?

    Because 3 or 5 damage is a difference for Adalbert (if it works on ranged attacks that is)

  16. - Top - End - #106
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    Default Re: Rise of the Runelords OOC

    Quote Originally Posted by Sporeegg View Post
    As we act, to not encourage waiting until you are fully buffed, should we include potential buffs or do we get them only if the buffer moved BEFORE the buffee?

    Because 3 or 5 damage is a difference for Adalbert (if it works on ranged attacks that is)
    I think it's best to apply them only after they actually happen; the buff lasts for one round and doesn't "expire" by the goblins taking their turn.
    Semper ludens.

  17. - Top - End - #107
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    Default Re: Rise of the Runelords OOC

    Lebwen and justin are both healing 3 hp per round now.
    Semper ludens.

  18. - Top - End - #108
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    Default Re: Rise of the Runelords OOC

    That sounds like a knowledge check is in order for Silna to know about goblin behavior.

    Lore - (1d20+4)[15] +2 if Favored Enemy bonus applies. Favored Enemy grants a bonus to Knowledge checks, and Lore checks are supposed to act as a narrower knowledge check, so I'll defer to GM judgment. This is Lore (goblins).
    My 5e Monster Repository (a modest collection)
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  19. - Top - End - #109
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    Default Re: Rise of the Runelords OOC

    Silna knows that goblins are rather erratic and alternatively sneaky or noisy. They don't do much planning ahead, but it is difficult to predict what a goblin would do given enough free time.

    The doors leading outside are still locked. From where you stand, you don't see any light coming crom below. The stairways themselves should be illuminated enough to walk them by the light coming from the room.
    Last edited by u-b; 2019-01-20 at 01:19 AM.

  20. - Top - End - #110
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    Default Re: Rise of the Runelords OOC

    I'm pretty sure he is just standing there because of the daze. With low light vision and there not being goblin corpses around, I'm sure he's still hostile.

  21. - Top - End - #111
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    Default Re: Rise of the Runelords OOC

    I don't understand the medic class. How much was I healed for?

  22. - Top - End - #112
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    Default Re: Rise of the Runelords OOC

    Quote Originally Posted by Sporeegg View Post
    I don't understand the medic class. How much was I healed for?
    Fast healing 3 for 10 rounds; I neglected to tell you.
    Semper ludens.

  23. - Top - End - #113
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    Default Re: Rise of the Runelords OOC

    Quote Originally Posted by CasualViking View Post
    Fast healing 3 for 10 rounds; I neglected to tell you.
    That is OP af. I shall elect to switch out CLW at 2nd level.

  24. - Top - End - #114
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    Default Re: Rise of the Runelords OOC

    Quote Originally Posted by Erloas View Post
    I'm pretty sure he is just standing there because of the daze. With low light vision and there not being goblin corpses around, I'm sure he's still hostile.
    You may want to say something IC. Anyway, I'll wait for Lebwen's and Lizuga's actions before resolving (but not Silna's who is now simply delaying but can change that any time).

  25. - Top - End - #115
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    Default Re: Rise of the Runelords OOC

    Quote Originally Posted by CasualViking View Post
    BTW, I have to admit, Revitalizing Touch feels a little dirty at level 1. Once we hit level 3 or 4, it's going to be a reasonable trade-off, but at level 1 it's really good.
    Quote Originally Posted by Sporeegg View Post
    That is OP af. I shall elect to switch out CLW at 2nd level.
    Agreed. But I do like surviving level 1....

    Anyways, Lizuga used Encouraging Roar, +2 [morale] to attack and damage for 1 round.
    Semper ludens.

  26. - Top - End - #116
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    Default Re: Rise of the Runelords OOC

    after that solid blow Lizuga landed it bodes well for us
    Thanks to Emperor Ing for the nice Avatar

  27. - Top - End - #117
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    Default Re: Rise of the Runelords OOC

    forgot the / in IC
    (1d20+5)[16]
    (1d8+5)[11]

    readied attack if needed.

  28. - Top - End - #118
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    Default Re: Rise of the Runelords OOC

    Quote Originally Posted by CasualViking View Post
    Agreed. But I do like surviving level 1....
    I mean I have gotten more mileage out of CLW than out of Heightened Awareness but the latter is really just there because I once we hit fourth level, I expect 1st level spells to slowly become useless anyway.

    Plus, knowing the pace of PbP, I expect to stay in the range 1-3 for a long time.

  29. - Top - End - #119
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    Default Re: Rise of the Runelords OOC

    Double post because it is important imho:
    You said to at least take the 28 in Bluff into consideration, yet all evidence speaks against Tsuto, and for once I have a character that is intelligent enough to puzzle that stuff together.

    1) As Lebwen mentioned, Tsuto did not kill the running goblin. He could simply not have seen it.

    2) He punched us in the face, which immediately reduces his credibility in Adalbert's eyes. Even worse, he did not apologize. Still, a 28 in Bluff is formidable and Adalbert has a total of -1 in Sense Motive so he is oblivious for now. So I conclude that Minkaians are just a very rude people.

    3) Silna openly distrusts him, Lizuga seems wary.

    In conclusion I might not like the guy but I will not try to bind him or attack him again. Partially because I am a tiny weak halfling. So consider your request as DM fulfilled but see that Tsuto moves on thin ice, even with me.

  30. - Top - End - #120
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    Default Re: Rise of the Runelords OOC

    Quote Originally Posted by Sporeegg View Post
    You said to at least take the 28 in Bluff into consideration...
    That roll was for his initial request, not for the "explanation", which he sort of botched with another roll. So, consider yourselves free to act as you will.

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