Results 541 to 570 of 801
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2020-04-09, 02:45 AM (ISO 8601)
- Join Date
- Jan 2007
- Location
- Switzerland
- Gender
Re: Stellaris III: Shop at the Paradox Megacorp!
My problem has not been with how powerful the endgame crises are, they are usually just fine to challenge my fleet. Sometimes even require me to ramp up my production. My problem has been how often they seem to get stuck and not do anything.
Resident Vancian Apologist
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2020-04-10, 07:34 PM (ISO 8601)
- Join Date
- Feb 2009
- Location
- A nice, sparkly place.
- Gender
Re: Stellaris III: Shop at the Paradox Megacorp!
So Aspec broke the game, yet again!
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2020-04-10, 08:30 PM (ISO 8601)
- Join Date
- Feb 2016
- Location
- Earth and/or not-Earth
- Gender
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2020-04-10, 09:21 PM (ISO 8601)
- Join Date
- Aug 2008
- Gender
Re: Stellaris III: Shop at the Paradox Megacorp!
Basically, Calamitious Birth lets you hit a planet with a rock that buries lithoids on it. You can stack enough modifiers to Blocker Removal cost to 0 and speed to -50%, so it's free except for time to remove the blocker that creates pops. Each meteor hit colonizes a planet with 1 pop, + 1 if you have the expansion tradition, +2 from blockers.
Move the pops off the planet. You can then colonize it again. You'll stack the habitability debuff on the planet, sure, but you'll get more buried lithoid blockers. More pops. Basically for about 3 years on one planet you get 4 pops, which is about 11.11 pop growth a month, which is really really fast, especially for lithoids. On the minus side however you can underflow habitability on your spawning world from stacking so many habitability debuffs. It's a cute trick.The name is "tonberrian", even when it begins a sentence. It's magic, I ain't gotta 'splain why.
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2020-04-11, 01:51 AM (ISO 8601)
- Join Date
- Feb 2007
- Location
- Manchester, UK
- Gender
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2020-04-11, 08:28 AM (ISO 8601)
- Join Date
- Feb 2006
- Location
- Elemental Plane Of D20
- Gender
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2020-04-11, 12:10 PM (ISO 8601)
- Join Date
- Feb 2009
- Location
- A nice, sparkly place.
- Gender
Re: Stellaris III: Shop at the Paradox Megacorp!
Annnnnd another exploit that's going to be patched soon...
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2020-04-11, 12:12 PM (ISO 8601)
- Join Date
- Feb 2005
- Gender
Re: Stellaris III: Shop at the Paradox Megacorp!
Is this one actually infinite, if 'time' is included as a variable? Anything resource in Stellaris goes 'infinite' if you wait long enough and have a positive production rate.
NOW COMPLETE: Let's Play Starcraft II Trilogy:
Hell, It's About Time: Wings of Liberty
Does This Mutation Make Me Look Fat: Heart of the Swarm
My Life For Aiur? I Barely Know 'Er: Legacy of the Void
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2020-04-11, 01:11 PM (ISO 8601)
- Join Date
- Sep 2006
- Location
- BFE
- Gender
Re: Stellaris III: Shop at the Paradox Megacorp!
SpoilerBossing Around Mad Cats for Fun and Profit: Let's Play MechCommander 2!
Kicking this LP into overdrive: Let's Play StarCraft 2!
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2020-04-11, 02:50 PM (ISO 8601)
- Join Date
- Feb 2005
- Gender
Re: Stellaris III: Shop at the Paradox Megacorp!
Looks like it involves Favors via diplomacy somehow?
NOW COMPLETE: Let's Play Starcraft II Trilogy:
Hell, It's About Time: Wings of Liberty
Does This Mutation Make Me Look Fat: Heart of the Swarm
My Life For Aiur? I Barely Know 'Er: Legacy of the Void
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2020-04-11, 03:24 PM (ISO 8601)
- Join Date
- Aug 2008
- Gender
Re: Stellaris III: Shop at the Paradox Megacorp!
AI empires can't use favors. Like, apparently at all. So you can trade them away for significant boons without being impacted in the least. A second thing he's abusing is that ai empires evaluate trade deals solely based on the info in the deal itself - so if you pause, or do things really fast over a month, you can give them multiple deals that seem worthwhile to the ai individually but collectively tank their economy to nothing.
The name is "tonberrian", even when it begins a sentence. It's magic, I ain't gotta 'splain why.
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2020-04-11, 04:33 PM (ISO 8601)
- Join Date
- Sep 2006
- Location
- BFE
- Gender
Re: Stellaris III: Shop at the Paradox Megacorp!
1- Pause game
2- Trade 10 favors to AI for monthly resources (namely Alloys in the video), plus whatever extras you can squeeze in.
3- Do not unpause the game. They AI is still calculating what they're willing to send based on the start of the month, which doesn't include the trade you just did. Send the trade again.
4- Keep it paused and send the trade a 3rd time.
5- Still paused! Send the trade a 4th time.
6- Unpause the game.
You've now given 40 favors that the AI can't use (and if they can, you can just invade them) in exchange for ~120% of their monthly alloys production, plus some extra food, minerals, etc.SpoilerBossing Around Mad Cats for Fun and Profit: Let's Play MechCommander 2!
Kicking this LP into overdrive: Let's Play StarCraft 2!
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2020-04-11, 04:37 PM (ISO 8601)
- Join Date
- Feb 2005
- Gender
Re: Stellaris III: Shop at the Paradox Megacorp!
Yeah, that's definitely a glitch. Even without the favors abuse, the problem with AI not processing simultaneous trades is an issue that needs patching.
NOW COMPLETE: Let's Play Starcraft II Trilogy:
Hell, It's About Time: Wings of Liberty
Does This Mutation Make Me Look Fat: Heart of the Swarm
My Life For Aiur? I Barely Know 'Er: Legacy of the Void
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2020-04-12, 07:58 PM (ISO 8601)
- Join Date
- May 2007
- Location
- Greece
- Gender
Re: Stellaris III: Shop at the Paradox Megacorp!
Thanks for the explanation, that video was far too annoying to go through. And exploiting the AI's stupidity so you can rob them blind diplomatically has been around forever, in one form or another. Definitely not worth all the pomp. I'm sure they're gonna patch that one out soon too.
Many thanks to Assassin 89 for this avatar!
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2020-04-13, 08:20 PM (ISO 8601)
- Join Date
- Feb 2009
- Location
- A nice, sparkly place.
- Gender
Re: Stellaris III: Shop at the Paradox Megacorp!
So, habitats are being reworked. There is going to be habitat tiers!
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2020-04-13, 09:37 PM (ISO 8601)
- Join Date
- Dec 2004
- Location
- I wish I knew...
- Gender
Re: Stellaris III: Shop at the Paradox Megacorp!
Basically a nerf to Habitats, who were already... usually not a particularly strong option to begin with.
The new habitats are cheaper, but also smaller, only size 4 to start with. You've got three tiers, each with a tech to unlock them, and you upgrade through the tiers via a Decision. First tier is size 4, 2nd is 6 (so basically where we are now), and 3rd tier is size 8.
This is especially a nerf to anyone with the Void Dwellers origin, as it just cut your maximum size by a third until you get the advanced tech to build them up.SpoilerQuite possibly, the best rebuttal I have ever witnessed.
Joker Bard - the DM's solution to the Batman Wizard.
Takahashi no Onisan - The scariest Samurai alive
Incarnum and YOU: a reference guide
Soulmelds, by class and slot: Another Incarnum reference
Multiclassing for Newbies: A reference guide for the rest of us
My homebrew world in progress: Falcora
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2020-04-13, 09:41 PM (ISO 8601)
- Join Date
- Feb 2005
- Gender
Re: Stellaris III: Shop at the Paradox Megacorp!
Isn't Void Dwellers one of the weakest origins already because of the massive Alloy cost for expansion?
NOW COMPLETE: Let's Play Starcraft II Trilogy:
Hell, It's About Time: Wings of Liberty
Does This Mutation Make Me Look Fat: Heart of the Swarm
My Life For Aiur? I Barely Know 'Er: Legacy of the Void
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2020-04-13, 09:57 PM (ISO 8601)
- Join Date
- Dec 2004
- Location
- I wish I knew...
- Gender
Re: Stellaris III: Shop at the Paradox Megacorp!
SpoilerQuite possibly, the best rebuttal I have ever witnessed.
Joker Bard - the DM's solution to the Batman Wizard.
Takahashi no Onisan - The scariest Samurai alive
Incarnum and YOU: a reference guide
Soulmelds, by class and slot: Another Incarnum reference
Multiclassing for Newbies: A reference guide for the rest of us
My homebrew world in progress: Falcora
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2020-04-14, 12:35 AM (ISO 8601)
- Join Date
- Apr 2006
Re: Stellaris III: Shop at the Paradox Megacorp!
It also cuts the initial cost of building new habitats, though, which might compensate. Hard to say until we see the numbers. (Edit - Void Dwellers also get automatic access to that tech, apparently, so you don't need to wait until it randomly comes up.)
I'm given to understand that Void Dwellers can actually be a fairly powerful origin, if you're good at optimizing your economy to get enough alloys to expand before filling up all your starting space. It's just that that's a non-trivial obstacle, especially since their economy doesn't work quite like a normal one.Last edited by The_Snark; 2020-04-14 at 12:38 AM.
Avatar by GryffonDurime. Thanks!
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2020-04-14, 09:41 AM (ISO 8601)
- Join Date
- May 2007
- Location
- Greece
- Gender
Re: Stellaris III: Shop at the Paradox Megacorp!
I actually see it as a buff, unless the new, smaller habitats cost significantly more than 2/3 of what habitats cost now. They'll allow you to start expanding faster, and thus increasing your all-important pop-growth even more.
The Void Dweller penalty can also be nullified very easily if you can take over some primitives, conquer a neighbour, or even simply get a migration treaty going. And that leaves you with a normal empire that can build habitats from the beginning, which is pretty powerful.Many thanks to Assassin 89 for this avatar!
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2020-04-14, 11:01 AM (ISO 8601)
- Join Date
- Nov 2006
- Location
- Watching the world go by
- Gender
Re: Stellaris III: Shop at the Paradox Megacorp!
For anybody who doesn't want to sit through a video, here is a link to the dev diary on habitat rework.
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2020-04-14, 04:57 PM (ISO 8601)
- Join Date
- Jan 2012
- Location
- Secret Lair on Sol c
- Gender
Re: Stellaris III: Shop at the Paradox Megacorp!
something kinda passed over is that Voidborne will be changed as well, giving them 2 free buildings (instead of Free Districts), and also unlocks the ability to build Housing on Habitats, which is one of the main bottlenecks
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2020-04-25, 11:35 AM (ISO 8601)
- Join Date
- Apr 2007
- Location
- Hastings, MN
- Gender
Re: Stellaris III: Shop at the Paradox Megacorp!
I'm considering taking a break from Warframe to play this game again...How much has changed with the new DLCs and patches? How much relearning do I need to do (especially as I wasn't very good at the game in the first place)?
"Reach down into your heart and you'll find many reasons to fight. Survival. Honor. Glory. But what about those who feel it's their duty to protect the innocent? There you'll find a warrior savage enough to match any dragon, and in the end, they'll retain what the others won't. Their humanity."
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2020-04-25, 12:15 PM (ISO 8601)
- Join Date
- Feb 2016
- Location
- Earth and/or not-Earth
- Gender
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2020-04-25, 12:28 PM (ISO 8601)
- Join Date
- Apr 2007
- Location
- Hastings, MN
- Gender
Re: Stellaris III: Shop at the Paradox Megacorp!
Whatever it was when Lithoids came out, I think? I don't remember...
"Reach down into your heart and you'll find many reasons to fight. Survival. Honor. Glory. But what about those who feel it's their duty to protect the innocent? There you'll find a warrior savage enough to match any dragon, and in the end, they'll retain what the others won't. Their humanity."
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2020-04-25, 01:57 PM (ISO 8601)
- Join Date
- Aug 2008
- Gender
Re: Stellaris III: Shop at the Paradox Megacorp!
Luckily, not too much has changed since then. You're only one expansion behind. Without the dlc you've just got access to diplomats to make diplomacy work better and a rework of Empire Sprawl (penalties are harsher, but there's a job that gives more Admin cap and a building to provide it.
The DLC adds new modifiers for federations and makes a Galactic Community which can give certain modifiers out to everyone within it. There are some drawbacks though, and if you don't want either the benefits or the drawbacks you can leave. Or you can take it over a la Emperor Palpatine and make it so that only you decide what happens and screw everyone else.The name is "tonberrian", even when it begins a sentence. It's magic, I ain't gotta 'splain why.
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2020-04-25, 02:26 PM (ISO 8601)
- Join Date
- Apr 2007
- Location
- Hastings, MN
- Gender
Re: Stellaris III: Shop at the Paradox Megacorp!
I've got the DLC, it's just that I haven't actually played the game with it installed, and while I do know the basics of gameplay, I'm terrible at wider strategy and planning ahead, since my understanding is you want to start preparing for the endgame and direction you wanna take things in from the word "Go!" especially in Ironman Mode.
"Reach down into your heart and you'll find many reasons to fight. Survival. Honor. Glory. But what about those who feel it's their duty to protect the innocent? There you'll find a warrior savage enough to match any dragon, and in the end, they'll retain what the others won't. Their humanity."
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2020-04-26, 04:06 AM (ISO 8601)
- Join Date
- Jan 2005
- Location
- Baator (aka Britain)
- Gender
Re: Stellaris III: Shop at the Paradox Megacorp!
That seems overly obsessive to me. You're there to have fun (presumably), not plan out 250 years of exacting gameplay before you've even started.
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2020-04-26, 06:18 AM (ISO 8601)
- Join Date
- Apr 2007
- Location
- Hastings, MN
- Gender
Re: Stellaris III: Shop at the Paradox Megacorp!
Well, yes, but I don't want to lose because I made a mistake 5 minutes in that results in me getting blindsided by something 30 minutes later.
I do wanna have fun, but having fun in this game requires a certain level of "know what the heck I'm doing." Yes, the wiki is there, but it's also very dense and hard for me to parse what's relevant when, and the alternative is delaying actually playing the game for more than a few hours to watch ASpec's video tutorials.Last edited by Archpaladin Zousha; 2020-04-26 at 09:21 AM.
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2020-04-26, 10:14 AM (ISO 8601)
- Join Date
- Jan 2005
- Location
- Baator (aka Britain)
- Gender
Re: Stellaris III: Shop at the Paradox Megacorp!