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  1. - Top - End - #361
    Ogre in the Playground
     
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    Default Re: Rise of the Runelords DICE

    Skeleton reflex: (1d20+2)[17]
    Skeleton reflex: (1d20+2)[3]

  2. - Top - End - #362
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    Default Re: Rise of the Runelords DICE

    Yeth hound bite: (1d20+7)[18] for (2d6+4)[9] trip (1d20+7)[11] and will DC 14 or shaken for 1 round
    Lizuga will: (1d20+7)[9]

  3. - Top - End - #363
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    Default Re: Rise of the Runelords DICE

    Lizuga will: (1d20+7)[9]

  4. - Top - End - #364
    Ogre in the Playground
     
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    Default Re: Rise of the Runelords DICE

    Lebwen spellcraft: (1d20+9)[13]
    Adalbert spellcraft: (1d20+7)[26]

  5. - Top - End - #365
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    Default Re: Rise of the Runelords DICE

    Yeth hound bite: (1d20+7)[17] for (2d6+4)[10] trip (1d20+7)[11] and will DC 14 or shaken for 1 round

  6. - Top - End - #366
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    Default Re: Rise of the Runelords DICE

    Lebwen will: (1d20+3)[13]

  7. - Top - End - #367
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    Default Re: Rise of the Runelords DICE

    Woman sword: (1d20+12)[15] for (1d10+9)[19]

  8. - Top - End - #368
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    Default Re: Rise of the Runelords DICE

    Adalbert acrobatics: (1d20+6)[7] vs CMD+5

  9. - Top - End - #369
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    Default Re: Rise of the Runelords DICE

    Yeth hound bite: (1d20+7)[17] for (2d6+4)[8] trip (1d20+7)[26] and will DC 14 or shaken for 1 round
    Adalbert will: (1d20+5)[19]

  10. - Top - End - #370
    Ogre in the Playground
     
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    Default Re: Rise of the Runelords DICE

    Yeth hound bite: (1d20+7)[19] for (2d6+4)[8] trip (1d20+7)[27] and will DC 14 or shaken for 1 round
    Lebwen will: (1d20+3)[20]
    Woman sword: (1d20+12)[32] for (1d10+9)[15]

  11. - Top - End - #371
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    Default Re: Rise of the Runelords DICE

    Woman confirm: (1d20+12)[22] for (1d10+9)[18]

  12. - Top - End - #372
    Ogre in the Playground
     
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    Default Re: Rise of the Runelords DICE

    Hound AoO: (1d20+7)[10] for (2d6+4)[11] and will DC 14 or shaken for 1 round
    Hound bite: (1d20+7)[13] for (2d6+4)[16] and will DC 14 or shaken for 1 round
    Lebwen will: (1d20+3)[12]
    Adalbert will: (1d20+3)[14]

  13. - Top - End - #373
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    Woman sword: (1d20+12)[18] for (1d10+9)[18]

  14. - Top - End - #374
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    Default Re: Rise of the Runelords DICE

    Burning hands: (2d4)[5]

  15. - Top - End - #375
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    Default Re: Rise of the Runelords DICE

    Hound AoO: (1d20+7)[9] for (2d6+4)[12] and will DC 14 or shaken for 1 round
    Adalbert will: (1d20+3)[23]

  16. - Top - End - #376
    Ogre in the Playground
     
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    Default Re: Rise of the Runelords DICE

    The hound bays:
    Justin will: (1d20+3)[4]
    Lizuga will: (1d20+6)[10]
    Adalbert will: (1d20+5)[9]
    Lebwen will: (1d20+3)[8]
    Justin will: (1d20+4)[9]
    ...or panicked for (2d4)[5] rounds

    The woman burns for (1d6)[5] fire damage and channels negative energy for (2d6)[6] (save for half):
    Justin will: (1d20+3)[12]
    Lizuga will: (1d20+6)[18]
    Adalbert will: (1d20+3)[4]
    Lebwen will: (1d20+3)[17]
    Justin will: (1d20+4)[16]

  17. - Top - End - #377
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    Default Re: Rise of the Runelords DICE

    Glaive (north): (1d20+8)[12] for (1d10+4)[9]
    Glaive (south): (1d20+8)[19] for (1d10+4)[10]

  18. - Top - End - #378
    Ogre in the Playground
     
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    Default Re: Rise of the Runelords DICE

    Bast know (arcana): (1d20+8)[28]
    Bast know (arcana): (1d20+8)[11]
    Gwyn know (arcana): (1d20+8)[25]
    Gwyn know (arcana): (1d20+8)[9]

  19. - Top - End - #379
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    Default Re: Rise of the Runelords DICE

    Bast know (arcana): (1d20+8)[19]
    Gwyn know (arcana): (1d20+8)[12]

  20. - Top - End - #380
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    Default Re: Rise of the Runelords DICE

    Lebwen stabilize: (1d20+4)[17]

    Channel negative energy for (2d6)[8] (save for half):
    Lizuga will: (1d20+4)[20]
    Adalbert will: (1d20+1)[9]
    Lebwen will: (1d20+1)[20]

  21. - Top - End - #381
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    Default Re: Rise of the Runelords DICE

    Lebwen stabilize: (1d20+0)[11]

  22. - Top - End - #382
    Ogre in the Playground
     
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    Default Re: Rise of the Runelords DICE

    Cure wounds: (1d8+4)[8]

    Lebwen fall: (1d6)[2]
    Lebwen stabilize: (1d20)[3] (1d20)[16] (1d20)[5] (1d20)[15] (1d20)[10]

  23. - Top - End - #383
    Ogre in the Playground
     
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    Default Re: Rise of the Runelords DICE

    Nualia stealth: (1d20-2)[5]
    Justin perception: (1d20+6)[22]
    Lizuga perception: (1d20+9)[18]
    Adalbert perception: (1d20+3)[10]
    Iris perception: (1d20+8)[13]
    Shalelu perception: (1d20+12)[31]

  24. - Top - End - #384
    Ogre in the Playground
     
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    Default Re: Rise of the Runelords DICE

    Grindylow stealth: (1d20+14)[21]
    Grindylow stealth: (1d20+14)[15]
    Laurelata perception: (1d20+7)[24]

  25. - Top - End - #385
    Ogre in the Playground
     
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    Default Re: Rise of the Runelords DICE

    Grindilow initiative: (1d20+2)[15]
    Laurelata initiative: (1d20+9)[15]
    Hewitt initiative: (1d20+2)[8]
    Marius initiative: (1d20+2)[6]
    Jessica initiative: (1d20+2)[22]
    Tazmara initiative: (1d20+2)[14]

  26. - Top - End - #386
    Ogre in the Playground
     
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    Default Re: Rise of the Runelords DICE

    Hewitt perception: (1d20-5)[8]
    Tazmara perception: (1d20+0)[3]

  27. - Top - End - #387
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    Default Re: Rise of the Runelords DICE

    Laurelata shortbow: (1d20+3)[9] for (1d6)[1]
    Grindylow spear: (1d20+3)[7] for (1d6+1)[2]
    Grindylow spear: (1d20+3)[9] for (1d6+1)[7]

  28. - Top - End - #388
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    Default Re: Rise of the Runelords DICE

    Grindylow spear AoO: (1d20+3)[8] for (1d6+1)[6]
    Grindylow spear AoO: (1d20+3)[6] for (1d6+1)[5]

  29. - Top - End - #389
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    Default Re: Rise of the Runelords DICE

    Justin heals: (1d8+1)[8]

    Initiative
    Nualia: (1d20+1)[6]
    Goblins: (1d20+6)[18]
    Adalbert: (1d20+4)[16]
    Iris: (1d20+6)[23]
    Justin: (1d20+4)[18]
    Lizuga: (1d20+1)[8]
    Shalelu: (1d20+3)[19]

  30. - Top - End - #390
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    Default Re: Rise of the Runelords DICE

    (1d4)[3] arrows at Bast
    (1d4)[1] arrows at Elissa

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