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  1. - Top - End - #1171
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    Default Re: Rise of the Runelords OOC

    Babble, act nromally which would be to step away from people and hide in the shadows (1d20+14)[29] and then smash my head off a rock (1d8+1)[7]

    OUCH: 2 hps left
    Last edited by DrK; 2022-05-16 at 06:38 AM.
    Thanks to Emperor Ing for the nice Avatar

  2. - Top - End - #1172
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    Default Re: Rise of the Runelords OOC

    Quote Originally Posted by CasualViking View Post
    Does Iris' spell grant Lizuga a new save against the Confusion?
    It does, so you'll have to roll it, including the bonuses the spell grants. UPD: I don't track how many concurrent confusions everybody is having (there were up to two), but roll two saves if and when it's applicable.
    Last edited by u-b; 2022-05-16 at 07:59 AM.

  3. - Top - End - #1173
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    Default Re: Rise of the Runelords OOC

    Quote Originally Posted by DrK View Post
    so here is 3 rounds of confusion [snip]
    We do that now? Okay. (3d100)[25][48][75](148)

  4. - Top - End - #1174
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    Default Re: Rise of the Runelords OOC

    Will save from PfE: (1d20+11)[12]
    +8 base, -1 negative level, +2 enhancement, +2 morale

    OH FOR F*S SAKE
    Last edited by CasualViking; 2022-05-16 at 10:06 AM.
    Semper ludens.

  5. - Top - End - #1175
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    Default Re: Rise of the Runelords OOC

    here we go (3d100)[153]
    Semper ludens.

  6. - Top - End - #1176
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    Default Re: Rise of the Runelords OOC

    ...that's not actually on the table. (1d100)[2],(1d100)[70],(1d100)[13]
    Semper ludens.

  7. - Top - End - #1177
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    Default Re: Rise of the Runelords OOC

    Well, lucky there. It seems everybody comes to their senses alive.

  8. - Top - End - #1178
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    Default Re: Rise of the Runelords OOC

    No need for a healing wand, Lizuga took care of Iris in #475.
    Semper ludens.

  9. - Top - End - #1179
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    Default Re: Rise of the Runelords OOC

    Oddly Rakieth has no spellcraft, so Adalbert will have to ID the magic items
    Thanks to Emperor Ing for the nice Avatar

  10. - Top - End - #1180
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    Default Re: Rise of the Runelords OOC

    Quote Originally Posted by CasualViking View Post
    No need for a healing wand, Lizuga took care of Iris in #475.
    Nice - thanks I missed that one :-)

  11. - Top - End - #1181
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    Default Re: Rise of the Runelords OOC

    Quote Originally Posted by Spore View Post
    Also would I be able to destroy the summoning pentagram using Shatter? The spell talks about 10 pounds per caster level which could ruin 2-3 floor tiles, but I am not sure if the floor is not made of thicker materials (such as marble slabs).
    Seems highly unlikely even if it wasn't magical. It is an overall solid construction, so any possible vibrations or what not would dissipate in the surrounding stone. With a magical object - no way.

  12. - Top - End - #1182
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    Default Re: Rise of the Runelords OOC

    Quote Originally Posted by u-b View Post
    Seems highly unlikely even if it wasn't magical. It is an overall solid construction, so any possible vibrations or what not would dissipate in the surrounding stone. With a magical object - no way.
    I see. Most fiction makes summoning circles incredibly fallible for disruption (including Pathfinder's predecessor AD&D). So is this a circle engraved into the ground? Or is it "magical" in the sense that it carries the hardness qualities magical weapons and armor add to to their material?

  13. - Top - End - #1183
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    Default Re: Rise of the Runelords OOC

    Quote Originally Posted by Spore View Post
    I see. Most fiction makes summoning circles incredibly fallible for disruption (including Pathfinder's predecessor AD&D). So is this a circle engraved into the ground? Or is it "magical" in the sense that it carries the hardness qualities magical weapons and armor add to to their material?
    Not sure if it has hardness beyond that natural of the stone, but this pentagram is surely well-enchanted and it's built into the floor from the very beginning. It's not drawn on the floor, not it is some thin mosaic. You are not sure how thick is the stone, but it is, like, granite of different colors for this whole floor.

  14. - Top - End - #1184
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    Default Re: Rise of the Runelords OOC

    history (1d20+5)[23]
    scribe (1d20+7)[23]
    engraving (1d20+5)[6]

    not looking to spend more than 5 mins reading the book at the moment - really just want to determine the nature of the contents, to read later if necessary

  15. - Top - End - #1185
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    Default Re: Rise of the Runelords OOC

    Wow, a book of +2 (inherent) INT is an amazing find!
    Thanks to Emperor Ing for the nice Avatar

  16. - Top - End - #1186
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    Default Re: Rise of the Runelords OOC

    Quote Originally Posted by DrK View Post
    Wow, a book of +2 (inherent) INT is an amazing find!
    While 55k would sideline Adalbert's loot share for a hecking long time, an instant +2 Int is awesome, and besides a rod of extend spell for some buffs there is nothing a wizard truly needs except the odd scroll. Are you willing to allow Adalbert to read the book?

    Or do you want to sell it for a fair price to upgrade everyone to magic weapons and armor?
    Last edited by Spore; 2022-05-24 at 03:44 AM.

  17. - Top - End - #1187
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    Default Re: Rise of the Runelords OOC

    The book is an artifact, it's not one-shot. Read it full-time for 30-INT days (not necessarily consecutive) to take full effect. It would take some downtime, but everyone can read it.

    An intersting twist is that you have to declare it to your employer and while I'm not sure about its price, people have been cetrainly killed for less.
    Last edited by u-b; 2022-05-24 at 04:39 AM.

  18. - Top - End - #1188
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    Default Re: Rise of the Runelords OOC

    Quote Originally Posted by u-b View Post
    The book is an artifact, it's not one-shot. Read it full-time for 30-INT days (not necessarily consecutive) to take full effect. It would take some downtime, but everyone can read it.

    An intersting twist is that you have to declare it to your employer and while I'm not sure about its price, people have been cetrainly killed for less.
    Only if we go by the rules.

  19. - Top - End - #1189
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    Default Re: Rise of the Runelords OOC

    I suppose there would be issues with concurrent reading of the book, like if we read and talked about it together as we were going?
    I'm not sure who else is Int based, Warders are, and of course everyone could use the extra skill points but weeks worth of downtime should be worth something. There is no reason we can't sell it, or... well maybe have to give it to our benefactors, after we've personally put it to use.

  20. - Top - End - #1190
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    Default Re: Rise of the Runelords OOC

    The book has no visible aura, but it is pretty much magical. If you just hear the book read aloud, you will know about the unusual ways those monsters think, but you won't be able to do it like them. Sitting together will likely also not work. You could read in shifts, I guess. Two shifts per day seems reasonable if you stay comfortably put somewhere.
    Last edited by u-b; 2022-05-25 at 12:25 AM.

  21. - Top - End - #1191
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    Default Re: Rise of the Runelords OOC

    I totally missed the fact that both of the books are in perfect Thassilonian, so Iris should have had some help examining the first book. Anyway, now you know.
    I have a scroll of comprehend languages I can tick off, if you would like?

  22. - Top - End - #1192
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    Default Re: Rise of the Runelords OOC

    Quote Originally Posted by Ghostfoot View Post
    I have a scroll of comprehend languages I can tick off, if you would like?
    Yeah, mark it used.

  23. - Top - End - #1193
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    Default Re: Rise of the Runelords OOC

    I'm pretty sure there's an eastern exit in K13, something to do with the dais and the fire.
    Semper ludens.

  24. - Top - End - #1194
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    Default Re: Rise of the Runelords OOC

    Anything in particular the people are waiting for?

  25. - Top - End - #1195
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    Default Re: Rise of the Runelords OOC

    Heading back to the crucible room and exploring the other door
    Thanks to Emperor Ing for the nice Avatar

  26. - Top - End - #1196
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    Default Re: Rise of the Runelords OOC

    I have taken tomorrow off work for a TTRPG day.

    Will be doing catchup (all games) & discovery (new things)

  27. - Top - End - #1197
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    Default Re: Rise of the Runelords OOC

    Quote Originally Posted by u-b View Post
    Anything in particular the people are waiting for?
    No. We are just bad at puzzles as you have seen. And for my part I am scared as piss at activating another trap.
    Last edited by Spore; 2022-06-05 at 01:18 PM.

  28. - Top - End - #1198
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    Default Re: Rise of the Runelords OOC

    perception - (1d20+10)[27] Ooh, succes!!
    Last edited by CasualViking; 2022-06-05 at 01:39 PM.
    Semper ludens.

  29. - Top - End - #1199
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    Default Re: Rise of the Runelords OOC

    Quote Originally Posted by CasualViking View Post
    Ooh, succes!!
    Well, that's certainly not what you have expected...

  30. - Top - End - #1200
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    Default Re: Rise of the Runelords OOC

    Quote Originally Posted by Spore View Post
    And for my part I am scared as piss at activating another trap.
    ^^ Definitely this ^^

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