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  1. - Top - End - #1
    Dwarf in the Playground
     
    RedWizardGuy

    Join Date
    Dec 2018
    Gender
    Male

    Default New Feat: Planar Knowledge. What three portals do you know about?

    I'm working on a Feat called, "Planar Knowledge."

    +1 to INT (cannot increase beyond 20)
    Player gets a new skill, Planar Knowledge, based in INT.
    Player comes across an old journal that details the basics of the Planescape campaign. Just the basic. The journal details the city of Sigil, Portals, the Outlands, a few Factions, and the various Gate Towns.

    Further the journal give the location of a nearby portal to Sigil, and three portals therein...leading to three locations of the player's choice (with DM approval). There is room for many more entries.
    --------------------------------------------------------

    OK, lets say you took this feat at 1st level.
    What three locations would you choose?
    -------------------------------------------------------

    I would choose portals to
    1) the gate town of Faunel (gateway to the beast lands), this would be my planar base of operations. I would set up a home there. The Beastlands do not interest me, but the gate town is a ruined city and all a person need do is set up a few tarps and call a ruin home (fixing up/rebuilding/repairing ruins brings bad consequences, but a tarp roof is OK.)

    2) A casino in the city of Dionysus. the Las Vegas of the planes.

    3) a village in the midst of Elysium. This would be a nice little place to retire to. I would just let the plane take me at the end.
    ----------------------------------------------------
    OK your turn.

  2. - Top - End - #2
    Troll in the Playground
     
    Ashtagon's Avatar

    Join Date
    Jan 2009
    Gender
    Female

    Default Re: New Feat: Planar Knowledge. What three portals do you know about?

    The feat offers one int and entry to the next adventure location. But the gm has likely already planned an adventure off-plane anyway. The access to the map and choosing a new base town is better done by gm pc cooperative campaign building than by asking the pc to spend a feat.

  3. - Top - End - #3
    Dwarf in the Playground
     
    RedWizardGuy

    Join Date
    Dec 2018
    Gender
    Male

    Default Re: New Feat: Planar Knowledge. What three portals do you know about?

    Quote Originally Posted by Ashtagon View Post
    The feat offers one int and entry to the next adventure location. But the gm has likely already planned an adventure off-plane anyway. The access to the map and choosing a new base town is better done by gm pc cooperative campaign building than by asking the pc to spend a feat.
    yeah the feat sucks, and you are right 100%.
    Still, I am interested where people would go.
    Last edited by Cyclops08; 2019-01-20 at 10:46 AM.

  4. - Top - End - #4
    Ogre in the Playground
     
    OldWizardGuy

    Join Date
    Apr 2017
    Location
    Vancouver <-> Dublin
    Gender
    Male

    Default Re: New Feat: Planar Knowledge. What three portals do you know about?

    I'm assuming this is for 5th edition, but a 3rd edition feat along these lines might actually be balanced. Sort of a low-power Leadership, where you get access to a stronghold rather than a cohort/followers.

  5. - Top - End - #5
    Colossus in the Playground
     
    Eldan's Avatar

    Join Date
    Jan 2007
    Location
    Switzerland
    Gender
    Male

    Default Re: New Feat: Planar Knowledge. What three portals do you know about?

    Well, we're adventurers. So, my first thought is:

    -A feast hall on Arborea
    -The domain of a friendly god of healing
    -The library of a friendly god of magic and knowledge
    "Après la vie - le mort, après le mort, la vie de noveau.
    Après le monde - le gris; après le gris - le monde de nouveau.
    "

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